#Mission Info $Version: 0.10 $Name: XSTR("Rites of Passage", -1) $Author: Agatheron $Created: 12/21/99 at 16:44:34 $Modified: 10/28/05 at 15:59:28 $Notes: Written and designed by John "Agatheron" Crowdis. Version 1.0 December 27th 1999. $End Notes: $Mission Desc: XSTR("Fifth in the Welcome to the Boonies Series. The Capellan governor arrives in Altair to a surprise kidnap attempt by some well armed pirates. ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 8 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 0.000000 +Player Entry Delay: 2.000000 +Viewer pos: 2765.152588, 5841.988281, 1887.476074 +Viewer orient: 0.999578, 0.000000, -0.029040, 0.027040, 0.364694, 0.930735, 0.010591, -0.931128, 0.364540 +SquadReassignName: 72nd Khopekh +SquadReassignLogo: Vsquad1.pcx $Load Screen 640: dl3.pcx $Load Screen 1024: 2_dl3.pcx #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Sexp_variables $Variables: ( 94 "Plot Device" "100" "block" 95 "Plot Device" "1000" "block" 96 "Plot Device" "80" "block" 97 "Plot Device" "60" "block" 98 "Plot Device" "1" "block" 99 "Plot Device" "100" "block" ) #Command Briefing $Stage Text: XSTR("Personal Log: Governor Raymond Francis M'kembe Date: November 13, 2372 It has been just over five years since the largest exodus humanity has ever seen. Towards the end of the Neo-Terran Front rebellion, an ancient portal was discovered in the Gamma Draconis system. It had been activated by the NTF, opening the doorway to another confrontation with the Shivans. In our arrogance, we thought we had learned from our experience thirty-two years ago. Nietzche once said, 'That which does not kill us, makes us stronger.' We believed him. Our trust in our technology and our alliances made us overconfident. We assumed we could overcome any obstacle, and that nothing could stand in our way. When the Shivans came again, we thought, like Jerusalem of old, that our walls would never fall.", -1) $end_multi_text $Ani Filename: cb_sm1-04_c.ani +Wave Filename: dl09_cb1.ogg $Stage Text: XSTR("But the prophets cried out, warning of doom on the horizon. We ignored them, believing the lie that we had made for ourselves. The lesson, like the universe, was harsh, and we had forgotten it. We forgot that we had paid the price with our homeworlds. We were cut off from Sol and Earth, Vasuda Prime had been laid waste. Scattered across many systems, our colonies became our havens, because we had little choice. Terran, Vasudan, we walk amongst the cold space between the stars as exiles, looking for a place where we might find comfort, and most of all home.", -1) $end_multi_text $Ani Filename: cb_sm2-10_d.ani +Wave Filename: dl09_cb2.ogg $Stage Text: XSTR("We learned the lesson again with Capella, a place I once called home. When the Shivans came again, we fled our homes with a hope that we could soon return. We hoped that the GTVA would stop them. Yet after a short-lived victory, we saw our place in the universe. The Shivans tore through our defenses as if they were paper, batting us aside as if we were nothing but a minor annoyance. In efforts to save the rest of our colonies, the jump nodes were collapsed, and the Shivan advance stopped at Capella. Yet I am left to wonder. I look at the starfield from here at Altair, looking at the golden glow of the star I was born under. Yet I know this to be an illusion, this system will not see the supernova that destroyed our home for many years to come. It is a reminder of a place to which we can never return. We are exiles once again.", -1) $end_multi_text $Ani Filename: cb_sm3-08_c.ani +Wave Filename: dl09_cb3.ogg $Stage Text: XSTR("In all, there were some two hundred million of us cast out of Eden to walk amongst the stars. We look for a place to call home. Many resent us, because the strain on the GTVA economy has thrown us into a new depression. The Vasudans have been kind, showing us a hospitality that we never expected. The wounds of the Terran-Vasudan War still run deep, it has been heartening to discover, however, their honour and their trust. Yet perhaps they have more in common than we once thought, for they too are exiles, having a deeper understanding of what it is to never return home. This is why we come to Altair, the doorway to a new promised land. The systems beyond show great promise and hope of a new found freedom for our people. For the first time in many, many years, I feel hope for our future. R. F. M'kembe Governor of Capella (in Exile) End of log...", -1) $end_multi_text $Ani Filename: cb_sm3-08_e.ani +Wave Filename: dl09_cb4.ogg #Briefing $start_briefing $num_stages: 6 $start_stage $multi_text XSTR("It has been one week since the jump corridor between $b Tau $b Sigma and the $b Altair system was quarantined under provisions from the $b Beta $b Aquilae $b Securities $b Act. Any discussion on this matter is $b classified. Travel in this subspace corridor is strictly prohibited, even to $g GTVA personnel. As such, all members of the $b 212th $b Silver $b Scythes present in $b Altair have been temporarily assigned to the Vasudan Installation, $f GVI $f Luxor.", -1) $end_multi_text $voice: dl09_b1.ogg $camera_pos: -13575.414063, 2905.074219, -1785.078613 $camera_orient: 0.006863, 0.000000, -0.999976, 0.200955, 0.979599, 0.001379, 0.979576, -0.200960, 0.006723 $camera_time: 1000 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GVD Typhon $pos: -961.057617, 0.000014, 2.700520 $label: Luxor +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 7 $team: Friendly $class: GTF Ulysses $pos: -9818.292969, 2099.462402, -2584.529785 $label: Altair VII +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The $f GVI $f Luxor is a decommissioned Vasudan $b Typhon class destroyer combined with a $b Ganymede docking ring. It serves its purposes well and is a very flexible design. While the $f Luxor's fighter complement can be that of a fully operational destroyer, they are operating at approximately half-strength. Since your stay in $b Altair is for an unspecified time, your skills will be put to use. While assigned to $f Luxor $f Station, you will be assigned to fly patrols and escort duty alongside your Vasudan colleagues.", -1) $end_multi_text $voice: dl09_b2.ogg $camera_pos: -2709.608643, 5749.490234, 292.724548 $camera_orient: -0.015308, -0.000001, -0.999883, 0.961624, 0.273975, -0.014723, 0.273943, -0.961737, -0.004193 $camera_time: 2000 $num_lines: 0 $num_icons: 2 $Flags: 1 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GVD Typhon $pos: -961.057617, 0.000014, 2.700520 $label: Luxor +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 7 $team: Friendly $class: GTF Ulysses $pos: -9818.292969, 2099.462402, -2584.529785 $label: Altair VII +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("In spite of the closure of the jump corridor, $g Capellan refugees have begun to arrive in the $b Altair system. In all, some one million refugees are expected to pass through here in the coming weeks. Leading the way is the $f GTM $f Alexis, a medical frigate carrying Governor R.F. M'Kembe. ", -1) $end_multi_text $voice: dl09_b3.ogg $camera_pos: 3593.624756, 13032.327148, 4302.206543 $camera_orient: -0.004165, 0.000000, 0.999991, -0.956577, 0.291451, -0.003985, -0.291449, -0.956586, -0.001214 $camera_time: 1500 $num_lines: 0 $num_icons: 6 $Flags: 2 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GVD Typhon $pos: -544.251892, 0.009186, -359.549225 $label: Luxor +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Serapis $pos: 1496.963135, 0.000306, 3832.978271 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -2753.911621, 0.002857, 89.813164 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTM Hippocrates $pos: -33.129768, 400.000336, 5543.083984 $label: Alexis +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTM Hippocrates $pos: 1629.155762, 1000.000305, 8134.988770 $label: Refugee Convoy +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 14 $team: Friendly $class: GTFR Triton $pos: -2304.692627, -8.139512, 8268.207031 $label: Food Convoy +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("As soon as the $f Alexis arrives, the Governor will be making his way to the $f Luxor to meet with the local Vasudan commander and a delegation from $b Morgan $b Technologies, who have sponsored the bid of the $g Capellan refugees for a new home in the $b Tau $b Sigma cluster. $f Alpha wing, you are charged with ensuring security in the area. You are responsible for not only the Governor's safety, but for the $f GTM $f Alexis and the rest of the refugee fleet.", -1) $end_multi_text $voice: dl09_b4.ogg $camera_pos: 2022.709961, 7494.398438, 5447.510742 $camera_orient: -0.002509, 0.000000, 0.999997, -0.954345, 0.298696, -0.002394, -0.298695, -0.954348, -0.000749 $camera_time: 1500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GVD Typhon $pos: -544.251892, 0.009186, -359.549225 $label: Luxor +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Serapis $pos: 772.516418, 0.000185, 4140.454102 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -2753.911621, 0.002857, 89.813164 $label: Delta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTM Hippocrates $pos: 465.346619, 400.000885, 6336.761719 $label: Alexis +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTM Hippocrates $pos: 1629.155762, 1000.000305, 8134.988770 $label: Refugee Convoy +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 14 $team: Friendly $class: GTFR Triton $pos: -2304.692627, -8.139512, 8268.207031 $label: Food Convoy +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 10 $team: Friendly $class: GTEP Hermes $pos: -322.911377, -0.000205, 5441.625488 $label: Governor's Shuttle +id: 10 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$f Delta wing is flying patrol around $f Luxor $f Station. They are under your command if you need assistance with the convoy. The $f GVCv $f Qualmotep is also on active duty near the station. In an emergency, $f Beta wing is also on standby as the refugee fleet approaches. They will only be launched at the discretion of $f Luxor station. ", -1) $end_multi_text $voice: dl09_b5.ogg $camera_pos: 2470.094971, 6837.449707, 845.241760 $camera_orient: -0.006698, 0.000000, 0.999978, -0.920321, 0.391116, -0.006164, -0.391107, -0.920342, -0.002620 $camera_time: 1500 $num_lines: 0 $num_icons: 9 $Flags: 1 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GVD Typhon $pos: -544.251892, 0.009186, -359.549225 $label: Luxor +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Serapis $pos: 302.329742, 0.000556, 3414.192139 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -1321.007568, 0.002549, -1569.113403 $label: Delta +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTM Hippocrates $pos: 465.346619, 400.000885, 6336.761719 $label: Alexis +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTM Hippocrates $pos: 1629.155762, 1000.000305, 8134.988770 $label: Refugee Convoy +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 14 $team: Friendly $class: GTFR Triton $pos: -2304.692627, -8.139512, 8268.207031 $label: Food Convoy +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 10 $team: Friendly $class: GTEP Hermes $pos: -322.911377, -0.000205, 5441.625488 $label: Governor's Shuttle +id: 10 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: -799.967285, 1000.003296, 1736.229004 $label: Qualmotep +id: 11 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GVB Sekhmet $pos: 349.804962, 0.000027, -1632.553589 $label: Beta +id: 12 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("We do not know what potential security threats exist. However, there are several pirate groups in operation in these outer systems. They have been plaguing $g GTVA security forces significantly over the past few months. $b Morgan $b Technologies is one of many voices claiming that the $g GTVA does not have the ability to maintain security in this region. Keep an eye out for anything out of the ordinary. With the Governor's arrival, it is very possible that one of these pirate groups may attempt some kind of raid. Good luck pilot!", -1) $end_multi_text $voice: dl09_b6.ogg $camera_pos: 2765.152588, 5841.988281, 1887.476074 $camera_orient: 0.999578, 0.000000, -0.029040, 0.027040, 0.364693, 0.930735, 0.010591, -0.931128, 0.364540 $camera_time: 1500 $num_lines: 0 $num_icons: 10 $Flags: 2 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GVD Typhon $pos: -43.403000, 0.009134, 2973.865723 $label: Luxor +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Serapis $pos: 1623.160034, 0.000411, 4160.319824 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -1321.007568, 0.002549, -1569.113403 $label: Delta +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTM Hippocrates $pos: 465.346619, 400.000885, 6336.761719 $label: Alexis +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTM Hippocrates $pos: 1629.155762, 1000.000305, 8134.988770 $label: Refugee Convoy +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 14 $team: Friendly $class: GTFR Triton $pos: -2304.692627, -8.139512, 8268.207031 $label: Food Convoy +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 10 $team: Friendly $class: GTEP Hermes $pos: -388.159485, 0.000103, 5460.691895 $label: Governor's Shuttle +id: 10 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GVCv Sobek $pos: -799.967285, 1000.003296, 1736.229004 $label: Qualmotep +id: 11 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GVB Sekhmet $pos: 349.804962, 0.000027, -1632.553589 $label: Beta +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Hostile $class: GTF Myrmidon $pos: 4796.124023, 0.000150, 4643.812012 $label: ??? +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 11 $Formula: ( is-event-true-delay "Return to Base criteria" 0 ) $Multi text XSTR("If any security threat was perceived before, now it has become critical. Pirates operating with fighters, bombers and even a small cruiser is one thing, yet for this group to be this well armed indicates something much deeper and dangerous. Additionally, the docking bays of the GVI Luxor were sabotaged by a substantial explosion. In so doing, the Governor's Shuttle was stranded outside the station during the firefight, leaving it vulnerable to a kidnap attempt. It seems that Kappa wing had access to GTVA clearance codes in the system. This is a serious breach of security. Their IFF appeared as friendly so that they could approach the convoy unmolested. Fortunately, with you and Alpha 2 flying escort, you were able to pick up on the inflection of their voice and act on the situation before they could carry out their orders.", -1) $end_multi_text $Voice: dl09_db1.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-event-true-delay "Governor is Kidnapped" 0 ) $Multi text XSTR("Governor M'kembe was kidnapped by an Elysium class cargo transport that appeared while all of our fighter wings were tied down in battle. We had warning, pilot - you could have prevented this.", -1) $end_multi_text $Voice: dl09_db2.ogg $Recommendation text: XSTR("As soon as you receive word that the Sneak has arrived, disengage from the main battle and rescue the governor. You will need your afterburners, missiles, and guns.", -1) $end_multi_text $Formula: ( is-event-true-delay "Return to Base criteria" 0 ) $Multi text XSTR("However, to the mission... you managed to thwart an attempt to kidnap Governor M'kembe. Your quick action and adequate response has prevented what could have been a serious incident. ", -1) $end_multi_text $Voice: dl09_db3.