fs2open: trunk r2157
Author | Committer | Branch | Timestamp | Parent | |
---|---|---|---|---|---|
taylor | trunk | 2005-08-25 18:40 | Pending | ||
Changeset | basic cleaning, removing old/useless code, sanity stuff, etc: - very minor performance boost from not doing stupid things :) - minor change to 3d shockwave sizing to better approximate 2d effect movements - for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues - removed extra tcache_set on OGL spec map code, not sure how that slipped in |
||||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/mission/missionmessage.h | Diff File | ||||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||||
mod - /trunk/fs2_open/code/ship/shield.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File |