#Mission Info $Version: 0.10 $Name: XSTR("1111 Conquerors", -1) $Author: Lepanto $Created: 05/02/14 at 09:28:23 $Modified: 05/09/14 at 13:36:49 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("The Deneb expeditionary force assaults one of the last bastions of Vasudan resistance in Deneb, only for the PVD Pinnacle's unexpected counterattack to turn the tables.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 789512 +Fog Near Mult: 1.000000 +Fog Far Mult: 1.000000 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 953.517029, -207.684845, 5597.620117 +Viewer orient: 0.969148, 0.000002, -0.246479, 0.063722, 0.966002, 0.250557, 0.238100, -0.258533, 0.936199 $Skybox Model: CS-SB.pof +Skybox Flags: 538706176 $AI Profile: FS1 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTF Loki" 5 "GTB Athena" 5 "GTB Zeus" 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Mars" 5 ) +Weaponry Pool: ( "ML-16 Laser" 36 "VLL-9 Laser" 16 "Disruptor" 16 "D-Advanced" 16 "Akheton SDG" 16 "Avenger" 16 "Flail" 16 "Prometheus" 16 "Prometheus A" 16 "Prometheus R" 16 "Banshee" 16 "Railgun" 16 "S-Breaker" 16 "Leech Cannon" 16 "UD-1 Volz" 16 "MX-50" 660 "Fury" 820 "Fang" 500 "Interceptor" 500 "Interceptor#Weak" 500 "Hornet" 500 "Hornet#Weak" 500 "Phoenix V" 500 "D-Missile" 500 "Havoc" 500 "Synaptic" 500 "Cluster Bomb" 500 "Stiletto" 500 "EM Pulse" 500 "Barracuda" 500 "Tsunami" 500 "Serkr" 500 "Serkr#short" 500 "Harbinger" 500 "Harbinger#End" 500 "Manta" 500 "Manta#Short" 500 "Phoenix III" 500 "MX-48-S" 500 "Thunderclap" 500 ) #Objects ;! 225 total $Name: Alpha 1 ;! Object #0 $Class: GTF Angel $Team: Friendly $Location: -28212.246094, 0.000164, -27621.107422 $Orientation: 0.935897, 0.014087, -0.351992, 0.000000, 0.999200, 0.039989, 0.352274, -0.037426, 0.935148 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: communication $Damage: 100 +Subsystem: engine $Damage: 100 +Subsystem: navigation $Damage: 100 +Subsystem: sensors $Damage: 100 +Subsystem: weapons $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "player-start" "hidden-from-sensors" "no-dynamic" "guardian" "stealth" "friendly-stealth-invisible" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Angel $Team: Friendly $Location: -3030.545410, 5.100846, 1233.819702 $Orientation: 0.935897, 0.014087, -0.351992, -0.000000, 0.999200, 0.039989, 0.352274, -0.037426, 0.935148 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Angel $Team: Friendly $Location: -3092.455811, 88.323051, 1247.783569 $Orientation: 0.935897, 0.014087, -0.351992, -0.000000, 0.999200, 0.039989, 0.352274, -0.037426, 0.935148 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Angel $Team: Friendly $Location: -3152.080322, 7.029583, 1279.112183 $Orientation: 0.935897, 0.014087, -0.351992, -0.000000, 0.999200, 0.039989, 0.352274, -0.037426, 0.935148 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: GTD Minnow ;! Object #4 $Class: GTD Orion#Minnow $Team: Friendly $Location: -4419.555664, 0.003967, 912.358398 $Orientation: 0.682221, 0.000000, -0.731146, 0.000000, 1.000000, 0.000000, 0.731146, 0.000000, 0.682221 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "}}}START?{{{" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 1750 $Texture Replace: +old: capital01-05-shine +new: capital01i-05-shine $Name: Deneb Command ;! Object #5 $Class: PVI Karnak $Team: Neutral $Location: 727.496765, 0.003302, 10453.776367 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 +Subsystem: turret31 +Subsystem: turret32 +Subsystem: turret33 +Subsystem: turret34 +Subsystem: turret35 +Subsystem: turret36 +Subsystem: turret37 +Subsystem: turret38 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 350 $Name: PVI Abydos 6 ;! Object #6 $Class: PVI Abydos $Team: Neutral $Location: 716.789124, 2762.884277, 10461.962891 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 +Subsystem: Turret04 +Subsystem: Turret05 +Subsystem: Turret06 +Subsystem: Turret07 +Subsystem: Turret08 +Subsystem: Turret09 +Subsystem: Turret10 +Subsystem: Turret11 +Subsystem: Turret12 +Subsystem: Turret13 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 350 $Name: PVD Pinnacle ;! Object #7 $Class: PVD Typhon $Team: Neutral $Location: -7914.239746, 379.453278, 11168.826172 $Orientation: 0.159932, 0.985719, 0.052718, 0.855317, -0.165040, 0.491115, 0.492803, -0.033455, -0.869497 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 2000 $Name: Derpy 1 ;! Object #8 $Class: PVF Anubis $Team: Neutral $Location: -4089.471924, 271.360779, 8616.584961 $Orientation: -0.991768, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991768 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Derpy 2 ;! Object #9 $Class: PVF Anubis $Team: Neutral $Location: -3976.819092, 271.360657, 8600.728516 $Orientation: -0.991767, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991767 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Derpy 3 ;! Object #10 $Class: PVF Anubis $Team: Neutral $Location: -4029.363037, 271.360901, 8792.969727 $Orientation: -0.991767, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991767 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Derpy 4 ;! Object #11 $Class: PVF Anubis $Team: Neutral $Location: -4160.597168, 271.360779, 8753.098633 $Orientation: -0.991767, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991767 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Derpy 5 ;! Object #12 $Class: PVF Anubis $Team: Neutral $Location: -4009.180420, 271.360901, 8386.048828 $Orientation: -0.991767, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991767 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Derpy 6 ;! Object #13 $Class: PVF Anubis $Team: Neutral $Location: -3888.151611, 271.360901, 8436.692383 $Orientation: -0.991767, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991767 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Trixie 1 ;! Object #14 $Class: PVF Anubis $Team: Neutral $Location: -2196.538330, 1048.289551, 8914.506836 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Trixie 2 ;! Object #15 $Class: PVF Anubis $Team: Neutral $Location: -2084.103271, 1048.289551, 8897.166016 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Trixie 3 ;! Object #16 $Class: PVF Anubis $Team: Neutral $Location: -2134.112061, 1048.289673, 9090.079102 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Trixie 4 ;! Object #17 $Class: PVF Anubis $Team: Neutral $Location: -2265.857666, 1048.289551, 9051.939453 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Trixie 5 ;! Object #18 $Class: PVF Anubis $Team: Neutral $Location: -2119.296143, 1048.289795, 8682.936523 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Trixie 6 ;! Object #19 $Class: PVF Anubis $Team: Neutral $Location: -1997.614502, 1048.289795, 8731.980469 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: PVC Falcon ;! Object #20 $Class: PVC Aten $Team: Neutral $Location: -4279.859863, 220.534943, 8447.720703 $Orientation: -0.991767, 0.000000, 0.128055, 0.000000, 1.000000, 0.000000, -0.128055, 0.000000, -0.991767 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: PVC Pipe ;! Object #21 $Class: PVC Aten $Team: Neutral $Location: -1948.491455, 941.248474, 8630.215820 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: GTC Orff ;! Object #22 $Class: GTC Fenris $Team: Friendly $Location: -1924.996582, -291.434570, 2272.914795 $Orientation: 0.724836, 0.000000, -0.688921, 0.000000, 1.000000, 0.000000, 0.688921, 0.000000, 0.724836 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "}}}START?{{{" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Minnow Jumps Out" 3 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 300 $Texture Replace: +old: nameplate +new: np-orff-trans $Name: GTC Hydra ;! Object #23 $Class: GTC Leviathan $Team: Friendly $Location: -1280.117432, 592.723145, 4586.130371 $Orientation: 0.597834, 0.000000, -0.801620, 0.000000, 1.000000, 0.000000, 0.801620, 0.000000, 0.597834 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "}}}START?{{{" 0 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Minnow Jumps Out" 3 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 300 $Texture Replace: +old: nameplate +new: np-hydra-trans +old: nameplate +new: np-hydra-trans $Name: Rarity ;! Object #24 $Class: PVGs Hemsut $Team: Neutral $Location: 1828.199951, -41.500000, 4711.200195 $Orientation: -0.248022, 0.000000, 0.968755, 0.012446, 0.999918, 0.003186, -0.968674, 0.012847, -0.248001 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Minnow" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 +Subsystem: Turret04 +Subsystem: Turret05 +Subsystem: Turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 2 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 75 $Name: Rainbow Dash ;! Object #25 $Class: PVGs Hemsut $Team: Neutral $Location: 2118.183838, -371.559814, 4803.009766 $Orientation: -0.252684, 0.000000, 0.967549, 0.101174, 0.994518, 0.026422, -0.962245, 0.104567, -0.251299 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Minnow" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 +Subsystem: Turret04 +Subsystem: Turret05 +Subsystem: Turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 1 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 75 $Name: Card Games 1 ;! Object #26 $Class: PVB Osiris $Team: Neutral $Location: 3522.428467, -0.001985, 7992.286621 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Card Games 2 ;! Object #27 $Class: PVB Osiris $Team: Neutral $Location: 3505.552490, -0.002022, 8071.355469 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Card Games 3 ;! Object #28 $Class: PVB Osiris $Team: Neutral $Location: 3538.352539, -0.001886, 8214.925781 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Card Games 4 ;! Object #29 $Class: PVB Osiris $Team: Neutral $Location: 3399.398926, -0.002010, 8196.522461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Card