Changesets: fs2open

antipodes r6901

2010-12-27 10:28

Zacam


Ported: N/A

Details Diff
Fixes reports of Retail data showing "0 ms" for ships Velocity in Ship Selection Screen. When multiplying an INT by a FLOAT, setting the fl2i() on the float is a good idea.
mod - /branches/antipodes/code/missionui/missionshipchoice.cpp Diff File

trunk r6900

2010-12-27 10:27

Zacam


Ported: N/A

Details Diff
Fixes reports of Retail data showing "0 ms" for ships Velocity in Ship Selection Screen. When multiplying an INT by a FLOAT, setting the fl2i() on the float is a good idea.
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File

antipodes r6899

2010-12-27 08:01

Zacam


Ported: N/A

Details Diff
Trunk Sync - r6898
mod - /branches/antipodes/code/asteroid/asteroid.cpp Diff File
mod - /branches/antipodes/code/debris/debris.cpp Diff File
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff File
mod - /branches/antipodes/code/hud/hudtarget.cpp Diff File
mod - /branches/antipodes/code/mission/missionbriefcommon.cpp Diff File
mod - /branches/antipodes/code/model/model.h Diff File
mod - /branches/antipodes/code/model/modelread.cpp Diff File
mod - /branches/antipodes/code/object/collideshipship.cpp Diff File
mod - /branches/antipodes/code/object/object.h Diff File
mod - /branches/antipodes/code/parse/lua.cpp Diff File
mod - /branches/antipodes/code/ship/ship.cpp Diff File
mod - /branches/antipodes/code/ship/ship.h Diff File

trunk r6898

2010-12-27 04:28

Swifty


Ported: N/A

Details Diff
Clear the active display list when this ship is beleeted.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r6897

2010-12-27 03:26

Echelon9


Ported: N/A

Details Diff
Fix a small typo in Diaspora feature's comment
mod - /trunk/fs2_open/code/model/model.h Diff File

trunk r6896

2010-12-27 03:18

Echelon9


Ported: N/A

Details Diff
Correct 2 comment typos
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File

trunk r6895

2010-12-27 03:00

Echelon9


Ported: N/A

Details Diff
Fix: Mantis 2351 - Animated subsystems not counted as rotating allowing max to be exceeded
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File

trunk r6894

2010-12-27 02:48

Echelon9


Ported: N/A

Details Diff
This check can go back in, the real cause was fixed in r6893. Good work Assert()
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r6893

2010-12-27 02:36

Swifty


Ported: N/A

Details Diff
Get Lua ray tests to use model_instances for collision detection. Fixes the failed assertion associated with this.
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r6892

2010-12-27 01:47

Echelon9


Ported: N/A

Details Diff
Fix a comment typo
mod - /trunk/fs2_open/code/object/object.h Diff File

trunk r6891

2010-12-27 00:52

Swifty


Ported: N/A

Details Diff
Limit the setup of cockpit displays to only the player ship.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r6890

2010-12-27 00:43

Swifty


Ported: N/A

Details Diff
Fixes the weapons list gauge bug where a blank space would render when no secondaries are loaded.
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

antipodes r6889

2010-12-26 14:46

Zacam


Ported: N/A

Details Diff
Revert 6885. Not a good thing to do apparently.
mod - /branches/antipodes/code/model/modelread.cpp Diff File

trunk r6888

2010-12-26 14:46

Zacam


Ported: N/A

Details Diff
Revert 6884. Not a good thing to do apparently.
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

antipodes r6887

2010-12-25 10:18

Zacam


Ported: N/A

Details Diff
From Trunk: Fix for Mantis 2350 (Sound assignments get lost/become bogus when changing ship class)
mod - /branches/antipodes/code/ship/ship.cpp Diff File

trunk r6886

2010-12-25 10:15

The_E


Ported: N/A

Details Diff
Fix for Mantis 2350 (Sound assignments get lost/become bogus when changing ship class)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

antipodes r6885

2010-12-25 08:16

Zacam


Ported: N/A

Details Diff
Fix: MSVC signed/unsigned mismatch.
mod - /branches/antipodes/code/model/modelread.cpp Diff File

trunk r6884

2010-12-25 08:15

Zacam


Ported: N/A

Details Diff
Fix: MSVC signed/unsigned mismatch.
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

antipodes r6883

2010-12-25 07:10

Zacam


Ported: N/A

Details Diff
Just noticed that I sorta messed up the Prev/Next Squad Logo buttons locations trying to disable the "Convert" button.
Thanks to The_E, this has now been fixed, and a "Disabled!" message will now show.
mod - /branches/antipodes/code/menuui/barracks.cpp Diff File

