Changesets: fs2open
fs2_open_3_6_14 r8076 2011-12-08 18:15 Ported: N/A Details Diff |
RC2 BUILD STAGE COMMIT (Take 3); Bump OS X build output names to 3.6.14-RC2 (no formulative revision change to logging however, will still identify as 8075) | ||
mod - /branches/fs2_open_3_6_14/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj | Diff File | ||
fs2_open_3_6_14 r8075 2011-12-08 18:10 Ported: N/A Details Diff |
RC2 BUILD STAGE COMMIT (Take 2); Version information bumped to match this commit revision. | ||
mod - /branches/fs2_open_3_6_14/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_14/code/freespace2/freespace.rc | Diff File | ||
mod - /branches/fs2_open_3_6_14/code/globalincs/version.h | Diff File | ||
fs2_open_3_6_14 r8074 2011-12-08 18:07 Ported: N/A Details Diff |
Backport: Trunk r8072; Fix stdint's existence breaking OS X compiling. | ||
rm - /branches/fs2_open_3_6_14/code/globalincs/inttypes.h | File | ||
add - /branches/fs2_open_3_6_14/code/globalincs/msvc | File | ||
rm - /branches/fs2_open_3_6_14/code/globalincs/stdint.h | File | ||
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_14 r8073 2011-12-08 18:06 Ported: N/A Details Diff |
Backport: Trunk r8070; Fix crash when framebuffer shockwaves are enabled but no weapon loads the standard shockwave animation | ||
mod - /branches/fs2_open_3_6_14/code/weapon/shockwave.cpp | Diff File | ||
trunk r8072 2011-12-08 18:05 Ported: N/A Details Diff |
Fix stdint's existence breaking OS X compiling. | ||
rm - /trunk/fs2_open/code/globalincs/inttypes.h | File | ||
add - /trunk/fs2_open/code/globalincs/msvc | File | ||
add - /trunk/fs2_open/code/globalincs/msvc/inttypes.h | File | ||
add - /trunk/fs2_open/code/globalincs/msvc/stdint.h | File | ||
rm - /trunk/fs2_open/code/globalincs/stdint.h | File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_14 r8071 2011-12-08 18:05 Ported: N/A Details Diff |
Backport: Trunk r8065; Fix r8054: Const char* to char* conversion was causing GCC compile errors | ||
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp | Diff File | ||
trunk r8070 2011-12-08 16:58 Ported: N/A Details Diff |
Fix crash when framebuffer shockwaves are enabled but no weapon loads the standard shockwave animation | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
trunk r8069 2011-12-08 15:57 Ported: N/A Details Diff |
Added Lightshafts as a replacement for sun glare. Look at http://www.hard-light.net/forums/index.php?topic=78923.80 for post_processing.tbl format | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r8068 2011-12-06 12:09 The_E Ported: N/A Details Diff |
Oops, infinite loops are bad in a sexp. | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
antipodes r8067 2011-12-04 12:42 The_E Ported: N/A Details Diff |
Trunk sync r 8066 | ||
mod - /branches/antipodes/code/ai/aicode.cpp | Diff File | ||
mod - /branches/antipodes/code/asteroid/asteroid.cpp | Diff File | ||
mod - /branches/antipodes/code/bmpman/bmpman.cpp | Diff File | ||
mod - /branches/antipodes/code/debris/debris.cpp | Diff File | ||
mod - /branches/antipodes/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/antipodes/code/hud/hudtarget.cpp | Diff File | ||
mod - /branches/antipodes/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /branches/antipodes/code/iff_defs/iff_defs.cpp | Diff File | ||
mod - /branches/antipodes/code/io/key.cpp | Diff File | ||
mod - /branches/antipodes/code/io/keycontrol.cpp | Diff File | ||
mod - /branches/antipodes/code/localization/localize.cpp | Diff File | ||
mod - /branches/antipodes/code/math/fvi.cpp | Diff File | ||
mod - /branches/antipodes/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/antipodes/code/model/model.h | Diff File | ||
mod - /branches/antipodes/code/model/modelread.cpp | Diff File | ||
mod - /branches/antipodes/code/nebula/neb.cpp | Diff File | ||
mod - /branches/antipodes/code/nebula/neb.h | Diff File | ||