Games 5 ;! Object #30 $Class: PVB Osiris $Team: Neutral $Location: 3397.527344, -0.002011, 8105.158691 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Card Games 6 ;! Object #31 $Class: PVB Osiris $Team: Neutral $Location: 3406.211670, -0.002018, 7995.418457 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yami 1 ;! Object #32 $Class: PVB Osiris $Team: Neutral $Location: 3540.240479, -0.001716, 8395.824219 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yami 2 ;! Object #33 $Class: PVB Osiris $Team: Neutral $Location: 3523.364502, -0.001753, 8474.892578 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yami 3 ;! Object #34 $Class: PVB Osiris $Team: Neutral $Location: 3556.164551, -0.001617, 8618.462891 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yami 4 ;! Object #35 $Class: PVB Osiris $Team: Neutral $Location: 3417.210938, -0.001740, 8600.060547 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yami 5 ;! Object #36 $Class: PVB Osiris $Team: Neutral $Location: 3415.339355, -0.001742, 8508.696289 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yami 6 ;! Object #37 $Class: PVB Osiris $Team: Neutral $Location: 3424.023682, -0.001749, 8398.956055 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Hair Guy 1 ;! Object #38 $Class: PVB Osiris $Team: Neutral $Location: 3776.582764, -0.001979, 8015.330566 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Hair Guy 2 ;! Object #39 $Class: PVB Osiris $Team: Neutral $Location: 3759.706787, -0.002015, 8094.398926 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Hair Guy 3 ;! Object #40 $Class: PVB Osiris $Team: Neutral $Location: 3792.506836, -0.001880, 8237.967773 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Hair Guy 4 ;! Object #41 $Class: PVB Osiris $Team: Neutral $Location: 3653.553223, -0.002003, 8219.563477 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Hair Guy 5 ;! Object #42 $Class: PVB Osiris $Team: Neutral $Location: 3651.681641, -0.002004, 8128.202148 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Hair Guy 6 ;! Object #43 $Class: PVB Osiris $Team: Neutral $Location: 3660.365967, -0.002011, 8018.462402 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yugi 1 ;! Object #44 $Class: PVB Osiris $Team: Neutral $Location: 3757.039795, -0.001844, 8391.190430 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yugi 2 ;! Object #45 $Class: PVB Osiris $Team: Neutral $Location: 3740.163818, -0.001881, 8470.258789 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yugi 3 ;! Object #46 $Class: PVB Osiris $Team: Neutral $Location: 3772.963867, -0.001745, 8613.829102 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yugi 4 ;! Object #47 $Class: PVB Osiris $Team: Neutral $Location: 3634.010254, -0.001868, 8595.426758 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yugi 5 ;! Object #48 $Class: PVB Osiris $Team: Neutral $Location: 3632.138672, -0.001870, 8504.062500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Yugi 6 ;! Object #49 $Class: PVB Osiris $Team: Neutral $Location: 3640.822998, -0.001877, 8394.322266 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" ) +Secondary Banks: ( "Manta#Short" "Manta#Short" "Barracuda" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: GTC Baltic ;! Object #50 $Class: GTC Fenris $Team: Friendly $Location: -5228.173828, 284.623230, 6147.588379 $Orientation: 0.267499, 0.963558, 0.000000, -0.963558, 0.267499, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Baltic Waypoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 8 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 100 $Texture Replace: +old: nameplate +new: np-baltic-trans $Name: GTC Bernadotte ;! Object #51 $Class: GTC Fenris $Team: Friendly $Location: -5541.651855, 1017.002563, 6266.454590 $Orientation: 0.267499, 0.963558, -0.000000, -0.963558, 0.267499, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Bernadotte Waypoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 8 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 100 $Texture Replace: +old: nameplate +new: np-bernadotte-trans $Name: Beta 1 ;! Object #52 $Class: GTF Apollo $Team: Friendly $Location: -3558.077148, 264.615723, 6029.429199 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Beta 2 ;! Object #53 $Class: GTF Apollo $Team: Friendly $Location: -3489.462402, 269.047516, 6021.435547 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Beta 3 ;! Object #54 $Class: GTF Apollo $Team: Friendly $Location: -3552.078125, 352.896332, 6019.764160 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Beta 4 ;! Object #55 $Class: GTF Apollo $Team: Friendly $Location: -3618.397705, 272.235779, 6035.282227 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Gamma 1 ;! Object #56 $Class: GTF Apollo $Team: Friendly $Location: -3534.377441, 626.568237, 5996.938965 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Gamma 2 ;! Object #57 $Class: GTF Apollo $Team: Friendly $Location: -3465.762695, 713.618408, 5988.945801 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Gamma 3 ;! Object #58 $Class: GTF Apollo $Team: Friendly $Location: -3528.378174, 797.465576, 5987.275391 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Gamma 4 ;! Object #59 $Class: GTF Apollo $Team: Friendly $Location: -3594.696289, 716.805420, 6002.795410 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Delta 1 ;! Object #60 $Class: GTF Apollo $Team: Friendly $Location: -3159.141357, 812.691101, 5954.284180 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Delta 2 ;! Object #61 $Class: GTF Apollo $Team: Friendly $Location: -3090.526367, 817.123962, 5946.291992 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Delta 3 ;! Object #62 $Class: GTF Apollo $Team: Friendly $Location: -3153.142090, 900.972351, 5944.620605 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Delta 4 ;! Object #63 $Class: GTF Apollo $Team: Friendly $Location: -3219.462891, 820.311829, 5960.135742 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Jimmy 1 ;! Object #64 $Class: GTF Apollo $Team: Friendly $Location: -2755.540527, 372.099335, 5941.725586 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Jimmy 2 ;! Object #65 $Class: GTF Apollo $Team: Friendly $Location: -2678.809570, 407.003693, 5933.734375 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Jimmy 3 ;! Object #66 $Class: GTF Apollo $Team: Friendly $Location: -2741.424316, 490.851074, 5932.060059 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Jimmy 4 ;! Object #67 $Class: GTF Apollo $Team: Friendly $Location: -2807.743164, 410.191406, 5947.577637 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Bob 1 ;! Object #68 $Class: GTF Apollo $Team: Friendly $Location: -2594.314453, 659.745239, 5909.103516 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Bob 2 ;! Object #69 $Class: GTF Apollo $Team: Friendly $Location: -2539.259521, 706.037109, 5901.109375 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Bob 3 ;! Object #70 $Class: GTF Apollo $Team: Friendly $Location: -2601.875732, 789.884766, 5899.440918 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Bob 4 ;! Object #71 $Class: GTF Apollo $Team: Friendly $Location: -2668.194092, 709.224243, 5914.954102 $Orientation: 0.993956, 0.004390, -0.109690, 0.000000, 0.999200, 0.039989, 0.109778, -0.039748, 0.993161 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Sam 1 ;! Object #72 $Class: GTF Angel $Team: Friendly $Location: -3883.543701, 0.003662, 488.429443 $Orientation: 0.597834, 0.000000, -0.801620, -0.048068, 0.998201, -0.035849, 0.800178, 0.059964, 0.596759 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Sam 2 ;! Object #73 $Class: GTF Angel $Team: Friendly $Location: -3840.909668, -3.806597, 434.025940 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Sam 3 ;! Object #74 $Class: GTF Angel $Team: Friendly $Location: -3850.820313, -81.373901, 503.585510 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Sam 4 ;! Object #75 $Class: GTF Angel $Team: Friendly $Location: -3917.223389, -7.266953, 538.862854 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Carl 1 ;! Object #76 $Class: GTF Apollo $Team: Friendly $Location: -3159.330811, 383.960358, 5818.457520 $Orientation: 0.996995, 0.050131, 0.059066, -0.048068, 0.998201, -0.035848, -0.060756, 0.032901, 0.997610 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Carl 2 ;! Object #77 $Class: GTF Apollo $Team: Friendly $Location: -3090.191162, 472.016357, 5821.361328 $Orientation: 0.996995, 0.050131, 0.059065, -0.048068, 0.998201, -0.035848, -0.060756, 0.032901, 0.997610 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Carl 3 ;! Object #78 $Class: GTF Apollo $Team: Friendly $Location: -3150.215576, 392.204681, 5990.133301 $Orientation: 0.996995, 0.050131, 0.059065, -0.048068, 0.998201, -0.035848, -0.060756, 0.032901, 0.997610 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Carl 4 ;! Object #79 $Class: GTF Apollo $Team: Friendly $Location: -3219.708252, 340.331635, 5820.355957 $Orientation: 0.996995, 0.050131, 0.059065, -0.048068, 0.998201, -0.035848, -0.060756, 0.032901, 0.997610 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Mike 1 ;! Object #80 $Class: GTF Angel $Team: Friendly $Location: -3782.030029, 297.340698, 136.605804 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Mike 2 ;! Object #81 $Class: GTF Angel $Team: Friendly $Location: -3739.396240, 293.531525, 82.204193 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Mike 3 ;! Object #82 $Class: GTF Angel $Team: Friendly $Location: -3749.307373, 215.963272, 151.764313 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Mike 4 ;! Object #83 $Class: GTF Angel $Team: Friendly $Location: -3815.707275, 290.068481, 187.041687 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: George 1 ;! Object #84 $Class: GTF Angel $Team: Friendly $Location: -3682.447754, -1.155550, 219.622437 