(gdb) file fs2_open_noinf_d Reading symbols from /home/maniac/.fs2_open/fs2_open_noinf_d...done. Using host libthread_db library "/lib/libthread_db.so.1". (gdb) run -window -nograb Starting program: /home/maniac/.fs2_open/fs2_open_noinf_d -window -nograb [Thread debugging using libthread_db enabled] [New Thread 47149354173888 (LWP 29096)] Future debug output directed to: /home/maniac/.fs2_open/data/fs2_open.log [New Thread 1082140992 (LWP 29099)] [New Thread 1090533696 (LWP 29100)] WARNING: "Weapon 'Hornet#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default." at weapon/weapons.cpp:3821 WARNING: "Weapon 'Harpoon#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default." at weapon/weapons.cpp:3821 WARNING: "Use of 'ballistic primaries' flag for Ship Class 'GTF Phoenix' - this flag is no longer needed." at ship/ship.cpp:4073 WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Phoenix. Resetting capacities to 0." at ship/ship.cpp:5197 WARNING: "Use of 'ballistic primaries' flag for Ship Class 'GTF Erinyes MK II' - this flag is no longer needed." at ship/ship.cpp:4073 WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Erinyes MK II. Resetting capacities to 0." at ship/ship.cpp:5197 Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 47149354173888 (LWP 29096)] 0x0000000000471ac0 in control_get_axes_readings (axis=0x192cf60) at controlconfig/controlsconfig.cpp:2574 2574 axis[i] = joy_get_scaled_reading(axes_values[Axis_map_to[i]], Axis_map_to[i]); (gdb) backtrace #0 0x0000000000471ac0 in control_get_axes_readings (axis=0x192cf60) at controlconfig/controlsconfig.cpp:2574 #1 0x00000000006a75e2 in playercontrol_read_stick (axis=0x7fffdc739070, frame_time=0.25) at playerman/playercontrol.cpp:935 #2 0x00000000006a88d6 in read_keyboard_controls (ci=0x191068c, frame_time=0.25, pi=0x17ff408) at playerman/playercontrol.cpp:1191 #3 0x00000000006a9045 in read_player_controls (objp=0x17ff378, frametime=0.25) at playerman/playercontrol.cpp:1423 #4 0x00000000004175fe in game_frame (paused=0) at freespace2/freespace.cpp:6267 #5 0x0000000000417cb2 in game_do_frame () at freespace2/freespace.cpp:6736 #6 0x0000000000417eb9 in game_do_state (state=2) at freespace2/freespace.cpp:8550 #7 0x000000000048d048 in gameseq_process_events () at gamesequence/gamesequence.cpp:651 #8 0x0000000000415005 in game_main (cmdline=0x215d060 "-window") at freespace2/freespace.cpp:9110 #9 0x000000000041518d in main (argc=3, argv=0x7fffdc7394c8) at freespace2/freespace.cpp:9247 (gdb) continue Continuing. Program terminated with signal SIGSEGV, Segmentation fault. The program no longer exists. (gdb)