Changesets: fs2open
trunk r2674 2006-01-17 02:28 Ported: N/A Details Diff |
Better state handling; added GameInit hook |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||
trunk r2673 2006-01-17 02:10 Ported: N/A Details Diff |
Various minor improvements |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
trunk r2672 2006-01-16 23:11 Ported: N/A Details Diff |
Removed #ifdef around Object_type_names extern |
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mod - /trunk/fs2_open/code/object/object.h | Diff File | ||
trunk r2671 2006-01-16 22:48 Ported: N/A Details Diff |
Make sure the rearm eta isn't recalcuated until the player docks again with a support ship |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r2670 2006-01-16 22:46 Ported: N/A Details Diff |
Modified the formatting for the rearm countdown timer once docked. |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
trunk r2669 2006-01-16 22:45 Ported: N/A Details Diff |
Rearranged the rearming code so it doesn't potentially take 2 minutes to reload a single bomb. |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2668 2006-01-16 21:33 Ported: N/A Details Diff |
data/scripts directory |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
trunk r2667 2006-01-16 20:31 Ported: N/A Details Diff |
well that was super smart of me |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r2666 2006-01-16 20:31 Ported: N/A Details Diff |
Fix scripting; Tidy up scripting.html; Replace various functions with virtual variables |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r2665 2006-01-16 18:29 Ported: N/A Details Diff |
drawText => drawString |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r2664 2006-01-16 16:26 Ported: N/A Details Diff |
Added support for setting handle variables with LUA_VAR; added support for array indexing with LUA_INDEXER; use LUA_SETTING_VAR to check whether in setting mode for both. Cleaned out older code |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
trunk r2663 2006-01-16 15:57 Ported: N/A Details Diff |
some minor changes to model_should_render_engine_glow(), better safety checks, support for disrupted engines check to see if a particular engine is disabled/destroyed/disrupted before making engine wash for it |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r2662 2006-01-16 15:54 Ported: N/A Details Diff |
compile fix |
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mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
trunk r2661 2006-01-16 06:16 Ported: N/A Details Diff |
Use obj_script_set_global for "plr" and "slf"; remove Lua variable if variable goes to NULL |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r2660 2006-01-16 06:12 Ported: N/A Details Diff |
Changed object's "getType" to "getBreed" to avoid confusion |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r2659 2006-01-16 06:07 Ported: N/A Details Diff |
Can't forget #End! |
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mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
trunk r2658 2006-01-16 06:02 Ported: N/A Details Diff |
Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting. |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/iff_defs/iff_defs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_dogfight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||
mod - /trunk/fs2_open/code/physics/physics.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r2657 2006-01-16 02:46 Ported: N/A Details Diff |
Only display the capped normal message in debug builds |
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mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r2656 2006-01-16 00:54 Ported: N/A Details Diff |
use IFF colors in escort list |
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mod - /trunk/fs2_open/code/hud/hudescort.cpp | Diff File | ||
trunk r2655 2006-01-15 16:22 Ported: N/A Details Diff |
correct get/set sample math, it expects 8-bit sizes so we have to convert to/from actual |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
trunk r2654 2006-01-15 13:56 Ported: N/A Details Diff |
another NULL VEC3D warning fix |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
trunk r2653 2006-01-15 13:55 Ported: N/A Details Diff |
fix compile issues from bad constructor make sure ai_actively_pursues gets filled for modular tables too fix NULL ptr reference when parsing ship type which doesn't exist and is set to not create |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r2652 2006-01-15 13:53 Ported: N/A Details Diff |
fix stuff_boolean() debug spew |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
trunk r2651 2006-01-14 20:02 Ported: N/A Details Diff |
fix some tweaky thing that isn't even used :p --Goober5000 |
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mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp | Diff File | ||
trunk r2650 2006-01-14 14:54 Ported: N/A Details Diff |
Special shockwave and moving capship bugfix, (even more) scripting stuff, slight rearrangement of level management functions to facilitate scripting access. |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionload.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionload.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File |