========================================================================== DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning categories can be shown and no debug_filter.cfg info will be saved. ========================================================================== Passed cmdline options: -jpgtga -mipmap -glow -nomotiondebris -cache_bitmaps -img2dds -dualscanlines -targetinfo -snd_preload -mod Mods\transcend,Mods\mediavps -fps Building file index... Searching root 'C:\strcapps\freespace2\Mods\transcend\' Searching root pack 'C:\strcapps\freespace2\Mods\transcend\Transcend.vp' Searching root 'C:\strcapps\freespace2\Mods\mediavps\' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\LightspeedFS2.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mp-710_effects.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mp-710_models.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mv_core.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mv_effects.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mv_models.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mv_music.vp' Searching root pack 'C:\strcapps\freespace2\Mods\mediavps\mv_textures.vp' Searching root 'C:\strcapps\freespace2\' Searching root pack 'C:\strcapps\freespace2\FS2cutscenepack.vp' Searching root pack 'C:\strcapps\freespace2\root_fs2.vp' Searching root pack 'C:\strcapps\freespace2\smarty_fs2.vp' Searching root pack 'C:\strcapps\freespace2\sparky_fs2.vp' Searching root pack 'C:\strcapps\freespace2\sparky_hi_fs2.vp' Searching root pack 'C:\strcapps\freespace2\stu_fs2.vp' Searching root pack 'C:\strcapps\freespace2\tango1_fs2.vp' Searching root pack 'C:\strcapps\freespace2\tango2_fs2.vp' Searching root pack 'C:\strcapps\freespace2\tango3_fs2.vp' Searching root pack 'C:\strcapps\freespace2\warble_fs2.vp' Found 22 roots and 10245 files. AutoLang: Language auto-detection successful... Setting language to English Initializing OpenAL... Using 'Generic Software' as OpenAL sound device... OpenAL Vendor : Creative Labs Inc. OpenAL Renderer : Software OpenAL Version : 1.1 ... OpenAL successfully initialized! GR_CPU: Family 6, MMX=Yes Initializing OpenGL graphics device at 1024x768 with 32-bit color... Initializing WGL... Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1 Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1 OpenGL Vendor : ATI Technologies Inc. OpenGL Renderer : RADEON 9500 Pro x86/MMX/3DNow! OpenGL Version : 2.0.6287 WinXP Release Using extension "GL_EXT_fog_coord". Using extension "GL_ARB_multitexture". Using extension "GL_ARB_texture_env_add". Using extension "GL_ARB_texture_compression". Using extension "GL_EXT_texture_compression_s3tc". Using extension "GL_EXT_texture_filter_anisotropic". Using extension "GL_ARB_texture_env_combine". Using extension "GL_EXT_compiled_vertex_array". Using extension "GL_EXT_draw_range_elements". Using extension "GL_ARB_texture_mirrored_repeat". Unable to find extension "GL_ARB_texture_non_power_of_two". Using extension "GL_ARB_vertex_buffer_object". Using extension "GL_ARB_pixel_buffer_object". Unable to find extension "GL_APPLE_client_storage". Using extension "GL_SGIS_generate_mipmap". Using extension "GL_EXT_framebuffer_object". Using extension "GL_ARB_texture_rectangle". Using extension "GL_EXT_bgra". Using extension "GL_ARB_texture_cube_map". Using extension "GL_EXT_texture_lod_bias". Found special extension function "wglSwapIntervalEXT". Max texture units: 8 Max elements vertices: 2147483647 Max elements indices: 65535 Max texture size: 2048x2048 Can use compressed textures: YES Texture compression available: YES Using bilinear texture filter. ... OpenGL init is complete! Size of bitmap info = 705 KB Size of bitmap extra info = 40 bytes ANI cursorweb with size 24x24 (25.0% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Performing global function/(library/object) name repeat check... LUA: Performing library/object name repeat check... LUA: Performing object/object name repeat check... LUA: Performing library/library name repeat check... LUA: Initializing library functions... LUA: Initializing object functions... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! Unable to parse scripting.tbl! Code = 5. SCRIPTING: Inititialization complete. Using high memory settings... Wokka! Error opening file (interface.tbl)! Unable to parse interface.tbl! cf_get_file_list_preallocated looking for type=7, filter="*-sdf.tbm" TBM => Starting parse of 'mv_effects-sdf.tbm' ... ANI 2_radar1 with size 170x170 (33.6% wasted) Windoze reported 16 joysticks, we found 0 Current soundtrack set to -1 in event_music_reset_choices cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm" TBM => Starting parse of 'mv_music-mus.tbm' ... cf_get_file_list_preallocated looking for type=7, filter="*-mfl.tbm" Wokka! Error opening file (armor.tbl)! Unable to parse armor.tbl! cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm" TBM => Starting parse of 'mv_effects-wxp.tbm' ... BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps. ANI Lamprey_Impact with size 80x80 (37.5% wasted) cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm" TBM => Starting parse of 'mv_missiles-wep.tbm' ... TBM => Starting parse of 'mv_flak-wep.tbm' ... TBM => Starting parse of 'mv_effects-wep.tbm' ... couldn't find pcx for Subach HL-7 BMPMAN: Found EFF (Subach_AniBitmap.eff) with 6 frames at 5 fps. found ani Subach_AniBitmap for Subach HL-7, with 6 frames and 5 fps couldn't find particle pcx for Akheton SDG found ani Akheton_Particle for Akheton SDG, with 11 frames and 25 fps couldn't find particle pcx for Morning Star found ani Morningstar_Particle for Morning Star, with 21 frames and 10 fps couldn't find particle pcx for MorningStar D found ani Morningstar_Particle for MorningStar D, with 21 frames and 10 fps couldn't find pcx for Prometheus R BMPMAN: Found EFF (PrometheusR_AniBitmap.eff) with 12 frames at 5 fps. found ani PrometheusR_AniBitmap for Prometheus R, with 12 frames and 5 fps couldn't find pcx for Prometheus S BMPMAN: Found EFF (Prometheus_AniBitmap.eff) with 12 frames at 5 fps. found ani Prometheus_AniBitmap for Prometheus S, with 12 frames and 5 fps couldn't find pcx for Prometheus D found ani Prometheus_AniBitmap for Prometheus D, with 12 frames and 5 fps couldn't find particle pcx for Maxim found ani Maxim_Particle for Maxim, with 21 frames and 10 fps couldn't find particle pcx for Maxim D found ani Maxim_Particle for Maxim D, with 21 frames and 10 fps couldn't find pcx for UD-8 Kayser BMPMAN: Found EFF (Kayser_AniBitmap.eff) with 4 frames at 5 fps. found ani Kayser_AniBitmap for UD-8 Kayser, with 4 frames and 5 fps couldn't find particle pcx for UD-8 Kayser ANI Kayser_Particle with size 80x80 (37.5% wasted) found ani Kayser_Particle for UD-8 Kayser, with 7 frames and 30 fps couldn't find pcx for UD-D Kayser found ani Kayser_AniBitmap for UD-D Kayser, with 4 frames and 5 fps couldn't find particle pcx for UD-D Kayser found ani Kayser_Particle for UD-D Kayser, with 7 frames and 30 fps couldn't find pcx for Circe found ani Circe_Bitmap for Circe, with 20 frames and 15 fps couldn't find particle pcx for Lamprey ANI Lamprey_Particle with size 86x86 (32.8% wasted) found ani Lamprey_Particle for Lamprey, with 9 frames and 20 fps couldn't find pcx for Shivan Light Laser BMPMAN: Found EFF (Alouqua_AniBitmap.eff) with 6 frames at 20 fps. found ani Alouqua_AniBitmap for Shivan Light Laser, with 6 frames and 20 fps couldn't find particle pcx for Shivan Heavy Laser found ani Shivan_Laser_Stream for Shivan Heavy Laser, with 11 frames and 35 fps couldn't find particle pcx for Shivan Mega Laser found ani Shivan_Laser_Stream for Shivan Mega Laser, with 11 frames and 35 fps couldn't find particle pcx for Hornet found ani hornet_trail for Hornet, with 14 frames and 30 fps TBM => Starting parse of 'mv_shockwave-wep.tbm' ... TBM => Starting parse of 'mv_tech-wep.tbm' ... TBM => Starting parse of 'mv_models-wep.tbm' ... cf_get_file_list_preallocated looking for type=7, filter="*-aip.