Author
Committer
Branch
Timestamp
Parent
Ported
zookeeper
wanderer
2014-02-07 06:27
Pending
Changeset
Trunk sync r10135. A difficult merge due to n-seg shields and model point shields being practically impossible to combine. Priority was given to model point shields because they supercede n-seg shields anyway, so the latter is not functional anymore. Also, the code for custom shield segment strengths and recharge percents was based on the n-seg shield code, and will need to be updated.
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mod - /branches/wanderer/code/hud/hudescort.cpp
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mod - /branches/wanderer/code/hud/hudshield.cpp
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mod - /branches/wanderer/code/hud/hudshield.h
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mod - /branches/wanderer/code/hud/hudtarget.cpp
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mod - /branches/wanderer/code/io/keycontrol.cpp
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mod - /branches/wanderer/code/mission/missionparse.cpp
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mod - /branches/wanderer/code/mission/missionparse.h
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mod - /branches/wanderer/code/model/model.h
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mod - /branches/wanderer/code/model/modelread.cpp
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mod - /branches/wanderer/code/network/multi_ingame.cpp
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mod - /branches/wanderer/code/network/multi_obj.cpp
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mod - /branches/wanderer/code/network/multimsgs.cpp
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mod - /branches/wanderer/code/object/object.cpp
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mod - /branches/wanderer/code/object/object.h
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mod - /branches/wanderer/code/object/objectshield.cpp
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mod - /branches/wanderer/code/object/objectshield.h
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mod - /branches/wanderer/code/parse/lua.cpp
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mod - /branches/wanderer/code/parse/sexp.cpp
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mod - /branches/wanderer/code/ship/shield.cpp
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mod - /branches/wanderer/code/ship/ship.cpp
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mod - /branches/wanderer/code/ship/ship.h
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mod - /branches/wanderer/code/ship/shiphit.cpp
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