Changesets: fs2open

antipodes r7151

2011-04-26 08:06

Zacam


Ported: N/A

Details Diff
The E's fix for Mantis 2428 from Trunk.
mod - /branches/antipodes/code/weapon/weapons.cpp Diff File

trunk r7150

2011-04-26 07:13

The_E


Ported: N/A

Details Diff
Okay. No more screwing around with this.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r7149

2011-04-26 07:09

The_E


Ported: N/A

Details Diff
Ooops, this armor type business isn't ready yet
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r7148

2011-04-26 05:24

The_E


Ported: N/A

Details Diff
Fix for Mantis 2428: Decal parsing deprecation error
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

antipodes r7147

2011-04-24 22:10

Zacam


Ported: N/A

Details Diff
Trunk Sync -r7146
mod - /branches/antipodes/code/ai/aiturret.cpp Diff File
mod - /branches/antipodes/code/hud/hud.cpp Diff File
mod - /branches/antipodes/code/hud/hud.h Diff File
mod - /branches/antipodes/code/model/model.h Diff File
mod - /branches/antipodes/code/model/modelread.cpp Diff File
mod - /branches/antipodes/code/weapon/swarm.cpp Diff File
mod - /branches/antipodes/code/weapon/trails.cpp Diff File

trunk r7146

2011-04-24 13:19

The_E


Ported: N/A

Details Diff
Fixes issue with custom HUD gauges not resetting to their default values between missions.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hud.h Diff File

trunk r7145

2011-04-23 17:53

Wanderer


Ported: N/A

Details Diff
fixes to turret rotation handling (swarm issue) and to secondary turret angle checks
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r7144

2011-04-23 08:18

Wanderer


Ported: N/A

Details Diff
fix for mantis 2309's corkscrew issue
mod - /trunk/fs2_open/code/weapon/swarm.cpp Diff File

trunk r7143

2011-04-21 12:12

The_E


Ported: N/A

Details Diff
Guarding against a null vec3D in vm_vec_normalize here.
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff File

antipodes r7142

2011-04-20 14:07

Zacam


Ported: N/A

Details Diff
Trunk Sync -r7141
mod - /branches/antipodes/code/ai/ai_profiles.cpp Diff File
mod - /branches/antipodes/code/ai/ai_profiles.h Diff File
mod - /branches/antipodes/code/ai/aicode.cpp Diff File
mod - /branches/antipodes/code/globalincs/def_files.cpp Diff File
mod - /branches/antipodes/code/object/collideweaponweapon.cpp Diff File
mod - /branches/antipodes/code/ship/ship.cpp Diff File
mod - /branches/antipodes/code/weapon/beam.cpp Diff File

trunk r7141

2011-04-20 11:40

Wanderer


Ported: N/A

Details Diff
related to mantis 2406 - ai profiles option to make beams deal damage to weapons
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff File
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r7140

2011-04-20 04:17

Wanderer


Ported: N/A

Details Diff
Fix for mantis 2406 for weapon vs. weapon collisions (not beam vs. weapon collisions however)
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp Diff File

trunk r7139

2011-04-20 00:16

IssMneur


Ported: N/A

Details Diff
Make this a more useful error message.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r7138

2011-04-18 10:08

Sushi


Ported: N/A

Details Diff
Add "$ai path mode:" to ai_profiles. This allows an alternate method of path following that works better in some cases, such as with high-damp ships.
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

antipodes r7137

2011-04-18 05:10

Zacam


Ported: N/A

Details Diff
Trunk Sync - r7136
mod - /branches/antipodes/code/fred2/sexp_tree.cpp Diff File
mod - /branches/antipodes/code/parse/sexp.cpp Diff File
mod - /branches/antipodes/code/parse/sexp.h Diff File

trunk r7136

2011-04-18 01:34

karajorma


Ported: N/A

Details Diff
Add a SEXP to allow variables to set the counter in a directive.
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

antipodes r7135

2011-04-17 14:18

The_E


Ported: N/A

Details Diff
Trunk sync r7133
mod - /branches/antipodes/code/hud/hudmessage.cpp Diff File
mod - /branches/antipodes/code/hud/hudmessage.h Diff File
mod - /branches/antipodes/code/math/floating.cpp Diff File
mod - /branches/antipodes/code/mission/missiontraining.cpp Diff File
mod - /branches/antipodes/code/ship/ship.cpp Diff File
mod - /branches/antipodes/code/ship/ship.h Diff File
mod - /branches/antipodes/code/ship/shipfx.cpp Diff File
mod - /branches/antipodes/code/ship/shiphit.cpp Diff File

antipodes r7134

2011-04-17 14:12

The_E


Ported: N/A

Details Diff
This assertion is bogus.
mod - /branches/antipodes/code/mission/missioncampaign.cpp Diff File

trunk r7133

2011-04-16 20:33

Echelon9


Ported: N/A

Details Diff
DOC: Amendment to frand_range()
mod - /trunk/fs2_open/code/math/floating.cpp Diff File

trunk r7132

2011-04-16 20:18

Echelon9


Ported: N/A

Details Diff
DOC: Documentation of floating.cpp
mod - /trunk/fs2_open/code/math/floating.cpp Diff File

antipodes r7131

2011-04-16 05:46

The_E


Ported: N/A

Details Diff
Actually, let's make it an Assertion.
mod - /branches/antipodes/code/ai/aicode.cpp Diff File

antipodes r7130

2011-04-16 05:45

The_E


Ported: N/A

Details Diff
Adding some braces that were missing for some reason.
mod - /branches/antipodes/code/ai/aicode.cpp Diff File

antipodes r7129

2011-04-16 05:19

The_E


Ported: N/A

Details Diff
Fix issue with the tips popup popping up _every goddamn time, EVEN THOUGH I TOLD YOU NOT TO!_
mod - /branches/antipodes/code/menuui/playermenu.cpp Diff File

trunk r7128

2011-04-15 10:34

Wanderer


Ported: N/A

Details Diff
fix for issue noticed by Zacam in the particle effect changes
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r7127

2011-04-15 08:44

The_E


Ported: N/A

Details Diff
Woops, this shouldn't have gone in
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
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