#Mission Info $Version: 0.10 $Name: XSTR("Bits And Pieces", -1) $Author: Jim Searcy $Created: 11/16/04 at 15:31:34 $Modified: 11/30/04 at 17:06:51 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Escort a bomber strike against several Shivan destroyers. ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 128 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0 +Subsystem Repair Ceiling: 0 +Viewer pos: -73.432739, 5973.300293, -6957.572266 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("Unit Profile: 33rd Heavy Fighter Squadron The 33rd Heavy Fighter Squadron was formed in the early days of the $r NTF $r Rebellion. A Vausdan unit in the predomiantly Terran $b Vega $b System $b Defense $b Force, the 33rd has seen action only against one or two $r NTF light recon units and the occasional pirate. The 33rd is practically the only unit of the $b VSDF that was not eventually commited to Capella, and as such represent the only fighter unit in Vega that is intact at this time.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Commander Mike Larson, Group Intelligence Officer: You all know what has occurred, pilots. The $r Shivans somehow triggered a supernova in Capella. The $g GTVA's fleets are decimated. The good news is that we seem to be free of the threat of the Shivan $r Sathanas fleet, at least for now.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("The bad news is that the $g GTD $g Neried, scheduled to seal off the Vega-Capella node, developed a critical failure in its jumpdrive before it could be depolyed. The entire subspace drive melted down. Repairs are estimated to take $b 16 $b hours. The very bad news is that a small fleet of $r Shivan ships have since emerged from the node. How they survived the supernova we cannot even begin to guess, but all are heavily damaged.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Nothing smaller then a corvette appears to have survived the supernova, because nothing smaller then a $r Moloch has emerged from the node. Those ships that have emerged have launched some fighter wings, however. The count stands at $r three $r Molochs, a $r Demon, a $r Ravana, and another $r Ravana that appears to have suffered a complete power failure and is leaking atmosphere like a sieve.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Those ships must be removed so the $g Neried can be deployed. As long as that node remains open, the danger of a $r Sathanas emerging from it remains. Report to mission briefing immeditately.", -1) $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 3 $start_stage $multi_text XSTR("The $b 33rd $b Heavy $b Fighter $b Squadron will fly escort for wings of bombers from several units. Allied Command has only managed to scrape together three bomber wings for this assault, and the $g 33rd is the only fighter squadron in Vega that even resembles being operational. This is all the combat power the GTVA can muster at the moment, and it will take at least another twelve hours before another attempt can be made. Bear in mind that the outcome of this sortie may decide the fate of the GTVA.", -1) $end_multi_text $voice: none.wav $camera_pos: 384.010193, 600.488953, -2275.591797 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 57.394440, 0.000195, 6571.910156 $label: Capella Node +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -8.803436, 0.002190, -1170.819946 $label: 33rd Heavy Fighter +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: 622.484009, 20.099064, -1184.022827 $label: Bomber Wings +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$g Alpha wing, you will escort $g Delta wing of the Terran $b 174th $b Novas. Their target is the Demon-class destroyer $r Plague. $g Beta wing will escort $g Epsilon wing of the $b 29th $b Bomber $b Squadron against the Ravana-class $r SD $r Famine. $g Gamma wing will fly escort for $g Zeta wing of the $b 60th $b Raptors. $g Zeta will attack the $r Molochs.", -1) $end_multi_text $voice: none.wav $camera_pos: -2141.774170, 9176.333984, -13000.837891 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -2913.211670, 0.002041, -970.618103 $label: Alpha +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Medusa $pos: -1036.971680, 20.098814, -1147.393799 $label: Delta +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GVB Bakha $pos: 4544.832520, 0.002124, -774.796509 $label: Epsilon +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: 