========================================================================== DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning categories can be shown and no debug_filter.cfg info will be saved. ========================================================================== AutoLang: Language auto-detection successful... Setting language to English soundcard = EAX ** MAX_CHANNELS set to 64. DS reported 64. Failed to init speech GR_CPU: Family 15, MMX=Yes Initializing opengl graphics device... Res:1024x768x32 OPENGL INITED! Vendor : NVIDIA Corporation Renderer : GeForce FX 5700/AGP/SSE2 Version : 1.5.3 Extensions : GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control USING REFRESH_RATE OF: 0 USING REFRESH_RATE OF: 0 Found extension "GL_EXT_fog_coord", and function "glFogCoordfEXT()". Found extension "GL_EXT_fog_coord", and function "glFogCoordPointerEXT()". Found extension "GL_ARB_multitexture", and function "glMultiTexCoord2fARB()". Found extension "GL_ARB_multitexture", and function "glActiveTextureARB()". Found extension "GL_ARB_texture_env_add". Found extension "GL_ARB_texture_compression", and function "glCompressedTexImage2D()". Found extension "GL_EXT_texture_compression_s3tc". Found extension "GL_EXT_texture_filter_anisotropic". Found extension "GL_NV_fog_distance". Found extension "GL_EXT_secondary_color", and function "glSecondaryColor3fvEXT()". Found extension "GL_EXT_secondary_color", and function "glSecondaryColor3ubvEXT()". Found extension "GL_ARB_texture_env_combine". Found extension "GL_EXT_texture_env_combine". Found extension "GL_EXT_compiled_vertex_array", and function "glLockArraysEXT()". Found extension "GL_EXT_compiled_vertex_array", and function "glUnlockArraysEXT()". Found extension "GL_ARB_transpose_matrix", and function "glLoadTransposeMatrixfARB()". Found extension "GL_ARB_transpose_matrix", and function "glMultTransposeMatrixfARB()". Found extension "GL_ARB_multitexture", and function "glClientActiveTextureARB()". Found extension "GL_EXT_draw_range_elements", and function "glDrawRangeElements()". Found extension "GL_ARB_texture_mirrored_repeat". Unable to find extension "GL_ARB_texture_non_power_of_two". Found extension "GL_ARB_vertex_buffer_object", and function "glBindBufferARB()". Found extension "GL_ARB_vertex_buffer_object", and function "glDeleteBuffersARB()". Found extension "GL_ARB_vertex_buffer_object", and function "glGenBuffersARB()". Found extension "GL_ARB_vertex_buffer_object", and function "glBufferDataARB()". Max texture units: 4 Max elements vertices: 4096 Max elements indices: 4096 Max texture size: 4096x4096 Texture compression enabled: YES Size of bitmap info = 760 KB Size of bitmap extra info = 52 bytes ANI cursorweb with size 24x24 (25.0% wasted) Using high memory settings... Wokka! Error opening file (interface.tbl)! Unable to parse interface.tbl!ANI 2_radar1 with size 170x170 (33.6% wasted) ML Freespace Multi Log - Opened Mon, Aug 01, 2005 at 09:33PM ---- ---- ---- Windoze reported 16 joysticks, we found 1 Current soundtrack set to -1 in event_music_reset_choices cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm" Wokka! Error opening file (armor.tbl)! Unable to parse armor.tbl!cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm" Wokka! Error opening file (difficulty.tbl)! Unable to parse 'difficulty.tbl'! Code = 5. Loaded modular ship table file ships.tbl cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm" Wokka! Error opening file (hud_gauges.tbl)! Unable to parse hud_gauges.tbl! Code = 5. cf_get_file_list_preallocated looking for type=7, filter="*-hdg.tbm" ML 08/01 21:33:34~ psnet_init() detected lan connection ML 08/01 21:33:34~ psnet_get_ip() reports IP : 0.0.0.0 ML 08/01 21:33:34~ Receive buffer set to 4096 ML 08/01 21:33:34~ Send buffer set to 4096 ML 08/01 21:33:34~ Error on IPX startup 10047 ML 08/01 21:33:34~ Network ML 08/01 21:33:34~ Found no RAS connections cf_get_file_list_preallocated looking for type=25, filter="*.pcx" cf_get_file_list_preallocated looking for type=32, filter="*.pcx" loading animated cursor "cursor" ANI cursor with size 24x24 (25.0% wasted) Ships.tbl is : VALID Weapons.tbl is : VALID cfile_init() took 5246 Got event GS_EVENT_TEAM_SELECT (49) in state NOT A VALID STATE (0) cf_get_file_list_preallocated looking for type=28, filter="*.pl2" cf_get_file_list_preallocated looking for type=28, filter="*.plr" ANI cursor.ani with size 24x24 (25.0% wasted) Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_VIEW_CUTSCENES (38) Someone passed an extension to bm_load for file 'barracudas.pcx' ANI 2_mainwalk.ani with size 477x477 (6.8% wasted) ANI 2_mainflyby.ani with size 189x189 (26.2% wasted) ANI 2_maincrane.ani with size 116x116 (9.4% wasted) ANI 2_mainexit.ani with size 174x174 (32.0% wasted) ANI 2_mainbarracks.ani with size 158x158 (38.3% wasted) ANI 2_mainreadyroom.ani with size 145x145 (43.4% wasted) ANI 2_maintechroom.ani with size 119x119 (7.0% wasted) ANI 2_mainoptions.ani with size 206x206 (19.5% wasted) ANI 2_maincampaign.ani with size 190x190 (25.8% wasted) Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1) Techroom successfully initialized, now changing tab...Loading model 'fighter01.pof' IBX: Found a good IBX to read for 'fighter01.pof'. IBX-DEBUG => POF checksum: 3514481786, IBX checksum: 1888734185 -- "fighter01.pof" For "fighter01.pof" I couldn't find Fighter01-01c.ani but I did find Fighter01-01c.pcx. For "fighter01.pof" I couldn't find Fighter01-01a.ani but I did find Fighter01-01a.pcx. For "fighter01.pof" I couldn't find Fighter01-01b.ani but I did find Fighter01-01b.pcx. For "fighter01.pof" I couldn't find Fighter01-01a.ani but I did find Fighter01-01a.pcx. Frame 0 too long!!: frametime = 0.291 (0.291) Frame 0 too long!!: frametime = 0.286 (0.286) Got event GS_EVENT_PLAYER_WARPOUT_DONE (58) in state GS_STATE_TECH_MENU (8) Freeing all existing models... Frame 0 too long!!: frametime = 10.066 (10.066) Got event GS_EVENT_START_GAME (1) in state GS_STATE_MISSION_LOG_SCROLLBACK (21) =================== STARTING LEVEL LOAD ================== ANI 2_Loading.ani with size 43x43 (32.8% wasted) Starting model page in... Beginning level bitmap paging... loading warp modelLoading model 'warp.pof' -1 loading defalt shockwave modelLoading model 'shockwave.pof' -1 MISSION LOAD: 'loop1-2.fs2' Hmmm... Extension passed to mission_load... Loading model 'transport2t-01.pof' IBX: Found a good IBX to read for 'transport2t-01.pof'. IBX-DEBUG => POF checksum: 384745870, IBX checksum: 1144683698 -- "transport2t-01.pof" For "transport2t-01.pof" I couldn't find Tran2A.ani but I did find Tran2A.pcx. For "transport2t-01.pof" I couldn't find Tcov1A.ani but I did find Tcov1A.pcx. For "transport2t-01.pof" I couldn't find ftile4.ani but I did find ftile4.pcx. For "transport2t-01.pof" I couldn't find Tcov5A.ani but I did find Tcov5A.pcx. For "transport2t-01.pof" I couldn't find DocTile5B.ani but I did find DocTile5B.pcx. For "transport2t-01.pof" I couldn't find DocTile3B.ani but I did find DocTile3B.pcx. For "transport2t-01.pof" I couldn't find Tcov1A.ani but I did find Tcov1A.pcx. For "transport2t-01.pof" I couldn't find Tcov3A.ani but I did find Tcov3A.pcx. For "transport2t-01.pof" I couldn't find TSoupTile05b.ani but I did find TSoupTile05b.pcx. For "transport2t-01.pof" I couldn't find Tcov4A.ani but I did find Tcov4A.pcx. For "transport2t-01.pof" I couldn't find TSoupdebris01b.ani but I did find TSoupdebris01b.pcx. For "transport2t-01.pof" I couldn't find Tcov7A.ani but I did find Tcov7A.pcx. For "transport2t-01.pof" I couldn't find TSoupEngineA.ani but I did find TSoupEngineA.pcx. For "transport2t-01.pof" I couldn't find TSoupdebris01b.ani but I did find TSoupdebris01b.pcx. For "transport2t-01.pof" I couldn't find Tcov1B.ani but I did find Tcov1B.pcx. For "transport2t-01.pof" I couldn't find Tcov4B.ani but I did find Tcov4B.pcx. For "transport2t-01.pof" I couldn't find Tcov3b.ani but I did find