Changesets: fs2open
trunk r2699 2006-01-20 00:34 Ported: N/A Details Diff |
Added FRED2 project file to CVS for MSVC7 |
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mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.sln | Diff File | ||
add - /trunk/fs2_open/projects/MSVC_7/fred2_open.vcproj | File | ||
trunk r2698 2006-01-19 23:33 Ported: N/A Details Diff |
fixed a sexp help message --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r2697 2006-01-19 22:48 Ported: N/A Details Diff |
GCC compile fixes |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r2696 2006-01-19 17:25 Ported: N/A Details Diff |
Faster object handles |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
trunk r2695 2006-01-19 15:18 Ported: N/A Details Diff |
More Lua checks; added Lua vector object; better operator support. |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
trunk r2694 2006-01-19 11:00 Ported: N/A Details Diff |
Lua debugging stuff; gr_bitmap_ex stuff for taylor |
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mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lighting/lighting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r2693 2006-01-19 09:06 Ported: N/A Details Diff |
don't attempt to draw glowpoints or engine glows when in wireframe mode (this may need to be a flag or something, but I'm not sure) |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r2692 2006-01-19 06:49 Ported: N/A Details Diff |
better error handling for OGG Voris files |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
trunk r2691 2006-01-19 00:40 Ported: N/A Details Diff |
Possible overflow check |
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mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
trunk r2690 2006-01-18 22:20 Ported: N/A Details Diff |
gr_render_buffer shouldn't be returning values if it's supposed to return void |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
trunk r2689 2006-01-18 22:17 Ported: N/A Details Diff |
give repair-subsystem and set-subsystem-strength a fourth optional parameter used to possibly regenerate the submodel of a given subsystem sabotage-subsystem should make the subsystems explode |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r2688 2006-01-18 22:15 Ported: N/A Details Diff |
obj_script_set_global() should have an #ifdef/#endif USE_LUA pair in the function body. |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r2687 2006-01-18 21:51 Ported: N/A Details Diff |
whoops, messed up the paths --Goober5000 |
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mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp | Diff File | ||
trunk r2686 2006-01-18 21:27 Ported: N/A Details Diff |
import FRED2 back into fs2_open module --Goober5000 |
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add - /trunk/fs2_open/code/fred2 | File | ||
add - /trunk/fs2_open/code/fred2/addvariabledlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/addvariabledlg.h | File | ||
add - /trunk/fs2_open/code/fred2/adjustgriddlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/adjustgriddlg.h | File | ||
add - /trunk/fs2_open/code/fred2/asteroideditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/asteroideditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/bgbitmapdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/briefingeditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/briefingeditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/campaigneditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/campaigneditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/campaignfilelistbox.cpp | File | ||
add - /trunk/fs2_open/code/fred2/campaignfilelistbox.h | File | ||
add - /trunk/fs2_open/code/fred2/campaigntreeview.cpp | File | ||
add - /trunk/fs2_open/code/fred2/campaigntreeview.h | File | ||
add - /trunk/fs2_open/code/fred2/campaigntreewnd.cpp | File | ||
add - /trunk/fs2_open/code/fred2/campaigntreewnd.h | File | ||
add - /trunk/fs2_open/code/fred2/cmdbrief.cpp | File | ||
add - /trunk/fs2_open/code/fred2/cmdbrief.h | File | ||
add - /trunk/fs2_open/code/fred2/createwingdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/createwingdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/customwingnames.cpp | File | ||
add - /trunk/fs2_open/code/fred2/customwingnames.h | File | ||
add - /trunk/fs2_open/code/fred2/debriefingeditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/debriefingeditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/dialog1.cpp | File | ||
add - /trunk/fs2_open/code/fred2/dialog1.h | File | ||
add - /trunk/fs2_open/code/fred2/dumpstats.cpp | File | ||
add - /trunk/fs2_open/code/fred2/dumpstats.h | File | ||
add - /trunk/fs2_open/code/fred2/editor.h | File | ||
add - /trunk/fs2_open/code/fred2/eventeditor.cpp | File | ||
add - /trunk/fs2_open/code/fred2/eventeditor.h | File | ||
add - /trunk/fs2_open/code/fred2/fred.cpp | File | ||
add - /trunk/fs2_open/code/fred2/fred.h | File | ||
add - /trunk/fs2_open/code/fred2/fred.rc | File | ||
add - /trunk/fs2_open/code/fred2/freddoc.cpp | File | ||
add - /trunk/fs2_open/code/fred2/freddoc.h | File | ||
add - /trunk/fs2_open/code/fred2/fredrender.cpp | File | ||
add - /trunk/fs2_open/code/fred2/fredrender.h | File | ||
add - /trunk/fs2_open/code/fred2/fredstubs.cpp | File | ||
add - /trunk/fs2_open/code/fred2/fredview.cpp | File | ||
add - /trunk/fs2_open/code/fred2/fredview.h | File | ||
add - /trunk/fs2_open/code/fred2/grid.cpp | File | ||
add - /trunk/fs2_open/code/fred2/grid.h | File | ||
add - /trunk/fs2_open/code/fred2/hlp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/afxcore.rtf | File | ||
add - /trunk/fs2_open/code/fred2/hlp/afxhelp.hm | File | ||
add - /trunk/fs2_open/code/fred2/hlp/afxprint.rtf | File | ||
add - /trunk/fs2_open/code/fred2/hlp/appexit.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/bullet.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/curarw2.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/curarw4.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/curhelp.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/editcopy.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/editcut.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/editpast.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/editundo.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/filenew.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/fileopen.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/fileprnt.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/filesave.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/fred.hm | File | ||
add - /trunk/fs2_open/code/fred2/hlp/fred.hpj | File | ||
add - /trunk/fs2_open/code/fred2/hlp/help.log | File | ||
add - /trunk/fs2_open/code/fred2/hlp/hlpsbar.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/hlptbar.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/recfirst.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/reclast.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/recnext.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/recprev.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/scmax.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/scmenu.bmp | File | ||
add - /trunk/fs2_open/code/fred2/hlp/scmin.bmp | File | ||
add - /trunk/fs2_open/code/fred2/ignoreordersdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/ignoreordersdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/initialships.cpp | File | ||
add - /trunk/fs2_open/code/fred2/initialships.h | File | ||
add - /trunk/fs2_open/code/fred2/initialstatus.cpp | File | ||
add - /trunk/fs2_open/code/fred2/initialstatus.h | File | ||
add - /trunk/fs2_open/code/fred2/mainfrm.cpp | File | ||
add - /trunk/fs2_open/code/fred2/mainfrm.h | File | ||
add - /trunk/fs2_open/code/fred2/makehelp.bat | File | ||
add - /trunk/fs2_open/code/fred2/management.cpp | File | ||
add - /trunk/fs2_open/code/fred2/management.h | File | ||
add - /trunk/fs2_open/code/fred2/messageeditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/messageeditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/missiongoalsdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/missiongoalsdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/missionnotesdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/missionsave.cpp | File | ||
add - /trunk/fs2_open/code/fred2/missionsave.h | File | ||
add - /trunk/fs2_open/code/fred2/modifyvariabledlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/modifyvariabledlg.h | File | ||
add - /trunk/fs2_open/code/fred2/operatorargtypeselect.cpp | File | ||
add - /trunk/fs2_open/code/fred2/operatorargtypeselect.h | File | ||
add - /trunk/fs2_open/code/fred2/orienteditor.cpp | File | ||
add - /trunk/fs2_open/code/fred2/orienteditor.h | File | ||
add - /trunk/fs2_open/code/fred2/playerstarteditor.cpp | File | ||
add - /trunk/fs2_open/code/fred2/playerstarteditor.h | File | ||
add - /trunk/fs2_open/code/fred2/prefsdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/prefsdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/reinforcementeditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/reinforcementeditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/res | File | ||
add - /trunk/fs2_open/code/fred2/res/bitmap1.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/black_do.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/bmp00001.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/chained.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/chained_directive.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/cursor1.cur | File | ||
add - /trunk/fs2_open/code/fred2/res/cursor2.cur | File | ||
add - /trunk/fs2_open/code/fred2/res/data.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/fred.ico | File | ||
add - /trunk/fs2_open/code/fred2/res/fred.rc2 | File | ||
add - /trunk/fs2_open/code/fred2/res/freddoc.ico | File | ||
add - /trunk/fs2_open/code/fred2/res/green_do.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/root.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/root_directive.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/toolbar.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/toolbar1.bmp | File | ||
add - /trunk/fs2_open/code/fred2/res/variable.bmp | File | ||
add - /trunk/fs2_open/code/fred2/resource.h | File | ||