2379.965332, 0.002124, -574.092712 $label: Beta +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Artemis D.H. $pos: -8828.380859, 2.314525, 7691.190918 $label: Zeta +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: 1392.964478, -0.004194, 9706.948242 $label: SD Famine +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -2513.259033, -680.467712, 4261.388672 $label: SD Plague +id: 8 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: SCv Moloch $pos: 3262.366455, 491.027863, 2366.316895 $label: Shivan Corvettes +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Tauret $pos: -7286.465820, 0.001659, 2064.416260 $label: Gamma +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The $r SD $r Death does not appear to be operational. If it fires on you, Command will authorize you to engage it.", -1) $end_multi_text $voice: none.wav $camera_pos: -2141.774170, 9176.333984, -13000.837891 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: -1232.924683, -680.469116, 4144.345703 $label: SD Death +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 6 $Formula: ( true ) $Multi text XSTR("Commander Mike Larson, Group Intelligence Officer:", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-event-true-delay "RTB" 0 ) $Multi text XSTR("The bomber wings did not survive to complete their objectives. As your unit was to escort them, this failure is on your head. There would be a board of inquiry, but because of your incompentence more Shivan ships have arrived in Vega, too many for the GTVA's depleted forces to defeat. You have doomed us all.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Kill the fighters ASAP, and once that's done order your wingmen to disarm the destroyers that the bombers they are escorting are attacking.", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SD Pestilence" "SD War" "SD Death" ) $Multi text XSTR("The destruction of three Shivan destroyers is quite a success, and your squadron would be due a commendation for participation in this strike even without its critical nature. With your success in this mission, you may well have saved the GTVA from annhilation. As such, I pleased to inform you that your entire squadron, along with those bomber pilots who participated, have been awarded the GTVA's highest decoration: the GTVA Legion of Honor. Congradulations.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( destroyed-or-departed-delay 0 "SCv Defiler" "SCv Ravager" ) ( is-goal-true-delay "Clear Shivan Destroyers" 0 ) ) $Multi text XSTR("The SD Famine was not present, which is somewhat troubling, but it was a no-show for the Neried's deployment. The Neried arrived in the area shortly after you exited it. Escorted by the GTCv Actium and GVCv Luxor, she reached the node and successfully detonated inside it. We are safe from the main Shivan fleet. We will hunt down the corvettes and the Famine soon enough. Get some rest, pilots, you've earned it.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( has-departed-delay 0 "Alpha 1" ) ( is-goal-false-delay "Clear Shivan Destroyers" 0 ) ) $Multi text XSTR("You fled in the face of the enemy, leaving other GTVA pilots to face them without you. There can be no worse dereliction of duty. Rest assured, there will be an inquiry into your actions. Until then, confine yourself to quarters.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( true ) $Multi text XSTR("Dismissed.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GVF Seth" 5 "GVF Thoth" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Mekhu HL-7" 16 "Morning Star" 16 "Prometheus R" 100 "Prometheus S" 40 "Circe" 16 "Lamprey" 100 "Rockeye" 100 "Tempest" 500 "Hornet" 500 "Tornado" 1460 "Harpoon" 580 "Piranha" 500 "Infyrno" 500 "EMP Adv." 100 ) #Objects ;! 