fs2open: trunk r4356
Author | Committer | Branch | Timestamp | Parent | |
---|---|---|---|---|---|
WMCoolmon | trunk | 2007-11-23 18:49 | Pending | ||
Changeset | - Asteroid, debris, and ship collision damage type support - Scripting system variable-setting optimizations - Standardize override style - Reinstate "Self" variable for HUD - Automatic drawString moving-to-next-line - Visible subsystem name can be changed through scripting; will not be changed in the log - Fix many for-loop signed/unsigned warnings related to size() - Asteroid, debris scripting collision handling - Many, many additional Lua functions and variables - Fix the dreaded random-Lua-parse-crash bug - Fix struct array malf-ups due to flag_def_list change |
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mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/asteroid/asteroid.h | Diff File | ||||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/font.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/collidedebrisweapon.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/object/object.h | Diff File | ||||
mod - /trunk/fs2_open/code/object/objectshield.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/beam.h | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/emp.cpp | Diff File |