FreeSpace 2 Open version: 3.6.13.8375 Passed cmdline options: -env -mipmap -missile_lighting -glow -spec -normal -3dshockwave -soft_particles -post_process -fxaa -fb_explosions -ballistic_gauge -dualscanlines -rearm_timer -targetinfo -3dwarp -ship_choice_3d -weapon_choice_3d -warp_flash -snd_preload -mod MV3613Updates,SathModBobbtman4096,SobekMod-Ultra,zoom,joymouse,fsport_mediavps,fsport3_3,mediavps_3612 Building file index... Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\MV3613Updates\MV_Assets.3612.vp' with a checksum of 0x59649c21 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\MV3613Updates\MV_Root.3612.vp' with a checksum of 0x7c9d7e74 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\SathModBobbtman4096\sathanas_bobbtmann_4096.vp' with a checksum of 0x5beeef1e Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\SobekMod-Ultra\SobekMod-FTW.vp' with a checksum of 0xcadfbfeb Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\a_shiversubkilla.vp' with a checksum of 0x4a056a45 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_bastion1.vp' with a checksum of 0x8b07c2c6 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_bastion2.vp' with a checksum of 0x5f9739de Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_core.vp' with a checksum of 0x609faf8a Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_galatea.vp' with a checksum of 0x68d290c5 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_krios.vp' with a checksum of 0x032af892 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_soyakaze.vp' with a checksum of 0x0eaa12bb Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\mv_fsport.vp' with a checksum of 0x148233dc Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi1_fs1.vp' with a checksum of 0xdafaa088 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi2_fs1.vp' with a checksum of 0x5dc643cb Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi3_fs1.vp' with a checksum of 0x574465ef Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi4_fs1.vp' with a checksum of 0xade5fc50 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi5_fs1.vp' with a checksum of 0xe0fd80ae Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\fsport-missions.vp' with a checksum of 0x73018100 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\fsport3_3.vp' with a checksum of 0x4d97be5e Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\odeon_fs1.vp' with a checksum of 0x6b0eb146 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\sparky_hi_fs1.vp' with a checksum of 0x09e704a7 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\stu_fs1.vp' with a checksum of 0xa75a86ce Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\tango_fs1.vp' with a checksum of 0x82c24ecf Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\warble_fs1.vp' with a checksum of 0x0b608285 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_AnimGlows.vp' with a checksum of 0x6a554026 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_CB_ANI_1.vp' with a checksum of 0x6b831455 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_CB_ANI_2.vp' with a checksum of 0xb58a1f46 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Effects.vp' with a checksum of 0xb9a9a485 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\fiction_viewer.vp' with a checksum of 0x3b5771b2 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\komet_fs2.vp' with a checksum of 0x5d3b2de5 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\Root_fs2.vp' with a checksum of 0xce10d76c Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\stu_fs2.vp' with a checksum of 0xd77da83a Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\tango1_fs2.vp' with a checksum of 0x4c25221e Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\tango2_fs2.vp' with a checksum of 0x86920b82 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\tangoA_fs2.vp' with a checksum of 0x2e10c984 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\tangoB_fs2.vp' with a checksum of 0x0a5f4659 Found root pack 'C:\Program Files\Games\GOG.com\Freespace2\warble_fs2.vp' with a checksum of 0xd85c305d Searching root 'C:\Program Files\Games\GOG.com\Freespace2\MV3613Updates\' ... 405 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\MV3613Updates\MV_Assets.3612.vp' ... 315 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\MV3613Updates\MV_Root.3612.vp' ... 13 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\SathModBobbtman4096\' ... 