38 total $Name: Alpha 1 ;! Object #0 $Class: GVF Tauret $Team: Friendly $Location: -971.987793, 0.002539, -531.070313 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: Stay Near $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 8 $Name: SCv Defiler ;! Object #1 $Class: SCv Moloch $Team: Hostile $Location: 3893.372559, 491.028748, 6060.388672 $Orientation: -0.604552, 0.000000, 0.796566, 0.000000, 1.000000, 0.000000, -0.796566, 0.000000, -0.604552 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 85 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: SD Pestilence ;! Object #2 $Class: SD Demon $Team: Hostile $Location: -2513.259033, -680.467712, 4261.388672 $Orientation: -0.999767, 0.000000, 0.021591, 0.000000, 1.000000, 0.000000, -0.021591, 0.000000, -0.999767 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 55 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-base +Subsystem: turret02-base +Subsystem: turret03a-base +Subsystem: turret04-base +Subsystem: turret05-base +Subsystem: turret06a-base +Subsystem: turret07a-base +Subsystem: turret08-base +Subsystem: turret09-base +Subsystem: turret10-base +Subsystem: turret11-base +Subsystem: turret12-base +Subsystem: turret13-base +Subsystem: turret14-base +Subsystem: turret15-base +Subsystem: turret16-base +Subsystem: turret17-base +Subsystem: turret18-base +Subsystem: turret19-base +Subsystem: turret20-base +Subsystem: turret21-base +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: navigation $Damage: 5 +Subsystem: weapons $Damage: 15 +Subsystem: sensors $Damage: 90 +Subsystem: engine $Damage: 30 +Subsystem: communication $Damage: 45 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 100 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 840 $Name: SD Death ;! Object #3 $Class: SD Ravana $Team: Hostile $Location: -5.860296, -1923.879761, 5188.146973 $Orientation: 0.689703, -0.461779, -0.557736, 0.648199, 0.737040, 0.191336, 0.322719, -0.493489, 0.807664 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 25 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 +Subsystem: navigation $Damage: 79 +Subsystem: weapons $Damage: 100 +Subsystem: sensors $Damage: 100 +Subsystem: engine01 $Damage: 100 +Subsystem: engine02 $Damage: 100 +Subsystem: communications $Damage: 95 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 75 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 670 $Name: Delta 1 ;! Object #4 $Class: GTB Medusa $Team: Friendly $Location: -874.270325, 0.002385, -833.598450 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #5 $Class: GTB Medusa $Team: Friendly $Location: -775.710571, 0.002644, -724.865845 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #6 $Class: GTB Medusa $Team: Friendly $Location: -673.672363, 0.002924, -835.896301 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #7 $Class: GTB Medusa $Team: Friendly $Location: -773.317810, 0.002448, -936.283203 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 2 ;! Object #8 $Class: GVF Tauret $Team: Friendly $Location: -870.631165, 0.002609, -635.071960 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #9 $Class: GVF Tauret $Team: Friendly $Location: -1072.626831, 0.002425, -635.071716 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #10 $Class: GVF Tauret $Team: Friendly $Location: -970.631165, 0.002458, -738.027405 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #11 $Class: GVF Tauret $Team: Friendly $Location: -373.335541, 0.002417, -534.412231 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #12 $Class: GVF Tauret $Team: Friendly $Location: -271.017548, 0.002449, -640.983093 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #13 $Class: GVF Tauret $Team: Friendly $Location: -369.191376, 0.001841, -740.632385 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #14 $Class: GVF Tauret $Team: Friendly $Location: -472.295227, 0.002232, -640.982849 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 1 ;! Object #15 $Class: GVB Bakha $Team: Friendly $Location: -70.647583, 0.002442, -833.598694 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 13 $Name: Epsilon 2 ;! Object #16 $Class: GVB Bakha $Team: Friendly $Location: -171.570526, 0.002646, -738.027649 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 13 $Name: Epsilon 3 ;! Object #17 $Class: GVB Bakha $Team: Friendly $Location: -273.120087, 0.002572, -840.467834 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 13 $Name: Epsilon 4 ;! Object #18 $Class: GVB Bakha $Team: Friendly $Location: -168.748993, 0.002101, -938.269043 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 13 $Name: SD War ;! Object #19 $Class: SD Demon $Team: Hostile $Location: 63.769955, 143.873962, 7061.882324 $Orientation: -0.999965, 0.000000, -0.008407, 0.000000, 1.000000, 0.000000, 0.008407, 0.000000, -0.999965 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 75 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-base +Subsystem: turret02-base +Subsystem: turret03a-base +Subsystem: turret04-base +Subsystem: turret05-base +Subsystem: turret06a-base +Subsystem: