Changesets: fs2open

trunk r2474

2005-11-24 01:37

phreak


Ported: N/A

Details Diff
Added -missile_lighting command line
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r2473

2005-11-24 01:37

phreak


Ported: N/A

Details Diff
Apply lighting to missiles if -missile_lighting command line is set.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2472

2005-11-23 22:07

phreak


Ported: N/A

Details Diff
Forgot to add in the part where the rearm timer actually counts down. Minor oversight
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2471

2005-11-23 01:59

taylor


Ported: N/A

Details Diff
yeah I know, I should have noticed that little jewel *before* the commit
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2470

2005-11-23 01:55

taylor


Ported: N/A

Details Diff
make sure all weapons that will get used later in a mission get preloaded
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r2469

2005-11-23 01:54

taylor


Ported: N/A

Details Diff
crash fix for using flak without having something targetted
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2468

2005-11-23 01:53

taylor


Ported: N/A

Details Diff
when using cheats be sure to properly load up all weapons that aren't already paged in
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2467

2005-11-22 23:05

phreak


Ported: N/A

Details Diff
whoops i should test my code sometimes
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File

trunk r2466

2005-11-22 20:06

phreak


Ported: N/A

Details Diff
Added the function to estimate rearm and repair time.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r2465

2005-11-22 19:49

phreak


Ported: N/A

Details Diff
Player repair rearm completion timer display added.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hud.h Diff File

trunk r2464

2005-11-22 19:46

phreak


Ported: N/A

Details Diff
Calculate player repair timer when the support ship docks to him.
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r2463

2005-11-22 19:43

phreak


Ported: N/A

Details Diff
Command lines for rearm countdown timer.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r2462

2005-11-21 23:50

taylor


Ported: N/A

Details Diff
yuck, ugly mistake on my part (thanks Goober!)
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2461

2005-11-21 19:01

taylor


Ported: N/A

Details Diff
combine weapon_info_close() and weapon_close()
changes to allow use of weapon_expl.tbl and the modular table versions once more
- the tables aren't required (but a warning will be produced if weapon_expl.tbl doesn't exist)
- don't back load LODs, if it's not there then don't use it
- handle a couple of error conditions a bit better
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2460

2005-11-21 18:57

taylor


Ported: N/A

Details Diff
some minor thruster cleanup, if you could actually use the term "clean"
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff File
mod - /trunk/fs2_open/code/species_defs/species_defs.h Diff File

trunk r2459

2005-11-21 18:55

taylor


Ported: N/A

Details Diff
move generic_* functions to their own file
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.h Diff File

trunk r2458

2005-11-21 18:55

taylor


Ported: N/A

Details Diff
add generic.cpp and generic.h
mod - /trunk/fs2_open/code/Makefile.am Diff File
add - /trunk/fs2_open/code/graphics/generic.cpp File
add - /trunk/fs2_open/code/graphics/generic.h File
mod - /trunk/fs2_open/projects/MSVC_2003/code.vcproj Diff File
mod - /trunk/fs2_open/projects/MSVC_2005/code.vcproj Diff File
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File
mod - /trunk/fs2_open/projects/MSVC_7/code.vcproj Diff File

trunk r2457

2005-11-21 10:01

taylor


Ported: N/A

Details Diff
little cleaner, lot more friendly to 64-bit archs (long type is usually 64-bit there)
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File

trunk r2456

2005-11-21 09:57

taylor


Ported: N/A

Details Diff
add ai_profiles.cpp/.h
mod - /trunk/fs2_open/code/Makefile.am Diff File

trunk r2455

2005-11-21 08:04

taylor


Ported: N/A

Details Diff
i minus u ;) (should fix overzealous directives list)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2454

2005-11-20 22:51

Goober5000


Ported: N/A

Details Diff
remove old files
--Goober5000
rm - /trunk/fs2_open/code/ai/ai_settings.cpp File
rm - /trunk/fs2_open/code/ai/ai_settings.h File

trunk r2453

2005-11-20 22:47

Goober5000


Ported: N/A

Details Diff
bah and double bah
--Goober5000
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r2452

2005-11-20 21:46

Goober5000


Ported: N/A

Details Diff
and the project file
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r2451

2005-11-20 21:43

Goober5000


Ported: N/A

Details Diff
change from "setting" to "profile"; this way makes more sense
--Goober5000
add - /trunk/fs2_open/code/ai/ai_profiles.cpp File
add - /trunk/fs2_open/code/ai/ai_profiles.h File
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/cmeasure/cmeasure.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudets.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/ship/afterburner.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2450

2005-11-20 20:53

Goober5000


Ported: N/A

Details Diff
add a flag to re-enable shockwaves damaging subsystems (from FS1)
--Goober5000
mod - /trunk/fs2_open/code/ai/ai_settings.cpp Diff File
mod - /trunk/fs2_open/code/ai/ai_settings.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
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