Changesets: fs2open
trunk r3149 2006-06-02 05:52 Ported: N/A Details Diff |
Complete overhaul of how ship loadout is handled to support the use of variables for setting the class and quantity of ships present in loadout. |
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mod - /trunk/fs2_open/code/fred2/playerstarteditor.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/playerstarteditor.h | Diff File | ||
trunk r3148 2006-06-02 05:48 Ported: N/A Details Diff |
Added the alt ship class button |
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mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shipeditordlg.h | Diff File | ||
trunk r3147 2006-06-02 05:47 Ported: N/A Details Diff |
Added the set-class-dynamically and team-loadout-store-status ship flags |
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mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h | Diff File | ||
trunk r3146 2006-06-02 05:46 Ported: N/A Details Diff |
Prevented the modify variable dialog deleting or changing the type of variables which are used in Team Loadout |
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mod - /trunk/fs2_open/code/fred2/modifyvariabledlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/modifyvariabledlg.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.h | Diff File | ||
trunk r3145 2006-06-02 05:40 Ported: N/A Details Diff |
Team Loadout from variable changes. Added alt ship classes |
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mod - /trunk/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
trunk r3144 2006-06-02 05:40 Ported: N/A Details Diff |
be sure that we properly apply light to submodels (mainly for debris), looks *really* bad otherwise |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r3143 2006-06-02 05:39 Ported: N/A Details Diff |
Added Team Loadout from variables and alt ship classes changes |
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mod - /trunk/fs2_open/code/fred2/management.cpp | Diff File | ||
trunk r3142 2006-06-02 05:36 Ported: N/A Details Diff |
*** empty log message *** |
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mod - /trunk/fs2_open/code/fred2/resource.h | Diff File | ||
trunk r3141 2006-06-02 05:35 Ported: N/A Details Diff |
no message |
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mod - /trunk/fs2_open/code/fred2/fred.rc | Diff File | ||
trunk r3140 2006-06-02 05:29 Ported: N/A Details Diff |
Added the Team Loadout Change subcategory Added the deal-with-ship-loadout SEXP. It's only temporary but it give people an option other than having to roll their own events to fix up loadout at the end of a mission. Added the num_assists SEXP to complement the num_kills one. Updated the is-ship-class SEXP so that it can also act as was-ship-class for departed and destroyed ships. Updated change-ship-class to work with ships that aren't in the mission yet. Updated sexp_modify_variable to actually do the multiplayer callback that V had noticed was needed but never actually added. |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3139 2006-06-02 05:20 Ported: N/A Details Diff |
Added the Team Loadout subcategory (Only one SEXP in there at the moment but more will come). Added the num_assists SEXP to complement the num_kills one |
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mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open_3_6_9 r3138 2006-06-02 05:17 (no author) Ported: N/A Details Diff |
This commit was manufactured by cvs2svn to create branch 'fs2_open_3_6_9'. |
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add - /branches/fs2_open_3_6_9 | File | ||
rm - /branches/fs2_open_3_6_9/CVSROOT | File | ||
mv - /branches/fs2_open_3_6_9/fs2_open/code/missionui | Diff File | ||
mv - /branches/fs2_open_3_6_9/fs2_open/code/network | Diff File | ||
trunk r3137 2006-06-02 05:17 Ported: N/A Details Diff |
hmm, wonder why I did that? ;) |
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mod - /trunk/fs2_open/code/missionui/chatbox.cpp | Diff File | ||
trunk r3136 2006-06-02 05:10 Ported: N/A Details Diff |
Added the VARIABLE_UPDATE packet to send sexp variable value changes to client machines. |
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mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.h | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.h | Diff File | ||
trunk r3135 2006-06-02 05:06 Ported: N/A Details Diff |
Team Loadout changes to accept variables names as legitimate values for ship class and quantity in loadout. Added the new alt class system |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r3134 2006-06-02 04:59 Ported: N/A Details Diff |
Swaped from stuff_int_list to stuff_ship_list when parsing in a list of ships allowed in the campaign. |
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mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r3133 2006-06-02 04:55 Ported: N/A Details Diff |
Added stuff_ship_list to act as a typesafe replacement for stuff_int_list and handle variables as legitimate values for both ship type and availability when parsing Team Loadout lists |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
trunk r3132 2006-06-02 04:49 Ported: N/A Details Diff |
Support for alt ship classes, team loadout flag and changes to Ships_exited. Fixed assertion upon multiple uses of the change-ship-class SEXP. |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r3131 2006-06-02 04:46 Ported: N/A Details Diff |
Support for alt ship classes, team loadout flag and changes to Ships_exited |
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mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r3130 2006-06-02 04:05 Ported: N/A Details Diff |
some more buffer size strangeness (which I still don't understand) that makes certain sound formats not work properly |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
trunk r3129 2006-06-01 03:33 Ported: N/A Details Diff |
flip color/depth values, appears some are initting software GL again and this was the problem previously |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r3128 2006-06-01 03:33 Ported: N/A Details Diff |
make sure to use software device rather than hardware since we don't currently handle source rotation/reuse properly between ds and audiostr code |
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mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r3127 2006-06-01 00:47 Ported: N/A Details Diff |
make sure FORM_ON_WING goal is valid since it works for ships other than player now |
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mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
trunk r3126 2006-06-01 00:46 Ported: N/A Details Diff |
put back listener setup for each sound, doesn't make a difference under Linux but it may be hurting Windows for some reason |
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mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r3125 2006-06-01 00:45 Ported: N/A Details Diff |
a little change to the order here, this should be safer in the long run and avoid some memory issues too |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File |