#Mission Info $Version: 0.10 $Name: XSTR("Untitled", -1) $Author: Gaurav Thakur $Created: 09/15/06 at 00:13:44 $Modified: 09/15/06 at 00:22:34 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: -353.586670, 277.740692, 276.978882 +Viewer orient: -0.212955, 0.000000, -0.977062, 0.537941, 0.834789, -0.117246, 0.815641, -0.550570, -0.177772 $AI Profile: FS2 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 17 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 17 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 516 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 3 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: -65.526405, 161.179169, 139.824081 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "ignore-count" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 8 $Name: GTC Leviathan 1 ;! Object #1 $Class: GTC Leviathan $Team: Friendly $Location: 103.317986, -0.000270, 133.403610 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "BVas" ) +Subsystem: turret02 +Primary Banks: ( "BVas" ) +Subsystem: turret03 +Primary Banks: ( "BVas" ) +Subsystem: turret04 +Primary Banks: ( "BVas" ) +Subsystem: turret05 +Primary Banks: ( "BVas" ) +Subsystem: turret06 +Primary Banks: ( "BVas" ) +Subsystem: turret07 +Primary Banks: ( "BVas" ) +Subsystem: turret08 +Primary Banks: ( "BVas" ) +Subsystem: turret09a-01-main +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "ignore-count" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: TC 2 2 ;! Object #2 $Class: TC 2 $Team: Hostile $Location: -714.667542, -0.000197, 170.157532 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "ignore-count" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags:( ) #Events ;! 3 total $Formula: ( when ( has-time-elapsed 5 ) ( fire-beam "GTC Leviathan 1" "turret06" "TC 2 2" ) ) +Name: b1 +Repeat Count: 10 +Interval: 15 +Team: 0 $Formula: ( when ( has-time-elapsed 6 ) ( fire-beam "GTC Leviathan 1" "turret07" "TC 2 2" ) ) +Name: b2 +Repeat Count: 10 +Interval: 15 +Team: 0 $Formula: ( when ( has-time-elapsed 7 ) ( fire-beam "GTC Leviathan 1" "turret05" "TC 2 2" ) ) +Name: b3 +Repeat Count: 10 +Interval: 15 +Team: 0 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 207 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 46 +Bank: 321 +Heading: 53 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End