fs2open: trunk r8428
Author | Committer | Branch | Timestamp | Parent | |
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The_E | trunk | 2012-02-04 08:28 | Pending | ||
Changeset | A few parameters for Flak weapons as requested by fury. Changes: -Arm Radius now determines how far a flak shell will have to travel before being able to detonate (used to be hardcoded to 10 meters) -New weapons.tbl parameter "Flak Detonation Accuracy" to determine how far from a target a flak shell may explode (used to be hardcoded to 65 meters) -New weapons.tbl parameter "Flak Targeting Accuracy" to determine the amount of jitter applied to turrets targeting other objects. Used to be hardcoded to 60 meters, applied as a radius around the target position -New weapons.tbl parameter "Untargeted Flak Range Penalty" to determine the range penalty a flak weapon is subjected to when firing without a target. Used to be hardcoded to 20 meters. |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/flak.h | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/flak.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File |