fs2open: trunk r11171
Author | Committer | Branch | Timestamp | Parent | |
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MageKing17 | trunk | 2014-11-09 14:10 | Pending | ||
Changeset | Adding "interceptable", "turret interceptable", and "fighter interceptable" weapon flags. These allow munitions to be attacked by the AI without needing to set the "bomb" flag; "turret interceptable" means it can be attacked by turrets, "fighter interceptable" means it can be shot down by fighters, and "interceptable" sets both flags simultaneously. Requested by Rheyah. |
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mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |