#Mission Info $Version: 0.10 $Name: XSTR("Welcome to the Boonies", -1) $Author: Agatheron $Created: 11/03/99 at 23:25:39 $Modified: 01/16/06 at 23:14:08 $Notes: Created by Agatheron, modified by Blaise Russel five years later$End Notes: $Mission Desc: XSTR("Alpha wing patrols the area around Tau Sigma Station, and meets their first pirate wing - BR", -1) $end_multi_text +Game Type Flags: 1 +Flags: 8 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Player Entry Delay: 2.000000 +Viewer pos: 552.670898, 770.862000, -2393.748291 +Viewer orient: 0.999828, 0.000000, 0.018540, -0.005483, 0.955271, 0.295681, -0.017711, -0.295732, 0.955107 +SquadReassignName: 212th Silver Scythes +SquadReassignLogo: Scythes2.pcx $Load Screen 640: dl1.pcx $Load Screen 1024: 2_dl1.pcx #Command Briefing $Stage Text: XSTR("Aftermath Five years have passed since the jump nodes to the Capella system were collapsed, sealing off a massive wave of Shivan juggernaughts and preventing them from pushing further into GTVA space. The supernova and subsequent nebula hang like a growing scar throughout the GTVA as light from that event continues to spread across our worlds.", -1) $end_multi_text $Ani Filename: +Wave Filename: dl01_cb1.ogg $Stage Text: XSTR("The Ripple Effect The loss of Capella created serious economic hardship throughout the Alliance - a new Great Depression is upon us. The complete loss of the planetary resources and economic foundation of a rich world was devastating in its own right, but that is not all. Two hundred million refugees continue to walk the stars, seeking a new home. Some have settled, while others have been forced to move from place to place, hoping that the next place may welcome them with open arms.", -1) $end_multi_text $Ani Filename: +Wave Filename: dl01_cb2.ogg $Stage Text: XSTR("The Fall of Reason While the Galactic Terran-Vasudan Alliance continues to hold, the current depression has given way to political instability. Local governments rise and fall as often as lunar tides, organized crime and piracy have prospered in a black market environment. It seems no one is immune. Radical voices are raising echoes not heard since the blood cries of the Neo-Terran Front. The ghosts of the past are catching up with us.", -1) $end_multi_text $Ani Filename: +Wave Filename: dl01_cb3.ogg $Stage Text: XSTR("Response of the Alliance Since collapsing the Capella jump nodes, the recovering GTVA fleets have spent much of their time and resources in police actions. Our own resources are taxed to the limit, and yet still we have the courage to live up to our calling. Even so, it is alarming that there are those who are starting to take matters into their own hands.", -1) $end_multi_text $Ani Filename: +Wave Filename: dl01_cb4.ogg $Stage Text: XSTR("Problems and Difficulties This is not an easy assignment, pilot. You will often be working in less-than-ideal conditions, but we trust that your skill will help to bring some much needed relief to this region.", -1) $end_multi_text $Ani Filename: +Wave Filename: dl01_cb5.ogg #Briefing $start_briefing $num_stages: 4 $start_stage $multi_text XSTR("Welcome to the $b Tau $b Sigma mining colonies, pilot. We are the boondocks at its finest. You may be used to high tech fighter wings and the latest weaponry where you come from, but now it's time to forget all of that. It is a poor space jockey that blames their lack of skill on their equipment. ", -1) $end_multi_text $voice: dl01_b1.ogg $camera_pos: 552.670898, 770.862000, -2393.748291 $camera_orient: 0.999828, 0.000000, 0.018540, -0.005483, 0.955271, 0.295682, -0.017711, -0.295732, 0.955107 $camera_time: 1000 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -0.273372, -0.000005, 34.110672 $label: Tau Sigma Station +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Myrmidon $pos: 2802.867676, -99.999771, -19.563660 $label: Alpha +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 3 $team: Friendly $class: TC 2 $pos: 947.896729, 0.000956, -59.635826 $label: Cargo Containers +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$f Alpha wing will be flying a routine patrol with the $f GTC $f LoneWolf, a Great War vintage cruiser. She may not look like much, but she has a proud heritage. ", -1) $end_multi_text $voice: dl01_b2.ogg $camera_pos: 1294.203003, 1662.751343, -5649.655762 $camera_orient: 0.975032, -0.000001, 0.222063, -0.087477, 0.919141, 0.384093, -0.204108, -0.393929, 0.896192 $camera_time: 1000 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -0.273372, -0.000005, 34.110672 $label: Tau