Author |
Committer |
Branch |
Timestamp |
Parent |
|
Goober5000 |
|
trunk |
2013-10-31 19:56 |
|
Pending |
Changeset |
change object from a struct to a class, since it contains the objsnd_num field :-/ |
mod - /trunk/fs2_open/code/ai/ai.h |
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mod - /trunk/fs2_open/code/ai/aibig.h |
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mod - /trunk/fs2_open/code/asteroid/asteroid.h |
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mod - /trunk/fs2_open/code/cmeasure/cmeasure.h |
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mod - /trunk/fs2_open/code/debris/debris.h |
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mod - /trunk/fs2_open/code/fireball/fireballs.h |
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mod - /trunk/fs2_open/code/fred2/fredstubs.cpp |
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mod - /trunk/fs2_open/code/globalincs/vmallocator.h |
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mod - /trunk/fs2_open/code/hud/hud.h |
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mod - /trunk/fs2_open/code/hud/hudartillery.h |
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mod - /trunk/fs2_open/code/hud/hudescort.h |
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mod - /trunk/fs2_open/code/hud/hudets.h |
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mod - /trunk/fs2_open/code/hud/hudshield.h |
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mod - /trunk/fs2_open/code/hud/hudsquadmsg.h |
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mod - /trunk/fs2_open/code/hud/hudtarget.h |
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mod - /trunk/fs2_open/code/hud/hudtargetbox.h |
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mod - /trunk/fs2_open/code/iff_defs/iff_defs.h |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.h |
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mod - /trunk/fs2_open/code/model/model.h |
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mod - /trunk/fs2_open/code/nebula/neb.h |
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mod - /trunk/fs2_open/code/network/multi_dogfight.h |
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mod - /trunk/fs2_open/code/network/multi_obj.h |
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mod - /trunk/fs2_open/code/network/multi_respawn.h |
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mod - /trunk/fs2_open/code/network/multimsgs.h |
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mod - /trunk/fs2_open/code/network/multiutil.h |
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mod - /trunk/fs2_open/code/object/objcollide.h |
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mod - /trunk/fs2_open/code/object/object.cpp |
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mod - /trunk/fs2_open/code/object/object.h |
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mod - /trunk/fs2_open/code/object/objectdock.h |
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mod - /trunk/fs2_open/code/observer/observer.h |
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mod - /trunk/fs2_open/code/parse/scripting.h |
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mod - /trunk/fs2_open/code/particle/particle.h |
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mod - /trunk/fs2_open/code/radar/radar.h |
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mod - /trunk/fs2_open/code/radar/radardradis.h |
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mod - /trunk/fs2_open/code/radar/radarorb.h |
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mod - /trunk/fs2_open/code/radar/radarsetup.h |
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mod - /trunk/fs2_open/code/ship/afterburner.h |
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mod - /trunk/fs2_open/code/ship/awacs.h |
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mod - /trunk/fs2_open/code/ship/ship.h |
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mod - /trunk/fs2_open/code/ship/shipfx.h |
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mod - /trunk/fs2_open/code/ship/shiphit.h |
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mod - /trunk/fs2_open/code/stats/scoring.h |
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mod - /trunk/fs2_open/code/weapon/beam.h |
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mod - /trunk/fs2_open/code/weapon/corkscrew.h |
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mod - /trunk/fs2_open/code/weapon/emp.h |
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mod - /trunk/fs2_open/code/weapon/flak.h |
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mod - /trunk/fs2_open/code/weapon/muzzleflash.h |
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mod - /trunk/fs2_open/code/weapon/shockwave.h |
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mod - /trunk/fs2_open/code/weapon/swarm.h |
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mod - /trunk/fs2_open/code/weapon/weapon.h |
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