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 0 "Capellan Shuttle" ) ( is-event-true-delay "Mission Failed" 0 ) ) $Multi text XSTR("The death of Governor M'kembe is unacceptable. His leadership will be sorely missed. We expected better from you pilot. Your poor conduct has not only seen the death of a well respected leader, but has endangered the secure future of millions of lives. ", -1) $end_multi_text $Voice: dl09_db4.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 0 "Qualmotep" ) ( is-event-true-delay "Mission Failed" 0 ) ) $Multi text XSTR("The GVCv Qualmotep was destroyed in the firefight. Her loss is a substantial blow to security in the area. ", -1) $end_multi_text $Voice: dl09_db5.ogg $Recommendation text: XSTR("The bombers pose a serious initial threat to the Qualmotep, as does the Ithaca. Try to take out the bombers quickly, as well as the Ithaca beam cannons.", -1) $end_multi_text $Formula: ( is-event-true-delay "Return to Base criteria" 0 ) $Multi text XSTR("The Ithaca Deimos-class corvette represents a substantial security threat in the area. While it was driven off, we are going to have to take some steps to track it down. We were fortunate that the GTFf Cypher was in the area, and helped drive off this pirate attack. However, details of their presence in the system is classified. You are not to discuss this matter, even amongst your wingmates.", -1) $end_multi_text $Voice: dl09_db6.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( percent-ships-destroyed 1 "Kellog" "Melba" "Maxwell" ) $Multi text XSTR("Unfortunately, the food convoy fell under attack on the way to their station. The loss of this part of the convoy is serious enough that we will have to look at alternative means of feeding the Capellan Refugees.", -1) $end_multi_text $Voice: dl09_db7.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 0 "Alexis" ) ( is-event-true-delay "Mission Failed" 0 ) ) $Multi text XSTR("The GTM Alexis was destroyed enroute to Luxor Station. We are more than disappointed, pilot. Over 3,000 lives were lost when she went up. This will be reflected on your permanent record. ", -1) $end_multi_text $Voice: dl09_db8.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-event-true-delay "Return to Base criteria" 0 ) $Multi text XSTR("The GTM Alexis successfully made it to her rendezvous point. As flagship of the Capellan flotilla, she will hold position at Luxor Station to supervise the operation. Hopefully, the quarantine of the jump node will be short lived, and the Capellans will be able to establish a new home. ", -1) $end_multi_text $Voice: dl09_db9.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-event-true-delay "Return to Base criteria" 0 ) $Multi text XSTR("Regardless, the situation has now become serious enough that the GTVA is mobilizing its fleets to deal with the security threats in this region. We are going to have our hands full over the next few weeks, pilot. Return to your quarters and give yourself some down time. You are dismissed.", -1) $end_multi_text $Voice: dl09_db10.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-event-false-delay "Return to Base criteria" 0 ) ( is-event-false-delay "Mission Failed" 0 ) ) $Multi text XSTR("You did not have authorisation to return to base, pilot. Your actions jeopardised the lives of those involved in this mission and the GTVA's objectives in this theatre. Desertion is grounds for a court martial, and you are confined to quarters pending your preliminary hearing. Until a military court decides otherwise, you are hereby stripped of your wings and all privileges bestowed upon you as an officer of the Galactic Terran-Vasudan Alliance.", -1) $end_multi_text $Voice: dl_des2.ogg $Recommendation text: XSTR("Do not depart until told to do so.", -1) $end_multi_text #Alternate Types: $Alt: Modified GVD Typhon $Alt: Modified GTI Ganymede $Alt: Medical $Alt: GTFf Saphah $Alt: GVI Typhon - Modified $Alt: MTSC Faustus #end #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GVF Seth" 5 "GVF Horus" 5 "GVF Serapis" 5 "GVF Tauret" 5 ) +Weaponry Pool: ( "Mekhu HL-7" 20 "Akheton SDG" 16 "Morning Star" 16 "Prometheus R" 4 "Prometheus S" 24 "Lamprey" 16 "Rockeye" 500 "Tempest" 500 "Hornet" 820 "Tornado" 500 "Harpoon" 544 "Trebuchet" 8 "Piranha" 28 "Stiletto II" 30 "Cyclops#short" 24 ) #Objects ;! 55 total $Name: Alpha 1 ;! Object #0 $Class: GVF Serapis $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 75 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GVF Serapis $Team: Friendly $Location: 24.530733, -0.000002, 26.211164 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 75 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #2 $Class: GVF Serapis $Team: Friendly $Location: -25.214205, -0.000006, 24.773153 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 75 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #3 $Class: GVF Serapis $Team: Friendly $Location: 0.578712, 0.000007, 52.863064 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 75 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Luxor ;! Object #4 $Class: GVD Typhon $Alt: GVI Typhon - Modified $Team: Friendly $Location: -961.057617, 0.000014, 2.700520 $Orientation: -0.666276, 0.000000, 0.745706, -0.745706, 0.000000, -0.666276, 0.000000, -1.000000, 0.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-stay-still "Alpha 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Sbank Ammo: ( 0 ) +Subsystem: turret08 +Sbank Ammo: ( 0 ) +Subsystem: turret09 +Sbank Ammo: ( 0 ) +Subsystem: turret10 +Primary Banks: ( "SVas" ) +Subsystem: turret11 +Subsystem: turret12 +Primary Banks: ( "SVas" ) +Subsystem: turret13 +Sbank Ammo: ( 0 ) +Subsystem: turret14 +Primary Banks: ( "BVas" ) +Subsystem: turret15 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 1 +Score: 1000 $Name: Navigation Beacon ;! Object #5 $Class: GTNB Pharos $Team: Friendly $Location: 13.300000, 0.000000, 7028.299805 $Orientation: -0.946857, 0.000000, -0.321655, -0.034297, 0.994299, 0.100959, 0.319822, 0.106625, -0.941459 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: Impresari ;! Object #6 $Class: GTSC Faustus $Alt: MTSC Faustus $Team: Friendly $Location: -718.750061, -395.283966, -515.643066 $Orientation: 0.889875, -0.035991, -0.454782, -0.455069, 0.000237, -0.890456, 0.032156, 0.999352, -0.016167 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Alexis ;! Object #7 $Class: GTM Hippocrates $Team: Friendly $Location: -80.800003, 400.000000, 7059.399902 $Orientation: -0.998346, 0.000000, -0.057496, -0.000863, 0.999887, 0.014993, 0.057490, 0.015018, -0.998233 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ) $Cargo 1: XSTR("Capellan Delegation", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace +Arrival Delay: 2 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 60 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 100 $Name: Bharath ;! Object #8 $Class: GTM Hippocrates $Team: Friendly $Location: 352.500000, 0.000000, 7152.399902 $Orientation: -0.995867, 0.000000, -0.090818, 0.000000, 1.000000, 0.000000, 0.090818, 0.000000, -0.995867 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 50 ) ) $Cargo 1: XSTR("Capellan Refugees", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace +Arrival Delay: 5 $Arrival Cue: ( has-arrived-delay 0 "Alexis" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 20 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 100 $Name: Clyde ;! Object #9 $Class: GTT Argo $Team: Friendly $Location: 634.700012, 0.000000, 7260.200195 $Orientation: -0.995215, 0.000000, -0.097708, 0.003985, 0.999168, -0.040585, 0.097627, -0.040780, -0.994387 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 3" 50 ) ) $Cargo 1: XSTR("Capellan Refugees", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 10 "Bharath" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 40 $Name: Dale ;! Object #10 $Class: GTT Argo $Team: Friendly $Location: 55.700001, 0.000000, 7578.899902 $Orientation: -0.996519, 0.000000, -0.083361, 0.002129, 0.999674, -0.025454, 0.083333, -0.025543, -0.996194 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 4" 50 ) ) $Cargo 1: XSTR("Capellan Refugees", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 6 "Clyde" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 40 $Name: Melba ;! Object #11 $Class: GTFR Triton $Team: Friendly $Location: 13.304932, -8.139744, 8566.095703 $Orientation: -0.950689, 0.000012, -0.310146, 0.004965, 0.999872, -0.015178, 0.310106, -0.015969, -0.950567 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 5" 50 ) ) $Cargo 1: XSTR("Food Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 10 "Dale" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 20 $Name: Maxwell ;! Object #12 $Class: GTFR Triton $Team: Friendly $Location: 379.916046, 198.540726, 8460.562500 $Orientation: -0.953403, -0.000000, -0.301698, -0.003486, 0.999933, 0.011015, 0.301679, 0.011553, -0.953340 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 7" 50 ) ) $Cargo 1: XSTR("Food Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 4 "Melba" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 20 $Name: Kellog ;! Object #13 $Class: GTFR Triton $Team: Friendly $Location: 701.513672, -0.022352, 8320.427734 $Orientation: -0.953763, 0.000051, -0.300560, 0.000048, 1.000000, 0.000016, 0.300560, 0.000001, -0.953763 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 6" 50 ) ) $Cargo 1: XSTR("Food Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 4 "Maxwell" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 2 +Score: 20 $Name: McCoubrey ;! Object #14 $Class: GTM Hippocrates $Team: Friendly $Location: -284.799988, 400.000000, 8435.200195 $Orientation: -0.964607, 0.000000, -0.263693, 0.000000, 1.000000, 0.000000, 0.263693, 0.000000, -0.964607 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 10" 50 ) ) $Cargo 1: XSTR("Medical", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 120 "Kellog" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Randlett ;! Object #15 $Class: GTM Hippocrates $Team: Friendly $Location: 495.956146, 700.000122, 8760.591797 $Orientation: -0.970304, 0.000000, -0.241887, 0.000000, 1.000000, 0.000000, 0.241887, 0.000000, -0.970304 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 11" 50 ) ) $Cargo 1: XSTR("Capellan Refugees", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 15 "McCoubrey" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Madan ;! Object #16 $Class: GTM Hippocrates $Team: Friendly $Location: -819.637390, 700.000183, 8230.596680 $Orientation: -0.957057, 0.000000, -0.289900, -0.009840, 0.999424, 0.032484, 0.289733, 0.033941, -0.956506 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 8" 50 ) ) $Cargo 1: XSTR("Capellan Refugees", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 15 "Randlett" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Carvell ;! Object #17 $Class: GTM Hippocrates $Team: Friendly $Location: -140.950867, 999.999878, 8465.893555 $Orientation: -0.970810, 0.000000, -0.239850, -0.002853, 0.999929, 0.011549, 0.239833, 0.011896, -0.970741 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 9" 50 ) ) $Cargo 1: XSTR("Capellan Refugees", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 15 "Madan" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Capellan Shuttle ;! Object #18 $Class: GTEP Hermes $Team: Friendly $Location: -250.250931, 0.000023, 7247.468750 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 14" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 34 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Near Ship +Arrival Distance: 50 $Arrival Anchor: Alexis $Arrival Cue: ( < ( distance "Alexis" "Luxor Docking Ring" ) 5250 ) $Departure Location: Docking Bay $Departure Anchor: Luxor $Departure Cue: ( destroyed-or-departed-delay 0 "Ithaca" ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "escort" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 89 +Group: 0 +Score: 5 $Name: Delta 1 ;! Object #19 $Class: GVF Tauret $Team: Friendly $Location: -3178.479248, 0.000239, 1688.578735 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #20 $Class: GVF Tauret $Team: Friendly $Location: -3202.445313, 0.000264, 1845.500366 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #21 $Class: GVF Tauret $Team: Friendly $Location: -3244.220215, 0.000233, 1833.066650 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #22 $Class: GVF Tauret $Team: Friendly $Location: -3144.145020, 0.000585, 1777.602173 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Kappa 1 ;! Object #23 $Class: GTF Myrmidon $Team: Friendly $Location: 3135.254883, 0.004901, 8997.662109 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Kappa 2 ;! Object #24 $Class: GTF Myrmidon $Team: Friendly $Location: 3036.652832, 0.004589, 9050.005859 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Kappa 3 ;! Object #25 $Class: GTF Myrmidon $Team: Friendly $Location: 2955.106689, 0.004991, 8992.740234 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Kappa 4 ;! Object #26 $Class: GTF Myrmidon $Team: Friendly $Location: 2991.780029, 0.004997, 8921.553711 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rogue Kappa 1 ;! Object #27 $Class: GTF Myrmidon $Team: Hostile $Location: 2790.496094, -0.000234, 6343.431641 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rogue Kappa 2 ;! Object #28 $Class: GTF Myrmidon $Team: Hostile $Location: 2689.897705, 0.000369, 6293.495605 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rogue Kappa 3 ;! Object #29 $Class: GTF Myrmidon $Team: Hostile $Location: 2706.766357, -0.000439, 6207.284668 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Rogue Kappa 4 ;! Object #30 $Class: GTF Myrmidon $Team: Hostile $Location: 2819.751709, -0.000233, 6210.564453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Qualmotep ;! Object #31 $Class: GVCv Sobek $Team: Friendly $Location: -2228.800049, 1000.000000, 986.900024 $Orientation: 0.535758, 0.000000, -0.844372, 0.714639, 0.532617, 0.453442, 0.449727, -0.846356, 0.285354 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Waypoint path 12" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 20 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 400 +Persona Index: 6 $Name: Bligh ;! Object #32 $Class: GTC Fenris $Team: Hostile $Location: 3171.199951, -3200.000000, 3972.899902 $Orientation: 0.237537, 0.172864, 0.955874, 0.905045, 0.318016, -0.282418, -0.352802, 0.932194, -0.080908 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Alexis" 50 ) ( ai-chase "Bharath" 50 ) ( ai-chase "Melba" 50 ) ( ai-chase "Maxwell" 50 ) ( ai-chase "McCoubrey" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( < ( distance "Alexis" "Waypoint path 1:1" ) 500 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Alaric ;! Object #33 $Class: GTC Fenris $Team: Hostile $Location: 2848.268555, -3446.402100, 3938.193604 $Orientation: 0.237538, 0.172863, 0.955873, 0.905045, 0.318016, -0.282418, -0.352803, 0.932193, -0.080908 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Alexis" 50 ) ( ai-chase "Bharath" 50 ) ( ai-chase "Melba" 50 ) ( ai-chase "Maxwell" 50 ) ( ai-chase "McCoubrey" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 6 "Bligh" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Madjack ;! Object #34 $Class: GTC Aeolus $Team: Hostile $Location: 2967.939941, -3337.916016, 4371.370605 $Orientation: 0.237538, 0.172863, 0.955873, 0.905045, 0.318016, -0.282418, -0.352803, 0.932193, -0.080908 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Alexis" 50 ) ( ai-chase "Bharath" 50 ) ( ai-chase "Melba" 50 ) ( ai-chase "Maxwell" 50 ) ( ai-chase "McCoubrey" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 13 "Bligh" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Beta 1 ;! Object #35 $Class: GVB Sekhmet $Team: Friendly $Location: -2822.396729, 0.000462, 972.786011 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #36 $Class: GVB Sekhmet $Team: Friendly $Location: -2770.376221, 0.000479, 1010.305176 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #37 $Class: GVB Sekhmet $Team: Friendly $Location: -2809.665771, 0.000519, 1054.359253 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #38 $Class: GVB Sekhmet $Team: Friendly $Location: -2866.764893, 0.000357, 1042.134155 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Red 1 ;! Object #39 $Class: GTB Artemis D.H. $Team: Hostile $Location: 2438.315674, 2000.000610, 2265.259766 $Orientation: -0.547939, 0.000000, 0.836518, 0.441994, 0.849012, 0.289517, -0.710214, 0.528374, -0.465207 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 2 ;! Object #40 $Class: GTB Artemis D.H. $Team: Hostile $Location: 2390.177246, 2000.000854, 2361.343262 $Orientation: -0.561729, 0.000000, 0.827321, 0.436485, 0.849500, 0.296362, -0.702809, 0.527589, -0.477189 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 3 ;! Object #41 $Class: GTB Artemis D.H. $Team: Hostile $Location: 2282.819336, 2000.000854, 2375.303223 $Orientation: -0.571040, 0.000000, 0.820922, 0.437048, 0.846501, 0.304014, -0.694912, 0.532387, -0.483386 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 4 ;! Object #42 $Class: GTB Artemis D.H. $Team: Hostile $Location: 2264.268799, 2000.000854, 2289.680176 $Orientation: -0.563231, 0.000000, 0.826299, 0.443093, 0.844067, 0.302026, -0.697452, 0.536238, -0.475405 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Ithaca ;! Object #43 $Class: GTCv Deimos $Team: Hostile $Location: 5145.299805, 0.000000, 2623.100098 $Orientation: -0.298965, 0.000000, 0.954264, -0.024123, 0.999680, -0.007558, -0.953959, -0.025279, -0.298869 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Qualmotep" 70 ) ( ai-chase "Alexis" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( < ( hits-left "Madjack" ) 30 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Cypher ;! Object #44 $Class: GTFf Saphah $Alt: GTFf Saphah $Team: Friendly $Location: 300.000000, 1000.000000, 3491.100098 $Orientation: -0.366308, -0.882654, -0.294517, -0.886475, 0.427238, -0.177851, 0.282810, 0.195933, -0.938951 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Ithaca" 50 ) ( ai-chase "Madjack" 50 ) ( ai-chase "Alaric" 50 ) ( ai-chase "Bligh" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11a +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21a +Subsystem: turret22a +Subsystem: turret23a +Subsystem: turret24a +Subsystem: turret25a $Arrival Location: Hyperspace $Arrival Cue: ( or ( < ( hits-left "Qualmotep" ) 33 ) ( < ( distance "Luxor Docking Ring" "Ithaca" ) 1500 ) ) $Departure Location: Hyperspace $Departure Cue: ( destroyed-or-departed-delay 15 "Ithaca" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 300 $Name: Black 1 ;! Object #45 $Class: GTF Perseus $Team: Hostile $Location: 4697.008789, -0.000548, 1429.426880 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "Ithaca" 55 ) ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black 2 ;! Object #46 $Class: GTF Perseus $Team: Hostile $Location: 4755.046387, -0.000552, 1271.653564 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "Ithaca" 55 ) ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black 3 ;! Object #47 $Class: GTF Perseus $Team: Hostile $Location: 4706.026855, -0.000509, 1194.025513 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "Ithaca" 55 ) ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black 4 ;! Object #48 $Class: GTF Perseus $Team: Hostile $Location: 4629.067871, -0.000471, 1450.941284 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "Ithaca" 55 ) ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Plot Device ;! Object #49 $Class: SJD Sathanas $Team: Hostile $Location: -1206.402954, 380.000275, 269.270325 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( and ( < ( distance "Capellan Shuttle" "Waypoint path 14:1" ) 1000 ) ( is-event-true-delay "Kappa is Rogue!" 12 ) ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "no-arrival-warp" "hidden-from-sensors" ) +Flags2: ( ) +Respawn priority: 0 +Special Exp index: 94 +Group: 0 +Score: 1 $Name: Sneak ;! Object #50 $Class: GTT Elysium $Team: Hostile $Location: -2200.199951, 1050.000000, 1356.199951 $Orientation: -0.740050, 0.000000, -0.672552, 0.378206, 0.826902, -0.416164, 0.556134, -0.562345, -0.611949 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "Capellan Shuttle" "topside docking" "blahblah" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( are-waypoints-done-delay "Capellan Shuttle" "Waypoint path 14" 30 ) $Departure Location: Hyperspace +Departure delay: 5 $Departure Cue: ( has-docked-delay "Sneak" "Capellan Shuttle" 1 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Luxor Docking Ring ;! Object #51 $Class: GTI Ganymede $Alt: Modified GTI Ganymede $Team: Friendly $Location: -961.057617, -550.000305, 2.700520 $Orientation: -0.890846, 0.000000, 0.454305, -0.454305, 0.000000, -0.890846, 0.000000, -1.000000, 0.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Impresari $Docker Point: port docking $Dockee Point: blahblah +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 1 +Score: 900 $Name: TC-TRI 15 ;! Object #52 $Class: TC-TRI $Team: Friendly $Location: 758.372864, 10.136080, 8138.881836 $Orientation: -0.953756, 0.000000, -0.300582, -0.000054, 1.000000, 0.000171, 0.300582, 0.000180, -0.953756 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Food Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Kellog $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 2 $Name: TC-TRI 16 ;! Object #53 $Class: TC-TRI $Team: Friendly $Location: 436.952179, 210.896317, 8279.208008 $Orientation: -0.953396, 0.000000, -0.301720, -0.003540, 0.999931, 0.011186, 0.301700, 0.011733, -0.953331 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Food Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Maxwell $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 2 $Name: TC-TRI 17 ;! Object #54 $Class: TC-TRI $Team: Friendly $Location: 72.030495, -1.020569, 8385.000000 $Orientation: -0.950682, -0.000001, -0.310168, 0.004897, 0.999875, -0.015010, 0.310129, -0.015789, -0.950563 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Food Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Melba $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 2 #Wings ;! 7 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: In front of ship +Arrival Distance: 3000 $Arrival Anchor: Navigation Beacon $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Docking Bay +Arrival Distance: 4 $Arrival Anchor: Luxor $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-guard "Luxor" 50 ) ) +Flags:( "no-arrival-warp" ) $Name: Kappa $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Kappa 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 43 "Capellan Shuttle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Kappa 1" "Kappa 2" "Kappa 3" "Kappa 4" ) $AI Goals: ( goals ( ai-guard "Alexis" 50 ) ) +Flags:( ) $Name: Rogue Kappa $Waves: 3 $Wave Threshold: 1 $Special Ship: 0 ;! Rogue Kappa 1 $Arrival Location: Near Ship +Arrival Distance: 2000 $Arrival Anchor: $Arrival Cue: ( percent-ships-destroyed 75 "Kappa" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Rogue Kappa 1" "Rogue Kappa 2" "Rogue Kappa 3" "Rogue Kappa 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) +Wave Delay Min: 6 +Wave Delay Max: 12 $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: Luxor $Arrival Cue: ( has-arrived-delay 60 "Madjack" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase "Madjack" 50 ) ( ai-guard "Qualmotep" 50 ) ( ai-chase "Ithaca" 50 ) ) +Hotkey: 1 +Flags:( ) $Name: Red $Waves: 4 $Wave Threshold: 2 $Special Ship: 0 ;! Red 1 $Arrival Location: In front of ship +Arrival Distance: 2000 $Arrival Anchor: Qualmotep $Arrival Cue: ( has-arrived-delay 0 "Madjack" ) $Departure Location: Hyperspace $Departure Cue: ( destroyed-or-departed-delay 0 "Ithaca" ) $Ships: ( ;! 