Changesets: fs2open

trunk r3949

2007-02-09 00:04

Goober5000


Ported: N/A

Details Diff
miniscule tweaks
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

fs2_open_3_6_9 r3948

2007-02-08 23:53

Goober5000


Ported: N/A

Details Diff
merge the WCS screaming feature into the 3.6.9 (3.6.10?) branch
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipflagsdlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipflagsdlg.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp Diff File

trunk r3947

2007-02-08 23:45

Goober5000


Ported: N/A

Details Diff
bah, change this so it's mostly diff-compatible with 3.6.9
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

fs2_open_3_6_9 r3946

2007-02-08 13:34

Goober5000


Ported: N/A

Details Diff
add a few ship flags that weren't on the dialog
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipflagsdlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipflagsdlg.h Diff File
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h Diff File

fs2_open_3_6_9 r3945

2007-02-08 02:39

Goober5000


Ported: N/A

Details Diff
fix two bugs:
--default ship flags in the iff_defs table were not correctly translated from parse flags to ship/object flags
--ships were created with default allowed comm orders regardless of which team they were on
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/iff_defs/iff_defs.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/iff_defs/iff_defs.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/iff_defs/iff_defs.cpp Diff File
mod - /trunk/fs2_open/code/iff_defs/iff_defs.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r3944

2007-02-07 02:59

Goober5000


Ported: N/A

Details Diff
hm, didn't notice this new feature
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r3943

2007-02-07 02:35

Goober5000


Ported: N/A

Details Diff
Cleaned up the ship-weapon collision code for both conventional weapons and beams. Improved readability and clarity; untangled program flow; cleaned up sloppy enhancements. Fixed a few bugs too.
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

fs2_open_3_6_9 r3942

2007-02-07 02:35

Goober5000


Ported: N/A

Details Diff
Clean up the ship-weapon collision code for both conventional weapons and beams. Improved readability and clarity; untangled program flow; cleaned up sloppy enhancements. Fixed a few bugs too.
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff File

fs2_open_3_6_9 r3941

2007-02-05 20:27

Goober5000


Ported: N/A

Details Diff
remove obsolete and unused shield flag
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shield.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/ship/shield.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r3940

2007-02-05 03:27

WMCoolmon


Ported: N/A

Details Diff
Couple of commented-out features.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r3939

2007-02-05 03:26

WMCoolmon


Ported: N/A

Details Diff
Make an error message prettier
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3938

2007-02-05 03:26

WMCoolmon


Ported: N/A

Details Diff
Fix a parse bug
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File

fs2_open_3_6_9 r3937

2007-02-03 18:16

Goober5000


Ported: N/A

Details Diff
fix an old subtle bug
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r3936

2007-02-03 15:10

phreak


Ported: N/A

Details Diff
the particle batcher needs to work with static (non-animated) textures as well
mod - /trunk/fs2_open/code/particle/particle.cpp Diff File

trunk r3935

2007-02-03 03:13

Goober5000


Ported: N/A

Details Diff
d'oh... thanks phreak
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3934

2007-02-02 22:28

phreak


Ported: N/A

Details Diff
spawn weapons now have the option of passing a target lock onto their children.

http://www.hard-light.net/forums/index.php/topic,45166.0.html
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r3933

2007-02-02 22:17

phreak


Ported: N/A

Details Diff
Committing what i have of the MSVC 2005 project files. FRED2 still isn't there yet,
but I don't want to lose what I spent time on.
mod - /trunk/fs2_open/projects/MSVC_2005 Diff File
mod - /trunk/fs2_open/projects/MSVC_2005/.cvsignore Diff File
mod - /trunk/fs2_open/projects/MSVC_2005/Freespace2.sln Diff File
mod - /trunk/fs2_open/projects/MSVC_2005/Freespace2.vcproj Diff File
mod - /trunk/fs2_open/projects/MSVC_2005/code.vcproj Diff File
add - /trunk/fs2_open/projects/MSVC_2005/libjpeg.vcproj File
add - /trunk/fs2_open/projects/MSVC_2005/liblua.vcproj File

trunk r3932

2007-02-02 17:49

Goober5000


Ported: N/A

Details Diff
fixed two of Bobboau's bizarre bugs
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r3931

2007-02-01 17:15

karajorma


Ported: N/A

Details Diff
Well that's going to cause a few crashes (Thanks to ni1s for spotting it)
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r3930

2007-01-31 00:08

phreak


Ported: N/A

Details Diff
We don't want to modify the clip plane variables in htl
mode once we've moved them to gr_start_clip()

do we even need htl mode checks anymore? welcome to the 21st century
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File

trunk r3929

2007-01-31 00:04

phreak


Ported: N/A

Details Diff
Do clip plane testing on thruster glows and thruster particles
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3928

2007-01-30 21:00

phreak


Ported: N/A

Details Diff
memset() does not go array, length, value
it goes the other way around
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File

trunk r3927

2007-01-29 23:55

Goober5000


Ported: N/A

Details Diff
oops
mod - /trunk/fs2_open/code/fred2/setglobalshipflags.cpp Diff File

trunk r3926

2007-01-28 22:39

Goober5000


Ported: N/A

Details Diff
--fix the empty ship name / U.R.A. Moron bug caused by WMC's commit
--properly update a ship score when its class changes (in FRED or via change-ship-class or via ship loadout)
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3925

2007-01-28 21:56

Goober5000


Ported: N/A

Details Diff
minor tweaks to the reset score feature
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/setglobalshipflags.cpp Diff File
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