Changesets: fs2open

fs2_open_3_6_9 r3724

2006-11-12 12:52

karajorma


Ported: N/A

Details Diff
Doh!
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp Diff File

trunk r3723

2006-11-07 00:30

Bobboau


Ported: N/A

Details Diff
fixed D3D environment mapping
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File

trunk r3722

2006-11-06 02:00

taylor


Ported: N/A

Details Diff
fix return values (something that was different between 3_6_9 and HEAD)
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

trunk r3721

2006-11-06 01:50

taylor


Ported: N/A

Details Diff
updated/fixed modelanim code
mod - /trunk/fs2_open/code/Makefile.am Diff File
mod - /trunk/fs2_open/code/model/modelanim.cpp Diff File
add - /trunk/fs2_open/code/model/modelanim.h File
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r3720

2006-11-06 01:46

taylor


Ported: N/A

Details Diff
fix some of the envmap issues
- use proper hand-ness for OGL
- fix distortion
- get rid of extra index buffer requirement
change starfield bitmaps to use an instance matrix rather than going through all the trouble of resetting the view matrix
basic cleanup and get rid of a couple of struct/variable naming issues (compiler sanity)
make double sure that we aren't using culling of z-buffering when rendering starfield bitmaps
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.h Diff File

trunk r3719

2006-11-06 01:44

taylor


Ported: N/A

Details Diff
enable/disable alpha test based on blend mode (found this hidden in an old tree, may help with blending the newer alphablend mode)
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r3718

2006-11-06 01:43

taylor


Ported: N/A

Details Diff
if a submodel anim fails to start then move directly to ready position flag (set it up to do this, just forgot to do it ;)) (fix for Mantis bug 0001133)
Affected Issues
0001133
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3717

2006-11-06 01:42

taylor


Ported: N/A

Details Diff
make glow_point array for thrusters and glow_point_banks dynamic (a proper fix for old Mantis bug 0000043)
Affected Issues
0000043
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r3716

2006-11-06 01:39

taylor


Ported: N/A

Details Diff
forgot to reset default value for Interp_warp_alpha when it was changed earlier
be sure that we are using the proper zbuffer setting when rendering thruster glows
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3715

2006-11-06 01:38

taylor


Ported: N/A

Details Diff
forgot this part of the render box fix (obviously no one ever really tried to use this feature, since it has never worked)
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r3714

2006-11-06 01:37

taylor


Ported: N/A

Details Diff
ok, so apparently that did actually do something ;)
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3713

2006-11-06 01:36

taylor


Ported: N/A

Details Diff
updated/fixed modelanim code
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/ship/afterburner.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/swarm.cpp Diff File

trunk r3712

2006-11-06 01:33

taylor


Ported: N/A

Details Diff
more cleanup of warp_global crap
scale render/detail box limits with detail level setting
make sure that we reset culling and zbuffer after each model buffer that gets rendered
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

trunk r3711

2006-11-06 01:32

taylor


Ported: N/A

Details Diff
updated/fixed modelanim code
add ships.tbl subsystem flag ("+fire-down-normals") which will force a turret to fire down it's barrel line (Mantis bug 0000591)
Affected Issues
0000591
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r3710

2006-11-06 01:24

taylor


Ported: N/A

Details Diff
updated/fixed modelanim code
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r3709

2006-11-06 01:23

taylor


Ported: N/A

Details Diff
grrr ... fix dos EOL chars
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff File

trunk r3708

2006-11-06 01:19

taylor


Ported: N/A

Details Diff
rename set_warp_globals() to model_set_warp_globals()
remove two old/unused MR flags (MR_ALWAYS_REDRAW, used for caching that doesn't work; MR_SHOW_DAMAGE, didn't do anything)
add MR_FULL_DETAIL to render an object regardless of render/detail box setting
change "model_current_LOD" to a global "Interp_detail_level" and the static "Interp_detail_level" to "Interp_detail_level_locked", a bit more descriptive
minor bits of cleanup
change a couple of vm_vec_scale_add2() calls to just vm_vec_add2() calls in ship.cpp, since that was the final result anyway
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

trunk r3707

2006-11-06 01:15

taylor


Ported: N/A

Details Diff
a LOT of cleanup:
* remove a bunch of old/dead code
* some reformatting to help with readability
* rearrange/rename some code so that it is a little clearer
* move thruster glow code to it's own function (model_render_thrusters())
make HTL model buffers dynamic
fix detail boxes so that they actually work for the first time
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3706

2006-11-06 00:59

taylor


Ported: N/A

Details Diff
add "Render full detail" support to the lab as well
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File

trunk r3705

2006-11-06 00:58

taylor


Ported: N/A

Details Diff
fix compiler problem due to change in parse_init() function
fix dos EOL chars
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

trunk r3704

2006-11-06 00:58

taylor


Ported: N/A

Details Diff
add a "Render full detail" view option to render models at their full detail for the LOD (for render/detail boxes, Mantis bug 0001121)
Affected Issues
0001121
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredview.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredview.h Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File

trunk r3703

2006-11-06 00:55

taylor


Ported: N/A

Details Diff
give the standalone chat box a horizontal scroll capability, not terribly accurate but it's good enough for the purpose (Mantis bug 0001095)
Affected Issues
0001095
mod - /trunk/fs2_open/code/freespace2/freespace.rc Diff File
mod - /trunk/fs2_open/code/network/stand_gui.cpp Diff File

trunk r3702

2006-11-06 00:54

taylor


Ported: N/A

Details Diff
add envmap selection to background editor
change skybox selection to be a text entry or browse instead of only text entry
allow envmap selected in background editor to be used by FRED
make texture replacement work in FRED for ships (Mantis bug 0001068)
Affected Issues
0001068
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.h Diff File
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File

trunk r3701

2006-11-06 00:49

taylor


Ported: N/A

Details Diff
fix the cmdbrief editor deleting the wrong stage (Mantis bug 0001115)
Affected Issues
0001115
mod - /trunk/fs2_open/code/fred2/cmdbrief.cpp Diff File

trunk r3700

2006-11-06 00:48

taylor


Ported: N/A

Details Diff
fix loading callback issue in standalone
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
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