Author |
Committer |
Branch |
Timestamp |
Parent |
|
Goober5000 |
|
trunk |
2007-02-18 01:17 |
|
Pending |
Changeset |
revert Bobboau's commits for the past two months; these will be added in later in a less messy/buggy manner
|
mod - /trunk/fs2_open/code/ai/ai.h |
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mod - /trunk/fs2_open/code/ai/aicode.cpp |
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mod - /trunk/fs2_open/code/ai/aiturret.cpp |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp |
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mod - /trunk/fs2_open/code/fred2/management.cpp |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp |
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mod - /trunk/fs2_open/code/globalincs/pstypes.h |
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mod - /trunk/fs2_open/code/lighting/lighting.cpp |
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mod - /trunk/fs2_open/code/math/vecmat.cpp |
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mod - /trunk/fs2_open/code/math/vecmat.h |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp |
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mod - /trunk/fs2_open/code/mission/missionparse.h |
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mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp |
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mod - /trunk/fs2_open/code/model/model.h |
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mod - /trunk/fs2_open/code/model/modelanim.h |
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mod - /trunk/fs2_open/code/model/modelcollide.cpp |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp |
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mod - /trunk/fs2_open/code/model/modelread.cpp |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp |
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mod - /trunk/fs2_open/code/object/collideshipweapon.cpp |
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mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp |
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mod - /trunk/fs2_open/code/object/objectsort.cpp |
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mod - /trunk/fs2_open/code/osapi/outwnd.cpp |
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mod - /trunk/fs2_open/code/parse/lua.cpp |
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mod - /trunk/fs2_open/code/parse/lua.h |
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mod - /trunk/fs2_open/code/parse/scripting.cpp |
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mod - /trunk/fs2_open/code/parse/sexp.cpp |
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mod - /trunk/fs2_open/code/parse/sexp.h |
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mod - /trunk/fs2_open/code/render/3d.h |
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mod - /trunk/fs2_open/code/render/3dmath.cpp |
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mod - /trunk/fs2_open/code/render/3dsetup.cpp |
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mod - /trunk/fs2_open/code/ship/shield.cpp |
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mod - /trunk/fs2_open/code/ship/ship.cpp |
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mod - /trunk/fs2_open/code/ship/ship.h |
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mod - /trunk/fs2_open/code/ship/shipfx.cpp |
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mod - /trunk/fs2_open/code/starfield/starfield.cpp |
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mod - /trunk/fs2_open/code/starfield/starfield.h |
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mod - /trunk/fs2_open/code/weapon/beam.cpp |
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mod - /trunk/fs2_open/code/weapon/weapon.h |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp |
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