Changesets: fs2open
trunk r2624 2006-01-11 23:16 Ported: N/A Details Diff |
Oops, missed a file |
||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
trunk r2623 2006-01-11 17:09 Ported: N/A Details Diff |
Fix bug with float return; update scripting.html format |
||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r2622 2006-01-11 16:24 Ported: N/A Details Diff |
More scripting functions, various scripting enhancements |
||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||
trunk r2621 2006-01-11 16:23 Ported: N/A Details Diff |
Made turret handling code more descriptive |
||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r2620 2006-01-11 16:15 Ported: N/A Details Diff |
Somewhat better turret comments |
||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
trunk r2619 2006-01-11 00:42 Ported: N/A Details Diff |
allow for an equals value in qsort() comparison function, will hopefully fix Enif station bug and not cause any new problems |
||
mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
trunk r2618 2006-01-11 00:40 Ported: N/A Details Diff |
use cf_find_file_location() check instead of cfopen() for is_spary_hi check |
||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r2617 2006-01-11 00:40 Ported: N/A Details Diff |
newline fixage |
||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/def_files.h | Diff File | ||
trunk r2616 2006-01-11 00:39 Ported: N/A Details Diff |
skip ourselves in hostile check, this isn't really needed since it's handled by the next check but for clarity sake it's here now |
||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
trunk r2615 2006-01-10 20:35 Ported: N/A Details Diff |
Complete the HUD scripting hook. (Eight lines of code, and I still miss three of them. :P |
||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r2614 2006-01-10 13:39 Ported: N/A Details Diff |
Took demo compile flag off. |
||
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r2613 2006-01-10 13:37 Ported: N/A Details Diff |
Improvements to voice recognition system. Also function put on -voicer launcher option. |
||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/phrases.cfg | Diff File | ||
mod - /trunk/fs2_open/code/sound/phrases.xml | Diff File | ||
mod - /trunk/fs2_open/code/sound/voicerec.cpp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r2612 2006-01-09 20:23 Ported: N/A Details Diff |
Fixed a logic error when dealing with non-targetable subsystems |
||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
trunk r2611 2006-01-09 19:12 Ported: N/A Details Diff |
Add the argument for alpha color when using set-jumpnode-color. This was defaulting to some junk value and making the jumpnode disappear. |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r2610 2006-01-09 19:11 Ported: N/A Details Diff |
Argument checking when setting jumpnode color. |
||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
trunk r2609 2006-01-08 23:54 Ported: N/A Details Diff |
Remove tertiary weapons in their current form, I want something more flexable instead of what I had there. |
||
mod - /trunk/fs2_open/code/hud/hudets.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2608 2006-01-08 23:52 Ported: N/A Details Diff |
fix compile warnings. |
||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudlock.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r2607 2006-01-08 08:05 Ported: N/A Details Diff |
newline fixage |
||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/voicerec.h | Diff File | ||
trunk r2606 2006-01-07 07:48 Ported: N/A Details Diff |
make sure that thrusters will still render with a missing primary bitmap if they have a primary glow |
||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2605 2006-01-06 06:25 Ported: N/A Details Diff |
I refuse to comment on my own stupidity! (fixes music interruption) |
||
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
trunk r2604 2006-01-05 23:18 Ported: N/A Details Diff |
turret-target-order SEXPs, ship thrusters |
||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r2603 2006-01-05 06:34 Ported: N/A Details Diff |
make Split_ships[] dynamic (wouldn't have been a big deal to just bump the limit, but what the hell) |
||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r2602 2006-01-05 03:06 Ported: N/A Details Diff |
add a .cvsignore file for lua so there isn't a worry of commiting something bad |
||
mod - /trunk/fs2_open/lua | Diff File | ||
add - /trunk/fs2_open/lua/.cvsignore | File | ||
trunk r2601 2006-01-05 00:54 Ported: N/A Details Diff |
Fix supercap |
||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
trunk r2600 2006-01-05 00:12 Ported: N/A Details Diff |
allow both +Pri style and original style (+Normal, etc) for species_defs TBMs allow for "<none>" as a bitmap/anim name, to have no effect fix ship/weapon thruster rendering to handle missing primary animation and/or glow graphics |
||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp | Diff File |