Operating System: Win XP Service Pack 1 Memory: 511 MB Adapter: NVIDIA GeForce4 MX 440 with AGP8X Modes: 127: (1280x1024)x32 bit, 60 rr 126: (1280x960)x32 bit, 72 rr 125: (1280x960)x32 bit, 70 rr 124: (1280x960)x32 bit, 60 rr 123: (1280x768)x32 bit, 85 rr 122: (1280x768)x32 bit, 75 rr 121: (1280x768)x32 bit, 72 rr 120: (1280x768)x32 bit, 70 rr 119: (1280x768)x32 bit, 60 rr 118: (1280x720)x32 bit, 85 rr 117: (1280x720)x32 bit, 75 rr 116: (1280x720)x32 bit, 72 rr 115: (1280x720)x32 bit, 70 rr 114: (1280x720)x32 bit, 60 rr 113: (1152x864)x32 bit, 75 rr 112: (1152x864)x32 bit, 72 rr 111: (1152x864)x32 bit, 70 rr 110: (1152x864)x32 bit, 60 rr 109: (1024x768)x32 bit, 85 rr 108: (1024x768)x32 bit, 75 rr 107: (1024x768)x32 bit, 72 rr 106: (1024x768)x32 bit, 70 rr 105: (1024x768)x32 bit, 60 rr 104: (848x480)x32 bit, 85 rr 103: (848x480)x32 bit, 75 rr 102: (848x480)x32 bit, 72 rr 101: (848x480)x32 bit, 70 rr 100: (848x480)x32 bit, 60 rr 99: (800x600)x32 bit, 85 rr 98: (800x600)x32 bit, 75 rr 97: (800x600)x32 bit, 72 rr 96: (800x600)x32 bit, 70 rr 95: (800x600)x32 bit, 60 rr 94: (720x576)x32 bit, 60 rr 93: (720x480)x32 bit, 60 rr 92: (640x480)x32 bit, 85 rr 91: (640x480)x32 bit, 75 rr 90: (640x480)x32 bit, 72 rr 89: (640x480)x32 bit, 70 rr 88: (640x480)x32 bit, 60 rr 87: (640x400)x32 bit, 75 rr 86: (640x400)x32 bit, 72 rr 85: (640x400)x32 bit, 70 rr 84: (640x400)x32 bit, 60 rr 83: (512x384)x32 bit, 75 rr 82: (512x384)x32 bit, 72 rr 81: (512x384)x32 bit, 70 rr 80: (512x384)x32 bit, 60 rr 79: (480x360)x32 bit, 75 rr 78: (480x360)x32 bit, 72 rr 77: (480x360)x32 bit, 70 rr 76: (480x360)x32 bit, 60 rr 75: (400x300)x32 bit, 75 rr 74: (400x300)x32 bit, 72 rr 73: (400x300)x32 bit, 70 rr 72: (400x300)x32 bit, 60 rr 71: (320x240)x32 bit, 75 rr 70: (320x240)x32 bit, 72 rr 69: (320x240)x32 bit, 70 rr 68: (320x240)x32 bit, 60 rr 67: (320x200)x32 bit, 75 rr 66: (320x200)x32 bit, 72 rr 65: (320x200)x32 bit, 70 rr 64: (320x200)x32 bit, 60 rr 63: (1280x1024)x16 bit, 60 rr 62: (1280x960)x16 bit, 72 rr 61: (1280x960)x16 bit, 70 rr 60: (1280x960)x16 bit, 60 rr 59: (1280x768)x16 bit, 85 rr 58: (1280x768)x16 bit, 75 rr 57: (1280x768)x16 bit, 72 rr 56: (1280x768)x16 bit, 70 rr 55: (1280x768)x16 bit, 60 rr 54: (1280x720)x16 bit, 85 rr 53: (1280x720)x16 bit, 75 rr 52: (1280x720)x16 bit, 72 rr 51: (1280x720)x16 bit, 70 rr 50: (1280x720)x16 bit, 60 rr 49: (1152x864)x16 bit, 75 rr 48: (1152x864)x16 bit, 72 rr 47: (1152x864)x16 bit, 70 rr 46: (1152x864)x16 bit, 60 rr 45: (1024x768)x16 bit, 85 rr 44: (1024x768)x16 bit, 75 rr 43: (1024x768)x16 bit, 72 rr 42: (1024x768)x16 bit, 70 rr 41: (1024x768)x16 bit, 60 rr 40: (848x480)x16 bit, 85 rr 39: (848x480)x16 bit, 75 rr 38: (848x480)x16 bit, 72 rr 37: (848x480)x16 bit, 70 rr 36: (848x480)x16 bit, 60 rr 35: (800x600)x16 bit, 85 rr 34: (800x600)x16 bit, 75 rr 33: (800x600)x16 bit, 72 rr 32: (800x600)x16 bit, 70 rr 31: (800x600)x16 bit, 60 rr 30: (720x576)x16 bit, 60 rr 29: (720x480)x16 bit, 60 rr 28: (640x480)x16 bit, 85 rr 27: (640x480)x16 bit, 75 rr 26: (640x480)x16 bit, 72 rr 25: (640x480)x16 bit, 70 rr 24: (640x480)x16 bit, 60 rr 23: (640x400)x16 bit, 75 rr 22: (640x400)x16 bit, 72 rr 21: (640x400)x16 bit, 70 rr 20: (640x400)x16 bit, 60 rr 19: (512x384)x16 bit, 75 rr 18: (512x384)x16 bit, 72 rr 17: (512x384)x16 bit, 70 rr 16: (512x384)x16 bit, 60 rr 15: (480x360)x16 bit, 75 rr 14: (480x360)x16 bit, 72 rr 13: (480x360)x16 bit, 70 rr 12: (480x360)x16 bit, 60 rr 11: (400x300)x16 bit, 75 rr 10: (400x300)x16 bit, 72 rr 9: (400x300)x16 bit, 70 rr 8: (400x300)x16 bit, 60 rr 7: (320x240)x16 bit, 75 rr 6: (320x240)x16 bit, 72 rr 5: (320x240)x16 bit, 70 rr 4: (320x240)x16 bit, 60 rr 3: (320x200)x16 bit, 75 rr 2: (320x200)x16 bit, 72 rr 1: (320x200)x16 bit, 70 rr 0: (320x200)x16 bit, 60 rr D3D8 Caps: caps.Caps.D3DCAPS_READ_SCANLINE: yes caps.Caps2.D3DCAPS2_CANCALIBRATEGAMMA: no caps.Caps2.D3DCAPS2_CANRENDERWINDOWED: yes caps.Caps2.D3DCAPS2_CANMANAGERESOURCE: no caps.Caps2.D3DCAPS2_DYNAMICTEXTURES: yes caps.Caps2.D3DCAPS2_FULLSCREENGAMMA: yes caps.Caps2.D3DCAPS2_NO2DDURING3DSCENE: no caps.Caps3.D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_IMMEDIATE: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_ONE: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_TWO: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_THREE: yes caps.PresentationIntervals.D3DPRESENT_INTERVAL_FOUR: yes caps.CursorCaps.D3DCURSORCAPS_COLOR: yes caps.CursorCaps.D3DCURSORCAPS_LOWRES: no caps.DevCaps.D3DDEVCAPS_CANBLTSYSTONONLOCAL: yes caps.DevCaps.D3DDEVCAPS_CANRENDERAFTERFLIP: yes caps.DevCaps.D3DDEVCAPS_DRAWPRIMTLVERTEX: yes caps.DevCaps.D3DDEVCAPS_EXECUTESYSTEMMEMORY: yes caps.DevCaps.D3DDEVCAPS_EXECUTEVIDEOMEMORY: yes caps.DevCaps.D3DDEVCAPS_HWRASTERIZATION: yes caps.DevCaps.D3DDEVCAPS_HWTRANSFORMANDLIGHT: yes caps.DevCaps.D3DDEVCAPS_NPATCHES: no caps.DevCaps.D3DDEVCAPS_PUREDEVICE: yes caps.DevCaps.D3DDEVCAPS_QUINTICRTPATCHES: no caps.DevCaps.D3DDEVCAPS_RTPATCHES: no caps.DevCaps.D3DDEVCAPS_RTPATCHHANDLEZERO: no caps.DevCaps.D3DDEVCAPS_SEPARATETEXTUREMEMORIES: no caps.DevCaps.D3DDEVCAPS_TEXTURENONLOCALVIDMEM: yes caps.DevCaps.D3DDEVCAPS_TEXTURESYSTEMMEMORY: no caps.DevCaps.D3DDEVCAPS_TEXTUREVIDEOMEMORY: yes caps.DevCaps.D3DDEVCAPS_TLVERTEXSYSTEMMEMORY: yes caps.DevCaps.D3DDEVCAPS_TLVERTEXVIDEOMEMORY: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_BLENDOP: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPPLANESCALEDPOINTS: no caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPTLVERTS: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_COLORWRITEENABLE: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCCW: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCW: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLNONE: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_LINEPATTERNREP: no caps.PrimitiveMiscCaps.D3DPMISCCAPS_MASKZ: yes caps.PrimitiveMiscCaps.D3DPMISCCAPS_TSSARGTEMP: yes caps.RasterCaps.D3DPRASTERCAPS_ANISOTROPY: yes caps.RasterCaps.D3DPRASTERCAPS_ANTIALIASEDGES: no caps.RasterCaps.D3DPRASTERCAPS_COLORPERSPECTIVE: yes caps.RasterCaps.D3DPRASTERCAPS_DITHER: yes caps.RasterCaps.D3DPRASTERCAPS_FOGRANGE: yes caps.RasterCaps.D3DPRASTERCAPS_FOGTABLE: yes