1 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\SathModBobbtman4096\sathanas_bobbtmann_4096.vp' ... 18 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\SobekMod-Ultra\' ... 0 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\SobekMod-Ultra\SobekMod-FTW.vp' ... 11 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\zoom\' ... 551 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\joymouse\' ... 2 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\' ... 127 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\a_shiversubkilla.vp' ... 477 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_bastion1.vp' ... 4829 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_bastion2.vp' ... 6905 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_core.vp' ... 1 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_galatea.vp' ... 817 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_krios.vp' ... 204 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\fs1_mh_soyakaze.vp' ... 202 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\mv_fsport.vp' ... 482 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi1_fs1.vp' ... 9 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi2_fs1.vp' ... 26 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi3_fs1.vp' ... 28 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi4_fs1.vp' ... 13 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport_mediavps\tango_hi5_fs1.vp' ... 16 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\' ... 0 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\fsport-missions.vp' ... 211 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\fsport3_3.vp' ... 864 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\odeon_fs1.vp' ... 10 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\sparky_hi_fs1.vp' ... 1230 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\stu_fs1.vp' ... 1539 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\tango_fs1.vp' ... 92 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fsport3_3\warble_fs1.vp' ... 111 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\' ... 800 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Advanced.vp' ... 1283 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_AnimGlows.vp' ... 1641 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Assets.vp' ... 1527 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_CB_ANI_1.vp' ... 32 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_CB_ANI_2.vp' ... 52 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Effects.vp' ... 1876 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Music.vp' ... 32 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\mediavps_3612\MV_Root.vp' ... 94 files Searching root 'C:\Program Files\Games\GOG.com\Freespace2\' ... 114 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\fiction_viewer.vp' ... 13 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\komet_fs2.vp' ... 18 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\Root_fs2.vp' ... 157 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\smarty_fs2.vp' ... 10 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\sparky_fs2.vp' ... 3027 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\sparky_hi_fs2.vp' ... 1337 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\stu_fs2.vp' ... 2355 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\tango1_fs2.vp' ... 32 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\tango2_fs2.vp' ... 15 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\tango3_fs2.vp' ... 10 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\tangoA_fs2.vp' ... 0 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\tangoB_fs2.vp' ... 0 files Searching root pack 'C:\Program Files\Games\GOG.com\Freespace2\warble_fs2.vp' ... 52 files Found 54 roots and 33986 files. Setting language to English TBM => Starting parse of 'mv_core-lcl.tbm' ... Initializing OpenAL... OpenAL Vendor : Creative Labs Inc. OpenAL Renderer : Software OpenAL Version : 1.1 Available Playback Devices: DirectSound Default Realtek HD Audio output via DirectSound WaveOut Default Realtek HD Audio output via WaveOut No Output Generic Hardware on Realtek HD Audio output Generic Software on Realtek HD Audio output Available Capture Devices: Realtek HD Audio Input *default* Realtek HD Audio Input via WaveIn Found extension "AL_EXT_float32". Found extension "ALC_EXT_EFX". Sample rate: 44100 (44100) EFX enabled: NO Playback device: DirectSound Default Capture device: Realtek HD Audio Input ... OpenAL successfully initialized! Initializing OpenGL graphics device at 1280x1024 with 32-bit color... Initializing WGL... Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 OpenGL Vendor : NVIDIA Corporation OpenGL Renderer : GeForce 9800 GT/PCI/SSE2 OpenGL Version : 3.3.0 Using extension "GL_EXT_fog_coord". Using extension "GL_ARB_multitexture". Using extension "GL_ARB_texture_env_add". Using extension "GL_ARB_texture_compression". Using extension "GL_EXT_texture_compression_s3tc". Using extension "GL_EXT_texture_filter_anisotropic". Using extension "GL_ARB_texture_env_combine". Using extension "GL_EXT_compiled_vertex_array". Using extension "GL_EXT_draw_range_elements". Using extension "GL_ARB_texture_mirrored_repeat". Using extension "GL_ARB_texture_non_power_of_two". Using extension "GL_ARB_vertex_buffer_object". Using extension "GL_ARB_pixel_buffer_object". Using extension "GL_SGIS_generate_mipmap". Using extension "GL_EXT_framebuffer_object". Using extension "GL_ARB_texture_rectangle". Using extension "GL_EXT_bgra". Using extension "GL_ARB_texture_cube_map". Using extension "GL_EXT_texture_lod_bias". Using extension "GL_ARB_point_sprite". Using extension "GL_ARB_shading_language_100". Using extension "GL_ARB_shader_objects". Using extension "GL_ARB_vertex_shader". Using extension "GL_ARB_fragment_shader". Using extension "GL_NV_vertex_program3". Found special extension function "wglSwapIntervalEXT". Compiling shader: main-v.sdr (null-v.sdr), main-f.sdr (null-f.sdr) Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbgsne-f.sdr) Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbsne-f.sdr) Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbgsne-f.sdr) Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbsne-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lb-f.sdr) Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (b-f.sdr) Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (bg-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbg-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbgs-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbs-f.sdr) Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbgse-f.sdr) Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbse-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgn-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgsn-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbn-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbsn-f.sdr) Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfb-f.sdr) Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbg-f.sdr) Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbgs-f.sdr) Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbs-f.sdr) Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbgse-f.sdr) Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbse-f.sdr) Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgn-f.sdr) Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgsn-f.sdr) Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbn-f.sdr) Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbsn-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (null-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lg-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lgs-f.sdr) Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (ls-f.sdr) Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lgse-f.sdr) Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lse-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgn-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgsn-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (ln-f.sdr) Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lsn-f.sdr) Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lgsne-f.sdr) Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lsne-f.sdr) Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (la-f.sdr) Shader linked with warnings: Fragment info ------------- 0(69) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lba-f.sdr) Shader linked with warnings: Fragment info ------------- 0(71) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (ba-v.sdr), main-f.sdr (ba-f.sdr) Shader linked with warnings: Fragment info ------------- 0(70) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (ba-v.sdr), main-f.sdr (bga-f.sdr) Shader linked with warnings: Fragment info ------------- 