Changesets: fs2open

trunk r3149

2006-06-02 05:52

karajorma


Ported: N/A

Details Diff
Complete overhaul of how ship loadout is handled to support the use of variables for setting the class and quantity of ships present in loadout.
mod - /trunk/fs2_open/code/fred2/playerstarteditor.cpp Diff File
mod - /trunk/fs2_open/code/fred2/playerstarteditor.h Diff File

trunk r3148

2006-06-02 05:48

karajorma


Ported: N/A

Details Diff
Added the alt ship class button
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.h Diff File

trunk r3147

2006-06-02 05:47

karajorma


Ported: N/A

Details Diff
Added the set-class-dynamically and team-loadout-store-status ship flags
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h Diff File

trunk r3146

2006-06-02 05:46

karajorma


Ported: N/A

Details Diff
Prevented the modify variable dialog deleting or changing the type of variables which are used in Team Loadout
mod - /trunk/fs2_open/code/fred2/modifyvariabledlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/modifyvariabledlg.h Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff File

trunk r3145

2006-06-02 05:40

karajorma


Ported: N/A

Details Diff
Team Loadout from variable changes. Added alt ship classes
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File

trunk r3144

2006-06-02 05:40

taylor


Ported: N/A

Details Diff
be sure that we properly apply light to submodels (mainly for debris), looks *really* bad otherwise
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3143

2006-06-02 05:39

karajorma


Ported: N/A

Details Diff
Added Team Loadout from variables and alt ship classes changes
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

trunk r3142

2006-06-02 05:36

karajorma


Ported: N/A

Details Diff
*** empty log message ***
mod - /trunk/fs2_open/code/fred2/resource.h Diff File

trunk r3141

2006-06-02 05:35

karajorma


Ported: N/A

Details Diff
no message
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File

trunk r3140

2006-06-02 05:29

karajorma


Ported: N/A

Details Diff
Added the Team Loadout Change subcategory
Added the deal-with-ship-loadout SEXP. It's only temporary but it give people an option other than having to roll their own events to fix up loadout at the end of a mission.
Added the num_assists SEXP to complement the num_kills one.
Updated the is-ship-class SEXP so that it can also act as was-ship-class for departed and destroyed ships.
Updated change-ship-class to work with ships that aren't in the mission yet.
Updated sexp_modify_variable to actually do the multiplayer callback that V had noticed was needed but never actually added.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r3139

2006-06-02 05:20

karajorma


Ported: N/A

Details Diff
Added the Team Loadout subcategory (Only one SEXP in there at the moment but more will come).
Added the num_assists SEXP to complement the num_kills one
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

fs2_open_3_6_9 r3138

2006-06-02 05:17

(no author)


Ported: N/A

Details Diff
This commit was manufactured by cvs2svn to create branch
'fs2_open_3_6_9'.
add - /branches/fs2_open_3_6_9 File
rm - /branches/fs2_open_3_6_9/CVSROOT File
mv - /branches/fs2_open_3_6_9/fs2_open/code/missionui Diff File
mv - /branches/fs2_open_3_6_9/fs2_open/code/network Diff File

trunk r3137

2006-06-02 05:17

taylor


Ported: N/A

Details Diff
hmm, wonder why I did that? ;)
mod - /trunk/fs2_open/code/missionui/chatbox.cpp Diff File

trunk r3136

2006-06-02 05:10

karajorma


Ported: N/A

Details Diff
Added the VARIABLE_UPDATE packet to send sexp variable value changes to client machines.
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.h Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.h Diff File

trunk r3135

2006-06-02 05:06

karajorma


Ported: N/A

Details Diff
Team Loadout changes to accept variables names as legitimate values for ship class and quantity in loadout.
Added the new alt class system
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File

trunk r3134

2006-06-02 04:59

karajorma


Ported: N/A

Details Diff
Swaped from stuff_int_list to stuff_ship_list when parsing in a list of ships allowed in the campaign.
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File

trunk r3133

2006-06-02 04:55

karajorma


Ported: N/A

Details Diff
Added stuff_ship_list to act as a typesafe replacement for stuff_int_list and handle variables as legitimate values for both ship type and availability when parsing Team Loadout lists
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r3132

2006-06-02 04:49

karajorma


Ported: N/A

Details Diff
Support for alt ship classes, team loadout flag and changes to Ships_exited. Fixed assertion upon multiple uses of the change-ship-class SEXP.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3131

2006-06-02 04:46

karajorma


Ported: N/A

Details Diff
Support for alt ship classes, team loadout flag and changes to Ships_exited
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r3130

2006-06-02 04:05

taylor


Ported: N/A

Details Diff
some more buffer size strangeness (which I still don't understand) that makes certain sound formats not work properly
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff File

trunk r3129

2006-06-01 03:33

taylor


Ported: N/A

Details Diff
flip color/depth values, appears some are initting software GL again and this was the problem previously
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r3128

2006-06-01 03:33

taylor


Ported: N/A

Details Diff
make sure to use software device rather than hardware since we don't currently handle source rotation/reuse properly between ds and audiostr code
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r3127

2006-06-01 00:47

taylor


Ported: N/A

Details Diff
make sure FORM_ON_WING goal is valid since it works for ships other than player now
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File

trunk r3126

2006-06-01 00:46

taylor


Ported: N/A

Details Diff
put back listener setup for each sound, doesn't make a difference under Linux but it may be hurting Windows for some reason
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r3125

2006-06-01 00:45

taylor


Ported: N/A

Details Diff
a little change to the order here, this should be safer in the long run and avoid some memory issues too
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff File
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