Changesets: fs2open
trunk r4499 2008-03-16 12:21 Ported: N/A Details Diff |
move HEAD to it's own dir under trunk |
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rm - /trunk/fs2_open | File | ||
add - /trunk/fs2_open-unstable_old | File | ||
fs2_open_3_6_9 r4498 2008-03-16 02:41 Ported: N/A Details Diff |
Fix bug with drawImage and drawMonochromeImage as reported by Wanderer | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp | Diff File | ||
fs2_open_3_6_9 r4497 2008-03-16 00:25 Ported: N/A Details Diff |
Update to optimize code and to enable proper use of standard bracket style. :P | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
fs2_open_3_6_9 r4496 2008-03-16 00:20 Ported: N/A Details Diff |
Allow warpout with Homeworld or other 0-warpout-speed effects. | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
trunk r4495 2008-03-15 17:06 Ported: N/A Details Diff |
Quick patch to optimize camera code, and fix it when being used by any camera which does not use the internal movement code. | ||
mod - /trunk/fs2_open/code/camera/camera.cpp | Diff File | ||
mod - /trunk/fs2_open/code/camera/camera.h | Diff File | ||
trunk r4494 2008-03-15 16:46 Ported: N/A Details Diff |
Update MSVC2003 project to compile with TrackIR and objectshield.cpp | ||
mod - /trunk/fs2_open/projects/MSVC_2003/code.vcproj | Diff File | ||
trunk r4493 2008-03-15 16:46 Ported: N/A Details Diff |
Add objectshield.h and include it in files that require it. | ||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudets.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_obj.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectshield.cpp | Diff File | ||
add - /trunk/fs2_open/code/object/objectshield.h | File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r4492 2008-03-15 16:31 Ported: N/A Details Diff |
Camera code | ||
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/camera/camera.cpp | Diff File | ||
mod - /trunk/fs2_open/code/camera/camera.h | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fred.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.h | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/physics/physics.cpp | Diff File | ||
mod - /trunk/fs2_open/code/physics/physics.h | Diff File | ||
mod - /trunk/fs2_open/code/playerman/player.h | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/supernova.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/supernova.h | Diff File | ||
trunk r4491 2008-03-15 05:48 Ported: N/A Details Diff |
Project file updates and minor code corrections. | ||
mod - /trunk/fs2_open/code/object/object.h | Diff File | ||
mod - /trunk/fs2_open/code/object/waypoint/waypoint.h | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_2003/code.vcproj | Diff File | ||
fs2_open_3_6_9 r4490 2008-03-15 05:24 Ported: N/A Details Diff |
New warp code. See thread on the internal for details. | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.h | Diff File | ||
fs2_open_3_6_9 r4489 2008-03-15 05:19 Ported: N/A Details Diff |
g3_draw_polygon, general purpose function that was really needed. Comes in matrix or normal direction variants. | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3d.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3ddraw.cpp | Diff File | ||
fs2_open_3_6_9 r4488 2008-03-15 05:18 Ported: N/A Details Diff |
Commit of bm_load_either, a function that automagically loads an animation or image, whichever exists, in that order. FPS etc. are filled in properly by the function. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.h | Diff File | ||
fs2_open_3_6_9 r4487 2008-03-15 05:16 Ported: N/A Details Diff |
Use change_ship_class rather than straight variable set (this is the proper way) | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp | Diff File | ||
fs2_open_3_6_9 r4486 2008-03-15 05:01 Ported: N/A Details Diff |
Initial commit of new files for main codebase. | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/object/objectshield.cpp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/object/objectshield.h | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/object/waypoint.cpp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/object/waypoint.h | File | ||
fs2_open_3_6_9 r4485 2008-03-15 05:01 Ported: N/A Details Diff |
Commit of new files for the SDK | ||
add - /branches/fs2_open_3_6_9/fs2_open/lua/linit.c | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/lua/loslib.c | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/lua/lua.c | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/lua/luac.c | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/lua/luaconf.h | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/lua/print.c | File | ||
fs2_open_3_6_9 r4484 2008-03-15 04:56 Ported: N/A Details Diff |
*Drumroll* The official scripting system commit to the stable branch! | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/ai.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilearchive.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/createwingdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/dumpstats.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/ship_select.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/waypointpathdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/font.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/font.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudets.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/io/key.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/math/vecmat.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collidedebrisship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collidedebrisweapon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideweaponweapon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/object.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/object.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/scripting.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shield.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/subsysdamage.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/flak.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/flak.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp | Diff File | ||
fs2_open_3_6_9 r4483 2008-03-15 04:54 Ported: N/A Details Diff |
Lua SDK update commit (Not newest version, just the one I've been testing with) | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/Makefile.am | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lapi.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lapi.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lauxlib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lauxlib.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lbaselib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lcode.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lcode.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldblib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldebug.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldebug.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldo.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldo.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ldump.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lfunc.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lfunc.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lgc.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lgc.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/liolib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/llex.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/llex.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/llimits.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lmathlib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lmem.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lmem.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/loadlib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lobject.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lobject.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lopcodes.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lopcodes.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lparser.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lparser.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstate.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstate.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstring.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstring.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lstrlib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltable.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltable.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltablib.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltm.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/ltm.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lua.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lualib.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lundump.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lundump.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lvm.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lvm.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lzio.c | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/lua/lzio.h | Diff File | ||
fs2_open_3_6_9 r4482 2008-03-15 04:53 Ported: N/A Details Diff |
Updated MSVC2003 Project files (TrackIR stuff) | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_2003/Freespace2.vcproj | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_2003/code.vcproj | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_2003/lua.vcproj | Diff File | ||
fs2_open_3_6_9 r4481 2008-03-14 19:00 Ported: N/A Details Diff |
fix flag setting in modular tables | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r4480 2008-03-14 16:27 Ported: N/A Details Diff |
Ensure that the chatbox is closed when going to debriefing. Some general clean up. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiteamselect.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiutil.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiutil.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/popup/popupdead.cpp | Diff File | ||
fs2_open_3_6_9 r4479 2008-03-14 16:21 Ported: N/A Details Diff |
Quiet's traitor message changes. Should get rid of queued messages from send-message-list when a player turns traitor. | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
fs2_open_3_6_9 r4478 2008-03-14 04:55 Ported: N/A Details Diff |
View slew, Target padlock and TrackIR patch by Swifty. Very nice! Don't forget to add code/io/trackir.* to your projects! |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/controlconfig/controlsconfigcommon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/systemvars.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/systemvars.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hud.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudlock.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudlock.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudnavigation.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudreticle.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/io/keycontrol.cpp | Diff File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/io/trackir.cpp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/io/trackir.h | File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objectsort.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/observer/observer.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/player.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r4477 2008-03-12 15:28 Ported: N/A Details Diff |
Minor change for if we ever allow more than two TvT wings | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h | Diff File | ||
fs2_open_3_6_9 r4476 2008-03-11 02:11 Ported: N/A Details Diff |
add ship-copy-damage, which clones damage stats (hitpoints and subsystem damage) from an existing ship onto another existing ship or a ship on the arrival list | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open_3_6_9 r4475 2008-03-11 01:38 Ported: N/A Details Diff |
Gah! Squash a nasty bug that was just waiting to happen. This only made sense before the docking conversion, when many objects were created as they were parsed. It was intended to free only the subsystem slots that were used by the most recently parsed object. Now that all objects are parsed before any are created, this line must be removed in order to prevent "memory leaks". | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File |