Changesets: fs2open
fs2_open_3_6_9 r4174 2007-06-02 17:40 Ported: N/A Details Diff |
Here's the Gliding gauge for 3_6_9 as well. Simple but useful especially for mods that use it, like BtRL |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudreticle.cpp | Diff File | ||
fs2_open_3_6_9 r4173 2007-05-28 16:05 Ported: N/A Details Diff |
more resilient checking of stars.tbl and it's modular versions |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
fs2_open_3_6_9 r4172 2007-05-28 16:00 Ported: N/A Details Diff |
various bits of clean up make stats printing a bit more sane printf out game version info to debug log (not very helpful, but might prove some use) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
fs2_open_3_6_9 r4171 2007-05-28 15:47 Ported: N/A Details Diff |
this is a bit cleaner way to do it :) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
fs2_open_3_6_9 r4170 2007-05-28 15:46 Ported: N/A Details Diff |
oops! the exit() was supposed to come /after/ the last printf() :) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
fs2_open_3_6_9 r4169 2007-05-28 15:45 Ported: N/A Details Diff |
make the chcksum spew in logs always have a full 8-set of values skip over files found on system which are over the max filename length, prevents several crashes (partial for Mantis 0001182) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
fs2_open_3_6_9 r4168 2007-05-28 15:41 Ported: N/A Details Diff |
various bits of cleanup don't draw beam impact effect if we are hitting a shield updated hit shield quadrant properly for player when a beam hits set shield quadrant and exit_flag properly for collision info so that we don't count damage twice and handle no_pierce_shields properly |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
fs2_open_3_6_9 r4167 2007-05-28 15:38 Ported: N/A Details Diff |
fix armor index bug for shockwaves |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
fs2_open_3_6_9 r4166 2007-05-28 15:36 Ported: N/A Details Diff |
bump version to 3.6.10 |
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mod - /branches/fs2_open_3_6_9/fs2_open/configure.ac | Diff File | ||
mod - /trunk/fs2_open/configure.ac | Diff File | ||
fs2_open_3_6_9 r4165 2007-05-28 14:28 Ported: N/A Details Diff |
Project file commit. These aren't specifically set up for CVS, but they will at least compile. |
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mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_7/Freespace2.vcproj | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_7/code.vcproj | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_7/fred2_open.vcproj | Diff File | ||
fs2_open_3_6_9 r4164 2007-05-28 14:27 Ported: N/A Details Diff |
Added armor support for asteroid, debris, ship, and beam damage |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/asteroideditordlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/dumpstats.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp | Diff File | ||
fs2_open_3_6_9 r4163 2007-05-26 11:36 Ported: N/A Details Diff |
Now that I've figured out how to commit to the 3_6_9 branch, here's a cleanup and update to bring physics as close to HEAD as possible without breaking anything or adding my uberglide changes yet. This fixes: -the reverse-thusters-not-working-at-full-throttle bug -the fishtail-way-too-fast-sideslip at high Damp values problem -the slide accel/decel damp inconsistency Some of these fixes will be particularly noticable to the BtRL people, hopefully all in good ways. Also fixed a bunch of typos and whitespace just to get it consistent with HEAD. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/physics/physics.cpp | Diff File | ||
fs2_open_3_6_9 r4162 2007-05-26 11:12 Ported: N/A Details Diff |
add placeholder stuff for parsing ship-class texture replacements |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r4161 2007-05-26 11:11 Ported: N/A Details Diff |
that was weird |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
fs2_open_3_6_9 r4160 2007-05-26 08:08 Ported: N/A Details Diff |
when importing FS1 missions, account for the shuffled Head-TP4 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
fs2_open_3_6_9 r4159 2007-05-25 20:56 Ported: N/A Details Diff |
the reinforcement comm menu will now correctly display according to whether or not reinforcements are available |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
trunk r4158 2007-05-25 09:58 Ported: N/A Details Diff |
add the rest of the texture page-in code changes that I skipped before (should fix Mantis 0001389) |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r4157 2007-05-25 09:58 Ported: N/A Details Diff |
make Linux just verbally ignore invalid cmdline options rather than it being fatal |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
fs2_open_3_6_9 r4156 2007-05-25 09:49 Ported: N/A Details Diff |
add the rest of the texture page-in code changes that I skipped before (should fix Mantis 0001389) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r4155 2007-05-25 09:47 Ported: N/A Details Diff |
make Linux just verbally ignore invalid cmdline options rather than it being fatal |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
fs2_open_3_6_9 r4154 2007-05-20 17:24 Ported: N/A Details Diff |
. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
fs2_open_3_6_9 r4153 2007-05-20 17:21 Ported: N/A Details Diff |
FRED2 support for numbered SEXP operator arguments, minihelp box, fixed "Insert Event" when no events are present. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data01.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data02.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data03.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data04.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data05.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data06.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data07.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data08.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data09.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data10.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data11.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data12.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data13.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data14.bmp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data15.bmp | File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h | Diff File | ||
fs2_open_3_6_9 r4152 2007-05-19 22:51 Ported: N/A Details Diff |
fix stupid bugs in CF_SORT_REVERSE (should be as originally intended now) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilelist.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilelist.cpp | Diff File | ||
fs2_open_3_6_9 r4151 2007-05-17 10:58 Ported: N/A Details Diff |
fix armor_parse_table() so that it will parse multiple entries properly fix bug introduced from not closing down lcl_ext after parsing armor.tbl |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r4150 2007-05-14 19:13 Ported: N/A Details Diff |
--grouped the shake/shudder code together a bit better --added a sexp to generate shudder --fixed a minor bug in lock-perspective |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/supernova.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/supernova.cpp | Diff File |