Changesets: fs2open
fs2_open_3_6_9 r3349 2006-07-20 17:15 Ported: N/A Details Diff |
Fix for Mantis 996 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File | ||
fs2_open_3_6_9 r3348 2006-07-20 16:41 Ported: N/A Details Diff |
Fix for Mantis 888. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipspecialhitpoints.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shipspecialhitpoints.cpp | Diff File | ||
fs2_open_3_6_9 r3347 2006-07-19 21:51 Ported: N/A Details Diff |
tweak control text --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/controlconfig/controlsconfigcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp | Diff File | ||
fs2_open_3_6_9 r3346 2006-07-19 20:41 Ported: N/A Details Diff |
add WCS screaming stuff to RC branch --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipflagsdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipflagsdlg.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r3345 2006-07-16 21:12 Ported: N/A Details Diff |
make glow point banks dynamic |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r3344 2006-07-16 21:12 Ported: N/A Details Diff |
fix some missile autocentering issues - use MR_AUTOCENTER and MR_IS_MISSILE flags to generate an autocenter for a missile if one doesn't already exist - don't try to autocenter loadout icons when rendered 3d |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
fs2_open_3_6_9 r3343 2006-07-16 21:11 Ported: N/A Details Diff |
maybe this will finally shut-up some of the people who have complained about certain mipmap issues |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
fs2_open_3_6_9 r3342 2006-07-16 21:10 Ported: N/A Details Diff |
only do i2fl() on the font bitmap once per string rather than doing it per-letter (basically unnoticable performance boost) before doing alpha channel check, make sure the bitmap is valid, since it doesn't actually catch that until later in the texture code |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
fs2_open_3_6_9 r3341 2006-07-16 20:50 Ported: N/A Details Diff |
move WMC's preload stuff into main preloader routine |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3340 2006-07-16 20:10 Ported: N/A Details Diff |
stage 2 of animation fix (add base frame time to each ship) --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r3339 2006-07-15 14:16 Ported: N/A Details Diff |
missed the extern apparently |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_campaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_campaign.cpp | Diff File | ||
fs2_open_3_6_9 r3338 2006-07-15 11:51 Ported: N/A Details Diff |
we probably need to be processing the number of weapons here rather than the number of ships ;) (Mantis bug 0000988) |
Affected Issues 0000988 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_campaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_campaign.cpp | Diff File | ||
fs2_open_3_6_9 r3337 2006-07-15 02:11 Ported: N/A Details Diff |
change clamp mode for font/interface graphics, don't want the border factored in for scaling/filtering |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
fs2_open_3_6_9 r3336 2006-07-13 23:50 Ported: N/A Details Diff |
add missing stub for game_get_overall_frametime() |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredstubs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp | Diff File | ||
trunk r3335 2006-07-13 18:16 Ported: N/A Details Diff |
fix for animated texture map issues (*part one*), this should be faster than before too, and fix inf-loop/div-by-0 issues |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r3334 2006-07-13 18:16 Ported: N/A Details Diff |
change compiler optimizations a little for release builds, use "Maximize Speed" setting, since it's basically using debug optimizations otherwise |
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mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r3333 2006-07-13 18:15 Ported: N/A Details Diff |
fix for network afterburner support, this one should be compatible with all previous versions |
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mod - /trunk/fs2_open/code/network/multi_obj.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_obj.h | Diff File | ||
trunk r3332 2006-07-13 18:15 Ported: N/A Details Diff |
handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.) some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer |
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mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
fs2_open_3_6_9 r3331 2006-07-13 18:11 Ported: N/A Details Diff |
fix for animated texture map issues (*part one*), this should be faster than before too, and fix inf-loop/div-by-0 issues |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
fs2_open_3_6_9 r3330 2006-07-13 18:09 Ported: N/A Details Diff |
change compiler optimizations a little for release builds, use "Maximize Speed" setting, since it's basically using debug optimizations otherwise |
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mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/Freespace2.dsp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
fs2_open_3_6_9 r3329 2006-07-13 18:08 Ported: N/A Details Diff |
fix for network afterburner support, this one should be compatible with all previous versions |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_obj.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_obj.h | Diff File | ||
fs2_open_3_6_9 r3328 2006-07-13 18:06 Ported: N/A Details Diff |
handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.) some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/directx/dx8show.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/osapi.cpp | Diff File | ||
fs2_open_3_6_9 r3327 2006-07-13 02:11 Ported: N/A Details Diff |
* better formatting for substitute music options * better handling of all special FSO comment tags --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionsave.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
fs2_open_3_6_9 r3326 2006-07-13 02:10 Ported: N/A Details Diff |
prevent labels from overlapping widgets |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fred.rc | Diff File | ||
fs2_open_3_6_9 r3325 2006-07-12 00:59 Ported: N/A Details Diff |
fix the endless-loop fix ;) (this is what broke shield recharging btw) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/ai_profiles.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp | Diff File |