0(71) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbga-f.sdr) Shader linked with warnings: Fragment info ------------- 0(72) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbgsa-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbsa-f.sdr) Shader linked with warnings: Fragment info ------------- 0(72) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lea-v.sdr), main-f.sdr (lbgsea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lea-v.sdr), main-f.sdr (lbsea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbgna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbgsna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(72) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbsna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lnea-v.sdr), main-f.sdr (lbgsnea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(75) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lnea-v.sdr), main-f.sdr (lbsnea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfba-f.sdr) Shader linked with warnings: Fragment info ------------- 0(72) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbga-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbgsa-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbsa-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfea-v.sdr), main-f.sdr (lfbgsea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(75) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfea-v.sdr), main-f.sdr (lfbsea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbgna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbgsna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(75) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(73) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbsna-f.sdr) Shader linked with warnings: Fragment info ------------- 0(74) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfnea-v.sdr), main-f.sdr (lfbgsnea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(76) : warning C7050: "screenPos" might be used before being initialized Compiling shader: main-v.sdr (lfnea-v.sdr), main-f.sdr (lfbsnea-f.sdr) Shader linked with warnings: Fragment info ------------- 0(75) : warning C7050: "screenPos" might be used before being initialized Compiling shader: soft-v.sdr (soft-v.sdr), soft-f.sdr (soft-f.sdr) Loading built-in default shader for: soft-v.sdr Loading built-in default shader for: soft-f.sdr Compiling shader: soft-v.sdr (soft-v.sdr), soft-f.sdr (soft-f.sdr) Loading built-in default shader for: soft-v.sdr Loading built-in default shader for: soft-f.sdr Compiling post-processing shader 1 ... Compiling post-processing shader 2 ... Compiling post-processing shader 3 ... Compiling post-processing shader 4 ... Compiling post-processing shader 5 ... Loading built-in default shader for: fxaa-v.sdr Loading built-in default shader for: fxaa-f.sdr Compiling post-processing shader 6 ... Loading built-in default shader for: fxaapre-f.sdr Max texture units: 4 (32) Max elements vertices: 1048576 Max elements indices: 1048576 Max texture size: 8192x8192 Max render buffer size: 8192x8192 Can use compressed textures: YES Texture compression available: YES Post-processing enabled: YES Using bilinear texture filter. Using GLSL for model rendering. OpenGL Shader Version: 3.30 NVIDIA via Cg compiler ... OpenGL init is complete! Size of bitmap info = 742 KB Size of bitmap extra info = 48 bytes ANI cursorweb with size 24x24 (25.0% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Beginning ADE initialization ADE: Initializing enumeration constants... ADE: Assigning Lua session... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! TABLES: Unable to parse 'scripting.tbl'! Error code = 5. TBM => Starting parse of 'mv_flak-sct.tbm' ... TBM => Starting parse of 'mv_exp-sct.tbm' ... TBM => Starting parse of 'mv_dbrs-sct.tbm' ... TBM => Starting parse of 'mouse-sct.tbm' ... TBM => Starting parse of 'zoom-sct.tbm' ... SCRIPTING: Inititialization complete. SCRIPTING: Splash screen overrides checked Loading 2_PreLoad.tga for the first time. Loading 2_PreLoad.tga (1024x768x24) Fast-unloading 2_PreLoad.tga. 1024x768x24 Loading 2_PreLoadLogo.dds for the first time. Loading 2_PreLoadLogo.dds (560x257x32) Fast-unloading 2_PreLoadLogo.dds. 560x257x32 SCRIPTING: Splash hook has been run SCRIPTING: Splash screen conditional hook has been run Using high memory settings... Wokka! Error opening file (interface.tbl)! WMCGUI: Unable to parse 'interface.tbl'! Error code = 5. TBM => Starting parse of 