Sigma Station +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Myrmidon $pos: 1309.773315, -99.999847, -2452.875000 $label: Alpha +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -27.265728, 0.001903, -2979.002441 $label: LoneWolf +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 3 $team: Friendly $class: TC 2 $pos: 947.896729, 0.000956, -59.635826 $label: Cargo Containers +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$f Tau $f Sigma $f Station functions as a receiving point for both inbound materials, and outgoing mined ores. The minerals in this region include high grade fissionables, and are valuable in many parts of the $g Alliance. The $b Morgan $b Mining $b Company has been the first to develop the $b Tau $b Sigma resources for shipments to $b Altair and $b Aldebaran. ", -1) $end_multi_text $voice: dl01_b3.ogg $camera_pos: 6750.250488, 1294.769287, -3803.658936 $camera_orient: 0.494228, 0.000000, 0.869332, -0.142979, 0.986382, 0.081286, -0.857494, -0.164470, 0.487498 $camera_time: 1000 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -0.273372, -0.000005, 34.110672 $label: Tau Sigma Station +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Myrmidon $pos: 1309.773315, -99.999847, -2452.875000 $label: Alpha +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -27.265728, 0.001903, -2979.002441 $label: LoneWolf +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 14 $team: Friendly $class: TC-TRI $pos: -13614.757813, -5.058468, 986.323730 $label: Ore Carriers +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Your job is to make sure all shipments go smoothly. Keep an eye out for $r pirates. We are not well armed, so you may be forced to rely on your skill and wits. Good luck, pilot.", -1) $end_multi_text $voice: dl01_b4.ogg $camera_pos: 16626.431641, 18288.683594, -6247.772461 $camera_orient: 0.972389, 0.000000, 0.233364, -0.094389, 0.914551, 0.393303, -0.213423, -0.404470, 0.889300 $camera_time: 1000 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -0.273372, -0.000005, 34.110672 $label: Tau Sigma Station +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Myrmidon $pos: 1309.773315, -99.999847, -2452.875000 $label: Alpha +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: -27.265728, 0.001903, -2979.002441 $label: LoneWolf +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 3 $team: Friendly $class: TC 2 $pos: 947.896729, 0.000956, -59.635826 $label: Cargo Containers +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 14 $team: Friendly $class: TC-TRI $pos: -13614.757813, -5.058468, 986.323730 $label: Ore Carriers +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules $pos: 6448.537598, -1000.000916, 36161.820313 $label: Pirates +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 6 $Formula: ( is-event-true-delay "BRClean" 0 ) $Multi text XSTR("We've been subject to many pirate attacks in recent months. The crime syndicates in this area are much more daring. It seems that the most dangerous job in this region is a cargo carrier pilot. ", -1) $end_multi_text $Voice: dl01_db1.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-goal-true-delay "Intercept Poseidon 7" 0 ) ( is-event-true-delay "BRClean" 0 ) ) $Multi text XSTR("It seems that the Poseidon 7 was boarded by pirates on the station just before it left the dock. Its attempt to steal fissionable materials was simply a distraction to pull fighters even further away from the real target of the Ore Carriers.", -1) $end_multi_text $Voice: dl01_db2.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-goal-incomplete "Destroy Kidd" ) ( is-event-true-delay "BRClean" 0 ) ) $Multi text XSTR("The Poseidon 7 was a distraction for the principal attack on the ore carriers. However, they did manage to get away with a sizeable shipment of valuable materials. The associate from the Morgan Mining Company is not pleased. ", -1) $end_multi_text $Voice: dl01_db3.ogg $Recommendation text: XSTR("Try telling your wingmates and the GTC LoneWolf to intercept the Pirates. ", -1) $end_multi_text $Formula: ( and ( is-goal-true-delay "Intercept Blackbeard" 0 ) ( is-event-true-delay "BRClean" 0 ) ) $Multi text XSTR("Excellent work intercepting the Blackbeard. You thwarted their attempt to steal a large shipment of fissionable minerals.", -1) $end_multi_text $Voice: dl01_db4.ogg $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( has-departed-delay 0 "Blackbeard" ) ( is-event-true-delay "BRClean" 0 ) ) $Multi text XSTR("The Blackbeard made off with a sizeable container of fissionable