Changesets: fs2open

trunk r7451

2011-08-10 12:11

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: XYZ co-ordinated were not correctly copied and pasted in parse_ship_values()
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r7450

2011-08-10 10:23

Zacam


Ported: N/A

Details Diff
Logging update: Major/Minor/Build update so that "Build" will always be available/log correctly even when "0" (ex: 3.7.0) without also needing "Revision" present.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

antipodes r7449

2011-08-10 10:22

Zacam


Ported: N/A

Details Diff
Logging update: Major/Minor/Build update so that "Build" will always be available/log correctly even when "0" (ex: 3.7.0) without also needing "Revision" present.
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff File

antipodes r7448

2011-08-10 10:14

Zacam


Ported: N/A

Details Diff
Trunk Sync r7447
mod - /branches/antipodes/code/fs2netd/fs2netd_client.cpp Diff File
mod - /branches/antipodes/code/hud/hud.cpp Diff File
mod - /branches/antipodes/code/menuui/playermenu.cpp Diff File
mod - /branches/antipodes/code/missionui/missiondebrief.cpp Diff File

trunk r7447

2011-08-10 10:01

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: This if...then...else block was redundant in HudGaugeSupport::render(), as each 'then' block did the same thing
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File

trunk r7446

2011-08-10 09:58

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: This if...then...else block was redundant in player_select_init(), as each 'then' block did the same thing
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff File

trunk r7445

2011-08-10 09:55

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: Incorrect logic within ping time colour indicator in multi_join_display_games() was overrepresenting yellow at the expense of red. Also replaced magic number with a definition.
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File

trunk r7444

2011-08-10 09:51

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: No need to set sinfo variable again immediately after first assignment to a different value in send_secondary_fired_packet()
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File

trunk r7443

2011-08-10 09:49

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: No need to set Current_stage variable again immediately after first assignment to a different hard coded value
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File

trunk r7442

2011-08-10 09:47

Echelon9


Ported: N/A

Details Diff
PVS-studio fix: Ensure that both x and y of Player->current_target are reset correctly in hud_lock_determine_lock_point()
mod - /trunk/fs2_open/code/hud/hudlock.cpp Diff File

trunk r7441

2011-08-10 09:45

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: Remove duplicate if...then conditional within fs2netd_get_pilot_info()
mod - /trunk/fs2_open/code/fs2netd/fs2netd_client.cpp Diff File

trunk r7440

2011-08-10 09:43

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: Remove duplicate if...then conditional within ai_process()
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r7439

2011-08-10 09:40

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: Correct duplicate attempt to set the docker_aip->support_ship_signature in ai_do_objects_undocked_stuff()
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

antipodes r7438

2011-08-09 03:45

Zacam


Ported: N/A

Details Diff
From Echelon9: For testing, PVS-Studio output corrections.
mod - /branches/antipodes/code/ai/aicode.cpp Diff File
mod - /branches/antipodes/code/hud/hudlock.cpp Diff File
mod - /branches/antipodes/code/network/multimsgs.cpp Diff File
mod - /branches/antipodes/code/network/multiui.cpp Diff File
mod - /branches/antipodes/code/ship/ship.cpp Diff File

antipodes r7437

2011-08-09 03:41

Zacam


Ported: N/A

Details Diff
Trunk Sync r7436
mod - /branches/antipodes/code/cmdline/cmdline.cpp Diff File

trunk r7436

2011-08-09 00:37

IssMneur


Ported: N/A

Details Diff
From jg18: various polish details and a description clarification, based from descriptions within sandmanjack's launcher
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

antipodes r7435

2011-08-07 21:53

Zacam


Ported: N/A

Details Diff
Trunk Sync r7434
mod - /branches/antipodes/code/graphics/grbatch.cpp Diff File
mod - /branches/antipodes/code/hud/hud.cpp Diff File
mod - /branches/antipodes/code/render/3ddraw.cpp Diff File
mod - /branches/antipodes/code/weapon/weapons.cpp Diff File

trunk r7434

2011-08-07 05:55

Swifty


Ported: N/A

Details Diff
Shockwaves and death explosions will stay oriented independently of player's bank.
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r7433

2011-08-06 15:11

The_E


Ported: N/A

Details Diff
ALtered according to feedback from Valathil.
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r7432

2011-08-06 14:20

IssMneur


Ported: N/A

Details Diff
From Valathil: Fixes a problem with a min-max lifetime smart spawn weapons where it wouldn't fire except at close range
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r7431

2011-08-05 17:39

The_E


Ported: N/A

Details Diff
Another sprite rendering fix from Valathil
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File

trunk r7430

2011-08-05 05:06

Swifty


Ported: N/A

Details Diff
Ship-specific gauges will only get preprocessed once.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File

antipodes r7429

2011-08-04 23:44

Zacam


Ported: N/A

Details Diff
Trunk Sync r7428
mod - /branches/antipodes/code/graphics/grbatch.cpp Diff File

trunk r7428

2011-08-04 17:46

The_E


Ported: N/A

Details Diff
Another sprite rendering fix from Valathil
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File

antipodes r7427

2011-08-04 12:27

The_E


Ported: N/A

Details Diff
Trunk sync r7246
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff File
mod - /branches/antipodes/code/render/3ddraw.cpp Diff File
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