caps.RasterCaps.D3DPRASTERCAPS_FOGVERTEX: yes caps.RasterCaps.D3DPRASTERCAPS_MIPMAPLODBIAS: yes caps.RasterCaps.D3DPRASTERCAPS_PAT: no caps.RasterCaps.D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE: yes caps.RasterCaps.D3DPRASTERCAPS_WBUFFER: yes caps.RasterCaps.D3DPRASTERCAPS_WFOG: yes caps.RasterCaps.D3DPRASTERCAPS_ZBIAS: yes caps.RasterCaps.D3DPRASTERCAPS_ZBUFFERLESSHSR: no caps.RasterCaps.D3DPRASTERCAPS_ZFOG: yes caps.RasterCaps.D3DPRASTERCAPS_ZTEST: no caps.ZCmpCaps.D3DPCMPCAPS_ALWAYS: yes caps.ZCmpCaps.D3DPCMPCAPS_EQUAL: yes caps.ZCmpCaps.D3DPCMPCAPS_GREATER: yes caps.ZCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes caps.ZCmpCaps.D3DPCMPCAPS_LESS: yes caps.ZCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes caps.ZCmpCaps.D3DPCMPCAPS_NEVER: yes caps.ZCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_ONE: yes caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: yes caps.SrcBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes caps.SrcBlendCaps.D3DPBLENDCAPS_ZERO: yes caps.DestBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_ONE: yes caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: yes caps.DestBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes caps.DestBlendCaps.D3DPBLENDCAPS_ZERO: yes caps.AlphaCmpCaps.D3DPCMPCAPS_ALWAYS: yes caps.AlphaCmpCaps.D3DPCMPCAPS_EQUAL: yes caps.AlphaCmpCaps.D3DPCMPCAPS_GREATER: yes caps.AlphaCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes caps.AlphaCmpCaps.D3DPCMPCAPS_LESS: yes caps.AlphaCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes caps.AlphaCmpCaps.D3DPCMPCAPS_NEVER: yes caps.AlphaCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes caps.ShadeCaps.D3DPSHADECAPS_ALPHAGOURAUDBLEND: yes caps.ShadeCaps.D3DPSHADECAPS_COLORGOURAUDRGB: yes caps.ShadeCaps.D3DPSHADECAPS_FOGGOURAUD: yes caps.ShadeCaps.D3DPSHADECAPS_SPECULARGOURAUDRGB: yes caps.TextureCaps.D3DPTEXTURECAPS_ALPHA: yes caps.TextureCaps.D3DPTEXTURECAPS_ALPHAPALETTE: yes caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP_POW2: yes caps.TextureCaps.D3DPTEXTURECAPS_MIPCUBEMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_MIPMAP: yes caps.TextureCaps.D3DPTEXTURECAPS_MIPVOLUMEMAP: no caps.TextureCaps.D3DPTEXTURECAPS_NONPOW2CONDITIONAL: yes caps.TextureCaps.D3DPTEXTURECAPS_PERSPECTIVE: yes caps.TextureCaps.D3DPTEXTURECAPS_POW2: yes caps.TextureCaps.D3DPTEXTURECAPS_PROJECTED: yes caps.TextureCaps.D3DPTEXTURECAPS_SQUAREONLY: no caps.TextureCaps.D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: no caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP: no caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP_POW2: no caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: no caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: no caps.TextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no caps.TextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: yes caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: no caps.TextureAddressCaps.D3DPTADDRESSCAPS_WRAP: yes caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: no caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: no caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: no caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: no caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_WRAP: no caps.LineCaps.D3DLINECAPS_ALPHACMP: yes caps.LineCaps.D3DLINECAPS_BLEND: yes caps.LineCaps.D3DLINECAPS_FOG: yes caps.LineCaps.D3DLINECAPS_TEXTURE: yes caps.LineCaps.D3DLINECAPS_ZTEST: yes Max texture width: 2048 Max texture height: 2048 Max volume extent: 0 Max texture repeat: 8192 Max texture aspect: 2048 Max anisotropy: 2 Max vertex W: 10000000000.000000 Guard band (l,t,r,b): -100000000.000000 -100000000.000000 100000000.000000 100000000.000000 Extents adjust: 0 caps.StencilCaps.D3DSTENCILCAPS_DECR: yes caps.StencilCaps.D3DSTENCILCAPS_DECRSAT: yes caps.StencilCaps.D3DSTENCILCAPS_INCR: yes caps.StencilCaps.D3DSTENCILCAPS_INCRSAT: yes caps.StencilCaps.D3DSTENCILCAPS_INVERT: yes caps.StencilCaps.D3DSTENCILCAPS_KEEP: yes caps.StencilCaps.D3DSTENCILCAPS_REPLACE: yes caps.StencilCaps.D3DSTENCILCAPS_ZERO: yes caps.FVFCaps.D3DFVFCAPS_DONOTSTRIPELEMENTS: yes caps.FVFCaps.D3DFVFCAPS_PSIZE: no caps.FVFCaps.D3DFVFCAPS_TEXCOORDCOUNTMASK: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADD: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED2X: yes caps.TextureOpCaps.D3DTEXOPCAPS_ADDSMOOTH: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDCURRENTALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDDIFFUSEALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDFACTORALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHAPM: yes caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAP: no caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAPLUMINANCE: no caps.TextureOpCaps.D3DTEXOPCAPS_DISABLE: yes caps.TextureOpCaps.D3DTEXOPCAPS_DOTPRODUCT3: yes caps.TextureOpCaps.D3DTEXOPCAPS_LERP: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE2X: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE4X: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR: yes caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA: yes caps.TextureOpCaps.D3DTEXOPCAPS_MULTIPLYADD: yes caps.TextureOpCaps.D3DTEXOPCAPS_PREMODULATE: no caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG1: yes caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG2: yes caps.TextureOpCaps.D3DTEXOPCAPS_SUBTRACT: yes Max texture blend stages: 8 Max simultaneous textures: 2 caps.VertexProcessingCaps.D3DVTXPCAPS_DIRECTIONALLIGHTS: yes caps.VertexProcessingCaps.D3DVTXPCAPS_LOCALVIEWER: yes caps.VertexProcessingCaps.D3DVTXPCAPS_MATERIALSOURCE7: no caps.VertexProcessingCaps.D3DVTXPCAPS_POSITIONALLIGHTS: yes caps.VertexProcessingCaps.D3DVTXPCAPS_TEXGEN: yes caps.VertexProcessingCaps.D3DVTXPCAPS_TWEENING: no caps.VertexProcessingCaps.D3DVTXPCAPS_NO_VSDT_UBYTE4: no Max active lights: 8 Max user clip planes: 0 Max vertex blend matrices: 2 Max vertex blend matrix index: 0 Max point size: 64.000000 Max Prim count: 65535 Max Vertrx index: 65535 Max Streams: 16 Max Stream stride: 255 Vertex shader version: 1.1 Max vertex shader const: 96 Pixel shader version: 0.0 Max pixel shader value: 0