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: George 2 ;! Object #85 $Class: GTF Angel $Team: Friendly $Location: -3639.814697, -4.967675, 165.221619 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: George 3 ;! Object #86 $Class: GTF Angel $Team: Friendly $Location: -3649.725098, -82.536903, 234.782349 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: George 4 ;! Object #87 $Class: GTF Angel $Team: Friendly $Location: -3716.125488, -8.429096, 270.058044 $Orientation: 0.597835, -0.000000, -0.801619, -0.048068, 0.998201, -0.035849, 0.800177, 0.059964, 0.596760 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Avitus 1 ;! Object #88 $Class: GTB Athena $Team: Friendly $Location: -2362.801758, 416.964355, 5773.616211 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Avitus 2 ;! Object #89 $Class: GTB Athena $Team: Friendly $Location: -2293.705322, 412.823425, 5773.322266 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Avitus 3 ;! Object #90 $Class: GTB Athena $Team: Friendly $Location: -2355.390869, 328.483582, 5767.342285 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Avitus 4 ;! Object #91 $Class: GTB Athena $Team: Friendly $Location: -2423.366211, 409.057220, 5773.055176 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Tarkus 1 ;! Object #92 $Class: GTB Athena $Team: Friendly $Location: -2344.461426, 782.182190, 5666.207031 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 15 $Name: Tarkus 2 ;! Object #93 $Class: GTB Athena $Team: Friendly $Location: -2275.364746, 736.542847, 5652.154297 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 15 $Name: Tarkus 3 ;! Object #94 $Class: GTB Athena $Team: Friendly $Location: -2337.050537, 652.203247, 5646.173340 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 15 $Name: Tarkus 4 ;! Object #95 $Class: GTB Athena $Team: Friendly $Location: -2405.025879, 732.776123, 5651.886719 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.952334, -0.305059, 0.000000, 0.305059, 0.952334 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "Disruptor" "Disruptor" ) +Secondary Banks: ( "Phoenix III" "Fury" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 15 $Name: Epsilon 1 ;! Object #96 $Class: GTB Mars $Team: Friendly $Location: -4383.893555, 1332.292847, 12156.432617 $Orientation: -0.490261, 0.000000, -0.871576, 0.643163, 0.674876, -0.361779, 0.588205, -0.737931, -0.330865 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 15 $Name: Epsilon 2 ;! Object #97 $Class: GTB Mars $Team: Friendly $Location: -4588.082520, 1428.735107, 12105.677734 $Orientation: -0.490261, 0.000000, -0.871576, 0.643163, 0.674876, -0.361779, 0.588205, -0.737931, -0.330865 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 15 $Name: Epsilon 3 ;! Object #98 $Class: GTB Mars $Team: Friendly $Location: -4526.731445, 1431.520874, 12219.943359 $Orientation: -0.490261, 0.000000, -0.871576, 0.643163, 0.674876, -0.361779, 0.588205, -0.737931, -0.330865 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 15 $Name: Thaddeus 1 ;! Object #99 $Class: GTB Mars $Team: Friendly $Location: -5644.847168, 2109.116699, 12137.158203 $Orientation: -0.582978, 0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621426, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Thaddeus 2 ;! Object #100 $Class: GTB Mars $Team: Friendly $Location: -5687.708984, 2111.790039, 12082.867188 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Thaddeus 3 ;! Object #101 $Class: GTB Mars $Team: Friendly $Location: -5704.289063, 2166.259277, 12170.686523 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Thaddeus 4 ;! Object #102 $Class: GTB Mars $Team: Friendly $Location: -5614.465820, 2114.222656, 12189.899414 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Jonah Orion 1 ;! Object #103 $Class: GTB Mars $Team: Friendly $Location: -5797.208008, 2108.090820, 11922.725586 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Jonah Orion 2 ;! Object #104 $Class: GTB Mars $Team: Friendly $Location: -5840.069336, 2110.765137, 11868.435547 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Jonah Orion 3 ;! Object #105 $Class: GTB Mars $Team: Friendly $Location: -5856.650391, 2165.232422, 11956.252930 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Jonah Orion 4 ;! Object #106 $Class: GTB Mars $Team: Friendly $Location: -5766.825195, 2113.197754, 11975.473633 $Orientation: -0.582978, -0.000000, -0.812488, 0.523419, 0.764842, -0.375565, 0.621425, -0.644218, -0.445886 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Kappa 1 ;! Object #107 $Class: GTB Mars $Team: Friendly $Location: -4979.704102, 1334.273926, 11900.928711 $Orientation: -0.490261, 0.000000, -0.871576, 0.643163, 0.674876, -0.361779, 0.588205, -0.737931, -0.330865 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "guardian" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Kappa 2 ;! Object #108 $Class: GTB Mars $Team: Friendly $Location: -5146.849121, 1430.721558, 11872.577148 $Orientation: -0.490261, 0.000000, -0.871576, 0.643163, 0.674876, -0.361779, 0.588205, -0.737931, -0.330865 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Kappa 3 ;! Object #109 $Class: GTB Mars $Team: Friendly $Location: -5085.498535, 1433.504639, 11986.833984 $Orientation: -0.490261, 0.000000, -0.871576, 0.643163, 0.674876, -0.361779, 0.588205, -0.737931, -0.330865 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 25 $Name: Fluttershy 1 ;! Object #110 $Class: PVF Horus $Team: Neutral $Location: -3829.869141, 996.187500, 4267.569336 $Orientation: 0.416709, 0.111214, -0.902211, 0.141945, 0.972354, 0.185421, 0.897891, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Fluttershy 2 ;! Object #111 $Class: PVF Horus $Team: Neutral $Location: -3887.472656, 966.884277, 4380.076172 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Fluttershy 3 ;! Object #112 $Class: PVF Horus $Team: Neutral $Location: -3941.965820, 936.486328, 4484.147461 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Fluttershy 4 ;! Object #113 $Class: PVF Horus $Team: Neutral $Location: -3922.044922, 1029.839844, 4518.175781 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Fluttershy 5 ;! Object #114 $Class: PVF Horus $Team: Neutral $Location: -3861.554688, 1073.630859, 4411.439453 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Fluttershy 6 ;! Object #115 $Class: PVF Horus $Team: Neutral $Location: -3799.613281, 1105.137207, 4290.472656 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pinkie Pie 1 ;! Object #116 $Class: PVF Horus $Team: Neutral $Location: -3764.223633, 1271.505371, 4351.373047 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pinkie Pie 2 ;! Object #117 $Class: PVF Horus $Team: Neutral $Location: -3821.827148, 1242.197266, 4463.875977 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pinkie Pie 3 ;! Object #118 $Class: PVF Horus $Team: Neutral $Location: -3876.319336, 1211.802979, 4567.950195 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pinkie Pie 4 ;! Object #119 $Class: PVF Horus $Team: Neutral $Location: -3856.400391, 1305.158691, 4601.979492 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pinkie Pie 5 ;! Object #120 $Class: PVF Horus $Team: Neutral $Location: -3795.908203, 1348.945923, 4495.243164 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pinkie Pie 6 ;! Object #121 $Class: PVF Horus $Team: Neutral $Location: -3733.968750, 1380.453735, 4374.273438 $Orientation: 0.416709, 0.111213, -0.902211, 0.141945, 0.972353, 0.185421, 0.897889, -0.205331, 0.389402 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Applejack 2 ;! Object #122 $Class: PVF Horus $Team: Neutral $Location: 1370.881104, 123.655167, 3673.935303 $Orientation: 0.088032, 0.000000, 0.996118, -0.045873, 0.998939, 0.004054, -0.995061, -0.046051, 0.087939 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Applejack 3 ;! Object #123 $Class: PVF Horus $Team: Neutral $Location: 1316.388916, 200.841843, 3778.005127 $Orientation: 0.050390, 0.000000, 0.998730, -0.076315, 0.997076, 0.003850, -0.995810, -0.076412, 0.050243 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Applejack 4 ;! Object #124 $Class: PVF Horus $Team: Neutral $Location: 1336.308350, 294.194977, 3812.032471 $Orientation: 0.037145, 0.000000, 0.999310, -0.110712, 0.993844, 0.004115, -0.993158, -0.110788, 0.036916 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Applejack 1 ;! Object #125 $Class: PVF Horus $Team: Neutral $Location: 1396.800049, 230.399994, 3705.300049 $Orientation: 0.075682, 0.000000, 0.997132, -0.084608, 0.996394, 0.006422, -0.993536, -0.084851, 0.075409 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Twilight Sparkle 2 ;! Object #126 $Class: PVF Horus $Team: Neutral $Location: 2184.647949, -53.379665, 4566.863770 $Orientation: -0.185172, 0.000000, 0.982706, 0.014788, 0.999887, 0.002786, -0.982595, 0.015048, -0.185152 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Twilight Sparkle 3 ;! Object #127 $Class: PVF Horus $Team: Neutral $Location: 2130.153809, 87.343628, 4670.937988 $Orientation: -0.216497, 0.000000, 0.976283, -0.024255, 0.999691, -0.005379, -0.975982, -0.024844, -0.216430 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Twilight Sparkle 4 ;! Object #128 $Class: PVF Horus $Team: Neutral $Location: 2150.076660, 9.579075, 4704.967285 $Orientation: -0.224459, 0.000000, 0.974483, -0.002636, 0.999996, -0.000607, -0.974480, -0.002705, -0.224458 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Twilight Sparkle 1 ;! Object #129 $Class: PVF Horus $Team: Neutral $Location: 2210.568359, 17.747929, 4598.231934 $Orientation: -0.192315, 0.000000, 0.981333, -0.004867, 0.999988, -0.000954, -0.981321, -0.004959, -0.192313 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Celestia 1 ;! Object #130 $Class: PVF Seth $Team: Neutral $Location: -7627.105957, -0.004713, 8110.356934 $Orientation: -0.921681, 0.000000, -0.387951, -0.073268, 