#Mission Info $Version: 0.10 $Name: XSTR("FS Menu Background", -1) $Author: SparK $Created: 01/12/10 at 04:21:37 $Modified: 01/12/10 at 21:14:46 $Notes: This is a FRED2_OPEN created mission. Event logic concept idea by The_E Thank you The_E!!! $End Notes: $Mission Desc: XSTR("This mission is the background for the mainhall menu ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 263176 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 1795.872070, 9994.737305, -1020.276245 +Viewer orient: 0.269646, -0.000001, 0.962960, -0.434986, 0.892161, 0.121805, -0.859115, -0.451718, 0.240567 $AI Profile: FS2 RETAIL #Sexp_variables $Variables: ( 0 "CurrentRotation" "0" "number" 1 "FramesToUpdate" "150" "number" 2 "ItervalChecker" "0" "number" 3 "RotationCheck" "7" "number" ) #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( ) +Weaponry Pool: ( ) #Objects ;! 1 total $Name: Alpha 1 ;! Object #0 $Class: StationB $Team: Friendly $Location: -17044.882813, 450.352081, 10428.897461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Coward $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "" "" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "ignore-count" "player-start" "locked" "invulnerable" "hidden-from-sensors" "no-dynamic" ) +Flags2: ( "no-subspace-drive" "primaries-locked" "secondaries-locked" "no-death-scream" "no-builtin-messages" "hide-ship-name" ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 0 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 0 total "Alpha 1" ) +Hotkey: 0 +Flags: ( ) #Events ;! 0 total $Formula: ( when ( true ) ( play-sound-from-file "mainhall.ogg" 1 ) ) +Name: MusicEvent +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 0 total #Reinforcements ;! 0 total #Background bitmaps ;! 9 total $Num stars: 500 $Ambient light level: 7895160 $Bitmap List: $Sun: SunGold +Angles: 4.921824 6.195914 4.694932 +Scale: 2.000000 $Starbitmap: dneb02 +Angles: 3.089230 0.383972 0.453785 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 3 +DivY: 3 $Starbitmap: dneb15 +Angles: 3.159044 1.483529 1.117010 +ScaleX: 6.600000 +ScaleY: 6.600000 +DivX: 5 +DivY: 5 $Starbitmap: dneb13 +Angles: 1.570795 0.471239 6.073741 +ScaleX: 7.000000 +ScaleY: 7.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb08 +Angles: 5.951568 5.532690 5.340703 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb01 +Angles: 3.159044 4.852012 5.288343 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 3 +DivY: 3 $Starbitmap: neb14 +Angles: 3.455749 5.742129 6.143554 +ScaleX: 8.000000 +ScaleY: 8.000000 +DivX: 5 +DivY: 5 $Starbitmap: planeth +Angles: 0.000000 0.680678 6.195914 +ScaleX: 4.500000 +ScaleY: 4.500000 +DivX: 4 +DivY: 4 $Starbitmap: planetb +Angles: 0.122173 0.314159 0.069813 +ScaleX: 0.500000 +ScaleY: 0.500000 +DivX: 1 +DivY: 1 $Starbitmap: planetd +Angles: 0.349066 6.248274 5.759582 +ScaleX: 0.900000 +ScaleY: 0.900000 +DivX: 1 +DivY: 1 #Asteroid Fields $Density: 50 +Field Type: 1 +Debris Genre: 0 +Field Debris Type: 0 +Field Debris Type: 1 +Field Debris Type: 2 $Average Speed: 3.000000 $Minimum: -5000.000000, -5000.000000, -5000.000000 $Maximum: 5000.000000, 5000.000000, 5000.000000 #Music $Event Music: None $Briefing Music: None #End