goods. However, they made an in-system jump. At this point we are trying to determine their location. The Morgan Mining Corporation has launched a complaint about our handling of this operation. ", -1) $end_multi_text $Voice: dl01_db5.ogg $Recommendation text: XSTR("Try sending your wingmates directly after the Blackbeard. However, the Blackbeard is difficult to catch. It is not a primary goal. ", -1) $end_multi_text $Formula: ( is-event-false-delay "BRClean" 0 ) $Multi text XSTR("You did not have authorisation to return to base, pilot. Your actions jeopardised the lives of those involved in this mission and the GTVA's objectives in this theatre. Desertion is grounds for a court martial, and you are confined to quarters pending your preliminary hearing. Until a military court decides otherwise, you are hereby stripped of your wings and all privileges bestowed upon you as an officer of the Galactic Terran-Vasudan Alliance.", -1) $end_multi_text $Voice: dl_des1.ogg $Recommendation text: XSTR("Do not depart until told to do so.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Myrmidon" 5 ) +Weaponry Pool: ( "Subach HL-7" 20 "Prometheus R" 20 "Rockeye" 540 "Tempest" 500 "Hornet" 660 ) #Objects ;! 32 total $Name: Alpha 1 ;! Object #0 $Class: GTF Myrmidon $Team: Friendly $Location: 3000.000000, -500.000000, 1500.000000 $Orientation: -0.438990, 0.000000, 0.898492, 0.133052, 0.988975, 0.065007, -0.888586, 0.148084, -0.434150 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GTF Myrmidon $Team: Friendly $Location: 3137.219971, -500.000000, 1342.346191 $Orientation: -0.384853, 0.000000, 0.922978, 0.134314, 0.989355, 0.056005, -0.913153, 0.145523, -0.380756 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Myrmidon $Team: Friendly $Location: 3034.834961, -500.000000, 1357.592773 $Orientation: -0.399709, 0.000000, 0.916642, 0.136867, 0.988790, 0.059682, -0.906367, 0.149314, -0.395228 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Myrmidon $Team: Friendly $Location: 2930.698975, -500.000000, 1437.124023 $Orientation: -0.431767, 0.000000, 0.901985, 0.137175, 0.988368, 0.065664, -0.891493, 0.152081, -0.426745 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 40 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: MMC Triton IX ;! Object #4 $Class: GTFR Triton $Team: Friendly $Location: -12743.848633, -10.905254, 790.419983 $Orientation: 0.090668, 0.000230, -0.995881, -0.000077, 1.000000, 0.000224, 0.995881, 0.000056, 0.090668 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Servicor ;! Object #5 $Class: GTS Hygeia $Team: Friendly $Location: -1719.500000, 38.400002, -334.899994 $Orientation: 0.970772, -0.227567, -0.076247, 0.212168, 0.962232, -0.170567, 0.112183, 0.149405, 0.982392 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-stay-near-ship "LoneWolf" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Poseidon 7 ;! Object #6 $Class: GTFR Poseidon $Team: Friendly $Location: -351.002167, -71.814514, 1644.991943 $Orientation: 0.029216, -0.000000, 0.999574, -0.283811, -0.958845, 0.008295, 0.958436, -0.283932, -0.028013 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-undock 50 ) ) $Cargo 1: XSTR("Pirates", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "Poseidon 7" "Waypoint path 1" 0 ) $Determination: 10 +Flags: ( "no-shields" "escort" "scannable" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 25 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: LoneWolf ;! Object #7 $Class: GTC Leviathan $Team: Friendly $Location: -27.265713, 0.001903, -2979.002441 $Orientation: 0.189641, 0.000000, -0.981854, 0.000000, 1.000000, 0.000000, 0.981854, 0.000000, 0.189641 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Waypoint path 2" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Ore Carrier 1 ;! Object #8 $Class: GTFR Triton $Team: Friendly $Location: -14016.671875, -10.908739, 581.595642 $Orientation: 1.000000, -0.000000, -0.000004, 0.000000, 1.000000, 0.000108, 0.000004, -0.000108, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 15 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Ore Carrier 2 ;! Object #9 $Class: GTFR Triton $Team: Friendly $Location: -14271.246094, -10.897135, 1199.370117 $Orientation: 1.000000, -0.000000, -0.000004, 0.000000, 1.000000, 0.000108, 0.000004, -0.000108, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 15 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Ore Carrier 3 ;! Object #10 $Class: GTFR Triton $Team: Friendly $Location: -14674.745117, -10.896402, 1061.583496 $Orientation: 1.000000, -0.000000, -0.000004, 0.000000, 1.000000, 0.000108, 0.000004, -0.000108, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 15 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 5 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: TC 2 12 ;! Object #11 $Class: TC 2 $Team: Friendly $Location: 904.599976, 0.000000, -130.600006 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("High Grade fissionable Ore", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "scannable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 13 ;! Object #12 $Class: TC 2 $Team: Friendly $Location: 904.733032, 0.000720, -55.694382 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Iron Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 14 ;! Object #13 $Class: TC 2 $Team: Friendly $Location: 901.632996, 0.000746, -199.573380 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Minerals", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 15 ;! Object #14 $Class: TC 2 $Team: Friendly $Location: 967.512329, 0.000746, -199.451309 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Minerals", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 16 ;! Object #15 $Class: TC 2 $Team: Friendly $Location: 968.044373, 0.000751, -127.931290 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Iron Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 17 ;! Object #16 $Class: TC 2 $Team: Friendly $Location: 970.922180, 0.000730, -58.353008 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Iron Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 18 ;! Object #17 $Class: TC 2 $Team: Friendly $Location: 1032.941895, 0.000705, -55.772041 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Iron Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 19 ;! Object #18 $Class: TC 2 $Team: Friendly $Location: 1025.377563, 0.000731, -126.626305 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Empty", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: TC 2 20 ;! Object #19 $Class: TC 2 $Team: Friendly $Location: 1020.121582, 0.000710, -200.104385 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Aluminum Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 $Name: Poseidon 23 ;! Object #20 $Class: GTFR Poseidon $Team: Friendly $Location: 23615.019531, 619.164734, 11550.202148 $Orientation: 0.000796, 0.000003, 1.000001, -0.000000, 1.000000, -0.000003, -1.000001, -0.000000, 0.000796 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Waypoint path 4" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 45 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 $Arrival Location: Hyperspace +Arrival Delay: 30 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-music" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Blackbeard ;! Object #21 $Class: GTFR Triton $Team: Hostile $Location: -12722.099609, 2000.000000, 4049.500000 $Orientation: -0.958701, 0.000000, 0.284416, -0.114823, 0.914885, -0.387041, -0.260208, -0.403714, -0.877101 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Ore Carrier 1" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret02 +Primary Banks: ( "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Poseidon is Scanned" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 1 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 40 $Name: Kidd 1 ;! Object #22 $Class: GTF Hercules $Team: Hostile $Location: -13525.500000, -1000.000000, -2017.099976 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Kidd 2 ;! Object #23 $Class: GTF Hercules $Team: Hostile $Location: -13655.504883, -1000.000061, -1908.413696 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Kidd 3 ;! Object #24 $Class: GTF Hercules $Team: Hostile $Location: -13715.768555, -1000.000061, -1971.378296 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Kidd 4 ;! Object #25 $Class: GTF Hercules $Team: Hostile $Location: -13546.732422, -1000.000000, -2080.814697 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Tau Sigma Station ;! Object #26 $Class: GTI Arcadia $Team: Friendly $Location: -356.511810, -0.000067, 745.805176 $Orientation: -0.029199, 0.000000, -0.999574, 0.000000, 1.000000, 0.000000, 0.999574, 0.000000, -0.029199 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 49 +Docked With: Poseidon 7 $Docker Point: standard dockpoint $Dockee Point: topside docking +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 5 $Name: TC-TRI 21 ;! Object #27 $Class: TC-TRI $Team: Friendly $Location: -12553.738281, 0.020880, 808.426025 $Orientation: 0.090672, 0.000179, -0.995881, -0.000179, 1.000000, 0.000163, 0.995881, 