fs2open: trunk r11145
Author | Committer | Branch | Timestamp | Parent | |
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Goober5000 | trunk | 2014-10-16 22:29 | Pending | ||
Changeset | xt branch: 1) the number of beam firing points should be the same as the number of ship firing points, because that's how we're calculating the expenditure of weapon energy 2) clear out Ship_type information when we exit the game |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File |