0.982005, 0.174068, 0.380970, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Celestia 2 ;! Object #131 $Class: PVF Seth $Team: Neutral $Location: -7624.002441, -129.221848, 8098.903809 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Celestia 3 ;! Object #132 $Class: PVF Seth $Team: Neutral $Location: -7624.105957, -249.978882, 8086.928223 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Celestia 4 ;! Object #133 $Class: PVF Seth $Team: Neutral $Location: -7530.685059, -250.795120, 8126.167480 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Celestia 5 ;! Object #134 $Class: PVF Seth $Team: Neutral $Location: -7519.172363, -122.227470, 8143.717285 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Celestia 6 ;! Object #135 $Class: PVF Seth $Team: Neutral $Location: -7522.514160, 16.704004, 8156.033691 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cadence 2 ;! Object #136 $Class: PVF Seth $Team: Neutral $Location: -5950.601563, -96.377472, 8693.142578 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cadence 3 ;! Object #137 $Class: PVF Seth $Team: Neutral $Location: -5950.706543, -217.133026, 8681.172852 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cadence 4 ;! Object #138 $Class: PVF Seth $Team: Neutral $Location: -5857.289551, -217.959930, 8720.411133 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cadence 1 ;! Object #139 $Class: PVF Seth $Team: Neutral $Location: -5845.775391, -89.387558, 8737.956055 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Discord 1 ;! Object #140 $Class: PVF Seth $Team: Neutral $Location: -5702.902832, 454.910553, 8816.279297 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Discord 2 ;! Object #141 $Class: PVF Seth $Team: Neutral $Location: -5767.721680, 409.527649, 8804.822266 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Discord 3 ;! Object #142 $Class: PVF Seth $Team: Neutral $Location: -5706.106934, 343.678375, 8792.847656 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Discord 4 ;! Object #143 $Class: PVF Seth $Team: Neutral $Location: -5591.290039, 362.542450, 8832.088867 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Discord 5 ;! Object #144 $Class: PVF Seth $Team: Neutral $Location: -5527.618164, 431.698486, 8860.087891 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Discord 6 ;! Object #145 $Class: PVF Seth $Team: Neutral $Location: -5598.310547, 471.623016, 8861.952148 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Luna 1 ;! Object #146 $Class: PVF Seth $Team: Neutral $Location: -7630.222168, 438.461090, 8152.352051 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Luna 2 ;! Object #147 $Class: PVF Seth $Team: Neutral $Location: -7627.113770, 309.247681, 8140.896973 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Luna 3 ;! Object #148 $Class: PVF Seth $Team: Neutral $Location: -7627.219238, 188.491333, 8128.926270 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Luna 4 ;! Object #149 $Class: PVF Seth $Team: Neutral $Location: -7533.796875, 187.668076, 8168.167480 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Luna 5 ;! Object #150 $Class: PVF Seth $Team: Neutral $Location: -7522.290527, 316.231567, 8185.707520 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Luna 6 ;! Object #151 $Class: PVF Seth $Team: Neutral $Location: -7525.628906, 455.170532, 8198.029297 $Orientation: -0.921680, 0.000000, -0.387950, -0.073268, 0.982005, 0.174068, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: PVI Shah Pylon 160 ;! Object #152 $Class: PVI Shah Pylon $Team: Neutral $Location: -4090.428955, 0.004413, 11534.295898 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: PVI Shah Extension 161 ;! Object #153 $Class: PVI Shah Extension $Team: Neutral $Location: -4086.628662, 0.004186, 11122.620117 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: PVI Shah Extension 162 ;! Object #154 $Class: PVI Shah Extension $Team: Neutral $Location: -4086.628662, 0.004186, 10710.083984 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: PVI Shah Extension 163 ;! Object #155 $Class: PVI Shah Extension $Team: Neutral $Location: -4086.628662, 0.004186, 10297.176758 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: Freighters 1 ;! Object #156 $Class: PVFr Ma'at $Team: Neutral $Location: -3396.367188, 965.382568, 11204.557617 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 1.000073, 0.000000, 0.000000, -0.000000, 1.000073 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 10 $Name: VAC 4 172 ;! Object #157 $Class: VAC 4 $Team: Neutral $Location: -3395.325195, 973.917480, 11191.477539 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 0.999464, -0.034882, 0.000000, 0.034882, 0.999464 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Freighters 1 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 +Use Table Score: +Score: 3 $Name: PVI Shah Pylon 165 ;! Object #158 $Class: PVI Shah Pylon $Team: Neutral $Location: -4816.580078, 0.004413, 11534.295898 $Orientation: -0.998829, 0.048388, 0.000000, -0.048388, -0.998829, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: PVI Shah Extension 166 ;! Object #159 $Class: PVI Shah Extension $Team: Neutral $Location: -4820.375977, 0.188437, 11122.620117 $Orientation: -0.998829, 0.048388, 0.000000, -0.048388, -0.998829, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: PVI Shah Extension 167 ;! Object #160 $Class: PVI Shah Extension $Team: Neutral $Location: -4820.375977, 0.188437, 10710.083984 $Orientation: -0.998829, 0.048388, 0.000000, -0.048388, -0.998829, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: PVI Shah Extension 168 ;! Object #161 $Class: PVI Shah Extension $Team: Neutral $Location: -4820.375977, 0.188437, 10297.176758 $Orientation: -0.998829, 0.048388, 0.000000, -0.048388, -0.998829, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 100 $Name: Freighters 3 ;! Object #162 $Class: PVFr Ma'at $Team: Neutral $Location: -3122.174805, 1220.600952, 11397.723633 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 1.000073, 0.000000, -0.000000, -0.000000, 1.000073 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 10 $Name: VAC 4 175 ;! Object #163 $Class: VAC 4 $Team: Neutral $Location: -3121.132813, 1229.135986, 11384.644531 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 0.999464, -0.034882, 0.000000, 0.034882, 0.999464 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Freighters 3 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 +Use Table Score: +Score: 3 $Name: Freighters 4 ;! Object #164 $Class: PVFr Ma'at $Team: Neutral $Location: -3363.923096, 1152.168091, 10909.754883 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 1.000073, 0.000000, -0.000000, -0.000000, 1.000073 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 10 $Name: VAC 4 173 ;! Object #165 $Class: VAC 4 $Team: Neutral $Location: -3362.881104, 1160.703003, 10896.674805 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 0.999464, -0.034882, 0.000000, 0.034882, 0.999464 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Freighters 4 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 +Use Table Score: +Score: 3 $Name: PVC Explode ;! Object #166 $Class: PVC Aten $Team: Neutral $Location: -4531.098145, -1293.904785, 9113.750977 $Orientation: -0.994130, 0.000000, 0.108195, 0.000000, 1.000000, 0.000000, -0.108195, 0.000000, -0.994130 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: Hades ;! Object #167 $Class: PVC Aten $Team: Neutral $Location: -6523.837891, -450.829437, 6827.949219 $Orientation: 0.159933, 0.985719, 0.052718, 0.855317, -0.165041, 0.491116, 0.492803, -0.033455, -0.869498 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: Goober ;! Object #168 $Class: PVC Aten $Team: Neutral $Location: -6303.104004, 1267.488892, 7020.963867 $Orientation: 0.159933, 0.985719, 0.052718, 0.855317, -0.165041, 0.491116, 0.492803, -0.033455, -0.869498 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: Spoon ;! Object #169 $Class: PVC Aten $Team: Neutral $Location: -6062.618164, 1177.378784, 8549.285156 $Orientation: 0.159933, 0.985719, 0.052718, 0.855317, -0.165041, 0.491116, 0.492803, -0.033455, -0.869498 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: Axem ;! Object #170 $Class: PVC Aten $Team: Neutral $Location: -6323.999023, -400.356110, 8474.294922 $Orientation: 0.159932, 0.985719, 0.052717, 0.855317, -0.165040, 0.491116, 0.492803, -0.033455, -0.869498 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: Big Macintosh 1 ;! Object #171 $Class: PVF Anubis $Team: Neutral $Location: -4794.948730, -723.248840, 9262.548828 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Big Macintosh 2 ;! Object #172 $Class: PVF Anubis $Team: Neutral $Location: -4682.513672, -723.248840, 9245.208008 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Big Macintosh 3 ;! Object #173 $Class: PVF Anubis $Team: Neutral $Location: -4732.521973, -723.248718, 9438.121094 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Big Macintosh 4 ;! Object #174 $Class: PVF Anubis $Team: Neutral $Location: -4864.269043, -723.248840, 9399.981445 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Big Macintosh 5 ;! Object #175 $Class: PVF Anubis $Team: Neutral $Location: -4717.706543, -723.248596, 9030.978516 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: Big Macintosh 6 ;! Object #176 $Class: PVF Anubis $Team: Neutral $Location: -4596.024902, -723.248596, 9080.022461 $Orientation: -0.989993, 0.000000, 0.141120, 0.000000, 1.000000, 0.000000, -0.141120, 0.000000, -0.989993 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: GTC Indomitable ;! Object #177 $Class: GTC Fenris $Team: Friendly $Location: -4646.906738, 850.513428, 6496.543945 $Orientation: 0.267499, 0.963558, -0.000000, -0.963558, 0.267499, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Indomitable Waypoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 8 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 100 $Texture Replace: +old: nameplate +new: np-indomitable-trans $Name: Sunset Shimmer 1 ;! Object #178 $Class: PVF Seth $Team: Neutral $Location: -6672.757813, 1449.701904, 9391.719727 $Orientation: 0.009132, 0.978101, 0.207937, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905095 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Sunset Shimmer 2 ;! Object #179 $Class: PVF Seth $Team: Neutral $Location: -6797.011719, 1460.111450, 9355.792969 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Sunset Shimmer 3 ;! Object #180 $Class: PVF Seth $Team: Neutral $Location: -6913.103516, 1473.031006, 9322.894531 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Sunset Shimmer 4 ;! Object #181 $Class: PVF Seth $Team: Neutral $Location: -6914.821777, 1373.965454, 9301.582031 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Sunset Shimmer 5 ;! Object #182 $Class: PVF Seth $Team: Neutral $Location: -6791.339355, 1348.116089, 9334.034180 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Sunset Shimmer 6 ;! Object #183 $Class: PVF Seth $Team: Neutral $Location: -6657.732422, 1336.917114, 9372.669922 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Shining Armor 1 ;! Object #184 $Class: PVF Seth $Team: Neutral $Location: -7144.587402, 1473.881348, 9298.642578 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Shining Armor 2 ;! Object #185 $Class: PVF Seth $Team: Neutral $Location: -7268.841309, 1484.289063, 9262.708984 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Shining Armor 3 ;! Object #186 $Class: PVF Seth $Team: Neutral $Location: -7384.935059, 1497.213013, 9229.809570 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Shining Armor 4 ;! Object #187 $Class: PVF Seth $Team: Neutral $Location: -7386.655273, 1398.145508, 9208.505859 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Shining Armor 5 ;! Object #188 $Class: PVF Seth $Team: Neutral $Location: -7263.168457, 1372.295532, 9240.955078 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Shining Armor 6 ;! Object #189 $Class: PVF Seth $Team: Neutral $Location: -7129.562012, 1361.095947, 9279.593750 $Orientation: 0.009132, 0.978100, 0.207936, 0.924543, -0.087482, 0.370901, 0.380969, 0.188859, -0.905094 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "VLL-9 Laser" "Vasudan Light Laser" ) +Secondary Banks: ( "Enemy MX-50" "Fang" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: Freighters 5 ;! Object #190 $Class: PVFr Ma'at $Team: Neutral $Location: -2944.608154, 1117.628784, 11093.407227 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 1.000073, 0.000000, -0.000000, -0.000000, 1.000073 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 10 $Name: VAC 4 201 ;! Object #191 $Class: VAC 4 $Team: Neutral $Location: -2943.566162, 1126.163696, 11080.327148 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 0.999464, -0.034882, 0.000000, 0.034882, 0.999464 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Freighters 5 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 +Use Table Score: +Score: 3 $Name: Freighters 2 ;! Object #192 $Class: PVFr Ma'at $Team: Neutral $Location: -3084.406738, 1244.189575, 10682.621094 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 1.000073, 0.000000, -0.000000, -0.000000, 1.000073 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: Turret01 +Subsystem: Turret02 +Subsystem: Turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 10 $Name: VAC 4 203 ;! Object #193 $Class: VAC 4 $Team: Neutral $Location: -3083.364746, 1252.724609, 10669.541992 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 0.999464, -0.034882, 0.000000, 0.034882, 0.999464 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 3 $Name: #TargetMarker 204 ;! Object #194 $Class: #TargetMarker $Team: Hostile $Location: -22666.666016, -0.000036, 9010.209961 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "stealth" "don't-collide-invisible" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 1 $Name: PVB Osiris 201 ;! Object #195 $Class: PVB Osiris $Team: Hostile $Location: -5348.899902, 560.000000, 10360.599609 $Orientation: -0.817455, 0.000000, -0.575992, -0.002668, 0.999989, 0.003787, 0.575986, 0.004632, -0.817447 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Orff" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Launches" 10 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-warp" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: PVB Osiris 202 ;! Object #196 $Class: PVB Osiris $Team: Hostile $Location: -5357.200195, 480.000000, 10473.599609 $Orientation: -0.822118, 0.000000, -0.569318, -0.008960, 0.999876, 0.012939, 0.569247, 0.015739, -0.822016 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Orff" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Launches" 11 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-warp" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: PVB Osiris 203 ;! Object #197 $Class: PVB Osiris $Team: Hostile $Location: -5403.700195, 470.000000, 10397.799805 $Orientation: -0.815562, 0.000000, -0.578670, -0.009964, 0.999852, 0.014043, 0.578584, 0.017219, -0.815441 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Orff" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Launches" 29 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-warp" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: PVB Osiris 204 ;! Object #198 $Class: PVB Osiris $Team: Hostile $Location: -5445.799805, 510.000000, 10503.700195 $Orientation: -0.817711, 0.000000, -0.575629, -0.006580, 0.999935, 0.009347, 0.575591, 0.011430, -0.817658 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Orff" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Launches" 30 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-warp" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: U.R.A. Moron 1 ;! Object #199 $Class: PVB Osiris $Team: Hostile $Location: -5476.000000, 500.000000, 10367.000000 $Orientation: -0.809294, 0.000000, -0.587404, -0.007624, 0.999916, 0.010504, 0.587354, 0.012980, -0.809226 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Orff" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Launches" 2 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: U.R.A. Moron 2 ;! Object #200 $Class: PVB Osiris $Team: Hostile $Location: -5384.500000, 530.000000, 10560.599609 $Orientation: -0.824239, 0.000000, -0.566242, -0.004900, 0.999963, 0.007132, 0.566220, 0.008653, -0.824208 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Orff" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Pinnacle Launches" 2 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 17 $Name: Rubbish 1 ;! Object #201 $Class: GTF Apollo $Team: Friendly $Location: 1223.678345, 911.757141, 7970.910645 $Orientation: -0.998842, 0.000000, -0.048118, -0.000003, 1.000000, 0.000067, 0.048118, 0.000067, -0.998842 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVC Aten 208" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Rubbish 2 ;! Object #202 $Class: GTF Apollo $Team: Friendly $Location: 1413.644775, 911.757141, 7897.979980 $Orientation: -0.957087, 0.000000, 0.289801, 0.000021, 1.000000, 0.000070, -0.289801, 0.000073, -0.957087 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVC Aten 208" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Rubbish 3 ;! Object #203 $Class: GTF Apollo $Team: Friendly $Location: 1490.412842, 911.757141, 8115.894043 $Orientation: -0.953199, 0.000000, 0.302344, 0.000016, 1.000000, 0.000049, -0.302344, 0.000052, -0.953199 $AI Behavior: None $AI Goals: ( goals ( ai-chase "PVC Aten 208" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Primary Banks: ( "ML-16 Laser" "ML-16 Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: PVC Aten 208 ;! Object #204 $Class: PVC Aten $Team: Hostile $Location: 1252.784058, 911.797668, 7366.727539 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 150 $Name: GTF Angel 205 ;! Object #205 $Class: GTF Angel $Team: Friendly $Location: 960.686890, -215.470032, 5625.812012 $Orientation: -0.568472, 0.000000, 0.822702, 0.058681, 0.997453, 0.040547, -0.820607, 0.071327, -0.567025 $AI Behavior: None $AI Goals: ( goals ( ai-warp-out 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Trg Angels" 19 ) $Departure Location: Docking Bay $Departure Anchor: GTD Minnow $Departure Cue: ( true ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: GTF Angel 206 ;! Object #206 $Class: GTF Angel $Team: Friendly $Location: 1060.687012, -195.470032, 5625.812012 $Orientation: -0.552121, 0.000000, 0.833764, 0.052015, 0.998052, 0.034444, -0.832140, 0.062385, -0.551045 $AI Behavior: None $AI Goals: ( goals ( ai-warp-out 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Trg Angels" 19 ) $Departure Location: Docking Bay $Departure Anchor: GTD Minnow $Departure Cue: ( true ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: Ground 207 ;! Object #207 $Class: Ground $Team: Unknown $Location: 7003.899902, 0.000000, -85445.203125 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Desert Rock 1 208 ;! Object #208 $Class: Desert Rock 1 $Team: Unknown $Location: 6975.467285, -314.736328, -84523.695313 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Desert Rock 1 209 ;! Object #209 $Class: Desert Rock 1 $Team: Unknown $Location: 6071.926270, -362.288239, -84792.468750 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Desert Rock 1 210 ;! Object #210 $Class: Desert Rock 1 $Team: Unknown $Location: 7328.767578, -302.834961, -85072.421875 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Desert Rock 1 211 ;! Object #211 $Class: Desert Rock 1 $Team: Unknown $Location: 6084.741699, -366.226227, -86150.851563 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Desert Rock 1 212 ;! Object #212 $Class: Desert Rock 1 $Team: Unknown $Location: 