Changesets: fs2open
fs2_open_3_6_9 r3974 2007-02-11 04:05 Ported: N/A Details Diff |
add WMC's strextcmp() from HEAD |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.h | Diff File | ||
fs2_open_3_6_9 r3973 2007-02-11 02:36 Ported: N/A Details Diff |
we probably don't need to play a sound when we equalize already-equalized shields, since we don't play one when we augment already-augmented quadrants |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
fs2_open_3_6_9 r3972 2007-02-11 01:38 Ported: N/A Details Diff |
when alphabetizing campaigns, ignore "the" at the beginning of a title |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
fs2_open_3_6_9 r3971 2007-02-11 01:19 Ported: N/A Details Diff |
invert the do-collision flag into a don't-do-collision flag, plus fixed a wee lab bug |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r3970 2007-02-11 01:02 Ported: N/A Details Diff |
fix spelling |
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mod - /trunk/fs2_open/code/ship/shield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
fs2_open_3_6_9 r3969 2007-02-10 15:23 Ported: N/A Details Diff |
make sure that we don't set the 2d view matrix and then not reset it (Mantis 0001269) clean up some of the fullneb mess that was causing some initial setup issues (colors wrong, etc.) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
fs2_open_3_6_9 r3968 2007-02-10 01:55 Ported: N/A Details Diff |
sort campaigns by title, not by file name |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r3967 2007-02-10 01:39 Ported: N/A Details Diff |
new feature: shield generators that control whether the shield is up |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
fs2_open_3_6_9 r3966 2007-02-10 00:01 Ported: N/A Details Diff |
take all subsystems into account when displaying repair gauge |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
fs2_open_3_6_9 r3965 2007-02-09 23:49 Ported: N/A Details Diff |
prevent the AI from falling into the black hole of disarming a turretless ship |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
fs2_open_3_6_9 r3964 2007-02-09 22:20 Ported: N/A Details Diff |
small tweak |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r3963 2007-02-09 22:17 Ported: N/A Details Diff |
made support ship shield control a bit less of a hack |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
fs2_open_3_6_9 r3962 2007-02-09 19:18 Ported: N/A Details Diff |
remove NO_SOUND |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/gamesnd/eventmusic.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/gamesnd/gamesnd.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/credits.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/optionsmenu.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/optionsmenumulti.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/audiostr.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/rtvoice.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.h | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/credits.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenumulti.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/rtvoice.h | Diff File | ||
fs2_open_3_6_9 r3961 2007-02-09 19:16 Ported: N/A Details Diff |
phreak missed fixing this here when he fixed it in unstable |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/radar/radarorb.cpp | Diff File | ||
fs2_open_3_6_9 r3960 2007-02-09 19:15 Ported: N/A Details Diff |
remove NO_SOUND fix glow bank sexp bug (Mantis 0001250) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3959 2007-02-09 19:12 Ported: N/A Details Diff |
fix a mouse button issue (just an issue with newer SDL versions?) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/osapi_unix.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi_unix.cpp | Diff File | ||
fs2_open_3_6_9 r3958 2007-02-09 19:10 Ported: N/A Details Diff |
a quick debug test to catch an error and FRED doesn't catch on it's own yet |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
fs2_open_3_6_9 r3957 2007-02-09 19:08 Ported: N/A Details Diff |
performance optimizations: - fvi_ray_boundingbox() is faster and should be less prone to compiler/optimization/platform specific issues - clean up or obj_check_all_collisions() which is a good bit faster now |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/math/fvi.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/math/fvi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objcollide.cpp | Diff File | ||
fs2_open_3_6_9 r3956 2007-02-09 19:05 Ported: N/A Details Diff |
obsolete gluLookAt() in favor of doing it manually, should be slight faster and more precise |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
fs2_open_3_6_9 r3955 2007-02-09 19:04 Ported: N/A Details Diff |
performance/accuracy optimization for the (un)size functions |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
fs2_open_3_6_9 r3954 2007-02-09 19:02 Ported: N/A Details Diff |
make sure that our color is getting set properly (should properly fix the red/green tint problem, Mantis 0001041) slight optimization for Theora YUV->RGB converter |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/mveplayer.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/oggplayer.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/mveplayer.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/oggplayer.cpp | Diff File | ||
fs2_open_3_6_9 r3953 2007-02-09 18:58 Ported: N/A Details Diff |
add the "show all" hotkey to the cutscene viewer |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/cutscenes.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp | Diff File | ||
fs2_open_3_6_9 r3952 2007-02-09 18:57 Ported: N/A Details Diff |
add the number of files that CFILE is going to try and use in each root to the debug info optimizations for cf_find_file_location_ext() |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
fs2_open_3_6_9 r3951 2007-02-09 18:54 Ported: N/A Details Diff |
add better support for Ogg, Vorbis and Theora libs/includes |
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mod - /branches/fs2_open_3_6_9/fs2_open/acinclude.m4 | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/configure.ac | Diff File | ||
mod - /trunk/fs2_open/acinclude.m4 | Diff File | ||
mod - /trunk/fs2_open/configure.ac | Diff File | ||
fs2_open_3_6_9 r3950 2007-02-09 00:40 Ported: N/A Details Diff |
merge the voice acting manager into the 3.6.9 (3.6.10?) branch |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredview.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/voiceactingmanager.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/voiceactingmanager.h | Diff File | ||
rm - /branches/fs2_open_3_6_9/fs2_open/code/fred2/voicefilemanager.cpp | File | ||
rm - /branches/fs2_open_3_6_9/fs2_open/code/fred2/voicefilemanager.h | File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/Fred2.dsp | Diff File |