4 total "Red 1" "Red 2" "Red 3" "Red 4" ) $AI Goals: ( goals ( ai-chase "Qualmotep" 70 ) ( ai-guard "Ithaca" 50 ) ) +Flags:( ) +Wave Delay Min: 10 +Wave Delay Max: 15 $Name: Black $Waves: 3 $Wave Threshold: 1 $Special Ship: 0 ;! Black 1 $Arrival Location: Near Ship +Arrival Distance: 1000 $Arrival Anchor: Ithaca $Arrival Cue: ( has-arrived-delay 0 "Ithaca" ) $Departure Location: Hyperspace $Departure Cue: ( destroyed-or-departed-delay 0 "Ithaca" ) $Ships: ( ;! 4 total "Black 1" "Black 2" "Black 3" "Black 4" ) $AI Goals: ( goals ( ai-guard "Ithaca" 50 ) ) +Flags:( ) #Events ;! 61 total $Formula: ( when ( or ( < ( distance "Alexis" "Kappa 1" ) 1000 ) ( < ( distance "Alpha 1" "Kappa" ) 500 ) ) ( change-iff "Hostile" "Kappa 1" "Kappa 2" "Kappa 3" "Kappa 4" ) ( validate-goal "Intercept Kappa Wing" ) ) +Name: Kappa Goes Rogue +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( send-message "Alpha 2" "High" "Alpha23" ) +Name: Kappa is Rogue! +Repeat Count: 1 +Interval: 1 +Chained: 2 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Alexis" "Waypoint path 1" 0 ) ( do-nothing ) ) +Name: Protect Alexis +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Protect the Alexis", -1) +Team: 0 $Formula: ( when ( is-event-true-delay "Kappa Goes Rogue" 0 ) ( add-goal "Kappa" ( ai-chase "Alexis" 89 ) ) ) +Name: Kappa goes after Alexis +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Kappa" "Rogue Kappa" ) ( do-nothing ) ) +Name: Destroy Kappa Wing +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Kappa", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Madjack" ) ( beam-free-all "Bligh" ) ( beam-free-all "Alaric" ) ( beam-free-all "Madjack" ) ( send-message "Luxor" "High" "Luxor5" ) ) +Name: Alaric & Co open fire +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( beam-free-all "Qualmotep" ) +Name: Qualmotep ready for anything +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Bligh" ) ( add-goal "Qualmotep" ( ai-chase "Alaric" 89 ) ) ( add-goal "Qualmotep" ( ai-chase "Bligh" 89 ) ) ( add-goal "Qualmotep" ( ai-chase "Madjack" 89 ) ) ) +Name: Qualmotep goes after +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Madjack" ) ( add-goal "Rogue Kappa" ( ai-guard "Madjack" 89 ) ) ) +Name: rogue Kappa guards MJ +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Kappa Goes Rogue" 0 ) ( beam-free-all "Alexis" ) ( beam-free-all "Bharath" ) ) +Name: Beam Free on the Medicals +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa" ) ( send-message-list "Luxor" "High" "Luxor1" 0 "Kappa 1" "High" "Kappa1" 5000 "Alexis" "High" "Alexis1" 8000 "Luxor" "High" "Luxor2" 5000 "Alpha 2" "High" "Alpha21" 3000 "Luxor" "High" "Luxor3" 9000 "Alpha 2" "High" "Alpha22" 3000 "Luxor" "High" "Luxor4" 7000 ) ( ship-guardian "Alpha 2" ) ) +Name: Something's Peculiar +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 10 "Alexis" ) ( send-message-list "Alpha 2" "High" "Alpha20" 0 "Alexis" "High" "Alexis1a" 5000 "Alpha 2" "High" "Alpha20a" 5000 "Alexis" "High" "Alexis1b" 8000 ) ) +Name: Welcome Conversation +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Red" ) ( add-remove-escort "Qualmotep" 89 ) ( validate-goal "Protect Qualmotep" ) ) +Name: Protect Qualmotep1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( destroyed-or-departed-delay 5 "Red" "Black" "Madjack" "Bligh" "Alaric" "Ithaca" ) ( > ( hits-left "Qualmotep" ) 0 ) ) ( do-nothing ) ) +Name: Protect Qualmotep2 +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Protect Qualmotep", -1) +Team: 0 $Formula: ( when ( < ( hits-left "Qualmotep" ) 20 ) ( beam-free "Luxor" "turret10" "turret12" ) ) +Name: Luxor gets beams +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Ithaca" ) ( beam-free-all "Ithaca" ) ( add-goal "Ithaca" ( ai-waypoints-once "Ithaca's Route" 89 ) ) ( ship-guardian "Ithaca" ) ) +Name: Ithaca gets the drop... +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Cypher" ) ( beam-free-all "Cypher" ) ( add-goal "Cypher" ( ai-waypoints "Waypoint path 13" 89 ) ) ( ship-guardian "Cypher" ) ) +Name: Saphah Ex Machina +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( or ( < ( distance "Carvell" "Waypoint path 9:1" ) 500 ) ( or ( < ( hits-left "McCoubrey" ) 24 ) ( < ( hits-left "Randlett" ) 24 ) ( < ( hits-left "Madan" ) 24 ) ( < ( hits-left "Carvell" ) 24 ) ) ) ( ship-invulnerable "McCoubrey" "Randlett" "Madan" "Carvell" ) ) +Name: Protect the Medicals +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Alpha 2" ) 30 ) ( ship-invulnerable "Alpha 2" ) ) +Name: Protect Alpha 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( < ( hits-left "Alpha 3" ) 18 ) ( not ( has-arrived-delay 0 "Ithaca" ) ) ) ( ship-invulnerable "Alpha 3" ) ) +Name: Protect Alpha 3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( < ( hits-left "Delta 3" ) 18 ) ( not ( has-arrived-delay 0 "Ithaca" ) ) ) ( ship-invulnerable "Delta 3" ) ) +Name: Protect Delta 3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( < ( hits-left "Delta 2" ) 18 ) ( not ( has-arrived-delay 0 "Ithaca" ) ) ) ( ship-invulnerable "Delta 2" ) ) +Name: Protect Delta 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( < ( hits-left "Beta 2" ) 18 ) ( not ( has-arrived-delay 0 "Ithaca" ) ) ) ( ship-invulnerable "Beta 2" ) ) +Name: Protect Beta 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 30 "Ithaca" ) ( ship-vulnerable "Beta 2" "Delta 3" "Delta 2" "Alpha 3" ) ) +Name: fighters become vulnerable +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Red" ) ( do-nothing ) ) +Name: Red has Arrived +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 0 "Red" ) ( do-nothing ) ) +Name: Intercept Bombers +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Red", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Black" ) ( do-nothing ) ) +Name: Black has Arrived +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 0 "Black" ) ( do-nothing ) ) +Name: Intercept Fighters +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Black", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Madjack" ) ( add-remove-escort "Bharath" 0 ) ( add-remove-escort "Madjack" 80 ) ( add-remove-escort "Alaric" 50 ) ( add-remove-escort "Bligh" 50 ) ) +Name: Change Escort List +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Alexis" "Waypoint path 1" 0 ) ( add-remove-escort "Alexis" 0 ) ) +Name: Alexis has Arrived +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( percent-ships-destroyed 1 "Melba" "Maxwell" "Kellog" ) ( send-message-list "Alpha 2" "High" "Alpha24" 0 "Qualmotep" "High" "Qual1" 5000 ) ) +Name: They're hitting the food convoy +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Ithaca" ) ( send-message "Alpha 2" "High" "Alpha25" ) ) +Name: Where are they getting this? +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Capellan Shuttle" ) ( send-message-list "Capellan Shuttle" "High" "CapShut1" 0 "Luxor" "High" "Luxor6" 6000 ) ) +Name: M'kembe moves to Dock +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Plot Device" ) ( self-destruct "Plot Device" ) ) +Name: Sabotage! +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( set-subsystem-strength "Luxor" "fighterbay 1" 0 ) ( set-subsystem-strength "Luxor" "fighterbay 2" 0 ) ) +Name: Sabotage! +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( send-message-list "Luxor" "High" "Luxor7" 0 "Capellan Shuttle" "High" "CapShut2" 9000 ) +Name: We've been sabotaged! +Repeat Count: 1 +Interval: 1 +Chained: 6 +Team: 0 $Formula: ( when ( true ) ( clear-goals "Capellan Shuttle" ) ( add-goal "Capellan Shuttle" ( ai-dock "Alexis" "blahblah" "blahblah" 