Changesets: fs2open
trunk r2524 2005-12-13 16:48 Ported: N/A Details Diff |
Music TBL to proper XMT file (-mus) |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
trunk r2523 2005-12-13 15:20 Ported: N/A Details Diff |
Minor XMT-engine wash fix |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2522 2005-12-13 13:15 Ported: N/A Details Diff |
Hmm, .triggers isn't ever malloc'd for the Ships[] copy so don't try to free it since it's actully trying to free the Ship_info[] memory instead, which is bad :) (newer glibc just starting going monkey over this, not sure why it didn't screw up before) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2521 2005-12-13 00:27 Ported: N/A Details Diff |
various countermeasures related fixes. Special cases needed to be handled. |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2520 2005-12-12 17:04 Ported: N/A Details Diff |
make sure that the value of model_current_LOD stays with the detail_level value so that it's properly capped when used latter undo the locked detail level change, all of the LOD textures are cached (or should be) so that really only hurt speed rather than helping |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r2519 2005-12-12 16:32 Ported: N/A Details Diff |
allow use of a specific LOD for ship and weapon rendering in the hud targetbox |
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mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2518 2005-12-12 00:29 Ported: N/A Details Diff |
double free and invalid ptr reference fixage |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2517 2005-12-08 10:33 Ported: N/A Details Diff |
switch the shockwave pof and normal names back to the correct spots, this was probably causing some 3-D shockwave usage issues since they wouldn't have rendered |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2516 2005-12-08 10:17 Ported: N/A Details Diff |
fix several bad crash related problems from WMC's commits on the 4th |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
trunk r2515 2005-12-08 10:11 Ported: N/A Details Diff |
a few game_busy() changes |
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mod - /trunk/fs2_open/code/freespace2/levelpaging.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2514 2005-12-08 10:10 Ported: N/A Details Diff |
add APPLE_client_storage support to improve texture performance and reduce memory usage a tiny bit on OS X |
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mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r2513 2005-12-08 10:08 Ported: N/A Details Diff |
signed->unsigned compiler warning fix |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
trunk r2512 2005-12-08 10:07 Ported: N/A Details Diff |
remove GL_NO_HTL define since it's basically useless at this point and can produced non-functioning builds minor cleanup and readability changes get Apple GL version change in CVS finally, the capabilities of an Apple GL version don't neccessarily correspond to it's features |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/configure.ac | Diff File | ||
trunk r2511 2005-12-07 07:40 Ported: N/A Details Diff |
fix last bit of recent spec issue |
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mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r2510 2005-12-07 00:42 Ported: N/A Details Diff |
partial spec fix, can't mass kill the pointers when they are still needed for the second pass (still something else wrong though) forgot that the extra rangeelement optimization check isn't needed anymore, just look at indices since that's all we're using |
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mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r2509 2005-12-07 00:39 Ported: N/A Details Diff |
bah, X sucks. I need to beef up error handling there in order to make all of the platforms happy. |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r2508 2005-12-07 00:38 Ported: N/A Details Diff |
make sure with cmdline option check that it's the actual option (-spec was getting picked out of the -spec_* options by mistake) |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
trunk r2507 2005-12-06 12:53 Ported: N/A Details Diff |
15 individual commits, ya had know I was going to miss something :) |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
trunk r2506 2005-12-05 22:17 Ported: N/A Details Diff |
cleanup some debug log messages: note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf() make sure that OpenAL init failures always get to the debug log |
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mod - /trunk/fs2_open/code/ai/ai_profiles.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r2505 2005-12-05 22:15 Ported: N/A Details Diff |
add a couple of Assert()'s that it doesn't otherwise check for |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r2504 2005-12-05 22:14 Ported: N/A Details Diff |
fix for string overwrites with get_version_string() |
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mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/playermenu.cpp | Diff File | ||
trunk r2503 2005-12-05 22:13 Ported: N/A Details Diff |
fix quite a few CFILE issues: use #define's for path lengths when possible so it's easier to move between functions fix huge Cfile_stack[] issue (how the hell did that get through :v: QA?) add Int3() check on cfopen() so it's easier to know if it get's called before cfile is ready to use move path separators to pstypes.h fix possible string overruns when setting up CFILE roots make sure we don't try to init current directory again thinking it's a CD-ROM add the list of VP roots to debug log, this will undoubtedly be useful when -nosound is use go ahead and set -nomusic too to both checks are correct add list of cmdline options to debug log fix possible overwrite issues with get_version_string() and remove '(fs2_open)' from string plus change OGL->OpenGL, D3D->Direct3D |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.h | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
trunk r2502 2005-12-05 22:05 Ported: N/A Details Diff |
add base support for 8-bit DDS images clean up some DDS error messages and other minor bug/comment fixes move bitmap stuff from pstypes.h, it makes more sense here anyway start of 8-bit palette conversion, needs work but is here for WMCoolmon to look at and play with |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ddsutils/ddsutils.h | Diff File | ||
trunk r2501 2005-12-05 22:02 Ported: N/A Details Diff |
move the pragma warnings here from pstypes.h for Windows add indexed palette support for DDS images |
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mod - /trunk/fs2_open/code/windows_stub/config.h | Diff File | ||
trunk r2500 2005-12-05 22:01 Ported: N/A Details Diff |
add a nomusic check to not get an error when eval on the change soundtrack sexp |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File |