Tcov3b.pcx. For "transport2t-01.pof" I couldn't find Tcov7B.ani but I did find Tcov7B.pcx. For "transport2t-01.pof" I couldn't find Tcov2B.ani but I did find Tcov2B.pcx. For "transport2t-01.pof" I couldn't find Tcov6B.ani but I did find Tcov6B.pcx. For "transport2t-01.pof" I couldn't find Tcov5B.ani but I did find Tcov5B.pcx. For "transport2t-01.pof" I couldn't find Tran2B.ani but I did find Tran2B.pcx. For "transport2t-01.pof" I couldn't find Tcov1B.ani but I did find Tcov1B.pcx. For "transport2t-01.pof" I couldn't find ftile4b.ani but I did find ftile4b.pcx. For "transport2t-01.pof" I couldn't find Tcov5B.ani but I did find Tcov5B.pcx. For "transport2t-01.pof" I couldn't find DocTile5C.ani but I did find DocTile5C.pcx. For "transport2t-01.pof" I couldn't find DocTile3C.ani but I did find DocTile3C.pcx. For "transport2t-01.pof" I couldn't find TSoupdebris01b.ani but I did find TSoupdebris01b.pcx. For "transport2t-01.pof" I couldn't find TranC.ani but I did find TranC.pcx. Loading model 'fighter2t-02.pof' IBX: Found a good IBX to read for 'fighter2t-02.pof'. IBX-DEBUG => POF checksum: 3633107617, IBX checksum: 4135100485 -- "fighter2t-02.pof" For "fighter2t-02.pof" I couldn't find fighter2t-02a.ani but I did find fighter2t-02a.pcx. For "fighter2t-02.pof" I couldn't find fighter2t-02b.ani but I did find fighter2t-02b.pcx. For "fighter2t-02.pof" I couldn't find fighter2t-02c.ani but I did find fighter2t-02c.pcx. Loading model 'subspacenode.pof' IBX: Found a good IBX to read for 'subspacenode.pof'. IBX-DEBUG => POF checksum: 1682512714, IBX checksum: 3987265620 -- "subspacenode.pof" Starting mission message count : 205 Ending mission message count : 233 Current soundtrack set to -1 in event_music_reset_choices =================== LOADING GAME PALETTE ================ ANI 2_lock1 with size 53x53 (17.2% wasted) ANI 2_lockspin with size 100x100 (21.9% wasted) ANI 2_lead1 with size 26x26 (18.8% wasted) ANI 2_energy2 with size 96x96 (25.0% wasted) ANI toggle1 with size 20x20 (37.5% wasted) ANI weapons1 with size 20x20 (37.5% wasted) ANI 2_toparc1 with size 60x60 (6.3% wasted) ANI 2_toparc2 with size 24x24 (25.0% wasted) ANI 2_toparc3 with size 29x29 (9.4% wasted) ANI 2_leftarc with size 252x252 (1.6% wasted) ANI 2_rightarc1 with size 252x252 (1.6% wasted) ANI 2_reticle1 with size 24x24 (25.0% wasted) ANI targhit1 with size 21x21 (34.4% wasted) ANI energy1 with size 41x41 (35.9% wasted) ANI targetview1 with size 156x156 (39.1% wasted) ANI targetview2 with size 96x96 (25.0% wasted) ANI targetview3 with size 20x20 (37.5% wasted) ANI damage1 with size 25x25 (21.9% wasted) ANI support1 with size 24x24 (25.0% wasted) ANI objective1 with size 21x21 (34.4% wasted) ANI wingman1 with size 53x53 (17.2% wasted) ANI wingman2 with size 53x53 (17.2% wasted) ANI wingman3 with size 53x53 (17.2% wasted) ANI netlag1 with size 30x30 (6.3% wasted) ANI head1 with size 132x132 (48.4% wasted) ANI time1 with size 23x23 (28.1% wasted) =================== STARTING LEVEL DATA LOAD ================== About to page in ships! ANI shield-f06 with size 93x93 (27.3% wasted) Loading model 'fighter06.pof' IBX: Found a good IBX to read for 'fighter06.pof'. IBX-DEBUG => POF checksum: 1793087080, IBX checksum: 3946408351 -- "fighter06.pof" For "fighter06.pof" I couldn't find fighter06-01b.ani but I did find fighter06-01b.pcx. For "fighter06.pof" I couldn't find fighter06-01c.ani but I did find fighter06-01c.pcx. For "fighter06.pof" I couldn't find fighter06-01a.ani but I did find fighter06-01a.pcx. ANI shieldft-02 with size 93x93 (27.3% wasted) ANI shieldft-04 with size 93x93 (27.3% wasted) Loading model 'fighter2t-04.pof' IBX: Found a good IBX to read for 'fighter2t-04.pof'. IBX-DEBUG => POF checksum: 1575458309, IBX checksum: 1561697190 -- "fighter2t-04.pof" For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redo.ani but I did find redo.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoB.ani but I did find redoB.