89 ) ) ) +Name: CS returns to Alexis +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( and ( < ( distance "Capellan Shuttle" "Alexis" ) 300 ) ( is-destroyed-delay 0 "Plot Device" ) ) ( send-message-list "Alexis" "High" "Alexis2" 0 "Capellan Shuttle" "High" "Capshut3" 6000 ) ) +Name: Alexis can't dock +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( clear-goals "Capellan Shuttle" ) ( add-goal "Capellan Shuttle" ( ai-waypoints-once "Waypoint path 14" 89 ) ) ) +Name: Governor returns to Waypoint 14 +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 30 "Sneak" ) ( send-message-list "Luxor" "High" "Luxor8" 0 "Capellan Shuttle" "High" "CapShut4" 12000 ) ) +Name: Sneak is here +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Sneak" ) ( do-nothing ) ) +Name: Intercept Sneak +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Sneak", -1) +Team: 0 $Formula: ( when ( < ( hits-left "Ithaca" ) 20 ) ( add-goal "Ithaca" ( ai-waypoints "Waypoint path 15" 89 ) ) ) +Name: Ithica Turns Tail +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Ithaca" ) 10 ) ( add-goal "Ithaca" ( ai-warp-out 89 ) ) ) +Name: Ithica Warps out +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( send-message-list "Luxor" "High" "LuxorC" 0 "Capellan Shuttle" "High" "CapShut5" 7000 ) +Name: Governor moves to dock +Repeat Count: 1 +Interval: 1 +Chained: 20 +Team: 0 $Formula: ( when ( and ( destroyed-or-departed-delay 0 "Ithaca" ) ( is-goal-true-delay "Protect Governor's Shuttle" 0 ) ( has-departed-delay 0 "Capellan Shuttle" ) ) ( send-message "Luxor" "High" "LuxorB" ) ) +Name: Return to Base criteria +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: Return to Base +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base", -1) +Team: 0 $Formula: ( when ( percent-ships-destroyed 1 "Alexis" "Capellan Shuttle" "Qualmotep" ) ( do-nothing ) ) +Name: Mission Failed +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: Mission Failed Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base", -1) +Team: 0 $Formula: ( when ( has-departed-delay 1 "Sneak" ) ( send-message "Luxor" "High" "Luxor9" ) ( add-goal "Ithaca" ( ai-warp-out 89 ) ) ) +Name: Governor is Kidnapped +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( do-nothing ) ) +Name: Kidnapped +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 6 "Cypher" ) ( send-message-list "Alpha 2" "High" "Alpha26" 0 "Luxor" "High" "LuxorA" 5000 ) ( ship-guardian "Cypher" ) ) +Name: That looks like... +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Madjack" ) ( beam-protect-ship "Alexis" "Bharath" "McCoubrey" "Randlett" "Madan" "Carvell" "Dale" "Clyde" ) ( protect-ship "Alexis" "Bharath" "McCoubrey" "Randlett" "Madan" "Carvell" "Dale" "Clyde" ) ) +Name: Beam Protect after Madjack dest +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Carvell" ) ( turret-lock-all "Madan" ) ( turret-lock-all "Randlett" ) ( turret-lock-all "McCoubrey" ) ( turret-lock-all "Carvell" ) ) +Name: Medicals are defenseless +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( has-departed-delay 0 "Capellan Shuttle" ) ( is-destroyed-delay 0 "Sneak" ) ) ( grant-medal "Medal of Valor" ) ) +Name: Protect Shuttle +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Protect Governor's Shuttle", -1) +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 6 "Ithaca" ) ( repair-subsystem "Luxor" "fighterbay 1" 50 ) ( repair-subsystem "Luxor" "fighterbay 2" 50 ) ) +Name: Fighter Bay repaired +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "Bharath" ) 15 ) ( ship-invulnerable "Bharath" ) ) +Name: Bharath protected +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Qualmotep" ) ( send-message "Luxor" "High" "LuxorD" ) ) +Name: Qualmotep is Destroyed +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Alexis" ) ( send-message "Luxor" "High" "LuxorE" ) ) +Name: The Alexis is Destroyed +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Cypher" ) ( ship-invulnerable "Qualmotep" ) ) +Name: Qualmotep is safe +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 6 "Cypher" ) ( fire-beam "Cypher" "turret12" "Ithaca" ) ( fire-beam "Cypher" "turret20" "Ithaca" ) ) +Name: Cypher Fires on Ithaca +Repeat Count: 3 +Interval: 20 +Team: 0 $Formula: ( when ( and ( or ( is-event-true-delay "Return to Base criteria" 0 ) ( is-event-true-delay "Mission Failed" 0 ) ( is-event-true-delay "Governor is Kidnapped" 0 ) ) ( or ( < ( distance-ship-subsystem "Alpha 1" "Luxor" "fighterbay 1" ) 500 ) ( < ( distance-ship-subsystem "Alpha 1" "Luxor" "fighterbay 2" ) 500 ) ) ) ( end-mission ) ) +Name: LuxorEnd +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 6 total $Type: Primary +Name: Escort Alexis $MessageNew: XSTR("Escort the Alexis to Luxor Station", -1) $end_multi_text $Formula: ( are-waypoints-done-delay "Alexis" "Waypoint path 1" 0 ) $Type: Primary +Name: Protect Governor's Shuttle $MessageNew: XSTR("Protect Governor M'kembe's shuttle", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 0 "Sneak" ) ( has-departed-delay 0 "Capellan Shuttle" ) ) $Type: Secondary +Name: Protect Qualmotep $MessageNew: XSTR("Protect the Qualmotep", -1) $end_multi_text $Formula: ( is-event-true-delay "Protect Qualmotep2" 0 ) +Invalid $Type: Primary +Name: Intercept Kappa Wing $MessageNew: XSTR("Intercept Kappa Wing", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Kappa" "Rogue Kappa" ) +Invalid $Type: Bonus +Name: Destroy All Bombers $MessageNew: XSTR("Destroy all bombers", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Red" ) $Type: Bonus +Name: Destroy All Fighters $MessageNew: XSTR("Destroy all fighters", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Black" "Rogue Kappa" "Kappa" ) #Waypoints ;! 16 lists total $Name: Waypoint path 1 $List: ( ;! 3 points in list ( 302.000000, 500.000000, 412.600006 ) ( 32.000000, 600.000000, -378.200012 ) ( -424.100006, 600.000000, -744.299988 ) ) $Name: Waypoint path 2 $List: ( ;! 1 points in list ( 1005.185852, 0.000580, -4.637075 ) ) $Name: Waypoint path 3 $List: ( ;! 1 points in list ( 1352.900024, -300.000000, -55.099998 ) ) $Name: Waypoint path 4 $List: ( ;! 1 points in list ( 708.200012, -200.000000, -221.300003 ) ) $Name: Waypoint path 5 $List: ( ;! 1 points in list ( 2764.699951, -150.000000, -4.800000 ) ) $Name: Waypoint path 6 $List: ( ;! 1 points in list ( 3284.790039, -0.000054, -14.520324 ) ) $Name: Waypoint path 7 $List: ( ;! 1 points in list ( 3024.699951, 300.000000, -34.700001 ) ) $Name: Waypoint path 8 $List: ( ;! 1 points in list ( 1619.099976, 750.000000, -59.900002 ) ) $Name: Waypoint path 9 $List: ( ;! 1 points in list ( 2002.900024, 1200.000000, -92.400002 ) ) $Name: Waypoint path 10 $List: ( ;! 1 points in list ( 2002.099976, 500.000000, 38.400002 ) ) $Name: Waypoint path 11 $List: ( ;! 1 points in list ( 2412.899902, 800.000000, -35.400002 ) ) $Name: Waypoint path 12 $List: ( ;! 6 points in list ( -1697.432007, 0.000296, 1324.055298 ) ( -507.212463, -1000.000305, 1446.552490 ) ( 400.000000, -600.000000, -44.099998 ) ( -693.806213, -0.000413, -1535.891113 ) ( -2681.199951, 1000.000000, -994.900024 ) ( -2926.600098, 1500.000000, 331.700012 ) ) $Name: Waypoint path 13 $List: ( ;! 3 points in list ( 1021.699951, 1500.000000, 1295.000000 ) ( 1083.699951, 1500.000000, -243.600006 ) ( 215.300003, 1500.000000, -1506.199951 ) ) $Name: Waypoint path 14 $List: ( ;! 1 points in list ( -1537.599976, 380.000000, 627.099976 ) ) $Name: Waypoint path 15 $List: ( ;! 1 points in list ( 443.200012, -8000.000000, 1127.699951 ) ) $Name: Ithaca's Route $List: ( ;! 6 points in list ( 1371.625610, -100.000061, 1440.833618 ) ( 3.407227, -540.000366, 974.208130 ) ( -864.369629, -750.000366, 1210.375000 ) ( -747.200012, -1100.000000, 1652.699951 ) ( -171.878906, -2000.000000, 1955.921387 ) ( 177.355591, -7999.999023, 1881.310059 ) ) #Messages ;! 