mod - /branches/antipodes/code/parse/scripting.cpp | Diff File | ||
mod - /branches/antipodes/code/parse/scripting.h | Diff File | ||
mod - /branches/antipodes/code/parse/sexp.cpp | Diff File | ||
mod - /branches/antipodes/code/parse/sexp.h | Diff File | ||
mod - /branches/antipodes/code/ship/shield.cpp | Diff File | ||
mod - /branches/antipodes/code/ship/ship.cpp | Diff File | ||
mod - /branches/antipodes/code/ship/ship.h | Diff File | ||
mod - /branches/antipodes/code/species_defs/species_defs.cpp | Diff File | ||
mod - /branches/antipodes/code/weapon/shockwave.cpp | Diff File | ||
mod - /branches/antipodes/code/weapon/weapon.h | Diff File | ||
mod - /branches/antipodes/code/weapon/weapons.cpp | Diff File | ||
trunk r8066 2011-12-04 12:29 The_E Ported: N/A Details Diff |
Adds a sexp to switch the thrusters on a given ship or list of ships on and off. |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r8065 2011-12-03 22:16 Ported: N/A Details Diff |
Fix r8054: Const char* to char* conversion was causing GCC compile errors | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r8064 2011-12-03 22:06 Ported: N/A Details Diff |
Clear old commented out line | ||
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp | Diff File | ||
trunk r8063 2011-12-03 12:27 Ported: N/A Details Diff |
fix to autoaim | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_14 r8062 2011-12-03 10:15 Ported: N/A Details Diff |
RC2 BUILD STAGE COMMIT; Version information bumped to match this commit revision. | ||
mod - /branches/fs2_open_3_6_14/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_14/code/freespace2/freespace.rc | Diff File | ||
mod - /branches/fs2_open_3_6_14/code/globalincs/version.h | Diff File | ||
fs2_open_3_6_14 r8061 2011-12-03 09:45 Ported: N/A Details Diff |
Backport: Trunk 8054; make weapon parsing more robust for Mantis 0002369 | ||
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_14 r8060 2011-12-03 09:44 Ported: N/A Details Diff |
Backport: Trunk 8052/8053; From CommanderDJ: Nebula distance check for set-object-position's regeneration of local nebula. Since "neb2_eye_changed()" contains "Neb2_regen" why not use it instead? | ||
mod - /branches/fs2_open_3_6_14/code/nebula/neb.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_14/code/nebula/neb.h | Diff File | ||
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp | Diff File | ||
trunk r8059 2011-12-03 09:18 The_E Ported: N/A Details Diff |
Hellzed's french keyboard layout stuff | ||
mod - /trunk/fs2_open/code/io/key.cpp | Diff File | ||
trunk r8058 2011-11-30 16:33 Ported: N/A Details Diff |
zookeeper's change to locating subsystem positions | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r8057 2011-11-29 22:12 Ported: N/A Details Diff |
Make it possible to localise a couple of extra sentences. | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/localization/localize.cpp | Diff File | ||
trunk r8056 2011-11-29 16:32 Ported: N/A Details Diff |
zookeeper's addition of new scripting hook that runs right before entering mission. | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||
trunk r8055 2011-11-29 15:44 Ported: N/A Details Diff |
changes to the order in which autoaim/convergence modes are used | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r8054 2011-11-29 01:03 Ported: N/A Details Diff |
make weapon parsing more robust for Mantis 0002369 | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r8053 2011-11-28 23:07 Ported: N/A Details Diff |
From CommanderDJ: Since "neb2_eye_changed()" contains "Neb2_regen" why not use it instead? | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r8052 2011-11-28 20:54 Ported: N/A Details Diff |
From CommanderDJ: Nebula distance check for set-object-position's regeneration of local nebula. | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File |