#Mission Info $Version: 0.10 $Name: XSTR("Fade test", -1) $Author: Ransom $Created: 04/02/06 at 17:48:15 $Modified: 04/02/06 at 18:11:45 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 0.000000, 150.000000, -200.000000 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Command Briefing #Briefing $start_briefing $num_stages: 1 $start_stage $multi_text XSTR("Pressing 1 will fade to black, then fade in, then do the same for white and red. Pressing 2 will do this without the HUD.", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 150.000000, -200.000000 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 0 $Flags: 0 $Formula: ( true ) $end_stage $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 17 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 17 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 516 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 1 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "ignore-count" "player-start" ) +Flags2: ( "targetable-as-bomb" ) +Respawn priority: 0 +Group: 0 +Score: 8 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags:( ) #Events ;! 12 total $Formula: ( when ( key-pressed "1" ) ( fade-out 1000 ) ( hud-disable 0 ) ) +Name: fadeout +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Press 1 to test with HUD", -1) +Team: 0 $Formula: ( when ( is-event-true-delay "fadeout" 2 ) ( fade-in 1000 ) ) +Name: fadein +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadein" 2 ) ( fade-out 1000 1 ) ) +Name: fadeoutwhite +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadeoutwhite" 1 ) ( fade-in 1000 ) ) +Name: fadeinwhite +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadeinwhite" 1 ) ( fade-out 1000 2 ) ) +Name: fadeoutred +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadeoutred" 1 ) ( fade-in 1000 ) ) +Name: fadeinred +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( key-pressed "2" ) ( fade-out 1000 ) ( hud-disable 1 ) ) +Name: fadeout2 +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Press 2 to test without HUD", -1) +Team: 0 $Formula: ( when ( is-event-true-delay "fadeout2" 2 ) ( fade-in 1000 ) ) +Name: fadein2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadein2" 2 ) ( fade-out 1000 1 ) ) +Name: fadeoutwhite2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadeoutwhite2" 1 ) ( fade-in 1000 ) ) +Name: fadeinwhite2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadeinwhite2" 1 ) ( fade-out 1000 2 ) ) +Name: fadeoutred2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "fadeoutred2" 1 ) ( fade-in 1000 ) ) +Name: fadeinred2 +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 207 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 271 +Bank: 56 +Heading: 89 $Sun: SunWhite +Angles: 0.000000 0.000000 1.047197 +Scale: 1.000000 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End