Changesets: fs2open
trunk r3699 2006-11-06 00:47 Ported: N/A Details Diff |
don't require hardware GL if running FRED (this is mainly for my benefit since I always forget to add that locally) |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r3698 2006-11-06 00:46 Ported: N/A Details Diff |
fix the envmap-getting-rotated-by-turrets bug (though it did make me chuckle a bit when I first saw it ;)) try to reuse old view setup info, if we are using the same settings again (for speed up purposes, will be a bigger deal when bumpmapping gets here) |
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mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r3697 2006-11-06 00:45 Ported: N/A Details Diff |
fix Personas memory leak (not really an issue, I just got tired of seeing it in the Valgrind reports) |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r3696 2006-11-06 00:44 Ported: N/A Details Diff |
remove a basically useless debug message fix parse_init() so that it doesn't absolutely have to init sexps (doesn't need them when getting basic info, and causes memory fragmentation otherwise) fix multiplayer mission info getting to just get basic info (fixes a couple of minor multi issues that were already fixed in single) |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r3695 2006-11-06 00:43 Ported: N/A Details Diff |
fix a memory leak that Valgrind was complaining about (happens mainly when you have a mission without a briefing) |
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mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.h | Diff File | ||
trunk r3694 2006-11-06 00:42 Ported: N/A Details Diff |
various bits of cleanup (slight reformatting to help readability, remove old/dead code bits, etc.) deal with a index_buffer memory leak that Valgrind has always complained about make HTL model buffers dynamic (get rid of MAX_BUFFERS_PER_SUBMODEL) get rid of MAX_BUFFERS make D3D vertex buffers dynamic, like OGL has already done |
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mod - /trunk/fs2_open/code/globalincs/globals.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r3693 2006-11-06 00:40 Ported: N/A Details Diff |
fix for Mantis bug 0001104 (can't use a ":" in chat) |
Affected Issues 0001104 |
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mod - /trunk/fs2_open/code/network/multi_pmsg.cpp | Diff File | ||
trunk r3692 2006-11-06 00:40 Ported: N/A Details Diff |
various bits of cleanup (warning messages, things that Valgrind complained about, etc.) fix an out-of-bounds issue on Sexp_nodes[] which was leading to stack corruption |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3691 2006-11-06 00:26 Ported: N/A Details Diff |
fix some of the envmap issues - use proper hand-ness for OGL - fix distortion - get rid of extra index buffer requirement change starfield bitmaps to use an instance matrix rather than going through all the trouble of resetting the view matrix basic cleanup and get rid of a couple of struct/variable naming issues (compiler sanity) make double sure that we aren't using culling of z-buffering when rendering starfield bitmaps |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.h | Diff File | ||
fs2_open_3_6_9 r3690 2006-11-06 00:21 Ported: N/A Details Diff |
enable/disable alpha test based on blend mode (found this hidden in an old tree, may help with blending the newer alphablend mode) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
fs2_open_3_6_9 r3689 2006-11-06 00:19 Ported: N/A Details Diff |
if a submodel anim fails to start then move directly to ready position flag (set it up to do this, just forgot to do it ;)) (fix for Mantis bug 0001133) |
Affected Issues 0001133 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3688 2006-11-05 22:38 Ported: N/A Details Diff |
--prevent the ai from "forgetting" that it's attacking a wing (fix for Mantis 0001131) --move AI_CHASE_WING goal check so that it will properly short-circuit when appropriate (discussed in the same bug) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
fs2_open_3_6_9 r3687 2006-11-05 21:20 Ported: N/A Details Diff |
minor bugfixes |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3686 2006-11-05 13:42 Ported: N/A Details Diff |
fix is-event-x-delay optional argument type |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3685 2006-11-05 13:41 Ported: N/A Details Diff |
improve error message |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
fs2_open_3_6_9 r3684 2006-11-04 12:22 Ported: N/A Details Diff |
improve error message |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r3683 2006-11-03 16:36 Ported: N/A Details Diff |
Fix for Mantis 1017. - Hope we've seen the end of that damn persona bug |
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mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp | Diff File | ||
fs2_open_3_6_9 r3682 2006-11-03 16:26 Ported: N/A Details Diff |
Fix for Mantis 1017. - Hope we've seen the end of that damn persona bug |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipeditordlg.cpp | Diff File | ||
fs2_open_3_6_9 r3681 2006-11-03 13:47 Ported: N/A Details Diff |
Absolute speed, not forward speed, for hud speed reticle - fixes the guage for gliding |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudreticle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudreticle.cpp | Diff File | ||
fs2_open_3_6_9 r3680 2006-11-03 13:45 Ported: N/A Details Diff |
prevent autopilot initialization while player is gliding |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
fs2_open_3_6_9 r3679 2006-11-01 13:46 Ported: N/A Details Diff |
Ooopps! ;) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
fs2_open_3_6_9 r3678 2006-11-01 13:35 Ported: N/A Details Diff |
make glow_point array for thrusters and glow_point_banks dynamic (a proper fix for old Mantis bug 0000043) |
Affected Issues 0000043 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
fs2_open_3_6_9 r3677 2006-11-01 10:55 Ported: N/A Details Diff |
make "TBL Info" button in ships editor handle modular tables (Mantis bug 0001130) fix bugs where ship names with leading '@' or trailing whitespace didn't get compared properly in "TBL Info" |
Affected Issues 0001130 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/textviewdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/textviewdlg.cpp | Diff File | ||
fs2_open_3_6_9 r3676 2006-11-01 01:15 Ported: N/A Details Diff |
remove Assert() on Viewer_obj for supernova sun processing, it's not really needed and a NULL obj is easily dealt with by the code |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
fs2_open_3_6_9 r3675 2006-10-28 17:17 Ported: N/A Details Diff |
Adding the network-variable option to SEXP variables. This change will revert variables to the same behaviour they displayed in retail (i.e they don't update for clients) unless a variable is set to be a network-variable. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File |