7234.514160, -275.244476, -86091.289063 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Vasudan Building 1 213 ;! Object #213 $Class: Vasudan Building 1 $Team: Unknown $Location: 6693.391602, -138.643555, -87337.921875 $Orientation: -0.978362, 0.000000, -0.206902, 0.000000, 1.000000, 0.000000, 0.206902, 0.000000, -0.978362 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Vasudan Building 1 214 ;! Object #214 $Class: Vasudan Building 1 $Team: Unknown $Location: 7820.325684, -206.405060, -88255.562500 $Orientation: -0.988532, 0.000000, 0.151013, 0.000000, 1.000000, 0.000000, -0.151013, 0.000000, -0.988532 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: PVT Isis 223 ;! Object #215 $Class: PVT Isis $Team: Friendly $Location: 7856.389648, -201.921082, -88019.703125 $Orientation: 0.988418, -0.000000, -0.151756, -0.002647, 0.999848, -0.017242, 0.151733, 0.017444, 0.988268 $AI Behavior: None $AI Goals: ( goals ( ai-undock 50 ) ( ai-waypoints-once "Zods Run Away" 30 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Vasudan Building 1 214 $Docker Point: Landing Pad Tip $Dockee Point: main dock +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 15 $Name: Sentry Station 215 ;! Object #216 $Class: Sentry Station $Team: Unknown $Location: 8664.020508, -281.791321, -86921.773438 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 4 $Name: Sentry Station 216 ;! Object #217 $Class: Sentry Station $Team: Unknown $Location: 7331.312500, -220.426300, -86404.351563 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 4 $Name: Sentry Station 217 ;! Object #218 $Class: Sentry Station $Team: Unknown $Location: 5803.820313, -359.487732, -86447.039063 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 4 $Name: Vasudan Building 2 218 ;! Object #219 $Class: Vasudan Building 2 $Team: Unknown $Location: 7408.973633, -280.025085, -84133.187500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: Vasudan Building 2 219 ;! Object #220 $Class: Vasudan Building 2 $Team: Unknown $Location: 6679.890137, -285.264648, -84307.328125 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "stealth" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 $Name: PVFr Satis 220 ;! Object #221 $Class: PVFr Satis $Team: Unknown $Location: 6847.899902, -200.000000, -83300.000000 $Orientation: -0.995573, 0.000000, -0.093989, -0.001798, 0.999817, 0.019046, 0.093972, 0.019131, -0.995391 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 24" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-main +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 20 $Name: PVT Isis 222 ;! Object #222 $Class: PVT Isis $Team: Unknown $Location: 6948.500000, 300.000000, -85277.500000 $Orientation: -0.992422, 0.000000, 0.122875, -0.025400, 0.978401, -0.205147, -0.120221, -0.206714, -0.970987 $AI Behavior: None $AI Goals: ( goals ( ai-dock "Vasudan Building 1 213" "main dock" "Landing Pad Tip" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 15 $Name: PVF Anubis 224 ;! Object #223 $Class: PVF Anubis $Team: Unknown $Location: 7503.399902, -263.000000, -84948.601563 $Orientation: 0.874006, 0.000000, 0.485916, 0.001348, 0.999996, -0.002425, -0.485914, 0.002775, 0.874002 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 25" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 $Name: PVF Anubis 225 ;! Object #224 $Class: PVF Anubis $Team: Unknown $Location: 7580.200195, -153.000000, -84910.398438 $Orientation: 0.857310, 0.000000, 0.514800, 0.001426, 0.999996, -0.002374, -0.514798, 0.002769, 0.857307 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 25" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 26 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "no-departure-warp" "no-dynamic" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 6 #Wings ;! 35 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard "GTD Minnow" 50 ) ( ai-chase-wing "Derpy" 50 ) ( ai-guard "GTC Bernadotte" 50 ) ) +Hotkey: 0 +Flags: ( ) $Name: Derpy $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Derpy 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Derpy 1" "Derpy 2" "Derpy 3" "Derpy 4" "Derpy 5" "Derpy 6" ) $AI Goals: ( goals ( ai-guard "PVC Falcon" 50 ) ) +Flags: ( ) $Name: Trixie $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Trixie 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Trixie 1" "Trixie 2" "Trixie 3" "Trixie 4" "Trixie 5" "Trixie 6" ) $AI Goals: ( goals ( ai-guard "Deneb Command" 50 ) ) +Flags: ( ) $Name: Yugi $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Yugi 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Pinnacle $Arrival Cue: ( has-arrived-delay 15 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Yugi 1" "Yugi 2" "Yugi 3" "Yugi 4" "Yugi 5" "Yugi 6" ) $AI Goals: ( goals ( ai-chase "GTC Bernadotte" 50 ) ) +Flags: ( ) $Name: Yami $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Yami 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Pinnacle +Arrival delay: 2 $Arrival Cue: ( has-arrived-delay 14 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Yami 1" "Yami 2" "Yami 3" "Yami 4" "Yami 5" "Yami 6" ) $AI Goals: ( goals ( ai-chase "GTC Bernadotte" 50 ) ) +Flags: ( ) $Name: Card Games $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Card Games 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Pinnacle +Arrival delay: 4 $Arrival Cue: ( has-arrived-delay 14 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Card Games 1" "Card Games 2" "Card Games 3" "Card Games 4" "Card Games 5" "Card Games 6" ) $AI Goals: ( goals ( ai-chase "GTC Baltic" 50 ) ) +Flags: ( ) $Name: Hair Guy $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Hair Guy 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: PVD Pinnacle +Arrival delay: 7 $Arrival Cue: ( has-arrived-delay 15 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Hair Guy 1" "Hair Guy 2" "Hair Guy 3" "Hair Guy 4" "Hair Guy 5" "Hair Guy 6" ) $AI Goals: ( goals ( ai-chase "GTC Baltic" 50 ) ) +Flags: ( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 1 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase-wing "Derpy" 50 ) ( ai-chase-wing "Trixie" 50 ) ( ai-guard "GTC Baltic" 50 ) ) +Hotkey: 1 +Flags: ( ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 1 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Gamma 1" "Gamma 2" "Gamma 3" "Gamma 4" ) $AI Goals: ( goals ( ai-chase-wing "Derpy" 50 ) ( ai-chase-wing "Trixie" 50 ) ( ai-guard "GTC Baltic" 50 ) ) +Hotkey: 2 +Flags: ( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 2 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-chase-wing "Big Macintosh" 50 ) ( ai-chase-wing "Trixie" 50 ) ( ai-guard "GTC Indomitable" 50 ) ) +Flags: ( ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Battle, Stage 2 (Launch Bombers" 13 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Ships: ( ;! 3 total "Epsilon 1" "Epsilon 2" "Epsilon 3" ) $AI Goals: ( goals ( ai-chase-wing "Freighters" 50 ) ( ai-chase "PVC Explode" 50 ) ) +Flags: ( "no-departure-warp" ) $Name: Kappa $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Kappa 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Battle, Stage 2 (Launch Bombers" 14 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Ships: ( ;! 3 total "Kappa 1" "Kappa 2" "Kappa 3" ) $AI Goals: ( goals ( ai-chase-wing "Freighters" 50 ) ( ai-chase-wing "Freighters" 50 ) ) +Flags: ( "no-departure-warp" ) $Name: Jimmy $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Jimmy 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 1 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Jimmy 1" "Jimmy 2" "Jimmy 3" "Jimmy 4" ) $AI Goals: ( goals ( ai-chase-wing "Trixie" 50 ) ( ai-chase-wing "Derpy" 50 ) ( ai-guard "GTC Bernadotte" 50 ) ) +Flags: ( ) $Name: Bob $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Bob 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 3 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Bob 1" "Bob 2" "Bob 3" "Bob 4" ) $AI Goals: ( goals ( ai-chase-wing "Trixie" 50 ) ( ai-chase-wing "Derpy" 50 ) ( ai-guard "GTC Bernadotte" 50 ) ) +Flags: ( ) $Name: Carl $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Carl 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Carl 1" "Carl 2" "Carl 3" "Carl 4" ) $AI Goals: ( goals ( ai-chase-wing "Trixie" 50 ) ( ai-chase-wing "Big Macintosh" 50 ) ( ai-guard "GTC Indomitable" 50 ) ) +Flags: ( ) $Name: Sam $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Sam 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Sam 1" "Sam 2" "Sam 3" "Sam 4" ) $AI Goals: ( goals ( ai-guard "GTD Minnow" 50 ) ) +Flags: ( ) $Name: Mike $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Mike 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Mike 1" "Mike 2" "Mike 3" "Mike 4" ) $AI Goals: ( goals ( ai-guard "GTD Minnow" 50 ) ) +Flags: ( ) $Name: George $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! George 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "George 1" "George 2" "George 3" "George 4" ) $AI Goals: ( goals ( ai-guard "GTD Minnow" 50 ) ) +Flags: ( ) $Name: Tarkus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Tarkus 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Tarkus 1" "Tarkus 2" "Tarkus 3" "Tarkus 4" ) $AI Goals: ( goals ( ai-disable-ship "Deneb Command" 50 ) ) +Flags: ( ) $Name: Avitus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Avitus 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Cut to Terran Fleet" 2 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Avitus 1" "Avitus 2" "Avitus 3" "Avitus 4" ) $AI Goals: ( goals ( ai-disarm-ship "Deneb Command" 50 ) ) +Flags: ( ) $Name: Thaddeus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Thaddeus 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Battle, Stage 2 (Launch Bombers" 13 ) $Departure Location: Hyperspace $Departure Cue: ( has-arrived-delay 10 "PVD Pinnacle" ) $Ships: ( ;! 