Changesets: fs2open
trunk r3024 2006-04-13 08:15 Ported: N/A Details Diff |
deal with font rendering issue from float precision on non-standard resolutions. this is only about a 97% fix/hack but I don't want people complaining about the bad issue until I can figure out a more appropriate solution with gr_set_clip(), which is the real source of the problem |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r3023 2006-04-13 08:12 Ported: N/A Details Diff |
bah! forgot to add a blasted = on that check |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r3022 2006-04-12 18:23 Ported: N/A Details Diff |
compiler warning fixes to make GCC 4.1 shut the hell up |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
mod - /trunk/fs2_open/code/math/vecmat.h | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neblightning.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectsort.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r3021 2006-04-12 01:30 Ported: N/A Details Diff |
get jump nodes rendering again..... again. |
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mod - /trunk/fs2_open/code/fred2/fredrender.cpp | Diff File | ||
trunk r3020 2006-04-12 01:07 Ported: N/A Details Diff |
obj_delete() needs to be called for jump nodes since the slot the jump node that used to reside in hasn't been marked as empty. This leads to the node still appearing in fred if the user tries to delete the "ghosted" jump node, fred crashes. |
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mod - /trunk/fs2_open/code/fred2/management.cpp | Diff File | ||
trunk r3019 2006-04-11 21:10 Ported: N/A Details Diff |
some cleanup and slight reorg - remove special uv offsets for non-standard res, they were stupid anyway and don't actually fix the problem (which should actually be fixed now) - avoid some costly math where possible in the drawing functions - add opengl_error_string(), this is part of a later update but there wasn't a reason to not go ahead and commit this peice now - minor cleanup to Win32 extension defines - make opengl_lights[] allocate only when using OGL - cleanup some costly per-frame lighting stuff - clamp textures for interface and aabitmap (font) graphics since they shouldn't normally repeat anyway (the default) (doing this for D3D, if it doesn't already, may fix the blue-lines problem since a similar issue was seen with OGL) |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r3018 2006-04-11 21:03 Ported: N/A Details Diff |
more s/colour/color/ changes throw in a couple of safety checks for some neb2 functions |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.h | Diff File | ||
trunk r3017 2006-04-11 21:00 Ported: N/A Details Diff |
some small optimizations and cleanup use floats for gr_bitmap() size and positions, mainly for non-standard resolutions since this allows proper resizing and positioning (the cast to float was happening later anyway so there should be not additional slowdown from that with standard resolutions) change g3_draw_2d_poly_bitmap() to use floats instead of ints, gets rid of the extra cast and allows better resize values |
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mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r3016 2006-04-11 20:55 Ported: N/A Details Diff |
that's a rather expensive function to call twice per frame, we should only need to call it once per mission and not ever have to reset it to some middle value |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r3015 2006-04-11 20:53 Ported: N/A Details Diff |
DDS now works well on the interface, but I forgot to every commit the CFILE change so that they are actually usable :) |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
trunk r3014 2006-04-11 20:52 Ported: N/A Details Diff |
keep forgetting to add this |
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mod - /trunk/fs2_open | Diff File | ||
mod - /trunk/fs2_open/.cvsignore | Diff File | ||
trunk r3013 2006-04-09 15:50 Ported: N/A Details Diff |
undo mission list changes for now while taylor is out of town and unable to commit the rest of the codebase. |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r3012 2006-04-07 16:17 Ported: N/A Details Diff |
Added SEXPs to lock and unlock the primary and secondary weapons |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r3011 2006-04-06 19:25 Ported: N/A Details Diff |
perhaps this will fix the white splash screen issue on Windows (been sitting on this, might as well commit it) |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r3010 2006-04-06 19:23 Ported: N/A Details Diff |
bits of cleanup minor fixes for -img2dds |
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mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r3009 2006-04-06 16:44 Ported: N/A Details Diff |
Damn spelling mistakes. And in the only place where it would be visible too! |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3008 2006-04-06 14:53 Ported: N/A Details Diff |
small fix |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3007 2006-04-06 01:28 Ported: N/A Details Diff |
Better scripting team support. (Just a tad) |
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mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r3006 2006-04-05 15:59 Ported: N/A Details Diff |
Bah! Silly error. |
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mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
trunk r3005 2006-04-05 13:54 Ported: N/A Details Diff |
Support added for the Enable/Disable-BuiltinMessages SEXP |
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mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
trunk r3004 2006-04-05 12:56 Ported: N/A Details Diff |
Changes to support the new Enable/Disable-Builtin-Messages SEXP |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r3003 2006-04-05 12:46 Ported: N/A Details Diff |
Changes to support the new Enable/Disable-Builtin-Messages SEXP |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r3002 2006-04-05 12:29 Ported: N/A Details Diff |
Changes to support the new Enable/Disable-Builtin-Messages SEXP |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r3001 2006-04-05 12:14 Ported: N/A Details Diff |
Changes to support the new Enable/Disable-Builtin-Messages SEXP |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/resource.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
trunk r3000 2006-04-05 09:47 Ported: N/A Details Diff |
remove -tga16, it's obsolete now add a temporary -no_emissive_light option to not use emission type light in OGL |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp | Diff File |