Changesets: fs2open
trunk r6451 2010-09-08 10:58 The_E Ported: N/A Details Diff |
Thanks to Goober for the warning. |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r6450 2010-09-08 06:56 The_E Ported: N/A Details Diff |
Two more Asserts turned into Assertions() for better explaining |
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mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
trunk r6449 2010-09-07 11:14 The_E Ported: N/A Details Diff |
Another int3() -> Assertion() conversion |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r6448 2010-09-07 11:11 The_E Ported: N/A Details Diff |
Bah, stupid typo (!= is != <!) |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
Launcher_5_5 r6447 2010-09-06 22:39 Ported: N/A Details Diff |
bump version to 5.5g | ||
mod - /branches/Launcher_5_5/Launcher.rc | Diff File | ||
Launcher_5_5 r6446 2010-09-06 22:39 Ported: N/A Details Diff |
fix sound reg path not being correct | ||
mod - /branches/Launcher_5_5/TabSound.cpp | Diff File | ||
trunk r6445 2010-09-06 18:11 The_E Ported: N/A Details Diff |
Adding the is-facing sexp, as per Axem's request |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r6444 2010-09-04 09:56 The_E Ported: N/A Details Diff |
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mod - /trunk/fs2_open/code/cmeasure/cmeasure.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamehelp/contexthelp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
swifty r6443 2010-09-04 06:30 Ported: N/A Details Diff |
Forgot to include options for Wing Names in Wingman Status. | ||
mod - /branches/swifty/code/hud/hudparse.cpp | Diff File | ||
trunk r6442 2010-09-04 02:55 Ported: N/A Details Diff |
make the if check simpler, cause part of it was redundant | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r6441 2010-09-04 02:51 Ported: N/A Details Diff |
made the AWACS hack less ugly, by making the filename replacement much more efficient --this also allows stuff to be added past the #End of messages.tbl improve message_filename_is_generic to consider #Simulated Speech Overrides specified in messages.tbl |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r6440 2010-09-04 02:40 Ported: N/A Details Diff |
none.wav is redundant in this check | ||
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp | Diff File | ||
swifty r6439 2010-09-03 22:54 Ported: N/A Details Diff |
Fixed Training Messages not playing when hud_disabled_except_messages() is on. Fixes War in Heaven's credits sequence. | ||
mod - /branches/swifty/code/mission/missiontraining.cpp | Diff File | ||
trunk r6438 2010-09-03 18:51 The_E Ported: N/A Details Diff |
Ooops. |
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mod - /trunk/fs2_open/code/anim/animplay.cpp | Diff File | ||
trunk r6437 2010-09-03 18:45 The_E Ported: N/A Details Diff |
More cleanup |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
trunk r6436 2010-09-03 18:41 The_E Ported: N/A Details Diff |
More dead code be gone. |
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mod - /trunk/fs2_open/code/anim/animplay.cpp | Diff File | ||
mod - /trunk/fs2_open/code/anim/packunpack.cpp | Diff File | ||
mod - /trunk/fs2_open/code/anim/packunpack.h | Diff File | ||
trunk r6435 2010-09-03 18:31 The_E Ported: N/A Details Diff |
Dead code removal |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r6434 2010-09-03 17:44 Ported: N/A Details Diff |
disable the warning about Assertion since it clutters the build output | ||
mod - /trunk/fs2_open/code/windows_stub/config.h | Diff File | ||
trunk r6433 2010-09-03 11:04 Ported: N/A Details Diff |
MSVC, why on FSM's green earth does this compile? | ||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r6432 2010-09-02 22:57 Ported: N/A Details Diff |
don't simply assume that something is a ship! | ||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r6431 2010-09-02 22:50 Ported: N/A Details Diff |
no need to check if other_objp is a capital ship in these if statements, since the first capital+ check would have already returned the function this also removes the assumption that other_objp is always a ship! it isn't! |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r6430 2010-09-02 21:26 Ported: N/A Details Diff |
yeah, asteroids and debris are pretty much the same thing | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
trunk r6429 2010-09-02 20:34 Ported: N/A Details Diff |
maintain the original hull, shield, and subsystem percentages when changing ship class, since we might be changing it from a briefing loadout (Mantis 0002301) | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r6428 2010-09-02 20:16 Ported: N/A Details Diff |
partial revert (just one file) of Sushi's collision physics feature as it causes all kinds of crashes in asteroid fields | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
trunk r6427 2010-09-02 20:14 Ported: N/A Details Diff |
fix polymodel gettage since heavy_obj could be an asteroid | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File |