fs2open: trunk r11171
| Author | Committer | Branch | Timestamp | Parent | |
|---|---|---|---|---|---|
| MageKing17 | trunk | 2014-11-09 14:10 | Pending | ||
| Changeset | Adding "interceptable", "turret interceptable", and "fighter interceptable" weapon flags. These allow munitions to be attacked by the AI without needing to set the "bomb" flag; "turret interceptable" means it can be attacked by turrets, "fighter interceptable" means it can be shot down by fighters, and "interceptable" sets both flags simultaneously. Requested by Rheyah. |
||||
| mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||||
| mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||||
| mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||||
| mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||||
| mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||||