Changesets: fs2open
trunk r2774 2006-01-31 01:42 Ported: N/A Details Diff |
Removed USE_LUA |
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mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
trunk r2773 2006-01-31 01:42 Ported: N/A Details Diff |
Scripting simulation hook; removed USE_LUA |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r2772 2006-01-31 01:32 Ported: N/A Details Diff |
Fix hack for checking for ballistic primary ammo |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2771 2006-01-30 23:24 Ported: N/A Details Diff |
stuff |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2770 2006-01-30 23:13 Ported: N/A Details Diff |
oh noes! :( |
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mod - /trunk/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
trunk r2769 2006-01-30 21:02 Ported: N/A Details Diff |
fix a potential problem with replacement range --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2768 2006-01-30 20:53 Ported: N/A Details Diff |
update FSM import for FSPort v3.0 --Goober5000 |
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mod - /trunk/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/freddoc.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r2767 2006-01-30 17:09 Ported: N/A Details Diff |
fix problem that made briefing voice repeat first second or two in OpenAL |
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mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
trunk r2766 2006-01-30 17:08 Ported: N/A Details Diff |
some minor fixage |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
trunk r2765 2006-01-30 14:37 Ported: N/A Details Diff |
and after all of my recent work fixing div-by-0 zero bugs, ya had to know this was coming :) |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r2764 2006-01-30 14:35 Ported: N/A Details Diff |
fix parsing of reinforcements |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2763 2006-01-30 02:14 Ported: N/A Details Diff |
make sure to init dest and dest_size for any calling functions that don't |
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mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r2762 2006-01-30 02:00 Ported: N/A Details Diff |
fix endless loop when we've got too many weapons |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2761 2006-01-30 01:58 Ported: N/A Details Diff |
try and handle things like $$ and ## a bit better (this worked for what I threw at it but please double-check me here Goober) |
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mod - /trunk/fs2_open/code/mission/missiontraining.cpp | Diff File | ||
trunk r2760 2006-01-30 01:52 Ported: N/A Details Diff |
better lighting for OpenGL remove some extra stuff that was from sectional bitmaps since we don't need it anymore |
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mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r2759 2006-01-30 01:41 Ported: N/A Details Diff |
make MAX_LIGHTS global |
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mod - /trunk/fs2_open/code/globalincs/globals.h | Diff File | ||
trunk r2758 2006-01-30 01:40 Ported: N/A Details Diff |
better lighting for OpenGL remove some extra stuff that was from sectional bitmaps since we don't need it anymore some basic lighting code cleanup |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dlight.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
trunk r2757 2006-01-30 01:38 Ported: N/A Details Diff |
clean up lighting stuff a little |
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mod - /trunk/fs2_open/code/lighting/lighting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lighting/lighting.h | Diff File | ||
trunk r2756 2006-01-30 01:37 Ported: N/A Details Diff |
account for a freaky wing issue (saw this in Derelict, or somewhere) |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
trunk r2755 2006-01-30 01:36 Ported: N/A Details Diff |
handle Interp data allocation a little better |
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mod - /trunk/fs2_open/code/model/modeloctant.cpp | Diff File | ||
trunk r2754 2006-01-30 01:36 Ported: N/A Details Diff |
minor warning fixage |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r2753 2006-01-30 01:35 Ported: N/A Details Diff |
minor fixage |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r2752 2006-01-30 01:35 Ported: N/A Details Diff |
(possibly) better fix for some static/stuttering in certain wav files |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
trunk r2751 2006-01-30 01:34 Ported: N/A Details Diff |
try and detect some bad path info |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2750 2006-01-30 01:33 Ported: N/A Details Diff |
add transparent, cycling alpha, and no-light options for weapons |
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mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |