fs2open: trunk r8428

Author Committer Branch Timestamp Parent
The_E trunk 2012-02-04 08:28 Pending
Changeset A few parameters for Flak weapons as requested by fury. Changes:
-Arm Radius now determines how far a flak shell will have to travel before being able to detonate (used to be hardcoded to 10 meters)
-New weapons.tbl parameter "Flak Detonation Accuracy" to determine how far from a target a flak shell may explode (used to be hardcoded to 65 meters)
-New weapons.tbl parameter "Flak Targeting Accuracy" to determine the amount of jitter applied to turrets targeting other objects. Used to be hardcoded to 60 meters, applied as a radius around the target position
-New weapons.tbl parameter "Untargeted Flak Range Penalty" to determine the range penalty a flak weapon is subjected to when firing without a target. Used to be hardcoded to 20 meters.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/flak.h Diff File
mod - /trunk/fs2_open/code/weapon/flak.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File