antipodes r6882

2010-12-24 04:37

Zacam


Ported: N/A

Details Diff
Trunk 6880 - Fix for Mantis 2356.
mod - /branches/antipodes/code/parse/sexp.cpp Diff File

antipodes r6881

2010-12-24 04:35

Zacam


Ported: N/A

Details Diff
MSVC LNK4221 Resolution.
multi_oo.cpp/.h and psnet.cpp/.h are not being used and have been removed.
Headers updated to point to multi_obj or psnet2 as appropriate.
Multi.cpp #ifdef PSNET2 made default. vecmat.h added to multi_obj.h.
mod - /branches/antipodes/code/Makefile.am Diff File
mod - /branches/antipodes/code/fred2/fredstubs.cpp Diff File
mod - /branches/antipodes/code/network/multi.cpp Diff File
mod - /branches/antipodes/code/network/multi.h Diff File
mod - /branches/antipodes/code/network/multi_obj.cpp Diff File
mod - /branches/antipodes/code/network/multi_obj.h Diff File
rm - /branches/antipodes/code/network/multi_oo.cpp File
rm - /branches/antipodes/code/network/multi_oo.h File
mod - /branches/antipodes/code/network/multi_options.cpp Diff File
mod - /branches/antipodes/code/network/multi_xfer.cpp Diff File
mod - /branches/antipodes/code/network/multilag.cpp Diff File
mod - /branches/antipodes/code/network/multiui.cpp Diff File
mod - /branches/antipodes/code/network/multiutil.h Diff File
rm - /branches/antipodes/code/network/psnet.cpp File
rm - /branches/antipodes/code/network/psnet.h File
mod - /branches/antipodes/code/network/psnet2.cpp Diff File
mod - /branches/antipodes/code/playerman/playercontrol.cpp Diff File
mod - /branches/antipodes/code/ship/ship.h Diff File
mod - /branches/antipodes/projects/MSVC_2005/code.vcproj Diff File
mod - /branches/antipodes/projects/MSVC_2008/code.vcproj Diff File
mod - /branches/antipodes/projects/MSVC_2010/code.vcxproj Diff File
mod - /branches/antipodes/projects/MSVC_2010/code.vcxproj.filters Diff File
mod - /branches/antipodes/projects/MSVC_6/code.dsp Diff File
mod - /branches/antipodes/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj Diff File
mod - /branches/antipodes/projects/codeblocks/code/code.cbp Diff File

trunk r6880

2010-12-22 13:39

FUBAR-BDHR


Ported: N/A

Details Diff
Fix for mantis 2356: Turret-free-all in an every-time acts as turret-lock-all
Fixed turret-free, beam-free-all, and beam-free as well
Removed generic subsystem argument from those as well as turret-tagged-specific as they do not have code to process it.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

antipodes r6879

2010-12-22 09:48

The_E


Ported: N/A

Details Diff
Trunk synk r6876
mod - /branches/antipodes/code/ai/aibig.cpp Diff File
mod - /branches/antipodes/code/ai/aicode.cpp Diff File
mod - /branches/antipodes/code/ai/aiturret.cpp Diff File
mod - /branches/antipodes/code/asteroid/asteroid.cpp Diff File
mod - /branches/antipodes/code/debris/debris.cpp Diff File
mod - /branches/antipodes/code/fred2/fredrender.cpp Diff File
mod - /branches/antipodes/code/hud/hudtarget.cpp Diff File
mod - /branches/antipodes/code/model/model.h Diff File
mod - /branches/antipodes/code/model/modelcollide.cpp Diff File
mod - /branches/antipodes/code/model/modelread.cpp Diff File
mod - /branches/antipodes/code/object/collideshipship.cpp Diff File
mod - /branches/antipodes/code/object/collideshipweapon.cpp Diff File
mod - /branches/antipodes/code/object/objcollide.cpp Diff File
mod - /branches/antipodes/code/object/object.cpp Diff File
mod - /branches/antipodes/code/ship/ship.cpp Diff File
mod - /branches/antipodes/code/ship/ship.h Diff File
mod - /branches/antipodes/code/ship/shipfx.cpp Diff File
mod - /branches/antipodes/code/weapon/beam.cpp Diff File

trunk r6878

2010-12-22 09:42

The_E


Ported: N/A

Details Diff
Swifty's go-swift stuff. Makes collision detection slightly less insane.
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelcollide.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/objcollide.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

antipodes r6877

2010-12-22 08:47

The_E


Ported: N/A

Details Diff
Fixes erroneous assert on valid last_ship_flown data.
mod - /branches/antipodes/code/pilotfile/csg.cpp Diff File
 First  Prev  1 2 3 ... 40 ... 80 ... 120 ... 160 161 162 163 164 165 166 167 ... 200 ... 240 ... 280 ... 320 ... 360 ... 400 ... 437 438 439  Next  Last