4 total "Thaddeus 1" "Thaddeus 2" "Thaddeus 3" "Thaddeus 4" ) $AI Goals: ( goals ( ai-chase "PVC Explode" 50 ) ( ai-chase "PVC Pipe" 50 ) ) +Flags: ( ) $Name: Jonah Orion $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Jonah Orion 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Battle, Stage 2 (Launch Bombers" 13 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Jonah Orion 1" "Jonah Orion 2" "Jonah Orion 3" "Jonah Orion 4" ) $AI Goals: ( goals ( ai-chase "PVC Pipe" 50 ) ( ai-chase "PVC Explode" 50 ) ) +Flags: ( ) $Name: Twilight Sparkle $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Twilight Sparkle 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Twilight Sparkle 1" "Twilight Sparkle 2" "Twilight Sparkle 3" "Twilight Sparkle 4" ) $AI Goals: ( goals ( ai-chase-wing "Mike" 50 ) ( ai-chase-wing "Sam" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Applejack $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Applejack 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 1 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Applejack 1" "Applejack 2" "Applejack 3" "Applejack 4" ) $AI Goals: ( goals ( ai-chase-wing "Mike" 50 ) ( ai-chase-wing "Sam" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Pinkie Pie $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Pinkie Pie 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Pinkie Pie 1" "Pinkie Pie 2" "Pinkie Pie 3" "Pinkie Pie 4" "Pinkie Pie 5" "Pinkie Pie 6" ) $AI Goals: ( goals ( ai-chase-wing "George" 50 ) ( ai-chase-wing "Alpha" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Fluttershy $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Fluttershy 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Fluttershy 1" "Fluttershy 2" "Fluttershy 3" "Fluttershy 4" "Fluttershy 5" "Fluttershy 6" ) $AI Goals: ( goals ( ai-chase-wing "George" 50 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags: ( ) $Name: Celestia $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Celestia 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 17 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Celestia 1" "Celestia 2" "Celestia 3" "Celestia 4" "Celestia 5" "Celestia 6" ) $AI Goals: ( goals ( ai-chase-wing "Gamma" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Luna $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Luna 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 9 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Luna 1" "Luna 2" "Luna 3" "Luna 4" "Luna 5" "Luna 6" ) $AI Goals: ( goals ( ai-chase-wing "Gamma" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Cadence $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cadence 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 15 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Cadence 1" "Cadence 2" "Cadence 3" "Cadence 4" ) $AI Goals: ( goals ( ai-chase-wing "Thaddeus" 50 ) ( ai-chase-wing "Jonah Orion" 50 ) ( ai-chase-wing "Epsilon" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Discord $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Discord 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 10 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Discord 1" "Discord 2" "Discord 3" "Discord 4" "Discord 5" "Discord 6" ) $AI Goals: ( goals ( ai-chase-wing "Thaddeus" 50 ) ( ai-chase-wing "Jonah Orion" 50 ) ( ai-chase-wing "Epsilon" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Freighters $Waves: 1 $Wave Threshold: 0 $Special Ship: 4 ;! Freighters 5 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Pinnacle Arrives" 0 ) $Ships: ( ;! 5 total "Freighters 1" "Freighters 2" "Freighters 3" "Freighters 4" "Freighters 5" ) +Flags: ( "no-departure-warp" ) $Name: Big Macintosh $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Big Macintosh 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Big Macintosh 1" "Big Macintosh 2" "Big Macintosh 3" "Big Macintosh 4" "Big Macintosh 5" "Big Macintosh 6" ) $AI Goals: ( goals ( ai-guard "PVC Falcon" 50 ) ) +Flags: ( ) $Name: Sunset Shimmer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Sunset Shimmer 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 11 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Sunset Shimmer 1" "Sunset Shimmer 2" "Sunset Shimmer 3" "Sunset Shimmer 4" "Sunset Shimmer 5" "Sunset Shimmer 6" ) $AI Goals: ( goals ( ai-chase-wing "Carl" 50 ) ( ai-chase-wing "Bob" 50 ) ( ai-chase-wing "Jimmy" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Shining Armor $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Shining Armor 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 13 "PVD Pinnacle" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Shining Armor 1" "Shining Armor 2" "Shining Armor 3" "Shining Armor 4" "Shining Armor 5" "Shining Armor 6" ) $AI Goals: ( goals ( ai-chase-wing "Carl" 50 ) ( ai-chase-wing "Bob" 50 ) ( ai-chase-wing "Jimmy" 50 ) ( ai-guard "PVD Pinnacle" 50 ) ) +Flags: ( ) $Name: Rubbish $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Rubbish 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Minnow Attacked by Ponies" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Rubbish 1" "Rubbish 2" "Rubbish 3" ) +Flags: ( "no-arrival-warp" ) #Events ;! 36 total $Formula: ( when ( true ) ( hud-disable-except-messages 1 ) ( add-goal "Alpha 1" ( ai-play-dead 200 ) ) ) +Name: Real Start +Repeat Count: 1 +Interval: 1 $Formula: ( when ( true ) ( set-camera-position 6803 -267 -83483 ) ( set-camera-facing 7820 0 -88255 ) ( play-sound-from-file "Wind" ) ( set-skybox-model "VColony.pof" ) ) +Name: Initial Atmo +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-time-elapsed 8 ) ( show-subtitle-image "CS-HUD1-trans" 10 7 ( false ) ( false ) 0 0 17000 ) ) +Name: HUD-1 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-time-elapsed 13 ) ( show-subtitle-image "CS-HUD2-trans" 10 14 ( false ) ( false ) 0 0 12000 ) ) +Name: HUD-2 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-time-elapsed 17 ) ( show-subtitle-image "CS-HUD3-trans" 10 21 ( false ) ( false ) 0 0 8000 ) ) +Name: HUD-3 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( has-time-elapsed 25 ) ( set-camera-rotation 0 0 0 ) ( set-camera-position ( get-object-x "Space Opening:1" ) ( get-object-y "Space Opening:1" ) ( get-object-z "Space Opening:1" ) ) ( set-camera-target "Deneb Command" ) ( play-sound-from-file "MrAdam" 1 ) ( set-cutscene-bars ) ( set-skybox-model "CS-SB.pof" "add-clamp" ) ) +Name: }}}START?{{{ +Repeat Count: 1 +Interval: 1 $Formula: ( when ( true ) ( send-message-list "Deneb Command" "High" "Zods call for help 1" 0 "Deneb Command" "High" "Zods call for help 2" 9500 ) ( turret-lock-all "GTD Minnow" "GTC Orff" "GTC Hydra" ) ) +Name: Messages +Repeat Count: 1 +Interval: 1 +Chained: 3 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Faceoff:1" ) ( get-object-y "Faceoff:1" ) ( get-object-z "Faceoff:1" ) ) ( set-camera-target "Faceoff TARGET:1" ) ) +Name: Cut to Faceoff +Repeat Count: 1 +Interval: 1 +Chained: 18 $Formula: ( when ( true ) ( send-message-list "GTD Minnow" "High" "Call for surrender 1" 0 "Deneb Command" "High" "Call for surrender 2" 7500 ) ) +Name: Messages +Repeat Count: 1 +Interval: 1 +Chained: 3 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Terran Fleet Shows:1" ) ( get-object-y "Terran Fleet Shows:1" ) ( get-object-z "Terran Fleet Shows:1" ) ) ( set-camera-target "Terran Fleet Shows TARGET:1" ) ( set-camera-position ( get-object-x "Terran Fleet Shows:2" ) ( get-object-y "Terran Fleet Shows:2" ) ( get-object-z "Terran Fleet Shows:2" ) 7000 ) ) +Name: Cut to Terran Fleet +Repeat Count: 1 +Interval: 1 +Chained: 15 $Formula: ( when ( true ) ( send-message-list "GTD Minnow" "High" "Terrans attack 1" 0 "GTD Minnow" "High" "Terrans attack 2" 9500 ) ( turret-free-all "GTD Minnow" "GTC Orff" "GTC Hydra" ) ) +Name: Messages TAttack 1 +Repeat Count: 1 +Interval: 1 +Chained: 3 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Terran Fleet Shows:3" ) ( get-object-y "Terran Fleet Shows:3" ) ( get-object-z "Terran Fleet Shows:3" ) 7000 ) ( add-goal "Freighters" ( ai-waypoints-once "Zods Run Away" 89 ) ) ) +Name: Continue Pan +Repeat Count: 1 +Interval: 1 +Chained: 4 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Battle 1st Stage:1" ) ( get-object-y "Battle 1st Stage:1" ) ( get-object-z "Battle 1st Stage:1" ) ) ( set-camera-target "Delta 1" ) ( set-camera-position ( get-object-x "Battle 1st Stage:2" ) ( get-object-y "Battle 1st Stage:2" ) ( get-object-z "Battle 1st Stage:2" ) 10000 ) ( add-goal "PVC Explode" ( ai-waypoints-once "Zods Run Away" 89 ) ) ( add-goal "PVC Pipe" ( ai-waypoints-once "Zods Run Away" 89 ) ) ( play-sound-from-file "Today" ) ( add-goal "Big Macintosh" ( ai-chase "Delta" 89 ) ) ( add-goal "Trixie" ( ai-chase "Delta" 89 ) ) ) +Name: Battle, Stage 1 (Alpha) +Repeat Count: 1 +Interval: 1 +Chained: 8 $Formula: ( when ( true ) ( send-message-list "Delta 1" "High" "We're winning 1" 0 "GTC Baltic" "High" "We're winning 2" 7500 ) ) +Name: Messages +Repeat Count: 1 +Interval: 1 +Chained: 2 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Battle 1st Stage:3" ) ( get-object-y "Battle 1st Stage:3" ) ( get-object-z "Battle 1st Stage:3" ) 7000 ) ) +Name: Continue Pan +Repeat Count: 1 +Interval: 1 +Chained: 8 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Battle 2nd Stage:1" ) ( get-object-y "Battle 2nd Stage:1" ) ( get-object-z "Battle 2nd Stage:1" ) 2000 ) ( set-camera-target "Battle 2nd Phase TARGET:1" ) ) +Name: Battle, Stage 2 (Launch Bombers +Repeat Count: 1 +Interval: 1 +Chained: 14 $Formula: ( when ( true ) ( send-message-list "GTC Baltic" "High" "Launch Bombers 1" 0 "GTD Minnow" "High" "Launch Bombers 2" 7500 ) ) +Name: Messages +Repeat Count: 1 +Interval: 1 +Chained: 2 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Pinnacle Arrival:1" ) ( get-object-y "Pinnacle Arrival:1" ) ( get-object-z "Pinnacle