turret07a-base +Subsystem: turret08-base +Subsystem: turret09-base +Subsystem: turret10-base +Subsystem: turret11-base +Subsystem: turret12-base +Subsystem: turret13-base +Subsystem: turret14-base +Subsystem: turret15-base +Subsystem: turret16-base +Subsystem: turret17-base +Subsystem: turret18-base +Subsystem: turret19-base +Subsystem: turret20-base +Subsystem: turret21-base +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 85 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 840 $Name: Gamma 1 ;! Object #20 $Class: GVF Tauret $Team: Friendly $Location: -3699.310303, 0.000357, 803.199768 $Orientation: 0.769095, -0.058954, -0.636410, 0.059952, 0.998001, -0.019999, 0.636317, -0.022773, 0.771092 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 2 ;! Object #21 $Class: GVF Tauret $Team: Friendly $Location: -3846.806885, 8.426832, 781.539429 $Orientation: 0.769095, -0.058954, -0.636410, 0.059952, 0.998001, -0.019999, 0.636317, -0.022773, 0.771092 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 3 ;! Object #22 $Class: GVF Tauret $Team: Friendly $Location: -3684.399170, -3.795562, 658.459290 $Orientation: 0.769095, -0.058954, -0.636410, 0.059952, 0.998001, -0.019999, 0.636317, -0.022773, 0.771092 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 4 ;! Object #23 $Class: GVF Tauret $Team: Friendly $Location: -3826.337891, 4.413221, 642.613098 $Orientation: 0.769095, -0.058954, -0.636410, 0.059952, 0.998001, -0.019999, 0.636317, -0.022773, 0.771092 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 1 ;! Object #24 $Class: GTB Artemis D.H. $Team: Friendly $Location: -3898.111084, 0.000661, 600.294983 $Orientation: 0.789992, 0.000000, -0.613117, 0.000000, 1.000000, 0.000000, 0.613117, 0.000000, 0.789992 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 2 ;! Object #25 $Class: GTB Artemis D.H. $Team: Friendly $Location: -3877.994873, 0.000259, 466.046997 $Orientation: 0.789992, 0.000000, -0.613117, 0.000000, 1.000000, 0.000000, 0.613117, 0.000000, 0.789992 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 3 ;! Object #26 $Class: GTB Artemis D.H. $Team: Friendly $Location: -4040.238037, 0.000230, 586.046448 $Orientation: 0.789992, 0.000000, -0.613117, 0.000000, 1.000000, 0.000000, 0.613117, 0.000000, 0.789992 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 4 ;! Object #27 $Class: GTB Artemis D.H. $Team: Friendly $Location: -4021.472412, 0.000655, 445.238098 $Orientation: 0.789992, 0.000000, -0.613117, 0.000000, 1.000000, 0.000000, 0.613117, 0.000000, 0.789992 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: SCv Ravager ;! Object #28 $Class: SCv Moloch $Team: Hostile $Location: -2182.798584, 0.000102, 7753.396484 $Orientation: 0.459659, 0.000000, 0.888096, 0.000000, 1.000000, 0.000000, -0.888096, 0.000000, 0.459659 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: Taurus 1 ;! Object #29 $Class: SB Nahema $Team: Hostile $Location: -1198.802490, -0.000131, 2812.786377 $Orientation: -0.997438, 0.000000, -0.071531, 0.000000, 1.000000, 0.000000, 0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Piranha" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 2 ;! Object #30 $Class: SB Nahema $Team: Hostile $Location: -1307.993530, 0.000160, 2900.997314 $Orientation: -0.997438, 0.000000, -0.071532, 0.000000, 1.000000, 0.000000, 0.071532, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Piranha" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 3 ;! Object #31 $Class: SB Nahema $Team: Hostile $Location: -1100.605225, -0.000109, 2915.869629 $Orientation: -0.997438, 0.000000, -0.071532, 0.000000, 1.000000, 0.000000, 0.071532, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Piranha" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 4 ;! Object #32 $Class: SB Nahema $Team: Hostile $Location: -1209.915283, -0.000137, 3013.117432 $Orientation: -0.997438, 0.000000, -0.071532, 0.000000, 1.000000, 0.000000, 0.071532, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Piranha" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Libra 1 ;! Object #33 $Class: SF Manticore $Team: Hostile $Location: -2968.914307, -0.000003, 3824.575195 $Orientation: 0.710914, 0.000000, 0.703279, 0.000000, 1.000000, 0.000000, -0.703279, 0.000000, 0.710914 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 2 ;! Object #34 $Class: SF Manticore $Team: Hostile $Location: -3077.068359, 0.000033, 4021.064453 $Orientation: 0.710914, 0.000000, 0.703279, 