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find redoC.ani but I did find redoC.pcx. For "fighter2t-04.pof" I couldn't find damage.ani but I did find damage.pcx. Loading model 'support2t-01.pof' IBX: Found a good IBX to read for 'support2t-01.pof'. IBX-DEBUG => POF checksum: 3683740669, IBX checksum: 3367592094 -- "support2t-01.pof" For "support2t-01.pof" I couldn't find support1.ani but I did find support1.pcx. For "support2t-01.pof" I couldn't find support1.ani but I did find support1.pcx. For "support2t-01.pof" I couldn't find support1.ani but I did find support1.pcx. For "support2t-01.pof" I couldn't find support1.ani but I did find support1.pcx. For "support2t-01.pof" I couldn't find support1.ani but I did find support1.pcx. For "support2t-01.pof" I couldn't find support1.ani but I did find support1.pcx. For "support2t-01.pof" I couldn't find support1b.ani but I did find support1b.pcx. For "support2t-01.pof" I couldn't find support1b.ani but I did find support1b.pcx. For "support2t-01.pof" I couldn't find support1b.ani but I did find support1b.pcx. For "support2t-01.pof" I couldn't find support1b.ani but I did find support1b.pcx. For "support2t-01.pof" I couldn't find support1b.ani but I did find support1b.pcx. For "support2t-01.pof" I couldn't find support1b.ani but I did find support1b.pcx. For "support2t-01.pof" I couldn't find support1c.ani but I did find support1c.pcx. For "support2t-01.pof" I couldn't find support1c.ani but I did find support1c.pcx. For "support2t-01.pof" I couldn't find support1c.ani but I did find support1c.pcx. For "support2t-01.pof" I couldn't find support1c.ani but I did find support1c.pcx. For "support2t-01.pof" I couldn't find support1c.ani but I did find support1c.pcx. For "support2t-01.pof" I couldn't find support1c.ani but I did find support1c.pcx. For "support2t-01.pof" I couldn't find damage.ani but I did find damage.pcx. Loading model 'AWACS2t-01.pof' IBX: Found a good IBX to read for 'AWACS2t-01.pof'. IBX-DEBUG => POF checksum: 2418051010, IBX checksum: 3114628060 -- "AWACS2t-01.pof" For "AWACS2t-01.pof" I couldn't find AWACC.ani but I did find AWACC.pcx. For "AWACS2t-01.pof" I couldn't find AWACdC.ani but I did find AWACdC.pcx. For "AWACS2t-01.pof" I couldn't find AWACA.ani but I did find AWACA.pcx. For "AWACS2t-01.pof" I couldn't find AWACtile1.ani but I did find AWACtile1.pcx. For "AWACS2t-01.pof" I couldn't find AWACtile3.ani but I did find AWACtile3.pcx. For "AWACS2t-01.pof" I couldn't find AWACtile4.ani but I did find AWACtile4.pcx. For "AWACS2t-01.pof" I couldn't find AWACtile5.ani but I did find AWACtile5.pcx. For "AWACS2t-01.pof" I couldn't find AWACdA.ani but I did find AWACdA.pcx. For "AWACS2t-01.pof" I couldn't find AWACtile2.ani but I did find AWACtile2.pcx. For "AWACS2t-01.pof" I couldn't find AWACB.ani but I did find AWACB.pcx. For "AWACS2t-01.pof" I couldn't find AWACdB.ani but I did find AWACdB.pcx. Found live debris model for 'radara' Found live debris model for 'radara' Found live debris model for 'radara' Loading model 'corvette2t-01.pof' IBX: Found a good IBX to read for 'corvette2t-01.pof'. IBX-DEBUG => POF checksum: 2490627512, IBX checksum: 3633057481 -- "corvette2t-01.pof" For "corvette2t-01.pof" I couldn't find Tcov1A.ani but I did find Tcov1A.pcx. For "corvette2t-01.pof" I couldn't find Tcov4A.ani but I did find Tcov4A.pcx. For "corvette2t-01.pof" I couldn't find Tcov3A.ani but I did find Tcov3A.pcx. For "corvette2t-01.pof" I couldn't find Tcov7A.ani but I did find Tcov7A.pcx. For "corvette2t-01.pof" I couldn't find Tcov2A.ani but I did find Tcov2A.pcx. For "corvette2t-01.pof" I couldn't find Tcov6A.ani but I did find Tcov6A.pcx. For "corvette2t-01.pof" I couldn't find Tcov5A.ani but I did find Tcov5A.pcx. For "corvette2t-01.pof" I couldn't find TSoupdebris01b.ani but I did find TSoupdebris01b.pcx. For "corvette2t-01.pof" I couldn't find Tcov1B.ani but I did find Tcov1B.pcx. For "corvette2t-01.pof" I couldn't find Tcov4B.ani but I did find Tcov4B.pcx. For "corvette2t-01.pof" I couldn't find Tcov3b.ani but I did find Tcov3b.pcx. For "corvette2t-01.pof" I couldn't find Tcov7B.ani but I did find Tcov7B.pcx. For "corvette2t-01.pof" I couldn't find Tcov2B.ani but I did find Tcov2B.pcx. For "corvette2t-01.pof" I couldn't find Tcov6B.ani but I did find Tcov6B.pcx. For "corvette2t-01.pof" I couldn't find Tcov5B.ani but I did find Tcov5B.pcx. For "corvette2t-01.pof" I couldn't find Tcov1C.ani but I did find Tcov1C.pcx. Loading model 'cruiser2t-01.pof' IBX: Found a good IBX to read for 'cruiser2t-01.pof'. IBX-DEBUG => POF checksum: 3420908246, IBX checksum: 2040571492 -- "cruiser2t-01.pof" For "cruiser2t-01.pof" I couldn't find ctile4A.ani but I did find ctile4A.pcx. For "cruiser2t-01.pof" I couldn't find ctile1.ani but I did find ctile1.pcx. For "cruiser2t-01.pof" I couldn't find ctile3.ani but I did find ctile3.pcx. For "cruiser2t-01.pof" I couldn't find ctile2.ani but I did find ctile2.pcx. For "cruiser2t-01.pof" I couldn't find ctile5.ani but I did find ctile5.pcx. For "cruiser2t-01.pof" I couldn't find ctile4A.ani but I did find ctile4A.pcx. For "cruiser2t-01.pof" I couldn't find tbody2.ani but I did find tbody2.pcx. For "cruiser2t-01.pof" I couldn't find tbody2.ani but I did find tbody2.pcx. For "cruiser2t-01.pof" I couldn't find tbodyA.ani but I did find tbodyA.pcx. For "cruiser2t-01.pof" I couldn't find carmA.ani but I did find carmA.pcx. For "cruiser2t-01.pof" I couldn't find damage.ani but I did find damage.pcx. For "cruiser2t-01.pof" I couldn't find ctile4B.ani but I did find ctile4B.pcx. For "cruiser2t-01.pof" I couldn't find ctile1.ani but I did find ctile1.pcx. For "cruiser2t-01.pof" I couldn't find ctile3.ani but I did find ctile3.pcx. For "cruiser2t-01.pof" I couldn't find ctile2.ani but I did find ctile2.pcx. For "cruiser2t-01.pof" I couldn't find ctile5.ani but I did find ctile5.pcx. For "cruiser2t-01.pof" I couldn't find ctile4B.ani but I did find ctile4B.pcx. For "cruiser2t-01.pof" I couldn't find tbody2.ani but I did find tbody2.pcx. For "cruiser2t-01.pof" I couldn't find ctile4c.ani but I did find ctile4c.pcx. For "cruiser2t-01.pof" I couldn't find ctile1c.ani but I did find ctile1c.pcx. For "cruiser2t-01.pof" I couldn't find ctile3c.ani but I did find ctile3c.pcx. For "cruiser2t-01.pof" I couldn't find ctile2c.ani but I did find ctile2c.pcx. For "cruiser2t-01.pof" I couldn't find ctile5c.ani but I did find ctile5c.pcx. For "cruiser2t-01.pof" I couldn't find ctile4c.ani but I did find ctile4c.pcx. For "cruiser2t-01.pof" I couldn't find tbody2.ani but I did find tbody2.pcx. Loading model 'escapepod01.pof' IBX: Found a good IBX to read for 'escapepod01.pof'. IBX-DEBUG => POF checksum: 354284846, IBX checksum: 1789412973 -- "escapepod01.pof" For "escapepod01.pof" I couldn't find EscPod01-01a.ani but I did find EscPod01-01a.pcx. For "escapepod01.pof" I couldn't find EscPod01-01b.ani but I did find EscPod01-01b.pcx. For "escapepod01.pof" I couldn't find escpod01-01c.ani but I did find escpod01-01c.pcx. Loading model 'support2v-01.pof' IBX: Found a good IBX to read for 'support2v-01.pof'. IBX-DEBUG => POF checksum: 3033145745, IBX checksum: 4039211247 -- "support2v-01.pof" For "support2v-01.pof" I couldn't find vsupport1.ani but I did find vsupport1.pcx. For "support2v-01.pof" I couldn't find vsupport1.ani but I did find vsupport1.pcx. For "support2v-01.pof" I couldn't find vsupport1.ani but I did find vsupport1.pcx. For "support2v-01.pof" I couldn't find vsupport1.ani but I did find vsupport1.pcx. For "support2v-01.pof" I couldn't find vsupport1.ani but I did find vsupport1.pcx. For "support2v-01.pof" I couldn't find vsupport1.ani but I did find vsupport1.pcx. For "support2v-01.pof" I couldn't find vsupport1b.ani but I did find vsupport1b.pcx. For "support2v-01.pof" I couldn't find vsupport1b.ani but I did find vsupport1b.pcx. For "support2v-01.pof" I couldn't find vsupport1b.ani but I did find vsupport1b.pcx. For "support2v-01.pof" I couldn't find vsupport1b.ani but I did find vsupport1b.pcx. For "support2v-01.pof" I couldn't find vsupport1b.ani but I did find vsupport1b.pcx. For "support2v-01.pof" I couldn't find vsupport1b.ani but I did find vsupport1b.pcx. For "support2v-01.pof" I couldn't find vsupport1c.ani but I did find vsupport1c.pcx. For "support2v-01.pof" I couldn't find vsupport1c.ani but I did find vsupport1c.pcx. For "support2v-01.pof" I couldn't find vsupport1c.ani but I did find vsupport1c.pcx. For "support2v-01.pof" I couldn't find vsupport1c.ani but I did find vsupport1c.pcx. For "support2v-01.pof" I couldn't find vsupport1c.ani but I did find vsupport1c.pcx. For "support2v-01.pof" I couldn't find vsupport1c.ani but I did find vsupport1c.pcx. For "support2v-01.pof" I couldn't find damage.ani but I did find damage.pcx. This mission requires 525 Ship_subsystems. See #define MAX_SHIP_SUBOBJECTS. Loading model 'hornet.pof' IBX: Found a good IBX to read for 'hornet.pof'. IBX-DEBUG => POF checksum: 1463092824, IBX checksum: 2305966215 -- "hornet.pof" For "hornet.pof" I couldn't find HornetAll-A.ani but I did find HornetAll-A.pcx. Loading model 'rockeye.pof' IBX: Found a good IBX to read for 'rockeye.pof'. IBX-DEBUG => POF checksum: 4051743095, IBX checksum: 2542828999 -- "rockeye.pof" For "rockeye.pof" I couldn't find mx64b.ani but I did find mx64b.pcx. For "rockeye.pof" I couldn't find rocka.ani but I did find rocka.pcx. Loading model 'Tempest.pof' IBX: Found a good IBX to read for 'Tempest.pof'. IBX-DEBUG => POF checksum: 2582055991, IBX checksum: 4041416356 -- "Tempest.pof" For "Tempest.pof" I couldn't find tempall.ani but I did find tempall.pcx. Loading model 'NewHornet.pof' IBX: Found a good IBX to read for 'NewHornet.pof'. IBX-DEBUG => POF checksum: 252169483, IBX checksum: 138771654 -- "NewHornet.pof" For "NewHornet.pof" I couldn't find newhornet.ani but I did find newhornet.pcx. Loading model 'bombardier.pof' IBX: Found a good IBX to read for 'bombardier.pof'. IBX-DEBUG => POF checksum: 2575899787, IBX checksum: 723039750 -- "bombardier.pof" For "bombardier.pof" I couldn't find bombardier.ani but I did find bombardier.pcx. Loading model 'crossbow.pof' IBX: Found a good IBX to read for 'crossbow.pof'. IBX-DEBUG => POF checksum: 852142110, IBX checksum: 2182346228 -- "crossbow.pof" For "crossbow.pof" I couldn't find crossbow.ani but I did find crossbow.pcx. Loading model 'trebuchet.pof' IBX: Found a good IBX to read for 'trebuchet.pof'. IBX-DEBUG => POF checksum: 3041141961, IBX checksum: 1975720314 -- "trebuchet.pof" For "trebuchet.pof" I couldn't find trebuchet.ani but I did find trebuchet.pcx. Loading model 'taga.pof' IBX: Found a good IBX to read for 'taga.pof'. IBX-DEBUG => POF checksum: 3891445845, IBX checksum: 2012696944 -- "taga.pof" For "taga.pof" I couldn't find TAGA.ani but I did find TAGA.pcx. Loading model 'tagb.pof' IBX: Found a good IBX to read for 'tagb.pof'. IBX-DEBUG => POF checksum: 2164944813, IBX checksum: 4151046049 -- "tagb.pof" For "tagb.pof" I couldn't find tagb.ani but I did find tagb.pcx. Loading model 'tagc.pof' IBX: Found a good IBX to read for 'tagc.pof'. IBX-DEBUG => POF checksum: 448596213, IBX checksum: 2359679342 -- "tagc.pof" For "tagc.pof" I couldn't find tagc.ani but I did find tagc.pcx. Loading model 'piranha.pof' IBX: Found a good IBX to read for 'piranha.pof'. IBX-DEBUG => POF checksum: 2155204485, IBX checksum: 514441841 -- "piranha.pof" For "piranha.pof" I couldn't find piranhaA.ani but I did find piranhaA.pcx. Loading model 'stilettoII.pof' IBX: Found a good IBX to read for 'stilettoII.pof'. IBX-DEBUG => POF checksum: 3940925484, IBX checksum: 1067525095 -- "stilettoII.pof" For "stilettoII.pof" I couldn't find newstilleto.ani but I did find newstilleto.pcx. Loading model 'infyrno.pof' IBX: Found a good IBX to read for 'infyrno.pof'. IBX-DEBUG => POF checksum: 2957681153, IBX checksum: 2126438110 -- "infyrno.pof" For "infyrno.pof" I couldn't find infyrno.ani but I did