fs2open: trunk r4621
Author | Committer | Branch | Timestamp | Parent | |
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phreak | trunk | 2008-05-15 21:29 | Pending | ||
Changeset | Mantis 0001462 non-local SSMs home in on objects instead of points to they can track moving targets. ship_apply_tag and ssm_create take "team" arguments now to indicate which team fired the ssm strike. ship-tag sexp also has an optional team argument added. Team 0 is used if the team is not defined. missiles that are fired without a parent and are locked will travel at their max velocity and not 1/4 of their max. bugfixes where sometimes an animation may sometimes have a duration of zero and cause an infinite loop. |
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mod - /trunk/fs2_open/code/hud/hudartillery.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/hud/hudartillery.h | Diff File | ||||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/shiphit.h | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |