Changesets: fs2open

trunk r2524

2005-12-13 16:48

WMCoolmon


Ported: N/A

Details Diff
Music TBL to proper XMT file (-mus)
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/eventmusic.h Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r2523

2005-12-13 15:20

WMCoolmon


Ported: N/A

Details Diff
Minor XMT-engine wash fix
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2522

2005-12-13 13:15

taylor


Ported: N/A

Details Diff
Hmm, .triggers isn't ever malloc'd for the Ships[] copy so don't try to free it since it's actully trying to free the Ship_info[] memory instead, which is bad :)
(newer glibc just starting going monkey over this, not sure why it didn't screw up before)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2521

2005-12-13 00:27

phreak


Ported: N/A

Details Diff
various countermeasures related fixes. Special cases needed to be handled.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2520

2005-12-12 17:04

taylor


Ported: N/A

Details Diff
make sure that the value of model_current_LOD stays with the detail_level value so that it's properly capped when used latter
undo the locked detail level change, all of the LOD textures are cached (or should be) so that really only hurt speed rather than helping
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r2519

2005-12-12 16:32

taylor


Ported: N/A

Details Diff
allow use of a specific LOD for ship and weapon rendering in the hud targetbox
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2518

2005-12-12 00:29

taylor


Ported: N/A

Details Diff
double free and invalid ptr reference fixage
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r2517

2005-12-08 10:33

taylor


Ported: N/A

Details Diff
switch the shockwave pof and normal names back to the correct spots, this was probably causing some
3-D shockwave usage issues since they wouldn't have rendered
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2516

2005-12-08 10:17

taylor


Ported: N/A

Details Diff
fix several bad crash related problems from WMC's commits on the 4th
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

trunk r2515

2005-12-08 10:11

taylor


Ported: N/A

Details Diff
a few game_busy() changes
mod - /trunk/fs2_open/code/freespace2/levelpaging.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r2514

2005-12-08 10:10

taylor


Ported: N/A

Details Diff
add APPLE_client_storage support to improve texture performance and reduce memory usage a tiny bit on OS X
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r2513

2005-12-08 10:08

taylor


Ported: N/A

Details Diff
signed->unsigned compiler warning fix
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File

trunk r2512

2005-12-08 10:07

taylor


Ported: N/A

Details Diff
remove GL_NO_HTL define since it's basically useless at this point and can produced non-functioning builds
minor cleanup and readability changes
get Apple GL version change in CVS finally, the capabilities of an Apple GL version don't neccessarily correspond to it's features
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/configure.ac Diff File

trunk r2511

2005-12-07 07:40

taylor


Ported: N/A

Details Diff
fix last bit of recent spec issue
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r2510

2005-12-07 00:42

taylor


Ported: N/A

Details Diff
partial spec fix, can't mass kill the pointers when they are still needed for the second pass (still something else wrong though)
forgot that the extra rangeelement optimization check isn't needed anymore, just look at indices since that's all we're using
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r2509

2005-12-07 00:39

taylor


Ported: N/A

Details Diff
bah, X sucks. I need to beef up error handling there in order to make all of the platforms happy.
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r2508

2005-12-07 00:38

taylor


Ported: N/A

Details Diff
make sure with cmdline option check that it's the actual option (-spec was getting picked out of the -spec_* options by mistake)
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r2507

2005-12-06 12:53

taylor


Ported: N/A

Details Diff
15 individual commits, ya had know I was going to miss something :)
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File

trunk r2506

2005-12-05 22:17

taylor


Ported: N/A

Details Diff
cleanup some debug log messages:
note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
make sure that OpenAL init failures always get to the debug log
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff File
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r2505

2005-12-05 22:15

taylor


Ported: N/A

Details Diff
add a couple of Assert()'s that it doesn't otherwise check for
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r2504

2005-12-05 22:14

taylor


Ported: N/A

Details Diff
fix for string overwrites with get_version_string()
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff File

trunk r2503

2005-12-05 22:13

taylor


Ported: N/A

Details Diff
fix quite a few CFILE issues:
use #define's for path lengths when possible so it's easier to move between functions
fix huge Cfile_stack[] issue (how the hell did that get through :v: QA?)
add Int3() check on cfopen() so it's easier to know if it get's called before cfile is ready to use
move path separators to pstypes.h
fix possible string overruns when setting up CFILE roots
make sure we don't try to init current directory again thinking it's a CD-ROM
add the list of VP roots to debug log, this will undoubtedly be useful
when -nosound is use go ahead and set -nomusic too to both checks are correct
add list of cmdline options to debug log
fix possible overwrite issues with get_version_string() and remove '(fs2_open)' from string plus change OGL->OpenGL, D3D->Direct3D
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfile.h Diff File
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.h Diff File

trunk r2502

2005-12-05 22:05

taylor


Ported: N/A

Details Diff
add base support for 8-bit DDS images
clean up some DDS error messages and other minor bug/comment fixes
move bitmap stuff from pstypes.h, it makes more sense here anyway
start of 8-bit palette conversion, needs work but is here for WMCoolmon to look at and play with
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.h Diff File

trunk r2501

2005-12-05 22:02

taylor


Ported: N/A

Details Diff
move the pragma warnings here from pstypes.h for Windows
add indexed palette support for DDS images
mod - /trunk/fs2_open/code/windows_stub/config.h Diff File

trunk r2500

2005-12-05 22:01

taylor


Ported: N/A

Details Diff
add a nomusic check to not get an error when eval on the change soundtrack sexp
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
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