'mv_effects-sdf.tbm' ... Failed to open network config file, using default settings Windows reported 16 joysticks, we found 0 Current soundtrack set to -1 in event_music_reset_choices TBM => Starting parse of 'mv_music-mus.tbm' ... TBM => Starting parse of 'mv_effects-mfl.tbm' ... TBM => Starting parse of 'fs1_effects-mfl.tbm' ... TBM => Starting parse of 'wpns-mfl.tbm' ... Wokka! Error opening file (armor.tbl)! TABLES: Unable to parse 'armor.tbl'! Error code = 5. TBM => Starting parse of 'mv_effects-amr.tbm' ... TBM => Starting parse of 'fsport-aip.tbm' ... TBM => Starting parse of 'mv_effects-wxp.tbm' ... TBM => Starting parse of 'fs1_effects-wxp.tbm' ... BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps. ANI Lamprey_Impact with size 80x80 (37.5% wasted) ANI Avenger_Impact with size 80x80 (37.5% wasted) ANI Leech_Impact with size 80x80 (37.5% wasted) TBM => Starting parse of 'mv_core-wep.tbm' ... TBM => Starting parse of 'mv_assets-wep.tbm' ... TBM => Starting parse of 'htlmissiles-wep.tbm' ... TBM => Starting parse of 'railguncycle-wep.tbm' ... TBM => Starting parse of 'fs1_tech-wep.tbm' ... TBM => Starting parse of 'fs1_shockwave-wep.tbm' ... TBM => Starting parse of 'fs1_primaries-wep.tbm' ... TBM => Starting parse of 'fs1_missiles-wep.tbm' ... TBM => Starting parse of 'fs1_effects-wep.tbm' ... TBM => Starting parse of 'fs1_beampierce-wep.tbm' ... TBM => Starting parse of 'wpns-wep.tbm' ... TBM => Starting parse of 'mv_effects-wep.tbm' ... Weapon 'Hornet#Weak#Shivan' requires the "player allowed" flag, but it's not listed! Adding it by default. TBM => Starting parse of 'mv_effects-obt.tbm' ... Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 Found bitmap Contrail01.pcx -- number 664 TBM => Starting parse of 'mv_effects-shp.tbm' ... TBM => Starting parse of 'boa-shp.tbm' ... TBM => Starting parse of 'artemistest-shp.tbm' ... TBM => Starting parse of 'fsport-turretangles-shp.tbm' ... TBM => Starting parse of 'fsport-resetmodels-shp.tbm' ... TBM => Starting parse of 'fsport-abtrails-shp.tbm' ... TBM => Starting parse of 'HTLHades-shp.tbm' ... TBM => Starting parse of 'fs1_trails-shp.tbm' ... TBM => Starting parse of 'fs1_shockwave-shp.tbm' ... TBM => Starting parse of 'fs1_models-shp.tbm' ... TBM => Starting parse of 'thrst-shp.tbm' ... Found bitmap thrusterglow01.dds -- number 667 Found bitmap thrusterglow01a.dds -- number 668 Found bitmap thrusterglow01.dds -- number 667 Found bitmap thrusterglow01a.dds -- number 668 TBM => Starting parse of 'Sobek-shp.tbm' ... TBM => Starting parse of 'Sath-shp.tbm' ... TBM => Starting parse of 'mv_core-shp.tbm' ... TBM => Starting parse of 'mv_assets-shp.tbm' ... TBM => Starting parse of 'mv_core-hdg.tbm' ... TBM => Starting parse of 'fsport-reticle-hdg.tbm' ... TBM => Starting parse of 'mv_root-hdg.tbm' ... ANI support1 with size 108x24 (25.0% wasted) ANI damage1 with size 148x25 (21.9% wasted) ANI wingman1 with size 71x53 (17.2% wasted) ANI wingman2 with size 35x53 (17.2% wasted) ANI wingman3 with size 14x53 (17.2% wasted) ANI toggle1 with size 57x20 (37.5% wasted) Found bitmap toggle1.ani -- number 680 ANI head1 with size 164x132 (48.4% wasted) ANI weapons1 with size 126x20 (37.5% wasted) ANI weapons1_b with size 150x20 (37.5% wasted) Found bitmap weapons2_b.ani -- number 692 ANI objective1 with size 149x21 (34.4% wasted) ANI energy1 with size 12x41 (35.9% wasted) Found bitmap energy1.ani -- number 706 Found bitmap energy1.ani -- number 706 ANI targetview1 with size 137x156 (39.1% wasted) ANI targetview2 with size 4x96 (25.0% wasted) ANI targetview3 with size 7x20 (37.5% wasted) ANI 2_radar1 with size 209x170 (33.6% wasted) ANI 2_energy2_fs1 with size 85x96 (25.0% wasted) Found bitmap 2_energy2_fs1.ani -- number 717 ANI 2_reticle1_fs1 with size 40x24 (25.0% wasted) ANI targhit1 with size 31x21 (34.4% wasted) ANI 2_leftarc_fs1 with size 77x139 (45.7% wasted) ANI 2_toparc1_fs1 with size 251x59 (7.8% wasted) ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted) ANI 2_toparc3_fs1 with size 30x34 (46.9% wasted) ANI netlag1 with size 29x30 (6.3% wasted) ANI 2_lead1_fs1 with size 40x40 (37.5% wasted) ANI 2_lock1_fs1 with size 46x46 (28.1% wasted) ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted) ANI time1 with size 47x23 (28.1% wasted) ANI 2_rightarc1_fs1 with size 79x139 (45.7% wasted) ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted) ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted) ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted) Found bitmap ExpMissileHit1.eff -- number 90 Found bitmap lightning.pcx -- number 773 Found bitmap lightning.pcx -- number 773 Found bitmap lightning.pcx -- number 773 Found bitmap beam-dblue.dds -- number 774 TBM => Starting parse of 'mv_effects-str.tbm' ... loading animated cursor "cursor" ANI cursor with size 18x24 (25.0% wasted) TABLES => Unable to find 'colors.tbl'. Initialising colors with default values. MediaVPs: Explosions script loaded! MediaVPs: Flaming debris script loaded! Zoom Script initialized! Releasing bitmap 2_PreLoad.tga in slot 2 with handle 33252 Releasing bitmap 2_PreLoadLogo.dds in slot 1 with handle 28501 Ships.tbl is : INVALID!!!! Weapons.tbl is : INVALID!!!! cfile_init() took 601 Compiling video-processing shader ... Loading built-in default shader for: video-v.sdr Loading built-in default shader for: video-f.sdr Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) SOUND => Loading 'main_amb.wav' SOUND ==> Converting sound from ADPCM to PCM SOUND ==> Coverted sound from ADPCM to PCM successfully Loading 2_ChoosePilot-m.pcx for the first time. Loading 2_ChoosePilot-m.pcx (1024x768x8) Loading 2_ChoosePilot.pcx for the first time. Loading 2_ChoosePilot.pcx (1024x768x16) Fast-unloading 2_ChoosePilot.pcx. 1024x768x16 Loading 2_CPB_060002.pcx for the first time. Loading 2_CPB_060002.pcx (71x37x16) Fast-unloading 2_CPB_060002.pcx. 71x37x16 Loading cursor.ani for the first time. Loading cursor.ani (18x24x16) ANI cursor.ani with size 18x24 (25.0% wasted) Fast-unloading cursor.ani. 18x24x16 SOUND => Loading 'user_o.wav' Loading 2_CPB_040001.pcx for the first time. Loading 2_CPB_040001.pcx (39x49x16) Fast-unloading 2_CPB_040001.pcx. 39x49x16 Loading 2_CPB_050001.pcx for the first time. Loading 2_CPB_050001.pcx (77x58x16) Fast-unloading 2_CPB_050001.pcx. 77x58x16 Loading 2_CPB_050002.pcx for the first time. Loading 2_CPB_050002.pcx (77x58x16) Fast-unloading 2_CPB_050002.pcx. 77x58x16 SOUND => Loading 'commit.wav' Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) Releasing bitmap 2_ChoosePilot-m.pcx in slot 1 with handle 536751 Unloading 2_CPB_000001.pcx. 79x52x0 Unloading 2_CPB_000002.pcx. 79x52x0 Unloading 2_CPB_010001.pcx. 69x52x0 Unloading 2_CPB_010002.pcx. 69x52x0 Unloading 2_CPB_020001.pcx. 83x52x0 Unloading 2_CPB_020002.pcx. 83x52x0 Unloading 2_CPB_030001.pcx. 39x49x0 Unloading 2_CPB_030002.pcx. 39x49x0 Unloading 2_CPB_040001.pcx. 39x49x16 Unloading 2_CPB_040002.pcx. 39x49x0 Unloading 2_CPB_050001.pcx. 77x58x16 Unloading 2_CPB_050002.pcx. 77x58x16 Unloading 2_CPB_060001.pcx. 71x37x0 Unloading 2_CPB_060002.pcx. 71x37x16 Unloading 2_CPB_070001.pcx. 62x37x0 Unloading 2_CPB_070002.pcx. 62x37x0 Releasing bitmap 2_ChoosePilot.pcx in slot 799 with handle 623049 Someone passed an extension to bm_load for file 'GTA.pcx' Loading GTA.pcx for the first time. Loading GTA.pcx (128x128x16) Bumping dynamic sexp node limit from 0 to 250... Bumping dynamic sexp node limit from 250 to 500... Loading 2_MainHall_Galatea-m.pcx for the first time. Loading 2_MainHall_Galatea-m.pcx (1024x768x8) Someone passed an extension to bm_load_animation for file '2_main1-m1a-a.eff' BMPMAN: Found EFF (2_main1-m1a-a.eff) with 116 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-m2-a.eff' BMPMAN: Found EFF (2_main1-m2-a.eff) with 387 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-d1.eff' BMPMAN: Found EFF (2_main1-d1.eff) with 31 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-d6.eff' BMPMAN: Found EFF (2_main1-d6.eff) with 31 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-d3.eff' BMPMAN: Found EFF (2_main1-d3.eff) with 31 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-d4.eff' BMPMAN: Found EFF (2_main1-d4.eff) with 31 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-d5.eff' BMPMAN: Found EFF (2_main1-d5.eff) with 31 frames at 15 fps. Someone passed an extension to bm_load_animation for file '2_main1-d2.eff' BMPMAN: Found EFF (2_main1-d2.eff) with 31 frames at 15 fps. AUDIOSTR => Successfully opened: Title.wav Frame 0 too long!!: frametime = 1.772 (1.772) Loading 2_MainHall_Galatea_a.png for the first time. Loading 2_MainHall_Galatea_a.png (1024x768x32) Fast-unloading 2_MainHall_Galatea_a.png. 1024x768x32 Loading 2_main1-d1.eff for the first time. Loading 2_main1-d1.eff (249x118x32) Fast-unloading 2_main1-d1.eff. 249x118x32 Loading 2_main1-d6.eff for the first time. Loading 2_main1-d6.eff (172x103x32) Fast-unloading 2_main1-d6.eff. 172x103x32 