Changesets: fs2open

trunk r4499

2008-03-16 12:21

taylor


Ported: N/A

Details Diff
move HEAD to it's own dir under trunk
rm - /trunk/fs2_open File
add - /trunk/fs2_open-unstable_old File

fs2_open_3_6_9 r4498

2008-03-16 02:41

WMCoolmon


Ported: N/A

Details Diff
Fix bug with drawImage and drawMonochromeImage as reported by Wanderer
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp Diff File

fs2_open_3_6_9 r4497

2008-03-16 00:25

WMCoolmon


Ported: N/A

Details Diff
Update to optimize code and to enable proper use of standard bracket style. :P
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp Diff File

fs2_open_3_6_9 r4496

2008-03-16 00:20

WMCoolmon


Ported: N/A

Details Diff
Allow warpout with Homeworld or other 0-warpout-speed effects.
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp Diff File

trunk r4495

2008-03-15 17:06

WMCoolmon


Ported: N/A

Details Diff
Quick patch to optimize camera code, and fix it when being used by any camera which does not use the internal movement code.
mod - /trunk/fs2_open/code/camera/camera.cpp Diff File
mod - /trunk/fs2_open/code/camera/camera.h Diff File

trunk r4494

2008-03-15 16:46

WMCoolmon


Ported: N/A

Details Diff
Update MSVC2003 project to compile with TrackIR and objectshield.cpp
mod - /trunk/fs2_open/projects/MSVC_2003/code.vcproj Diff File

trunk r4493

2008-03-15 16:46

WMCoolmon


Ported: N/A

Details Diff
Add objectshield.h and include it in files that require it.
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudets.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_obj.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/objectshield.cpp Diff File
add - /trunk/fs2_open/code/object/objectshield.h File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r4492

2008-03-15 16:31

WMCoolmon


Ported: N/A

Details Diff
Camera code
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff File
mod - /trunk/fs2_open/code/camera/camera.cpp Diff File
mod - /trunk/fs2_open/code/camera/camera.h Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fred.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.h Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.h Diff File
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/object.h Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/physics/physics.cpp Diff File
mod - /trunk/fs2_open/code/physics/physics.h Diff File
mod - /trunk/fs2_open/code/playerman/player.h Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/starfield/supernova.cpp Diff File
mod - /trunk/fs2_open/code/starfield/supernova.h Diff File

trunk r4491

2008-03-15 05:48

WMCoolmon


Ported: N/A

Details Diff
Project file updates and minor code corrections.
mod - /trunk/fs2_open/code/object/object.h Diff File
mod - /trunk/fs2_open/code/object/waypoint/waypoint.h Diff File
mod - /trunk/fs2_open/projects/MSVC_2003/code.vcproj Diff File

fs2_open_3_6_9 r4490

2008-03-15 05:24

WMCoolmon


Ported: N/A

Details Diff
New warp code. See thread on the internal for details.
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.h Diff File

fs2_open_3_6_9 r4489

2008-03-15 05:19

WMCoolmon


Ported: N/A

Details Diff
g3_draw_polygon, general purpose function that was really needed. Comes in matrix or normal direction variants.
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3d.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3ddraw.cpp Diff File

fs2_open_3_6_9 r4488

2008-03-15 05:18

WMCoolmon


Ported: N/A

Details Diff
Commit of bm_load_either, a function that automagically loads an animation or image, whichever exists, in that order. FPS etc. are filled in properly by the function.
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.h Diff File

fs2_open_3_6_9 r4487

2008-03-15 05:16

WMCoolmon


Ported: N/A

Details Diff
Use change_ship_class rather than straight variable set (this is the proper way)
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp Diff File

fs2_open_3_6_9 r4486

2008-03-15 05:01

WMCoolmon


Ported: N/A

Details Diff
Initial commit of new files for main codebase.
add - /branches/fs2_open_3_6_9/fs2_open/code/object/objectshield.cpp File
add - /branches/fs2_open_3_6_9/fs2_open/code/object/objectshield.h File
add - /branches/fs2_open_3_6_9/fs2_open/code/object/waypoint.cpp File
add - /branches/fs2_open_3_6_9/fs2_open/code/object/waypoint.h File