find infyrno.pcx. Loading model 'belial.pof' IBX: Found a good IBX to read for 'belial.pof'. IBX-DEBUG => POF checksum: 1754326632, IBX checksum: 4124309957 -- "belial.pof" For "belial.pof" I couldn't find belial.ani but I did find belial.pcx. Loading model 'Tsunami.pof' IBX: Found a good IBX to read for 'Tsunami.pof'. IBX-DEBUG => POF checksum: 3898182949, IBX checksum: 1363541120 -- "Tsunami.pof" For "Tsunami.pof" I couldn't find TsunAll-a.ani but I did find TsunAll-a.pcx. For "Tsunami.pof" I couldn't find TsunAll-b.ani but I did find TsunAll-b.pcx. Loading model 'helios.pof' IBX: Found a good IBX to read for 'helios.pof'. IBX-DEBUG => POF checksum: 2408185082, IBX checksum: 2194957955 -- "helios.pof" For "helios.pof" I couldn't find helios.ani but I did find helios.pcx. Loading model 'EMPulse2.pof' IBX: Found a good IBX to read for 'EMPulse2.pof'. IBX-DEBUG => POF checksum: 3832111446, IBX checksum: 128053394 -- "EMPulse2.pof" For "EMPulse2.pof" I couldn't find empulse.ani but I did find empulse.pcx. Loading model 'MX-50.pof' IBX: Found a good IBX to read for 'MX-50.pof'. IBX-DEBUG => POF checksum: 2163019510, IBX checksum: 3003283221 -- "MX-50.pof" For "MX-50.pof" I couldn't find MX-A.ani but I did find MX-A.pcx. For "MX-50.pof" I couldn't find Mx-B.ani but I did find Mx-B.pcx. Loading model 'Harbinger.pof' IBX: Found a good IBX to read for 'Harbinger.pof'. IBX-DEBUG => POF checksum: 2121319615, IBX checksum: 3702031390 -- "Harbinger.pof" For "Harbinger.pof" I couldn't find HarbAll-a.ani but I did find HarbAll-a.pcx. For "Harbinger.pof" I couldn't find HarbAll-B.ani but I did find HarbAll-B.pcx. Loading model 'Synaptic.pof' IBX: Found a good IBX to read for 'Synaptic.pof'. IBX-DEBUG => POF checksum: 2284473230, IBX checksum: 580413511 -- "Synaptic.pof" For "Synaptic.pof" I couldn't find SynAll-A.ani but I did find SynAll-A.pcx. For "Synaptic.pof" I couldn't find SynAll-B.ani but I did find SynAll-B.pcx. Loading model 'Interceptor.pof' IBX: Found a good IBX to read for 'Interceptor.pof'. IBX-DEBUG => POF checksum: 908169754, IBX checksum: 2935445563 -- "Interceptor.pof" For "Interceptor.pof" I couldn't find Inter-A.ani but I did find Inter-A.pcx. For "Interceptor.pof" I couldn't find Inter-B.ani but I did find Inter-B.pcx. Loading model 'cmeasure01.pof' IBX: Found a good IBX to read for 'cmeasure01.pof'. IBX-DEBUG => POF checksum: 3857917235, IBX checksum: 2177386502 -- "cmeasure01.pof" For "cmeasure01.pof" I couldn't find Countermeasure.ani but I did find Countermeasure.pcx. Loading model 'debris01.pof' IBX: Found a good IBX to read for 'debris01.pof'. IBX-DEBUG => POF checksum: 2538545483, IBX checksum: 3625372205 -- "debris01.pof" For "debris01.pof" I couldn't find debris01a.ani but I did find debris01a.pcx. Loading model 'debris02.pof' IBX: Found a good IBX to read for 'debris02.pof'. IBX-DEBUG => POF checksum: 2383342928, IBX checksum: 1834445411 -- "debris02.pof" For "debris02.pof" I couldn't find debris01a.ani but I did find debris01a.pcx. Paging in mission messages Stopping model page in... ANI cursorweb.ani with size 24x24 (25.0% wasted) ANI 2_radar1.ani with size 170x170 (33.6% wasted) ANI 2_lock1.ani with size 53x53 (17.2% wasted) ANI 2_lead1.ani with size 26x26 (18.8% wasted) ANI 2_energy2.ani with size 96x96 (25.0% wasted) ANI toggle1.ani with size 20x20 (37.5% wasted) ANI weapons1.ani with size 20x20 (37.5% wasted) ANI 2_toparc1.ani with size 60x60 (6.3% wasted) ANI 2_toparc2.ani with size 24x24 (25.0% wasted) ANI 2_toparc3.ani with size 29x29 (9.4% wasted) ANI 2_leftarc.ani with size 252x252 (1.6% wasted) ANI 2_rightarc1.ani with size 252x252 (1.6% wasted) ANI 2_reticle1.ani with size 24x24 (25.0% wasted) ANI targhit1.ani with size 21x21 (34.4% wasted) ANI energy1.ani with size 41x41 (35.9% wasted) ANI targetview1.ani with size 156x156 (39.1% wasted) ANI targetview2.ani with size 96x96 (25.0% wasted) ANI targetview3.ani with size 20x20 (37.5% wasted) ANI damage1.ani with size 