Author |
Committer |
Branch |
Timestamp |
Parent |
|
The_E |
|
trunk |
2012-04-09 08:43 |
|
Pending |
Changeset |
Do shader compilation during modelload, in order to avoid having to compile shaders during gameplay as much as possible
|
mod - /trunk/fs2_open/code/model/modelread.cpp |
Diff
File |
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp |
Diff
File |
mod - /trunk/fs2_open/code/graphics/gropenglshader.h |
Diff
File |
mod - /trunk/fs2_open/code/graphics/gropenglshader.cpp |
Diff
File |
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp |
Diff
File |
mod - /trunk/fs2_open/code/graphics/gropengl.cpp |
Diff
File |
mod - /trunk/fs2_open/code/graphics/2d.h |
Diff
File |