Loading 2_main1-d3.eff for the first time. Loading 2_main1-d3.eff (305x119x32) Fast-unloading 2_main1-d3.eff. 305x119x32 Loading 2_main1-d4.eff for the first time. Loading 2_main1-d4.eff (275x267x32) Fast-unloading 2_main1-d4.eff. 275x267x32 Loading 2_main1-d5.eff for the first time. Loading 2_main1-d5.eff (221x359x32) Fast-unloading 2_main1-d5.eff. 221x359x32 Loading 2_main1-d2.eff for the first time. Loading 2_main1-d2.eff (225x121x32) Fast-unloading 2_main1-d2.eff. 225x121x32 SOUND => Loading 'user_c.wav' Frame 0 too long!!: frametime = 0.339 (0.339) Loading 2_Pop3.pcx for the first time. Loading 2_Pop3.pcx (604x343x16) Fast-unloading 2_Pop3.pcx. 604x343x16 Loading 2_Pop_020000.pcx for the first time. Loading 2_Pop_020000.pcx (48x49x16) Fast-unloading 2_Pop_020000.pcx. 48x49x16 Loading 2_Pop_030000.pcx for the first time. Loading 2_Pop_030000.pcx (49x42x16) Fast-unloading 2_Pop_030000.pcx. 49x42x16 Loading 2_Pop_040000.pcx for the first time. Loading 2_Pop_040000.pcx (48x38x16) Fast-unloading 2_Pop_040000.pcx. 48x38x16 Loading 2_Pop_020001.pcx for the first time. Loading 2_Pop_020001.pcx (48x49x16) Fast-unloading 2_Pop_020001.pcx. 48x49x16 Loading 2_Pop_020002.pcx for the first time. Loading 2_Pop_020002.pcx (48x49x16) Fast-unloading 2_Pop_020002.pcx. 48x49x16 Releasing bitmap 2_Pop3.pcx in slot 1490 with handle 680740 Unloading 2_Pop_020000.pcx. 48x49x16 Unloading 2_Pop_020001.pcx. 48x49x16 Unloading 2_Pop_020002.pcx. 48x49x16 Unloading 2_Pop_030000.pcx. 49x42x16 Unloading 2_Pop_030001.pcx. 49x42x0 Unloading 2_Pop_030002.pcx. 49x42x0 Unloading 2_Pop_040000.pcx. 48x38x16 Unloading 2_Pop_040001.pcx. 48x38x0 Unloading 2_Pop_040002.pcx. 48x38x0 Unloading 2_slider0000.pcx. 28x28x0 Unloading 2_slider0001.pcx. 28x28x0 Unloading 2_slider0002.pcx. 28x28x0 Loading 2_main1-m1a-a.eff for the first time. Loading 2_main1-m1a-a.eff (342x328x32) Fast-unloading 2_main1-m1a-a.eff. 342x328x32 Loading 2_main1-m1a-a.eff[1] for the first time. Loading 2_main1-m1a-a.eff[1] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[1]. 342x328x32 SOUND => Loading 'weld01.wav' Loading 2_main1-m1a-a.eff[2] for the first time. Loading 2_main1-m1a-a.eff[2] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[2]. 342x328x32 Loading 2_main1-m1a-a.eff[3] for the first time. Loading 2_main1-m1a-a.eff[3] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[3]. 342x328x32 Loading 2_main1-m1a-a.eff[4] for the first time. Loading 2_main1-m1a-a.eff[4] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[4]. 342x328x32 Loading 2_main1-m1a-a.eff[5] for the first time. Loading 2_main1-m1a-a.eff[5] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[5]. 342x328x32 Loading 2_main1-m1a-a.eff[6] for the first time. Loading 2_main1-m1a-a.eff[6] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[6]. 342x328x32 Loading 2_main1-m1a-a.eff[7] for the first time. Loading 2_main1-m1a-a.eff[7] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[7]. 342x328x32 Loading 2_main1-m1a-a.eff[8] for the first time. Loading 2_main1-m1a-a.eff[8] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[8]. 342x328x32 Loading 2_main1-m1a-a.eff[9] for the first time. Loading 2_main1-m1a-a.eff[9] (342x328x32) Fast-unloading 2_main1-m1a-a.eff[9]. 342x328x32 Got event GS_EVENT_CAMPAIGN_ROOM (54) in state GS_STATE_MAIN_MENU (1) Releasing bitmap 2_MainHall_Galatea_a.png in slot 799 with handle 632549 Releasing bitmap 2_MainHall_Galatea-m.pcx in slot 800 with handle 637300 Releasing bitmap 2_main1-m1a-a.eff in slot 801 with handle 642051 Releasing bitmap 2_main1-m2-a.eff in slot 917 with handle 646917 Releasing bitmap 2_main1-d1.eff in slot 1304 with handle 652054 Releasing bitmap 2_main1-d6.eff in slot 1335 with handle 656835 Releasing bitmap 2_main1-d3.eff in slot 1366 with handle 661616 Releasing bitmap 2_main1-d4.eff in slot 1397 with handle 666397 Releasing bitmap 2_main1-d5.eff in slot 1428 with handle 671178 Releasing bitmap 2_main1-d2.eff in slot 1459 with handle 675959 Loading 2_Campaign-m.pcx for the first time. Loading 2_Campaign-m.pcx (1024x768x8) Reinitializing sexp nodes... Entered function with 500 nodes. Last persistent node index is -1. Exited function with 0 nodes. Bumping dynamic sexp node limit from 0 to 250... Bumping dynamic sexp node limit from 250 to 500... Oh noes!! File is empty! (bastion.fc2)! MISSIONCAMPAIGN: Unable to parse 'bastion.fc2'! Error code = 5. ASSERTION: "success" at missioncampaign.cpp:185 Freeing all existing models...