25x25 (21.9% wasted) ANI support1.ani with size 24x24 (25.0% wasted) ANI objective1.ani with size 21x21 (34.4% wasted) ANI wingman1.ani with size 53x53 (17.2% wasted) ANI wingman2.ani with size 53x53 (17.2% wasted) ANI wingman3.ani with size 53x53 (17.2% wasted) ANI netlag1.ani with size 30x30 (6.3% wasted) ANI head1.ani with size 132x132 (48.4% wasted) ANI time1.ani with size 23x23 (28.1% wasted) ANI shield-f06.ani with size 93x93 (27.3% wasted) ANI shieldft-02.ani with size 93x93 (27.3% wasted) ANI shieldft-04.ani with size 93x93 (27.3% wasted) User bitmap 'TMP824x43' User bitmap 'TMP824x43' User bitmap 'TMP256x256' User bitmap 'TMP256x256' User bitmap 'TMP128x128' Bmpman: 1436/4750 bitmap slots in use. Ending level bitmap paging... =================== ENDING LOAD ================ Real count = 4959, Estimated count = 2311 ================================================ Frame 0 too long!!: frametime = 17.362 (17.362) Got event GS_EVENT_WEAPON_SELECT_HELP (15) in state GS_STATE_TRAINING_PAUSED (44) ANI 2_BriefMap with size 400x400 (21.9% wasted) ANI iconwing01 with size 28x28 (12.5% wasted) ANI iconfighter01 with size 28x28 (12.5% wasted) ANI iconfighter06 with size 28x28 (12.5% wasted) ANI iconfighter2t-02 with size 28x28 (12.5% wasted) ANI iconfighter13 with size 28x28 (12.5% wasted) ANI 2_ssfighter01.ani with size 368x368 (28.1% wasted) SHIP ANI: Found hires version of 2_ssfighter01.ani ANI 2_ssfighter06.ani with size 368x368 (28.1% wasted) SHIP ANI: Found hires version of 2_ssfighter06.ani ANI 2_ssfighter13.ani with size 368x368 (28.1% wasted) SHIP ANI: Found hires version of 2_ssfighter13.ani ANI iconSD4 with size 24x24 (25.0% wasted) ANI iconPromR with size 24x24 (25.0% wasted) ANI iconMX-64 with size 24x24 (25.0% wasted) ANI iconTempest with size 24x24 (25.0% wasted) ANI iconHornet with size 24x24 (25.0% wasted) ANI 2_SD4.ani with size 304x304 (40.6% wasted) ANI 2_PromR.ani with size 304x304 (40.6% wasted) ANI 2_mx64.ani with size 304x304 (40.6% wasted) ANI 2_Tempest.ani with size 304x304 (40.6% wasted) ANI 2_hornet.ani with size 304x304 (40.6% wasted) ANI icont-fightW with size 54x54 (15.6% wasted) ANI iconv-fightW with size 46x46 (28.1% wasted) ANI icons-fighterW with size 40x40 (37.5% wasted) ANI iconnode with size 90x90 (29.7% wasted) ANI iconT-transport with size 23x23 (28.1% wasted) ANI iconS-transport with size 22x22 (31.3% wasted) ANI fadeIconT-transport with size 23x23 (28.1% wasted) ANI fadeIconT-transport.ani with size 23x23 (28.1% wasted) ANI FadeiconT-FighterW with size 54x54 (15.6% wasted) ANI FadeiconT-FighterW.ani with size 54x54 (15.6% wasted) ANI Fadeiconnode with size 90x90 (29.7% wasted) ANI Fadeiconnode.ani with size 90x90 (29.7% wasted) Frame 0 too long!!: frametime = 0.674 (0.674) ANI iconT-transport.ani with size 23x23 (28.1% wasted) ANI icont-fightW.ani with size 54x54 (15.6% wasted) ANI cursor.ani with size 24x24 (25.0% wasted) Frame 0 too long!!: frametime = 0.307 (0.307) Got event GS_EVENT_SHIP_SELECTION (13) in state GS_STATE_BRIEFING (11) ANI 2_ssfighter2t-02.ani with size 368x368 (28.1% wasted) SHIP ANI: Found hires version of 2_ssfighter2t-02.ani ANI iconfighter01.ani with size 28x28 (12.5% wasted) ANI iconfighter06.ani with size 28x28 (12.5% wasted) ANI iconfighter13.ani with size 28x28 (12.5% wasted) ANI iconfighter2t-02.ani with size 28x28 (12.5% wasted) Loading model 'fighter01.pof' IBX: Found a good IBX to read for 'fighter01.pof'. IBX-DEBUG => POF checksum: 3514481786, IBX checksum: 1888734185 -- "fighter01.pof" For "fighter01.pof" I couldn't find Fighter01-01c.ani but I did find Fighter01-01c.pcx. For "fighter01.pof" I couldn't find Fighter01-01a.ani but I did find Fighter01-01a.pcx. For "fighter01.pof" I couldn't find Fighter01-01b.ani but I did find Fighter01-01b.pcx. For "fighter01.pof" I couldn't find Fighter01-01a.ani but I did find Fighter01-01a.pcx. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_SHIP_SELECT (12) Entering game at time = 66.162