0.000163, 0.090672 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("High Grade Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: MMC Triton IX $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 0 $Name: TC 2 22 ;! Object #28 $Class: TC 2 $Team: Friendly $Location: 23619.941406, 601.783325, 11550.194336 $Orientation: 0.000796, 0.000003, 1.000001, -0.000003, 1.000000, -0.000003, -1.000001, -0.000003, 0.000796 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Food and Medical", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Poseidon 23 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 $Name: TC-TRI 24 ;! Object #29 $Class: TC-TRI $Team: Friendly $Location: -14675.437500, -0.001271, 1252.545898 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Iron Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Ore Carrier 3 $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 0 $Name: TC-TRI 25 ;! Object #30 $Class: TC-TRI $Team: Friendly $Location: -14271.938477, -0.002002, 1390.332520 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Minerals", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Ore Carrier 2 $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 0 $Name: TC-TRI 26 ;! Object #31 $Class: TC-TRI $Team: Friendly $Location: -14017.364258, -0.013607, 772.558044 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("High Grade Fissonables", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Ore Carrier 1 $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 0 #Wings ;! 3 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Near Ship +Arrival Distance: 450 $Arrival Anchor: LoneWolf $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard "LoneWolf" 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Ore Carrier $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Ore Carrier 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Ore Carrier 1" "Ore Carrier 2" "Ore Carrier 3" ) +Flags:( ) $Name: Kidd $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Kidd 1 $Arrival Location: Near Ship +Arrival Distance: 657 $Arrival Anchor: Blackbeard $Arrival Cue: ( has-arrived-delay 0 "Blackbeard" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Kidd 1" "Kidd 2" "Kidd 3" "Kidd 4" ) $AI Goals: ( goals ( ai-chase "Ore Carrier 3" 89 ) ( ai-chase "Ore Carrier 2" 89 ) ( ai-chase "Ore Carrier 1" 50 ) ( ai-guard "Blackbeard" 50 ) ( ai-ignore "TC-TRI 26" 89 ) ) +Flags:( ) +Wave Delay Min: 3 +Wave Delay Max: 10 #Events ;! 38 total $Formula: ( when ( has-undocked-delay "Poseidon 7" "Tau Sigma Station" 1 0 ) ( add-goal "Poseidon 7" ( ai-waypoints-once "Waypoint path 4" 89 ) ) ) +Name: Poseidon 7 Moves to cargo +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 4" "High" "Alpha41" ) ) +Name: Dialogue Begins (Escorting You) +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( send-message "LoneWolf" "High" "lonewolf1" ) ) +Name: Lonewolf: Roger +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha21" ) ) +Name: Alpha 2 Starts +Repeat Count: 1 +Interval: 1 +Chained: 20 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 3" "High" "Alpha31" ) ) +Name: Alpha 3 responds +Repeat Count: 1 +Interval: 1 +Chained: 4 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha22" ) ) +Name: Alpha 2: Piece of Junk +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 4" "High" "Alpha42" ) ) +Name: Alpha 4: Quit it +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha23" ) ) +Name: Alpha 2 Again +Repeat Count: 1 +Interval: 1 +Chained: 2 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 3" "High" "Alpha32" ) ) +Name: Alpha 3 History +Repeat Count: 1 +Interval: 1 +Chained: 5 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha24" ) ) +Name: Alpha 2 Again Again +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( when ( true ) ( send-message "LoneWolf" "High" "lonewolf2" ) ) +Name: LoneWolf Responds +Repeat Count: 1 +Interval: 1 +Chained: 5 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha25" ) ) +Name: Alpha 2 Sorry +Repeat Count: 1 +Interval: 1 +Chained: 2 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 3" "High" "Alpha33" ) ) +Name: Alpha 3 History +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha26" ) ) +Name: Alpha 2: In for it +Repeat Count: 1 +Interval: 1 +Chained: 5 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha 26a" ) ) +Name: Nope... Scanner clear +Repeat Count: 1 +Interval: 1 +Chained: 45 +Team: 0 $Formula: ( when ( true ) ( send-message "LoneWolf" "High" "lonewolf3" ) ) +Name: Give it a rest +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 $Formula: ( when ( true ) ( send-message "Alpha 2" "High" "Alpha25" ) ) +Name: Sorry 2 +Repeat Count: 1 +Interval: 1 +Chained: 2 +Team: 0 $Formula: ( when ( is-event-true-delay "WAITAMINUTE" 0 ) ( send-message "Alpha 2" "High" "Alpha27" ) ) +Name: Wow. Something interesting +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Poseidon 7" "Waypoint path 4" 0 ) ( add-goal "Poseidon 7" ( ai-dock "TC 2 12" "cargo dock" "cargo dock" 89 ) ) ) +Name: Poseidon Docks +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "Poseidon 7" "TC 2 12" 1 0 ) ( add-goal "Poseidon 7" ( ai-waypoints-once "Waypoint path 3" 89 ) ) ) +Name: Poseidon 7 Steals Cargo +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Poseidon 7" "Waypoint path 3" 0 ) ( add-goal "Poseidon 7" ( ai-waypoints-once "Waypoint path 1" 89 ) ) ( send-message "#Command" "High" "Wait A Minute" ) ) +Name: Poseidon Moves into position +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-cargo-known-delay 0 "Poseidon 7" ) ( do-nothing ) ) +Name: WAITAMINUTE +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Intercept Poseidon 7", -1) +Team: 0 $Formula: ( when ( is-event-true-delay "WAITAMINUTE" 0 ) ( validate-goal "Intercept Poseidon 7" ) ) +Name: ValidateGoal +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-cargo-known-delay 0 "Poseidon 7" ) ( change-iff "Hostile" "Poseidon 7" ) ( validate-goal "Intercept Blackbeard" ) ) +Name: Poseidon is Scanned +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Blackbeard" ) ( do-nothing ) ) +Name: Intercept Blackbeard +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Intercept Blackbeard", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Kidd" ) ( do-nothing ) ) +Name: Intercept Pirates +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Intercept Pirates", -1) +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 0 "Blackbeard" "Kidd" ) ( send-message "Tau Sigma Station" "High" "TSClear" ) ) +Name: BRClean +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( or ( < ( distance-ship-subsystem "Alpha 1" "Tau Sigma Station" "fighterbay" ) 500 ) ( has-departed-delay 0 "Alpha 1" ) ) ( end-mission ) ) +Name: Return to Base +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Blackbeard" ) ( send-message-list "#Command" "High" "It's a trick!" 0 ) ) +Name: It's a Trick! +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Poseidon is Scanned" 0 ) ( sabotage-subsystem "Tau Sigma Station" "fighterbay" 0 ) ) +Name: sabotage! +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "sabotage!" 20 ) ( send-message-list "#Command" "High" "We've been sabotaged!" 0 ) ) +Name: we've been sabotaged! +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Ore Carrier 3" ) ( send-message-list "Ore Carrier 1" "High" "We're under fire" 0 ) ) +Name: Help us!! +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( or ( is-destroyed-delay 0 "Ore Carrier 2" ) ( is-destroyed-delay 0 "Ore Carrier 2" ) ) ( add-goal "Ore Carrier 1" ( ai-waypoints-once "Waypoint path 1" 89 ) ) ) +Name: Let's Get Outta Here! +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Poseidon is Scanned" 5 ) ( add-goal "Blackbeard" ( ai-chase "Ore Carrier 1" 89 ) ) ) +Name: Yoho +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Ore Carrier 1" ) ( add-goal "Blackbeard" ( ai-dock "TC-TRI 26" "Cargo Dock01" "Cargo Dockpoint" 89 ) ) ) +Name: Capture Ore carrier 1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "Blackbeard" "TC-TRI 26" 1 20 ) ( add-goal "Blackbeard" ( ai-warp-out 89 ) ) ) +Name: Ore Carrier Captured +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Poseidon 7" "Waypoint path 1" 0 ) ( add-goal "Poseidon 7" ( ai-warp-out 89 ) ) ) +Name: Poseidon 7 Leaves +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Poseidon is Scanned" 0 ) ( add-goal "Alpha" ( ai-chase-any 89 ) ) ) +Name: Alpha Engages on Own +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 3 total $Type: Primary +Name: Destroy Kidd $MessageNew: XSTR("Intercept Pirates", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Kidd" ) $Type: Secondary +Name: Intercept Poseidon 7 $MessageNew: XSTR("Intercept Poseidon 7", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Poseidon 7" ) +Invalid $Type: Secondary +Name: Intercept Blackbeard $MessageNew: XSTR("Intercept Blackbeard", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Blackbeard" ) +Invalid #Waypoints ;! 4 lists total $Jump Node: 24471.900391, 1000.000000, 11619.000000 $Jump Node Name: Altair $Name: Waypoint path 1 $List: ( ;! 