Arrival:1" ) ) ( set-camera-target "Pinnacle Arrival TARGET:1" ) ( send-message "GTC Baltic" "High" "Pinnacle Arrives" ) ( set-camera-position ( get-object-x "Pinnacle Arrival:2" ) ( get-object-y "Pinnacle Arrival:2" ) ( get-object-z "Pinnacle Arrival:2" ) 7000 ) ( play-sound-from-file "PinnacleTheme" ) ) +Name: Pinnacle Arrives +Repeat Count: 1 +Interval: 1 +Chained: 25 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "Pinnacle Launches:1" ) ( get-object-y "Pinnacle Launches:1" ) ( get-object-z "Pinnacle Launches:1" ) ) ( set-camera-facing-object "Pinnacle Launches TARGET:1" ) ( ship-no-guardian "GTC Bernadotte" "GTC Baltic" "GTC Indomitable" "Delta 1" ) ) +Name: Pinnacle Launches +Repeat Count: 1 +Interval: 1 +Chained: 11 $Formula: ( when ( true ) ( send-message-list "GTC Baltic" "High" "CruRon Alpha Killed 1" 0 "GTD Minnow" "High" "CruRon Alpha Killed 2" 14500 ) ) +Name: Messages GS +Repeat Count: 1 +Interval: 1 +Chained: 7 $Formula: ( when ( true ) ( reset-camera ) ( set-camera ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 15 $Formula: ( when ( is-destroyed-delay 5 "GTC Baltic" "GTC Bernadotte" ) ( set-camera-position 1500 1700 9500 ) ( add-goal "PVD Pinnacle" ( ai-chase "GTD Minnow" 89 ) ) ) +Name: Minnow Attacked by Ponies +Repeat Count: 1 +Interval: 1 +Chained: 0 $Formula: ( when ( true ) ( set-camera-facing-object "Rainbow Dash" ) ( set-camera-position 1000 -200 5600 22000 ) ) +Name: Trg Angels +Repeat Count: 1 +Interval: 1 +Chained: 0 $Formula: ( when ( true ) ( send-message "GTC Orff" "High" "Ponies Attack 1" ) ) +Name: Message +Repeat Count: 1 +Interval: 1 +Chained: 5 $Formula: ( when ( true ) ( set-camera-position -3867 1625 33 ) ( set-camera-facing 727 10 10500 ) ( play-sound-from-file "Defeat" ) ) +Name: Minnow Withdraws +Repeat Count: 1 +Interval: 1 +Chained: 20 $Formula: ( when ( true ) ( send-message "GTD Minnow" "High" "Minnow Withdraws 1" ) ) +Name: Message +Repeat Count: 1 +Interval: 1 +Chained: 7 $Formula: ( when ( true ) ( add-goal "GTD Minnow" ( ai-warp-out 89 ) ) ) +Name: Minnow Jumps Out +Repeat Count: 1 +Interval: 1 +Chained: 7 $Formula: ( when ( true ) ( set-camera-position -7500 1300 2500 ) ( set-camera-target "PVI Abydos 6" ) ( add-goal "PVD Pinnacle" ( ai-chase "GTD Minnow" 89 ) ) ) +Name: Zods Win +Repeat Count: 1 +Interval: 1 +Chained: 7 $Formula: ( when ( true ) ( send-message-list "Deneb Command" "High" "Zods Win 1" 0 "PVD Pinnacle" "High" "Zods Win 2" 8500 "PVD Pinnacle" "High" "Zods Win 3" 7500 ) ) +Name: Messages +Repeat Count: 1 +Interval: 1 +Chained: 3 $Formula: ( when ( true ) ( set-camera-position ( get-object-x "PVD Pinnacle" "" -600 -500 -1900 ) ( get-object-y "PVD Pinnacle" "" -600 -500 -1900 ) ( get-object-z "PVD Pinnacle" "" -600 -500 -1900 ) 21000 ) ( set-camera-target "PVI Abydos 6" ) ) +Name: Zoom on Pinnacle +Repeat Count: 1 +Interval: 1 +Chained: 12 $Formula: ( when ( true ) ( fade-out 3000 ) ) +Name: Fade Out +Repeat Count: 1 +Interval: 1 +Chained: 22 $Formula: ( when ( true ) ( end-mission ) ) +Name: Mission Over +Repeat Count: 1 +Interval: 1 +Chained: 3 $Formula: ( when ( has-arrived-delay 1 "Rarity" ) ( set-object-position "#TargetMarker 204" ( get-object-x "GTD Minnow" "" 300 1250 -1200 ) ( get-object-y "GTD Minnow" "" 300 1250 -1200 ) ( get-object-z "GTD Minnow" "" 300 1250 -1500 ) ) ) +Name: Event name +Repeat Count: 99999 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "GTC Baltic" "GTC Bernadotte" ) ( ship-rot-maneuver "PVD Pinnacle" 75000 0 0 100 ( true ) ) ) +Name: Pinnacle Rotates +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "Messages TAttack 1" 0 ) ( ship-rot-maneuver "PVD Pinnacle" 40000 0 -100 0 ( true ) ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-event-true-delay "Pinnacle Launches" 0 ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 #Goals ;! 0 total #Waypoints ;! 25 lists total $Name: Zods Run Away $List: ( ;! 1 points in list ( -5817.979004, 1210.679932, 12980.128906 ) ) $Name: Terran Fleet Shows $List: ( ;! 3 points in list ( 1083.562988, 578.698242, 4831.033691 ) ( -2917.044678, 625.766663, 6884.878418 ) ( -5353.627930, 869.960876, 8027.236816 ) ) $Name: Terran Fleet Shows TARGET $List: ( ;! 1 points in list ( -3912.166992, -0.001506, 3604.309326 ) ) $Name: Bernadotte Waypoint $List: ( ;! 1 points in list ( -5224.010254, 526.238708, 9127.205078 ) ) $Name: Baltic Waypoint $List: ( ;! 1 points in list ( -5435.280762, 21.823990, 8863.933594 ) ) $Name: MINNOW $List: ( ;! 1 points in list ( -1300.983521, 0.001091, 3910.062012 ) ) $Name: Space Opening $List: ( ;! 1 points in list ( -1866.734863, 805.311523, 698.054810 ) ) $Name: Faceoff $List: ( ;! 1 points in list ( 4718.083008, 2718.103271, 4657.948730 ) ) $Name: Faceoff TARGET $List: ( ;! 1 points in list ( 74.048889, 0.003794, 7707.542969 ) ) $Name: Indomitable Waypoint $List: ( ;! 1 points in list ( -4696.072754, 762.508972, 8680.042969 ) ) $Name: Battle 1st Stage $List: ( ;! 3 points in list ( -5799.304688, 1138.193237, 5355.425293 ) ( -5897.530273, 821.847839, 7115.250488 ) ( -4735.212891, 403.066071, 7798.304199 ) ) $Name: Battle 2nd Stage $List: ( ;! 1 points in list ( -3684.276855, 1185.894775, 12445.963867 ) ) $Name: Pinnacle Arrival $List: ( ;! 2 points in list ( -6808.798340, 242.477783, 9875.895508 ) ( -3578.119629, 382.757172, 6926.771484 ) ) $Name: Pinnacle Arrival TARGET $List: ( ;! 1 points in list ( -8137.772461, 384.758820, 10576.256836 ) ) $Name: Pinnacle Launches $List: ( ;! 1 points in list ( -5311.054688, 529.691467, 10285.011719 ) ) $Name: Defeat $List: ( ;! 1 points in list ( -849.401062, 312.005035, 2680.913818 ) ) $Name: Gunships Attack $List: ( ;! 1 points in list ( -4646.405273, 1449.657959, 3519.655762 ) ) $Name: Minnow Runs $List: ( ;! 1 points in list ( 35.137455, 1624.452393, 33.611275 ) ) $Name: Minnow Runs TARGET $List: ( ;! 1 points in list ( -1723.822388, -0.000591, 12590.174805 ) ) $Name: Pinnacle Launches TARGET $List: ( ;! 1 points in list ( -9807.250977, 245.693359, 9940.733398 ) ) $Name: Zods Win $List: ( ;! 1 points in list ( -594.299438, 5653.514160, 2197.008545 ) ) $Name: Battle 2nd Phase TARGET $List: ( ;! 1 points in list ( -5708.515137, 1206.376953, 10589.832031 ) ) $Name: Gunships Attack TARGET $List: ( ;! 1 points in list ( -5304.406738, 1583.939453, 3601.563477 ) ) $Name: Waypoint path 24 $List: ( ;! 1 points in list ( 7093.500000, -150.000000, -85901.500000 ) ) $Name: Waypoint path 25 $List: ( ;! 1 points in list ( 6257.914063, -195.887497, -82708.375000 ) ) #Messages ;! 18 total $Name: Zods call for help 1 $Team: -1 $MessageNew: XSTR("Multiple incoming subspace signatures!", -1) $end_multi_text +AVI Name: Head-VC2 +Wave Name: emptymsgV.ogg $Name: Zods call for help 2 $Team: -1 $MessageNew: XSTR("High Command, we are under attack! Destroyer and battlegroup!", -1) $end_multi_text +AVI Name: Head-VC2 +Wave Name: emptymsgV.ogg $Name: Terrans attack 2 $Team: -1 $MessageNew: XSTR("Alpha, you have your objective. Beta and interceptors, keep tight cover formation. Bomber wings, stand by.", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: emptymsgC.wav $Name: Call for surrender 1 $Team: -1 $MessageNew: XSTR("Garrison fleet, you are outgunned. Surrender, or be destroyed.", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: emptymsgC.wav $Name: Call for surrender 2 $Team: -1 $MessageNew: XSTR("Come, brutes. We will spit on your corpses.", -1) $end_multi_text +AVI Name: Head-VC2 +Wave Name: emptymsgV.ogg $Name: Terrans attack 1 $Team: -1 $MessageNew: XSTR("Their funeral. All ships, commence the attack.", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: emptymsg.wav $Name: We're winning 1 $Team: -1 $MessageNew: XSTR("Enemy wings breaking to engage.", -1) $end_multi_text +AVI Name: Head-TP8 +Wave Name: emptymsg.wav $Name: Launch Bombers 1 $Team: -1 $MessageNew: XSTR("The enemy formation is breaking apart! Some units are trying to break contact and jump out.", -1) $end_multi_text +AVI Name: Head-CM09 +Wave Name: emptymsg.wav $Name: Launch Bombers 2 $Team: -1 $MessageNew: XSTR("Bomber wings are clear to jump in - finish the stragglers off.", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: emptymsgC.wav $Name: We're winning 2 $Team: -1 $MessageNew: XSTR("Commencing fusion mortar barrage.", -1) $end_multi_text +AVI Name: Head-CM09 +Wave Name: emptymsg.wav $Name: Pinnacle Arrives $Team: -1 $MessageNew: XSTR("Sir, incoming jump signature - destroyer class! It's the PVD Pinnacle!", -1) $end_multi_text +AVI Name: Head-CM09 +Wave Name: emptymsg.wav $Name: CruRon Alpha Killed 1 $Team: -1 $MessageNew: XSTR("Bombers inbound! Intensify AAA!", -1) $end_multi_text +AVI Name: Head-CM09 +Wave Name: emptymsg.wav $Name: CruRon Alpha Killed 2 $Team: -1 $MessageNew: XSTR("We came this far . . . ", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: emptymsgC.wav $Name: Ponies Attack 1 $Team: -1 $MessageNew: XSTR("Hostile gunships, eleven o'clock high! Barrage incoming!", -1) $end_multi_text +AVI Name: Head-CM11 +Wave Name: emptymsg.wav $Name: Minnow Withdraws 1 $Team: -1 $MessageNew: XSTR("All units, jump out immediately! We cannot hold!", -1) $end_multi_text +AVI Name: Head-CM3 +Wave Name: emptymsgC.wav $Name: Zods Win 1 $Team: -1 $MessageNew: XSTR("Our thanks, Admiral. You have saved Deneb from the specter of annihilation.", -1) $end_multi_text +AVI Name: Head-VC4 +Wave Name: emptymsgV.ogg $Name: Zods Win 2 $Team: -1 $MessageNew: XSTR("We cannot tarry long, Commodore. The barbarians will scurry for their lives.", -1) $end_multi_text +AVI Name: Head-VC5 +Wave Name: emptymsgV.ogg $Name: Zods Win 3 $Team: -1 $MessageNew: XSTR("The chase is afoot.", -1) $end_multi_text +AVI Name: Head-VC5 +Wave Name: emptymsgV.ogg #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 $Bitmap List: $Sun: SunDeneb +Angles: 6.021386 0.034907 2.967060 +Scale: 1.000000 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End