0.000000, 1.000000, 0.000000, -0.703279, 0.000000, 0.710914 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 3 ;! Object #35 $Class: SF Manticore $Team: Hostile $Location: -2774.962158, -0.000178, 3942.033936 $Orientation: 0.710914, 0.000000, 0.703279, 0.000000, 1.000000, 0.000000, -0.703279, 0.000000, 0.710914 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 4 ;! Object #36 $Class: SF Manticore $Team: Hostile $Location: -3053.844238, 0.000136, 4160.318848 $Orientation: 0.710914, 0.000000, 0.703279, 0.000000, 1.000000, 0.000000, -0.703279, 0.000000, 0.710914 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: SCv Corrupter ;! Object #37 $Class: SCv Moloch $Team: Hostile $Location: 1993.949585, 0.000087, 10197.002930 $Orientation: 0.267499, 0.000000, -0.963558, 0.000000, 1.000000, 0.000000, 0.963558, 0.000000, 0.267499 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 #Wings ;! 8 total $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-chase "SD Pestilence" 89 ) ) +Hotkey: 2 +Flags:( ) $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard-wing "Delta" 75 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-guard-wing "Epsilon" 75 ) ) +Hotkey: 1 +Flags:( ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) $AI Goals: ( goals ( ai-chase "SD Death" 75 ) ) +Flags:( ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 35 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Gamma 1" "Gamma 2" "Gamma 3" "Gamma 4" ) $AI Goals: ( goals ( ai-guard-wing "Zeta" 75 ) ) +Hotkey: 2 +Flags:( ) $Name: Zeta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Zeta 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 35 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Zeta 1" "Zeta 2" "Zeta 3" "Zeta 4" ) $AI Goals: ( goals ( ai-chase "SCv Ravager" 85 ) ( ai-chase "SCv Defiler" 80 ) ) +Flags:( ) $Name: Taurus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" ) $AI Goals: ( goals ( ai-chase-wing "Delta" 50 ) ) +Flags:( ) $Name: Libra $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Libra 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Libra 1" "Libra 2" "Libra 3" "Libra 4" ) $AI Goals: ( goals ( ai-guard "SD Pestilence" 89 ) ) +Flags:( ) #Events ;! 18 total $Formula: ( when ( has-time-elapsed 0 ) ( send-message "Alpha 2" "High" "Start Chatter 1" ) ) +Name: Start Chatter +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 10 ) ( send-message "#Command" "High" "Start Chatter 2" ) ) +Name: Start Chatter 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Zeta" ) ( send-message "Zeta 1" "High" "Gamma and Zeta Arrive" ) ) +Name: Gamma Arrives +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SD War" ) ( send-message "#Command" "High" "SD War Arrives" ) ( add-goal "Epsilon" ( ai-chase "SD War" 89 ) ) ) +Name: SD War Arrives +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SD War" ) ( send-message "#Command" "High" "SD War Destroyed" ) ) +Name: Destroy War Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy SD War", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 25 "Gamma" ) ( send-message "Epsilon 1" "High" "Taking Fire" ) ) +Name: SD Death Fires +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 35 "Gamma" ) ( send-message "#Command" "High" "Zeta Engage SD Death" ) ( add-goal "Zeta" ( ai-chase "SD Death" 89 ) ) ) +Name: Zeta Engage SD Death +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy SD Death", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SD Death" ) ( send-message "Zeta 4" "High" "SD Death Destroyed" ) ) +Name: SD Death Destroyed +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy SD Death", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SD Pestilence" ) ( send-message "Delta 4" "High" "SD Plague Destroyed" ) ) +Name: Plague Destroyed +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy SD Plague", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SD Pestilence" "SD Death" "SD War" ) ( add-goal "SCv Defiler" ( ai-warp-out 89 ) ) ( add-goal "SCv Ravager" ( ai-warp-out 89 ) ) ( send-message "Alpha 2" "High" "Corvettes Flee" ) ( add-goal "SCv Corrupter" ( ai-warp-out 89 ) ) ) +Name: Corvettes Flee +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Clear Shivan Destroyers" 0 ) ( grant-medal "GTVA Legion of Honor" ) ) +Name: Shineyyyyy... +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "SCv Defiler" "SCv Ravager" ) ( send-message "#Command" "High" "Let 'Em Go" ) ) +Name: Let 'Em Go +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( is-goal-true-delay "Clear Shivan Destroyers" 0 ) ( is-goal-true-delay "Clear Shivan Corvettes" 10 ) ) ( send-message "#Command" "High" "Good Job!" ) ( add-goal "Alpha" ( ai-warp-out 89 ) ) ( add-goal "Delta" ( ai-warp-out 89 ) ) ( add-goal "Beta" ( ai-warp-out 89 ) ) ( add-goal "Epsilon" ( ai-warp-out 89 ) ) ( add-goal "Gamma" ( ai-warp-out 89 ) ) ( add-goal "Zeta" ( ai-warp-out 89 ) ) ) +Name: Mission End +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: RTB +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return To Base", -1) +Objective key: XSTR("Alt-J", -1) +Team: 0 $Formula: ( when ( and ( is-destroyed-delay 0 "Delta" "Epsilon" "Zeta" ) ( not ( is-destroyed-delay 0 "SD Pestilence" "SD Death" "SD War" ) ) ) ( send-message "#Command" "High" "Bombers Lost" ) ( ship-invulnerable "SD War" "SD Pestilence" "SD Death" ) ) +Name: Bombers Lost +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( add-goal "Alpha" ( ai-warp-out 89 ) ) ( add-goal "Beta" ( ai-warp-out 89 ) ) ( add-goal "Gamma" ( ai-warp-out 89 ) ) ) +Name: Mission End Failure +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base", -1) +Objective key: XSTR("Alt-J", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Taurus" ) ( do-nothing ) ) +Name: Destroy Taurus +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Taurus", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Libra" ) ( do-nothing ) ) +Name: Destroy Libra +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Libra", -1) +Team: 0 #Goals ;! 2 total $Type: Primary +Name: Clear Shivan Destroyers $MessageNew: XSTR("Clear Shivan Destroyers", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SD Pestilence" "SD Death" "SD War" ) $Type: Primary +Name: Clear Shivan Corvettes $MessageNew: XSTR("Clear Shivan Corvettes", -1) $end_multi_text $Formula: ( has-departed-delay 0 "SCv Defiler" "SCv Ravager" ) #Waypoints ;! 0 lists total $Jump Node: 57.394440, 0.000195, 6571.910156 $Jump Node Name: Capella Node #Messages ;! 220 total $Name: Start Chatter 1 $Team: -1 $MessageNew: XSTR("Command, Gamma and their bombers have not arrived. The SD Famine is also not present.", -1) $end_multi_text +AVI Name: Head-VP1 $Name: Start Chatter 2 $Team: -1 $MessageNew: XSTR("Gamma was delayed slightly, they will arrive soon. We'll track down the Famine later. Epsilon, attack the SCv Ravager.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: Gamma and Zeta Arrive $Team: -1 $MessageNew: XSTR("Zeta wing, 60th Raptors arriving. Gamma is with us. We are engaging the Ravager.", -1) $end_multi_text +AVI Name: Head-TP2 $Name: SD War Arrives $Team: -1 $MessageNew: XSTR("Another Demon entering the system...it's right in the vector the Neried will use! Epsilon, retarget, engage the SD War.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: SD Plague Destroyed $Team: -1 $MessageNew: XSTR("The Plague is going down, stand clear of the blast!", -1) $end_multi_text +AVI Name: Head-TP4 $Name: Taking Fire $Team: -1 $MessageNew: XSTR("Command, the Death has fired on us. The ship would appear to be active.", -1) $end_multi_text +AVI Name: Head-VP2 $Name: Zeta Engage SD Death $Team: -1 $MessageNew: XSTR("Zeta wing, ignore the corvettes and engage the SD Death.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: SD War Destroyed $Team: -1 $MessageNew: XSTR("The War is no more. Good work, Epsilon wing.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: SD Death Destroyed $Team: -1 $MessageNew: XSTR("Scratch one Ravana!", -1) $end_multi_text +AVI Name: Head-TP2 $Name: Corvettes Flee $Team: -1 $MessageNew: XSTR("Command, the corvettes are running.", -1) $end_multi_text +AVI Name: Head-VP1 $Name: Let 'Em Go $Team: -1 $MessageNew: XSTR("Understood, Alpha. Let them go. The important thing is that they cannot interfere with the Neried's deployment.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: Good Job! $Team: -1 $MessageNew: XSTR("Well done, Thirty-Third! Return to base, pilots. ", -1) $end_multi_text +AVI Name: Head-CM2 $Name: Bombers Lost $Team: -1 $MessageNew: XSTR("We've lost all the bomber wings! We're pulling out, pilots, engage your subspace drives.", -1) $end_multi_text +AVI Name: Head-CM2 #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunGold +Angles: 1.308996 1.117010 1.413716 +Scale: 4.000000 #Asteroid Fields #Music $Event Music: 4: Numbers $Briefing Music: None #End