1 points in list ( 23943.500000, 1000.000000, 12081.099609 ) ) $Name: Waypoint path 2 $List: ( ;! 5 points in list ( 2468.515381, 300.000458, -1539.127319 ) ( 2438.000000, 0.000000, 2339.100098 ) ( -1269.900024, -300.000000, 3891.399902 ) ( -4003.899902, 0.000000, 1293.099976 ) ( -1725.319214, 0.001975, -3454.100098 ) ) $Name: Waypoint path 3 $List: ( ;! 2 points in list ( 904.000000, 0.000000, -130.000000 ) ( 1000.799988, 200.000000, -87.500000 ) ) $Name: Waypoint path 4 $List: ( ;! 2 points in list ( 490.483673, 0.001997, 598.452942 ) ( 862.851501, 0.001912, 80.832733 ) ) #Messages ;! 228 total $Name: Wait A Minute $Team: -1 $MessageNew: XSTR("Pilot, the Poseidon 7 seems to have taken the wrong cargo container. Catch up to them, scan them, and try to find out what is going on. ", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl01_tss1.ogg $Name: We've been sabotaged! $Team: -1 $MessageNew: XSTR("Alpha! The fighterbay has been sabotaged. We can't launch any fighters to help you, you're on your own!", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl01_tss2.ogg $Name: It's a trick! $Team: -1 $MessageNew: XSTR("Pilot, the Poseidon 7 was a trick. We have an inbound pirate vessel making an attack run on the ore carriers. Intercept those pirates!", -1) $end_multi_text +AVI Name: Head-CM1 +Wave Name: dl01_tss3.ogg $Name: We're under fire $Team: -1 $MessageNew: XSTR("Tau Sigma Station, we're under heavy attack from inbound pirates! They've already destroyed one of us! Help us now!", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: dl01_oc11.ogg $Name: Alpha41 $Team: -1 $MessageNew: XSTR("LoneWolf, this is Alpha, forming escort.", -1) $end_multi_text +Persona: Wingman 1 +AVI Name: Head-TP4 +Wave Name: dl01_al41.ogg $Name: Alpha42 $Team: -1 $MessageNew: XSTR("Will you two quit it? We're supposed to be on patrol here.", -1) $end_multi_text +AVI Name: Head-TP3 +Wave Name: dl01_al42.ogg $Name: lonewolf1 $Team: -1 $MessageNew: XSTR("Roger that Alpha, glad to have you watching our tail. ", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: dl01_lwf1.ogg $Name: lonewolf2 $Team: -1 $MessageNew: XSTR("I heard that Alpha 2.", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: dl01_lwf2.ogg $Name: Alpha21 $Team: -1 $MessageNew: XSTR("Welcome to the boonies, pilot, the armpit of the universe. Did the commander give you that cock and bull story about the pilots and their equipment?", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al21.ogg $Name: Alpha23 $Team: -1 $MessageNew: XSTR("Tightass... We gotta do something to pass the time, it's not like anything ever happens around here anyway. I mean, how many patrols have we flown? How many things have we not seen? I'm dying of boredom out here. ", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al22.ogg $Name: Alpha24 $Team: -1 $MessageNew: XSTR("It means she's an old crate. They've never been able to get her fully repaired. You want another story about duct tape?", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al23.ogg $Name: Alpha25 $Team: -1 $MessageNew: XSTR("Sorry...", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al24.ogg $Name: Alpha26 $Team: -1 $MessageNew: XSTR("If that's the most interesting thing out here, than we're really in for it. ", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al25.ogg $Name: Alpha27 $Team: -1 $MessageNew: XSTR("Wow... something interesting... ", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al26.ogg $Name: Alpha31 $Team: -1 $MessageNew: XSTR("Hey, don't listen to him. It's true. If you can't fly in a piece of junk, you shouldn't be flying at all.", -1) $end_multi_text +AVI Name: Head-TP3 +Wave Name: dl01_al31.ogg $Name: Alpha32 $Team: -1 $MessageNew: XSTR("Well, how about a short history lesson. See the LoneWolf over there? She has quite a history.", -1) $end_multi_text +AVI Name: Head-TP3 +Wave Name: dl01_al32.ogg $Name: Alpha33 $Team: -1 $MessageNew: XSTR("Anyway, she has made it through every battle she's ever fought. She may be small, she may be old, but she's as tough as nails. ", -1) $end_multi_text +AVI Name: Head-TP3 +Wave Name: dl01_al33.ogg $Name: Alpha 26a $Team: -1 $MessageNew: XSTR("Nope... scanner's clear... nothin' interesting happening out here... ", -1) $end_multi_text +AVI Name: Head-TP1 +Wave Name: dl01_al27.ogg $Name: lonewolf3 $Team: -1 $MessageNew: XSTR("Will you give it a rest Alpha 2?", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: dl01_lwf3.ogg $Name: TSClear $Team: -1 $MessageNew: XSTR("All clear, Alpha. 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