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-obt.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm" TBM => Starting parse of 'mv_tech-shp.tbm' ... TBM => Starting parse of 'mv_models-shp.tbm' ... TBM => Starting parse of 'mv_dragon-shp.tbm' ... TBM => Starting parse of 'mv_shockwave-shp.tbm' ... TBM => Starting parse of 'mv_trails-shp.tbm' ... TBM => Starting parse of 'mv_turretangle-shp.tbm' ... WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01a', for ship 'GTB Medusa', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面b05-turreta', for ship 'GTB Ursa', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GTFR Triton', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GTFR Triton', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret09a-01-main', for ship 'GTC Fenris', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GTM Hippocrates', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GTM Hippocrates', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret03', for ship 'GTM Hippocrates', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret09a-01-main', for ship 'GTC Leviathan', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret01a', for ship 'GTD Orion', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret02a', for ship 'GTD Orion', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret03a', for ship 'GTD Orion', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret04a', for ship 'GTD Orion', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret05a', for ship 'GTD Orion', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret01', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret02', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret03', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret04', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret05', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret06', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret07', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret08', for ship 'GTD Hecate', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret01a', for ship 'GTD Orion#2 (Bastion)', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret02a', for ship 'GTD Orion#2 (Bastion)', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret03a', for ship 'GTD Orion#2 (Bastion)', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret04a', for ship 'GTD Orion#2 (Bastion)', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret05a', for ship 'GTD Orion#2 (Bastion)', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret01a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret02a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret03a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret04a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret05a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret06a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret07a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret08a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret09a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret10a', for ship 'GTVA Colossus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GTCv Deimos', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GTCv Deimos', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret03', for ship 'GTCv Deimos', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret04', for ship 'GTCv Deimos', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GTC