230 total $Name: Luxor1 $Team: -1 $MessageNew: XSTR("Welcome to Luxor Station, Kappa Wing.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr1.ogg $Name: Alexis1 $Team: -1 $MessageNew: XSTR("Luxor, we have no record of Kappa Wing flying escort. Could you clarify this?", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl09_axs1.ogg $Name: Luxor2 $Team: -1 $MessageNew: XSTR("Probably just an oversight, Alexis.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr2.ogg $Name: Kappa1 $Team: -1 $MessageNew: XSTR("Thanks Luxor. Kappa Wing moving to fly... umm... escort... yeah... ", -1) $end_multi_text +AVI Name: Head-TP7 +Wave Name: dl09_kp11.ogg $Name: Alpha21 $Team: -1 $MessageNew: XSTR("Command, this doesn't sound right. We weren't supposed to have any Terran fighters in the area beyond Alpha leader and myself. ", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al21.ogg $Name: Luxor3 $Team: -1 $MessageNew: XSTR("Are you sure of that, Alpha 2?", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr3.ogg $Name: Alpha22 $Team: -1 $MessageNew: XSTR("There's something not quite right, it didn't come through on the translator. Just something in their voice... ", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al22.ogg $Name: Alpha20 $Team: -1 $MessageNew: XSTR("Welcome to Luxor Station, Alexis. Give my regards to the Governor.", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al23.ogg $Name: Alpha20a $Team: -1 $MessageNew: XSTR("Alpha leader and myself are Terran. We've been assigned to Luxor Station temporarily. Do you have any good food with you?", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al24.ogg $Name: Alexis1a $Team: -1 $MessageNew: XSTR("A Terran pilot in a Vasudan fighter? We weren't expecting that, Alpha. ", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl09_axs2.ogg $Name: Alexis1b $Team: -1 $MessageNew: XSTR("Depends on what you call good... Our food transports are right behind us. Thanks for flying escort!", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl09_axs3.ogg $Name: Luxor4 $Team: -1 $MessageNew: XSTR("Acknowledged, Alpha wing, close your distance with Kappa and investigate.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr4.ogg $Name: Alpha23 $Team: -1 $MessageNew: XSTR("Command! Kappa is rogue! Repeat, Kappa is rogue! We're engaging now!", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al25.ogg $Name: Luxor5 $Team: -1 $MessageNew: XSTR("Alpha, we have two Fenris and one Aeolus class cruiser in the area. Stay away from their anti-fighter beams, concentrate on the bombers attacking the Qualmotep.", -1) $end_multi_text +AVI Name: Head-VC2 +Wave Name: dl09_lxr5.ogg $Name: Alpha24 $Team: -1 $MessageNew: XSTR("They're hitting the food convoy! Qualmotep, can you draw their fire?", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al26.ogg $Name: Qual1 $Team: -1 $MessageNew: XSTR("Standby, Alpha 2, moving into attack range now.", -1) $end_multi_text +AVI Name: Head-VC2 +Wave Name: dl09_qmt1.ogg $Name: Alpha25 $Team: -1 $MessageNew: XSTR("Scanners are reading a new inbound ship. It's a Deimos class corvette! Where are they getting this firepower?", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al27.ogg $Name: CapShut1 $Team: -1 $MessageNew: XSTR("This is Governor M'kembe's shuttle to Luxor Station. Requesting permission to dock.", -1) $end_multi_text +AVI Name: Head-CM2 +Wave Name: dl09_mkb1.ogg $Name: Luxor6 $Team: -1 $MessageNew: XSTR("Permission granted. Welcome to Altair, Governor.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr6.ogg $Name: Alexis2 $Team: -1 $MessageNew: XSTR("Governor, we can't take you back on board with this firefight. Try and find a safe place to hide.", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl09_axs4.ogg $Name: Luxor7 $Team: -1 $MessageNew: XSTR("Luxor to Governor's Shuttle, we have been sabotaged! We are able to launch, but we cannot receive ships. Return to the Alexis!", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr7.ogg $Name: CapShut2 $Team: -1 $MessageNew: XSTR("Acknowledged, Luxor. Returning to the Alexis.", -1) $end_multi_text +AVI Name: Head-CM2 +Wave Name: dl09_mkb2.ogg $Name: Capshut3 $Team: -1 $MessageNew: XSTR("It's getting pretty drafty out here with this fighting going on, Alexis... But acknowledged, moving to the other side of the station and holding our breath.", -1) $end_multi_text +AVI Name: Head-CM2 +Wave Name: dl09_mkb3.ogg $Name: Luxor8 $Team: -1 $MessageNew: XSTR("Alpha, a transport craft has arrived close to the Governor's shuttle. It is beginning docking procedures.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr8.ogg $Name: CapShut4 $Team: -1 $MessageNew: XSTR("Luxor? Alpha? Anyone? Now would be a good time for some help!", -1) $end_multi_text +AVI Name: Head-CM2 +Wave Name: dl09_mkb4.ogg $Name: Luxor9 $Team: -1 $MessageNew: XSTR("Alpha, the Governor has been kidnapped. The mission is a failure. Return to base.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr9.ogg $Name: Alpha26 $Team: -1 $MessageNew: XSTR("What is that? It looks like the Iceni... What's going on, Command?", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl09_al28.ogg $Name: LuxorA $Team: -1 $MessageNew: XSTR("That is on a need to know basis, Alpha 2. All you need to know is that they are here to help.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr10.ogg $Name: LuxorB $Team: -1 $MessageNew: XSTR("Alpha, we have driven them off, and the Governor's Shuttle has now docked. Return to base.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr11.ogg $Name: LuxorC $Team: -1 $MessageNew: XSTR("Governor, our bays are still damaged, but we have cleared them enough that you can now land.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr12.ogg $Name: CapShut5 $Team: -1 $MessageNew: XSTR("Roger that, Luxor, beginning docking procedures.", -1) $end_multi_text +AVI Name: Head-CM2 +Wave Name: dl09_mkb5.ogg $Name: LuxorD $Team: -1 $MessageNew: XSTR("The GVCv Qualmotep has been destroyed. ", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr13.ogg $Name: LuxorE $Team: -1 $MessageNew: XSTR("The GTM Alexis has been destroyed. The mission is a failure.", -1) $end_multi_text +AVI Name: Head-VC +Wave Name: dl09_lxr14.ogg #Reinforcements ;! 0 total #Background bitmaps ;! 13 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunWhite +Angles: 0.244346 0.000000 5.742128 +Scale: 0.200000 $Starbitmap: nebulF2-main +Angles: 0.349066 0.000000 0.785398 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF1-main +Angles: 0.349066 0.000000 3.665190 +ScaleX: 5.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF3-whisp +Angles: 0.261799 0.000000 4.345870 +ScaleX: 5.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF4-whisp +Angles: 0.261799 0.000000 1.396260 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF6-whisp +Angles: 0.261799 5.759580 0.349066 +ScaleX: 5.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF12-whisp +Angles: 0.000000 0.000000 6.108650 +ScaleX: 5.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF9-whisp +Angles: 0.174533 0.000000 4.886920 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF5-whisp +Angles: 0.000000 0.785398 5.393060 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF14-whisp +Angles: 0.349066 0.000000 3.141590 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF10-whisp +Angles: 0.610865 0.000000 3.141590 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF13-whisp +Angles: 0.087266 0.000000 2.007130 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: nebulF11-whisp +Angles: 0.174533 2.268930 2.617990 +ScaleX: 5.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: planeth +Angles: 5.934114 3.141590 3.141590 +ScaleX: 6.000000 +ScaleY: 6.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 4: Numbers $Briefing Music: Brief1 #End