fs2open: trunk r3019
Author | Committer | Branch | Timestamp | Parent | |
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taylor | trunk | 2006-04-11 21:10 | Pending | ||
Changeset | some cleanup and slight reorg - remove special uv offsets for non-standard res, they were stupid anyway and don't actually fix the problem (which should actually be fixed now) - avoid some costly math where possible in the drawing functions - add opengl_error_string(), this is part of a later update but there wasn't a reason to not go ahead and commit this peice now - minor cleanup to Win32 extension defines - make opengl_lights[] allocate only when using OGL - cleanup some costly per-frame lighting stuff - clamp textures for interface and aabitmap (font) graphics since they shouldn't normally repeat anyway (the default) (doing this for D3D, if it doesn't already, may fix the blue-lines problem since a similar issue was seen with OGL) |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/gropenglextension.h | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/gropengllight.h | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File |