diff --git a/fs2_open/code/anim/animplay.cpp b/fs2_open/code/anim/animplay.cpp
index 3203df2..29cde71 100644
--- a/fs2_open/code/anim/animplay.cpp
+++ b/fs2_open/code/anim/animplay.cpp
@@ -254,7 +254,8 @@ anim_instance *anim_play(anim_play_struct *aps)
 int anim_show_next_frame(anim_instance *instance, float frametime)
 {
 	int	bitmap_id, bitmap_flags=0, new_frame_num, frame_diff=0, i, n_frames=0,frame_save;
-	float percent_through, decompress_time, render_time, time;
+	float percent_through, time;
+	float decompress_time __attribute__((__unused__)), render_time __attribute__((__unused__)); // used in macros
 	vertex	image_vertex;
 	int aabitmap = 0;
 	int bpp = 16;
@@ -463,6 +464,7 @@ int anim_show_next_frame(anim_instance *instance, float frametime)
 	}
 		
 	decompress_time = f2fl(t2-t1);
+	nprintf(("anim","Anim frame decompressed in %f\n",decompress_time));
 
 	t1 = timer_get_fixed_seconds();
 	if ( frame_diff == 0 && instance->last_bitmap != -1 ) {
@@ -511,6 +513,7 @@ int anim_show_next_frame(anim_instance *instance, float frametime)
 
 	t2 = timer_get_fixed_seconds();
 	render_time = f2fl(t2-t1);
+	nprintf(("anim","Anim frame rendered in %f\n",render_time));
 
 	return 0;
 }
diff --git a/fs2_open/code/freespace2/freespace.cpp b/fs2_open/code/freespace2/freespace.cpp
index ed62c33..d8c6b7e 100644
--- a/fs2_open/code/freespace2/freespace.cpp
+++ b/fs2_open/code/freespace2/freespace.cpp
@@ -245,8 +245,8 @@ float flFrametime;
 fix FrametimeOverall = 0;
 
 #ifndef NDEBUG
-	int	Show_framerate = 1;
-	int	Show_mem = 1;
+	int	Show_framerate = 0;
+	int	Show_mem = 0;
 #else 
 	int	Show_framerate = 0;
 	int	Show_mem = 0;
