#Mission Info $Version: 0.10 $Name: XSTR("sexptest", -1) $Author: Gaurav Thakur $Created: 01/28/04 at 02:43:59 $Modified: 11/12/10 at 14:02:53 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: -312.434021, 499.832672, -83.609894 +Viewer orient: 0.926590, -0.000000, -0.376072, 0.188037, 0.866024, 0.463297, 0.325688, -0.500002, 0.802450 $AI Profile: FS2 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 17 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 17 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 516 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 3 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: GTC Aeolus 2 ;! Object #1 $Class: GTC Aeolus $Team: Friendly $Location: 252.800003, 0.000000, 411.500000 $Orientation: -0.038097, 0.000000, 0.999274, 0.400844, 0.916019, 0.015282, -0.915354, 0.401135, -0.034898 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 500 $Name: SC Lilith 1 ;! Object #2 $Class: SC Lilith $Team: Hostile $Location: -141.970322, 173.000015, 396.449341 $Orientation: 0.030792, 0.000000, -0.999526, 0.000000, 1.000000, 0.000000, 0.999526, 0.000000, 0.030792 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 210 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags: ( ) #Events ;! 4 total $Formula: ( when ( true ) ( turret-lock-all "GTC Aeolus 2" ) ( turret-lock-all "SC Lilith 1" ) ) +Name: event1 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( true ) ( fire-beam "SC Lilith 1" "turret07" "GTC Aeolus 2" ) ( send-message "#Command" "High" "event2" ) ) +Name: event2 +Repeat Count: 10 +Interval: 2 +Chained: 10 $Formula: ( when ( true ) ( fire-beam "GTC Aeolus 2" "turret11" "SC Lilith 1" ) ( send-message "#Command" "High" "event3" ) ) +Name: event3 +Repeat Count: 10 +Interval: 2 +Chained: 5 $Formula: ( send-message "#Command" "High" "event4" ) +Name: event4 +Repeat Count: 10 +Interval: 2 +Chained: 5 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 3 total $Name: event2 $Team: -1 $MessageNew: XSTR("event2 is repeated! ", -1) $end_multi_text $Name: event3 $Team: -1 $MessageNew: XSTR("event3 is repeated!", -1) $end_multi_text $Name: event4 $Team: -1 $MessageNew: XSTR("event4 repeated!", -1) $end_multi_text #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 272 +Bank: 291 +Heading: 38 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End