Changesets: fs2open
trunk r3999 2007-02-11 13:19 Ported: N/A Details Diff |
support for tbl specified fireball explosion color ("$Light color:") |
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mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.h | Diff File | ||
trunk r3998 2007-02-11 13:18 Ported: N/A Details Diff |
remove some dead code better texture memory handling (a work in-progress) new image finding/loading change the game_busy() reporting during bitmap page-in to only catch one frame of an animation fix numerous little bugs in gropenglbmpman relating to -img2dds |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h | Diff File | ||
fs2_open_3_6_9 r3997 2007-02-11 05:04 Ported: N/A Details Diff |
cleanup and minor performance improvements add support for new fireball specific lighting values from tbl remove NO_SOUND |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/object/object.cpp | Diff File | ||
fs2_open_3_6_9 r3996 2007-02-11 05:03 Ported: N/A Details Diff |
remove some dead code general cleanup fix issues with texture state changes not affecting things properly fix stupid texture addressing thing that I had done a long time ago deal with -img2dds error issue |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
fs2_open_3_6_9 r3995 2007-02-11 05:01 Ported: N/A Details Diff |
remove cloakmap stuff, we'll need to redo this later on anyway don't need the AVI movie hacks any longer, so remove it deal better with a strange Windows buffer swap issue various bits of cleanup and performance improvements fix for gr_opengl_flash() that I had screwed up earlier |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
fs2_open_3_6_9 r3994 2007-02-11 04:58 Ported: N/A Details Diff |
remove -pcx32 and -jpgtga support for a couple of recent bmpman changes |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dbmpman.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grstub.cpp | Diff File | ||
fs2_open_3_6_9 r3993 2007-02-11 04:56 Ported: N/A Details Diff |
support for new finding/loading of sound files add support for automatically figuring out samples-per-measure based on Goober's explanation in the Wiki (not sure if it's actually right though) remove NO_SOUND |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/sound.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/sound.h | Diff File | ||
fs2_open_3_6_9 r3992 2007-02-11 04:53 Ported: N/A Details Diff |
support for tbl specified fireball explosion color ("$Light color:") |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/fireballs.h | Diff File | ||
fs2_open_3_6_9 r3991 2007-02-11 04:51 Ported: N/A Details Diff |
remove some dead code better texture memory handling (a work in-progress) new image finding/loading get rid of -pcx32 and -jpgtga change the game_busy() reporting during bitmap page-in to only catch one frame of an animation fix numerous little bugs in gropenglbmpman relating to -img2dds |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bm_internal.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglbmpman.h | Diff File | ||
trunk r3990 2007-02-11 04:47 Ported: N/A Details Diff |
some minor performance improvements remove NO_SOUND |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/outwnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/particle/particle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
fs2_open_3_6_9 r3989 2007-02-11 04:39 Ported: N/A Details Diff |
some minor performance improvements remove NO_SOUND |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grbatch.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/outwnd.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/particle/particle.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r3988 2007-02-11 04:37 Ported: N/A Details Diff |
dd VALID_FNAME() macro and put it around a few places (more to come) clean out some old variables move CLAMP() macro from opengl header to global header update COUNT_ESTIMATE to match new bmpman changes |
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mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/eventeditor.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
fs2_open_3_6_9 r3987 2007-02-11 04:35 Ported: N/A Details Diff |
add VALID_FNAME() macro and put it around a few places (more to come) clean out some old variables move CLAMP() macro from opengl header to global header update COUNT_ESTIMATE to match new bmpman changes |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredstubs.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
fs2_open_3_6_9 r3986 2007-02-11 04:32 Ported: N/A Details Diff |
forgot to remove .avi and .mpg from CF_TYPE_ROOT |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp | Diff File | ||
trunk r3985 2007-02-11 04:31 Ported: N/A Details Diff |
some CFILE cleanup and slight directory order reorg add cfopen_special() for quickly opening files that have already been found with cf_find_file_location_ext() remove NO_SOUND |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/managepilot.cpp | Diff File | ||
fs2_open_3_6_9 r3984 2007-02-11 04:25 Ported: N/A Details Diff |
some CFILE cleanup and slight directory order reorg add cfopen_special() for quickly opening files that have already been found with cf_find_file_location_ext() remove NO_SOUND |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionnotesdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/wing_editor.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/managepilot.cpp | Diff File | ||
fs2_open_3_6_9 r3983 2007-02-11 04:24 Ported: N/A Details Diff |
remove -pcx32 and -jpgtga |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/tgautils/tgautils.cpp | Diff File | ||
fs2_open_3_6_9 r3982 2007-02-11 04:23 Ported: N/A Details Diff |
remove AVI/MPG support, we now rely just on MVE/OGG |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.h | Diff File | ||
fs2_open_3_6_9 r3981 2007-02-11 04:22 Ported: N/A Details Diff |
remove NO_SOUND fix debris recycling |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
trunk r3980 2007-02-11 04:20 Ported: N/A Details Diff |
little bit of cleanup more fixage for hidden jumpnodes (Mantis 0001149) |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
fs2_open_3_6_9 r3979 2007-02-11 04:12 Ported: N/A Details Diff |
little bit of cleanup more fixage for hidden jumpnodes (Mantis 0001149) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/radar/radarorb.cpp | Diff File | ||
fs2_open_3_6_9 r3978 2007-02-11 04:10 Ported: N/A Details Diff |
fix simroom crash bug from Goober's rencent change add NULL handling to make sure we don't crap out on sorting |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r3977 2007-02-11 04:08 Ported: N/A Details Diff |
slight debug message fixage |
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mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
fs2_open_3_6_9 r3976 2007-02-11 04:07 Ported: N/A Details Diff |
little bit of debug message cleanup don't bother dealing with message wav file if sound is disabled |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
fs2_open_3_6_9 r3975 2007-02-11 04:06 Ported: N/A Details Diff |
if we are a dying ship then don't do collision detection against our own debris (slight performance boost to exploding ships) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collidedebrisship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp | Diff File |