fs2open: trunk r585

Author Committer Branch Timestamp Parent
Goober5000 trunk 2003-09-05 00:25 Pending
Changeset well, let's see here...

* persistent variables
* rotating gun barrels
* positive/negative numbers fixed
* sexps to trigger whether the player is controlled by AI
* sexp for force a subspace jump

I think that's it :)
--Goober5000
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/localization/localize.cpp Diff File
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/playerman/managepilot.cpp Diff File
mod - /trunk/fs2_open/code/playerman/player.h Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File