add - /trunk/fs2_open/code/fred2/resource.hm | File | ||
add - /trunk/fs2_open/code/fred2/setglobalshipflags.cpp | File | ||
add - /trunk/fs2_open/code/fred2/setglobalshipflags.h | File | ||
add - /trunk/fs2_open/code/fred2/sexp_tree.cpp | File | ||
add - /trunk/fs2_open/code/fred2/sexp_tree.h | File | ||
add - /trunk/fs2_open/code/fred2/shieldsysdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shieldsysdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/ship_select.cpp | File | ||
add - /trunk/fs2_open/code/fred2/ship_select.h | File | ||
add - /trunk/fs2_open/code/fred2/shipchecklistbox.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipchecklistbox.h | File | ||
add - /trunk/fs2_open/code/fred2/shipclasseditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipclasseditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/shipeditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipeditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipflagsdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/shipgoalsdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipgoalsdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/shipspecialdamage.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipspecialdamage.h | File | ||
add - /trunk/fs2_open/code/fred2/shipspecialhitpoints.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shipspecialhitpoints.h | File | ||
add - /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/shiptexturesdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/starfieldeditor.cpp | File | ||
add - /trunk/fs2_open/code/fred2/starfieldeditor.h | File | ||
add - /trunk/fs2_open/code/fred2/stdafx.cpp | File | ||
add - /trunk/fs2_open/code/fred2/stdafx.h | File | ||
add - /trunk/fs2_open/code/fred2/textviewdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/textviewdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp | File | ||
add - /trunk/fs2_open/code/fred2/voiceactingmanager.h | File | ||
add - /trunk/fs2_open/code/fred2/voicefilemanager.cpp | File | ||
add - /trunk/fs2_open/code/fred2/voicefilemanager.h | File | ||
add - /trunk/fs2_open/code/fred2/waypointpathdlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/waypointpathdlg.h | File | ||
add - /trunk/fs2_open/code/fred2/weaponeditordlg.cpp | File | ||
add - /trunk/fs2_open/code/fred2/weaponeditordlg.h | File | ||
add - /trunk/fs2_open/code/fred2/wing.cpp | File | ||
add - /trunk/fs2_open/code/fred2/wing.h | File | ||
add - /trunk/fs2_open/code/fred2/wing_editor.cpp | File | ||
add - /trunk/fs2_open/code/fred2/wing_editor.h | File | ||
add - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp | File | ||
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsw | Diff File | ||
trunk r2685 2006-01-18 21:00 Ported: N/A Details Diff |
add lowercase .ico file |
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add - /trunk/fs2_open/code/wxfred2/res | File | ||
add - /trunk/fs2_open/code/wxfred2/res/fred.ico | File | ||
trunk r2684 2006-01-18 21:00 Ported: N/A Details Diff |
remove uppercase .ico file |
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rm - /trunk/fs2_open/code/wxfred2/res | File | ||
trunk r2683 2006-01-18 12:45 Ported: N/A Details Diff |
this is probably going to end up doing something bad again when switching mods, hopefully it's not still necessary though |
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mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r2682 2006-01-18 11:36 Ported: N/A Details Diff |
oops! :) |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r2681 2006-01-18 11:17 Ported: N/A Details Diff |
use HTL wireframe view if in HTL mode |
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mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
trunk r2680 2006-01-18 11:14 Ported: N/A Details Diff |
allow gr_render_buffer() to take TMAP flags let gr_render_buffer() render untextured polys (OGL only until some D3D people fix it on their side) add MR_SHOW_OUTLINE_HTL flag so we easily render using HTL mode for wireframe views make Interp_verts/Interp_norms/etc. dynamic and get rid of the extra htl_* versions |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modeloctant.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelsinc.h | Diff File | ||
trunk r2679 2006-01-18 11:02 Ported: N/A Details Diff |
if a weapon model isn't loaded then be sure to load it in weapon_create() (catches a few weird weapon setups) |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2678 2006-01-18 11:01 Ported: N/A Details Diff |
support only PCX for the nebula background graphics (given how it works that's the fastest and easiest way to get it done) |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r2677 2006-01-18 10:59 Ported: N/A Details Diff |
show poly flag setting was reversed |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
trunk r2676 2006-01-18 01:13 Ported: N/A Details Diff |
Various scripting updates |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
trunk r2675 2006-01-17 12:41 Ported: N/A Details Diff |
Switch ballistic weapon hudgauge to show "Energy" field in place of pure-energy weapons |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File |