Aeolus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GTC Aeolus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret03', for ship 'GTC Aeolus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret04', for ship 'GTC Aeolus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret05', for ship 'GTC Aeolus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret06', for ship 'GTC Aeolus', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret11a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret19', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret21a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret22a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret23a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret24a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret25a', for ship 'NTF Iceni', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GTT Argo', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GTT Argo', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面Turret01-main', for ship 'GVFr Satis', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01a', for ship 'GVC Aten', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02a', for ship 'GVC Aten', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GVC Mentu', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GVC Mentu', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret15', for ship 'GVC Mentu', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret16', for ship 'GVC Mentu', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'GVCv Sobek', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret02', for ship 'GVCv Sobek', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret03', for ship 'GVCv Sobek', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret05', for ship 'GVCv Sobek', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret07', for ship 'SC Cain', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret07', for ship 'SC Lilith', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret01', for ship 'SFr Mephisto', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret03', for ship 'SFr Mephisto', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret03a-base', for ship 'SD Demon', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret06a-base', for ship 'SD Demon', has a negative reverse_start value! Capping it at 0! WARNING: Animation trigger #0 on subsystem '面面面面面面面面面面面面面面面面turret07a-base', for ship 'SD Demon', has a negative reverse_start value! Capping it at 0! TBM => Starting parse of 'mv_textures-shp.tbm' ... cf_get_file_list_preallocated looking for type=7, filter="*-hdg.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-str.tbm" cf_get_file_list_preallocated looking for type=25, filter="*.pcx" cf_get_file_list_preallocated looking for type=32, filter="*.pcx" loading animated cursor "cursor" ANI cursor with size 24x24 (25.0% wasted) Ships.tbl is : VALID Weapons.tbl is : VALID cfile_init() took 847 Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) cf_get_file_list_preallocated looking for type=28, filter="*.pl2" cf_get_file_list_preallocated looking for type=28, filter="*.plr" ANI cursor.ani with size 24x24 (25.0% wasted) Frame 0 too long!!: frametime = 0.460 (0.460) Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) Someone passed an extension to bm_load for file '103rd.pcx' ANI 2_mainwalk.ani with size 477x477 (6.8% wasted) ANI 2_mainflyby.ani with size 189x189 (26.2% wasted) ANI 2_maincrane.ani with size 116x116 (9.4% wasted) ANI 2_mainexit.ani with size 174x174 (32.0% wasted) ANI 2_mainbarracks.ani with size 158x158 (38.3% wasted) ANI 2_mainreadyroom.ani with size 145x145 (43.4% wasted) ANI 2_maintechroom.ani with size 119x119 (7.0% wasted) ANI 2_mainoptions.ani with size 206x206 (19.5% wasted) ANI 2_maincampaign.ani with size 190x190 (25.8% wasted) Frame 0 too long!!: frametime = 1.053 (1.053) Frame 0 too long!!: frametime = 0.465 (0.465) Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1) Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1) =================== STARTING LEVEL LOAD ================== Someone passed an extension to bm_load for file 'E1hi.pcx' ANI 2_Loading.ani with size 43x43 (32.8% wasted) Starting model page in... Beginning level bitmap paging... BMPMAN: Found EFF (particlesmoke01.eff) with 52 frames at 28 fps. BMPMAN: Found EFF (particlesmoke02.eff) with 61 frames at 24 fps. cf_get_file_list_preallocated looking for type=7, filter="*-fbl.tbm" BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 25 fps. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 25 fps. loading warp modelLoading model 'warp.pof' IBX: Found a good IBX to read for 'warp.pof'. IBX-DEBUG => POF checksum: 4252971066, IBX checksum: 552373525 -- "warp.pof" 128 BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps. SHOCKWAVE => Loading default shockwave model... Loading model 'shockwave.pof' IBX: Found a good IBX to read for 'shockwave.pof'. IBX-DEBUG => POF checksum: 3636355033, IBX checksum: 546289972 -- "shockwave.pof" SHOCKWAVE => Default model load: SUCCEEDED!! MISSION LOAD: 'TransE1M8.fs2' Hmmm... Extension passed to mission_load... Loading model 'subspacenode.pof' IBX: Found a good IBX to read for 'subspacenode.pof'. IBX-DEBUG => POF checksum: 3818061352, IBX checksum: 4282391589 -- "subspacenode.pof" Starting mission message count : 205 Ending mission message count : 206 Current soundtrack set to -1 in event_music_reset_choices Loading model 'fighter2t-04.pof' IBX: Found a good IBX to read for 'fighter2t-04.pof'. IBX-DEBUG => POF checksum: 412711673, IBX checksum: 2707012946 -- "fighter2t-04.pof" Loading model 'fighter08.pof' IBX: Found a good IBX to read for 'fighter08.pof'. IBX-DEBUG => POF checksum: 2156423984, IBX checksum: 976797022 -- "fighter08.pof" Loading model 'fighter2t-03.pof' IBX: Found a good IBX to read for 'fighter2t-03.pof'. IBX-DEBUG => POF checksum: 59332783, IBX checksum: 1245573796 -- "fighter2t-03.pof" Loading model 'freighter02.pof' IBX: Found a good IBX to read for 'freighter02.pof'. IBX-DEBUG => POF checksum: 3640339842, IBX checksum: 3822806131 -- "freighter02.pof" Loading model 'cargo02.pof' IBX: Found a good IBX to read for 'cargo02.pof'. IBX-DEBUG => POF checksum: 405379883, IBX checksum: 300289754 -- "cargo02.pof" Loading model 'fighter2t-02hp.pof' IBX: Found a good IBX to read for 'fighter2t-02hp.pof'. IBX-DEBUG => POF checksum: 1979931501, IBX checksum: 3209726552 -- "fighter2t-02hp.pof" ANI 2_lock1 with size 53x53 (17.2% wasted) ANI 2_lockspin with size 100x100 (21.9% wasted) ANI 2_lead1 with size 26x26 (18.8% wasted) ANI 2_energy2 with size 96x96 (25.0% wasted) ANI toggle1 with size 20x20 (37.5% wasted) ANI weapons1 with size 20x20 (37.5% wasted) ANI weapons1_b with size 20x20 (37.5% wasted) ANI 2_toparc1 with size 60x60 (6.3% wasted) ANI 2_toparc2 with size 24x24 (25.0% wasted) ANI 2_toparc3 with size 29x29 (9.4% wasted) ANI 2_leftarc with size 252x252 (1.6% wasted) ANI 2_rightarc1 with size 252x252 (1.6% wasted) ANI 2_reticle1 with size 24x24 (25.0% wasted) ANI targhit1 with size 21x21 (34.4% wasted) ANI energy1 with size 41x41 (35.9% wasted) ANI targetview1 with size 156x156 (39.1% wasted) ANI targetview2 with size 96x96 (25.0% wasted) ANI targetview3 with size 20x20 (37.5% wasted) ANI damage1 with size 25x25 (21.9% wasted) ANI support1 with size 24x24 (25.0% wasted) ANI objective1 with size 21x21 (34.4% wasted) ANI wingman1 with size 53x53 (17.2% wasted) ANI wingman2 with size 53x53 (17.2% wasted) ANI wingman3 with size 53x53 (17.2% wasted) ANI netlag1 with size 30x30 (6.3% wasted) ANI head1 with size 132x132 (48.4% wasted) ANI time1 with size 23x23 (28.1% wasted) Loading model 'starfield.pof' IBX: Found a good IBX to read for 'starfield.pof'. IBX-DEBUG => POF checksum: 131622925, IBX checksum: 1025691878 -- "starfield.pof" =================== STARTING LEVEL DATA LOAD ================== About to page in ships! ANI shield-f06 with size 93x93 (27.3% wasted) Loading model 'fighter06.pof' IBX: Found a good IBX to read for 'fighter06.pof'. IBX-DEBUG => POF checksum: 1238331005, IBX checksum: 2879287679 -- "fighter06.pof" ANI shieldft-02 with size 93x93 (27.3% wasted) ANI shieldft-04 with size 93x93 (27.3% wasted) ANI shield-f13 with size 93x93 (27.3% wasted) Loading model 'fighter13.pof' IBX: Found a good IBX to read for 'fighter13.pof'. IBX-DEBUG => POF checksum: 3591725850, IBX checksum: 1754503719 -- "fighter13.pof" ANI shieldft-03 with size 93x93 (27.3% wasted) ANI shieldft-05 with size 93x93 (27.3% wasted) Loading model 'fighter2t-05.pof' IBX: Found a good IBX to read for 'fighter2t-05.pof'. IBX-DEBUG => POF checksum: 3069302688, IBX checksum: 4003170198 -- "fighter2t-05.pof" Loading model 'support2t-01.pof' IBX: Found a good IBX to read for 'support2t-01.pof'. IBX-DEBUG => POF checksum: 3683740669, IBX checksum: 758791252 -- "support2t-01.pof" Loading model 'cruiser01.pof' IBX: Found a good IBX to read for 'cruiser01.pof'. IBX-DEBUG => POF checksum: 301068889, IBX checksum: 310302837 -- "cruiser01.pof" Loading model 'cruiser01x.pof' IBX: Found a good IBX to read for 'cruiser01x.pof'. IBX-DEBUG => POF checksum: 3566560606, IBX checksum: 2675012117 -- "cruiser01x.pof" Loading model 'corvette2t-01.pof' IBX: Found a good IBX to read for 'corvette2t-01.pof'. IBX-DEBUG => POF checksum: 1325078389, IBX checksum: 4258124991 -- "corvette2t-01.pof" ANI shield-f08 with size 93x93 (27.3% wasted) Loading model 'support2v-01.pof' IBX: Found a good IBX to read for 'support2v-01.pof'. IBX-DEBUG => POF checksum: 3033145745, IBX checksum: 311387289 -- "support2v-01.pof" This mission requires 234 Ship_subsystems. See #define MAX_SHIP_SUBOBJECTS. Loading model 'hornet.pof' IBX: Found a good IBX to read for 'hornet.pof'. IBX-DEBUG => POF checksum: 807301244, IBX checksum: 2983830421 -- "hornet.pof" Loading model 'rockeye.pof' IBX: Found a good IBX to read for 'rockeye.pof'. IBX-DEBUG => POF checksum: 4051743095, IBX checksum: 1426991478 -- "rockeye.pof" Loading model 'Tempest.pof' IBX: Found a good IBX to read for 'Tempest.pof'. IBX-DEBUG => POF checksum: 2582055991, IBX checksum: 902538880 -- "Tempest.pof" Loading model 'NewHornet.pof' IBX: Found a good IBX to read for 'NewHornet.pof'. IBX-DEBUG => POF checksum: 807301244, IBX checksum: 2983830421 -- "NewHornet.pof" Loading model 'bombardier.pof' IBX: Found a good IBX to read for 'bombardier.pof'. IBX-DEBUG => POF checksum: 2575899787, IBX checksum: 2666347505 -- "bombardier.pof" Loading model 'crossbow.pof' IBX: Found a good IBX to read for 'crossbow.pof'. IBX-DEBUG => POF checksum: 3466514753, IBX checksum: 1416213696 -- "crossbow.pof" Loading model 'trebuchet.pof' IBX: Found a good IBX to read for 'trebuchet.pof'. IBX-DEBUG => POF checksum: 1277860403, IBX checksum: 2203692544 -- "trebuchet.pof" Loading model 'piranha.pof' IBX: Found a good IBX to read for 'piranha.pof'. IBX-DEBUG => POF checksum: 2155204485, IBX checksum: 3170452753 -- "piranha.pof" Loading model 'cmeasure01.pof' IBX: Found a good IBX to read for 'cmeasure01.pof'. IBX-DEBUG => POF checksum: 3857917235, IBX checksum: 1369793329 -- "cmeasure01.pof" Loading model 'harbinger.pof' IBX: Found a good IBX to read for 'harbinger.pof'. IBX-DEBUG => POF checksum: 74550608, IBX checksum: 36436455 -- "harbinger.pof" Loading model 'debris01.pof' IBX: Found a good IBX to read for 'debris01.pof'. IBX-DEBUG => POF checksum: 2538545483, IBX checksum: 3906274773 -- "debris01.pof" Loading model 'debris02.pof' IBX: Found a good IBX to