Changesets: fs2open

trunk r2499

2005-12-05 22:00

taylor


Ported: N/A

Details Diff
get away from using CFILE here, needed this to change cfile init order
mod - /trunk/fs2_open/code/osapi/osregistry_unix.cpp Diff File

trunk r2498

2005-12-05 21:59

taylor


Ported: N/A

Details Diff
sorry but the extra messages are somewhat annoying and already exist in another log anyway, disable by default
mod - /trunk/fs2_open/code/network/multi_log.cpp Diff File

trunk r2497

2005-12-05 21:57

taylor


Ported: N/A

Details Diff
just to be on the safe side
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r2496

2005-12-05 21:56

taylor


Ported: N/A

Details Diff
if for some reason we don't end up using a joystick then shut down the subsystem, saves a few cycles
mod - /trunk/fs2_open/code/io/joy-unix.cpp Diff File

trunk r2495

2005-12-05 21:55

taylor


Ported: N/A

Details Diff
little consolidation:
move path separator stuff here from cfile.h
move the pragma warnings to config.h, since they produce warnings on anything that's not MSVC
move the bmpman related stuff to bmpman.h, if you need this stuff you have to include bmpman.h anyway
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File

trunk r2494

2005-12-05 21:53

taylor


Ported: N/A

Details Diff
clean up some D3D debug messages to better match new OGL messages (for easier debugging)
remove D3D_32bit variable since it's basically useless and the same thing can be done another way
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File

trunk r2493

2005-12-05 21:50

taylor


Ported: N/A

Details Diff
clean up some init stuff and fix a minor SDL annoyance
make debug messages a bit more readable
clean up the debug console commands for minimize and anisotropic filter setting
make anisotropic filter actually work correctly and have it settable with a reg option
give opengl_set_arb() the ability to disable all features on all arbs at once so I don't have to everywhere
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r2492

2005-12-05 04:09

WMCoolmon


Ported: N/A

Details Diff
Oops, arand should only be generated if it isn't passed to the function as well.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2491

2005-12-04 20:54

WMCoolmon


Ported: N/A

Details Diff
"laser" and "missile" to "primary" and "secondary"
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2490

2005-12-04 17:44

Goober5000


Ported: N/A

Details Diff
fix compiler error
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2489

2005-12-04 14:12

WMCoolmon


Ported: N/A

Details Diff
Post-final commit
add - /trunk/fs2_open/code/lab/lab.cpp File

trunk r2488

2005-12-04 14:07

WMCoolmon


Ported: N/A

Details Diff
Final commit of codebase
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/cmeasure/cmeasure.cpp Diff File
mod - /trunk/fs2_open/code/cmeasure/cmeasure.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
add - /trunk/fs2_open/code/lab File
add - /trunk/fs2_open/code/lab/lab.h File
add - /trunk/fs2_open/code/lab/lua.cpp File
add - /trunk/fs2_open/code/lab/wmcgui.cpp File
add - /trunk/fs2_open/code/lab/wmcgui.h File
add - /trunk/fs2_open/code/menuui/storybook.cpp File
add - /trunk/fs2_open/code/menuui/storybook.h File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/object.h Diff File
add - /trunk/fs2_open/code/parse/lua.cpp File
add - /trunk/fs2_open/code/parse/lua.h File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
add - /trunk/fs2_open/code/parse/python.cpp File
add - /trunk/fs2_open/code/parse/python.h File
add - /trunk/fs2_open/code/parse/scripting.cpp File
add - /trunk/fs2_open/code/parse/scripting.h File

trunk r2487

2005-12-04 14:06

WMCoolmon


Ported: N/A

Details Diff
Slightly better main hall error handling
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/mainhallmenu.h Diff File

trunk r2486

2005-12-04 14:05

WMCoolmon


Ported: N/A

Details Diff
Better weapon handling for techroom (more dynamic-limits friendly)
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff File

trunk r2485

2005-12-04 14:02

WMCoolmon


Ported: N/A

Details Diff
Better XMT beam section handling ("+Index:"); weapon shockwave armor support; countermeasures as weapons
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2484

2005-12-04 13:59

WMCoolmon


Ported: N/A

Details Diff
Attempt to fix OpenGL crash-on-debug-exit
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File

trunk r2483

2005-12-04 13:58

WMCoolmon


Ported: N/A

Details Diff
subsystem + shockwave armor support; countermeasures as weapons
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

trunk r2482

2005-12-04 13:55

WMCoolmon


Ported: N/A

Details Diff
Better overhead-view handling
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File

trunk r2481

2005-12-01 02:45

Goober5000


Ported: N/A

Details Diff
bypass annoying warnings when loading optional models
--Goober5000
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

trunk r2480

2005-11-29 22:07

phreak


Ported: N/A

Details Diff
texturing shouldn't be on when drawing lines.
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r2479

2005-11-27 18:54

WMCoolmon


Ported: N/A

Details Diff
no message
rm - /trunk/fs2_open/code/lab File
rm - /trunk/fs2_open/code/menuui/storybook.cpp File
rm - /trunk/fs2_open/code/menuui/storybook.h File
rm - /trunk/fs2_open/code/parse/lua.cpp File
rm - /trunk/fs2_open/code/parse/lua.h File
rm - /trunk/fs2_open/code/parse/python.cpp File
rm - /trunk/fs2_open/code/parse/python.h File
rm - /trunk/fs2_open/code/parse/scripting.cpp File
rm - /trunk/fs2_open/code/parse/scripting.h File

trunk r2478

2005-11-24 04:08

Goober5000


Ported: N/A

Details Diff
bah, forgot a colon
--Goober5000
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File

trunk r2477

2005-11-24 03:46

Goober5000


Ported: N/A

Details Diff
* cleaned up mission_do_departure
* fixed a hidden crash (array index being -1; would only
be triggered for ships w/o subspace drives under certain conditions)
* removed finding a new fighterbay target because it might screw up missions
* improved clarity, code flow, and readability :)
* added custom AI flag for disabling warpouts if navigation subsystem fails
--Goober5000
mod - /trunk/fs2_open/code/ai/ai.h Diff File
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/subsysdamage.h Diff File

trunk r2476

2005-11-24 02:27

taylor


Ported: N/A

Details Diff
fix fred2 startup crash (we probably need to Assert() this case so it doesn't easily happen again)
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File

trunk r2475

2005-11-24 01:46

phreak


Ported: N/A

Details Diff
Added wiki help for -rearm_timer and -missile_lighting
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
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