fs2_open_3_6_9 r4485

2008-03-15 05:01

WMCoolmon


Ported: N/A

Details Diff
Commit of new files for the SDK
add - /branches/fs2_open_3_6_9/fs2_open/lua/linit.c File
add - /branches/fs2_open_3_6_9/fs2_open/lua/loslib.c File
add - /branches/fs2_open_3_6_9/fs2_open/lua/lua.c File
add - /branches/fs2_open_3_6_9/fs2_open/lua/luac.c File
add - /branches/fs2_open_3_6_9/fs2_open/lua/luaconf.h File
add - /branches/fs2_open_3_6_9/fs2_open/lua/print.c File

fs2_open_3_6_9 r4484

2008-03-15 04:56

WMCoolmon


Ported: N/A

Details Diff
*Drumroll* The official scripting system commit to the stable branch!
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/ai.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aigoals.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aiturret.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilearchive.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/createwingdlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/dumpstats.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/ship_select.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/waypointpathdlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/windebug.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/font.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/font.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudets.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudshield.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/io/key.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/math/vecmat.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collidedebrisship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collidedebrisweapon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideweaponweapon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/object.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/object.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/scripting.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/scripting.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shield.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/subsysdamage.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/flak.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/flak.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapon.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff File

fs2_open_3_6_9 r4483

2008-03-15 04:54

WMCoolmon


Ported: N/A

Details Diff
Lua SDK update commit (Not newest version, just the one I've been testing with)
mod - /branches/fs2_open_3_6_9/fs2_open/lua/Makefile.am Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lapi.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lapi.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lauxlib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lauxlib.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lbaselib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lcode.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lcode.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldblib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldebug.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldebug.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldo.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldo.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldump.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lfunc.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lfunc.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lgc.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lgc.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/liolib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/llex.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/llex.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/llimits.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lmathlib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lmem.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lmem.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/loadlib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lobject.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lobject.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lopcodes.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lopcodes.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lparser.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lparser.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstate.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstate.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstring.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstring.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstrlib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltable.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltable.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltablib.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltm.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltm.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lua.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lualib.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lundump.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lundump.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lvm.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lvm.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lzio.c Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lzio.h Diff File

fs2_open_3_6_9 r4482

2008-03-15 04:53

WMCoolmon


Ported: N/A

Details Diff
Updated MSVC2003 Project files (TrackIR stuff)
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_2003/Freespace2.vcproj Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_2003/code.vcproj Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_2003/lua.vcproj Diff File

fs2_open_3_6_9 r4481

2008-03-14 19:00

Goober5000


Ported: N/A

Details Diff
fix flag setting in modular tables
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r4480

2008-03-14 16:27

karajorma


Ported: N/A

Details Diff
Ensure that the chatbox is closed when going to debriefing.
Some general clean up.
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiteamselect.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiutil.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiutil.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/popup/popupdead.cpp Diff File

fs2_open_3_6_9 r4479

2008-03-14 16:21

karajorma


Ported: N/A

Details Diff
Quiet's traitor message changes. Should get rid of queued messages from send-message-list when a player turns traitor.
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp Diff File

fs2_open_3_6_9 r4478

2008-03-14 04:55

Backslash


Ported: N/A

Details Diff
View slew, Target padlock and TrackIR patch by Swifty. Very nice!
Don't forget to add code/io/trackir.* to your projects!
mod - /branches/fs2_open_3_6_9/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/systemvars.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/systemvars.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hud.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hud.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudlock.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudlock.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudnavigation.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudreticle.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudshield.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/io/keycontrol.cpp Diff File
add - /branches/fs2_open_3_6_9/fs2_open/code/io/trackir.cpp File
add - /branches/fs2_open_3_6_9/fs2_open/code/io/trackir.h File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objectsort.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/observer/observer.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/player.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r4477

2008-03-12 15:28

karajorma


Ported: N/A

Details Diff
Minor change for if we ever allow more than two TvT wings
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h Diff File

fs2_open_3_6_9 r4476

2008-03-11 02:11

Goober5000


Ported: N/A

Details Diff
add ship-copy-damage, which clones damage stats (hitpoints and subsystem damage) from an existing ship onto another existing ship or a ship on the arrival list
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h Diff File

fs2_open_3_6_9 r4475

2008-03-11 01:38

Goober5000


Ported: N/A

Details Diff
Gah! Squash a nasty bug that was just waiting to happen. This only made sense before the docking conversion, when many objects were created as they were parsed. It was intended to free only the subsystem slots that were used by the most recently parsed object. Now that all objects are parsed before any are created, this line must be removed in order to prevent "memory leaks".
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
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