read for 'debris02.pof'. IBX-DEBUG => POF checksum: 2383342928, IBX checksum: 3124603306 -- "debris02.pof" Paging in mission messages Stopping model page in... ANI 2_radar1.ani with size 170x170 (33.6% wasted) ANI 2_lock1.ani with size 53x53 (17.2% wasted) ANI 2_lead1.ani with size 26x26 (18.8% wasted) ANI 2_energy2.ani with size 96x96 (25.0% wasted) ANI toggle1.ani with size 20x20 (37.5% wasted) ANI weapons1.ani with size 20x20 (37.5% wasted) ANI 2_toparc1.ani with size 60x60 (6.3% wasted) ANI 2_toparc2.ani with size 24x24 (25.0% wasted) ANI 2_toparc3.ani with size 29x29 (9.4% wasted) ANI 2_leftarc.ani with size 252x252 (1.6% wasted) ANI 2_rightarc1.ani with size 252x252 (1.6% wasted) ANI 2_reticle1.ani with size 24x24 (25.0% wasted) ANI targhit1.ani with size 21x21 (34.4% wasted) ANI energy1.ani with size 41x41 (35.9% wasted) ANI targetview1.ani with size 156x156 (39.1% wasted) ANI targetview2.ani with size 96x96 (25.0% wasted) ANI targetview3.ani with size 20x20 (37.5% wasted) ANI damage1.ani with size 25x25 (21.9% wasted) ANI support1.ani with size 24x24 (25.0% wasted) ANI objective1.ani with size 21x21 (34.4% wasted) ANI wingman1.ani with size 53x53 (17.2% wasted) ANI wingman2.ani with size 53x53 (17.2% wasted) ANI wingman3.ani with size 53x53 (17.2% wasted) ANI netlag1.ani with size 30x30 (6.3% wasted) ANI head1.ani with size 132x132 (48.4% wasted) ANI time1.ani with size 23x23 (28.1% wasted) ANI shield-f06.ani with size 93x93 (27.3% wasted) ANI shieldft-02.ani with size 93x93 (27.3% wasted) ANI shieldft-04.ani with size 93x93 (27.3% wasted) ANI shield-f13.ani with size 93x93 (27.3% wasted) ANI shieldft-03.ani with size 93x93 (27.3% wasted) ANI shieldft-05.ani with size 93x93 (27.3% wasted) ANI shield-f08.ani with size 93x93 (27.3% wasted) User bitmap 'TMP824x43+16' User bitmap 'TMP824x43+16' User bitmap 'TMP256x256+8' User bitmap 'TMP256x256+8' User bitmap 'TMP128x128+8' Bmpman: 1507/4750 bitmap slots in use. Ending level bitmap paging... =================== ENDING LOAD ================ Real count = 1330, Estimated count = 1250 ================================================ Frame 0 too long!!: frametime = 83.528 (83.528) Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_CMD_BRIEF (43) ANI 2_BriefMap with size 400x400 (21.9% wasted) ANI iconwing01 with size 28x28 (12.5% wasted) ANI iconfighter2t-02 with size 28x28 (12.5% wasted) ANI 2_ssfighter2t-02.ani with size 368x368 (28.1% wasted) SHIP ANI: Found hires version of 2_ssfighter2t-02.ani ANI iconSD4 with size 24x24 (25.0% wasted) ANI iconPromR with size 24x24 (25.0% wasted) ANI iconHornet with size 24x24 (25.0% wasted) ANI iconCrossbow with size 24x24 (25.0% wasted) ANI 2_SD4.ani with size 304x304 (40.6% wasted) ANI 2_PromR.ani with size 304x304 (40.6% wasted) ANI 2_hornet.ani with size 304x304 (40.6% wasted) ANI 2_cross.ani with size 304x304 (40.6% wasted) ANI iconnode with size 90x90 (29.7% wasted) ANI Fadeiconnode with size 90x90 (29.7% wasted) ANI Fadeiconnode.ani with size 90x90 (29.7% wasted) Frame 0 too long!!: frametime = 1.985 (1.985) ANI iconnode.ani with size 90x90 (29.7% wasted) ANI cursor.ani with size 24x24 (25.0% wasted) Frame 0 too long!!: frametime = 1.356 (1.356) Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10) Entering game at time = 233.157 Frame 1 too long!!: frametime = 9.356 (9.356) message 'Omicron1_1' with invalid head. Fix by assigning persona to the message. ANI Head-TP1b.ani with size 120x120 (6.3% wasted) Frame 691 too long!!: frametime = 0.682 (0.682) 1421 frames executed in 30.007 seconds, 47.356 frames per second. message 'Omicron2_1' with invalid head. Fix by assigning persona to the message. ANI Head-TP3a.ani with size 120x120 (6.3% wasted) message 'Omicron1_2' with invalid head. Fix by assigning persona to the message. ANI Head-TP1a.ani with size 120x120 (6.3% wasted)