Index: SM1-04.fs2
===================================================================
--- SM1-04.fs2	(revision 209)
+++ SM1-04.fs2	(revision 228)
@@ -4,7 +4,7 @@
 $Name:  XSTR("A Lion at the Door", 665)
 $Author: Brad Johnson
 $Created: 04/30/99 at 17:09:33
-$Modified: 10/16/08 at 14:35:00
+$Modified: 08/18/09 at 13:30:00
 $Notes:
 This is a FRED created mission
 $End Notes:
@@ -18,7 +18,7 @@
 +Red Alert: 0
 +Scramble: 0
 +Disallow Support: 0
-+Hull Repair Ceiling: 100.000000
++Hull Repair Ceiling: 0.000000
 +Subsystem Repair Ceiling: 100.000000
 
 +Player Entry Delay:
@@ -426,6 +426,7 @@
 +Orders Accepted: 33023		;! note that this is a bitfield!!!
 +Group: 0
 +Score: 12
++Persona Index: 2
 
 $Name: Alpha 3		;! Object #2
 $Class: GTF Hercules Mark II
@@ -524,6 +525,7 @@
 +Flags2: ( )
 +Respawn priority: 0
 +Group: 0
++Score: 5
 
 $Name: SC 5 6		;! Object #5
 $Class: SC 5
@@ -549,6 +551,7 @@
 +Flags2: ( )
 +Respawn priority: 0
 +Group: 0
++Score: 5
 
 $Name: SC 5 7		;! Object #6
 $Class: SC 5
@@ -574,6 +577,7 @@
 +Flags2: ( )
 +Respawn priority: 0
 +Group: 0
++Score: 5
 
 $Name: SAC 2 8		;! Object #7
 $Class: SAC 2
@@ -599,6 +603,7 @@
 +Flags2: ( )
 +Respawn priority: 0
 +Group: 0
++Score: 5
 
 $Name: SAC 2 9		;! Object #8
 $Class: SAC 2
@@ -624,6 +629,7 @@
 +Flags2: ( )
 +Respawn priority: 0
 +Group: 0
++Score: 5
 
 $Name: Semyaza		;! Object #9
 $Class: ST Azrael
@@ -702,11 +708,11 @@
 $Name: SC 5 11		;! Object #11
 $Class: SC 5
 $Team: Hostile
-$Location: -1859.308838, 18.202806, 1167.955566
+$Location: -1859.308838, 18.202835, 1167.955566
 $Orientation:
-	0.545862, 0.026347, 0.837462,
-	0.447700, 0.835690, -0.318105,
-	-0.708239, 0.548572, 0.444374
+	0.545845, 0.026360, 0.837473,
+	0.447699, 0.835690, -0.318105,
+	-0.708252, 0.548571, 0.444354
 $IFF: IFF 1
 $AI Behavior: None
 $Cargo 1:  XSTR("Propulsion Units", 686)
@@ -726,6 +732,7 @@
 $Docker Point: cargo dock01
 $Dockee Point: cargo dock
 +Group: 0
++Score: 5
 
 $Name: Neqael		;! Object #12
 $Class: SFr Asmodeus
@@ -780,9 +787,9 @@
 $Team: Hostile
 $Location: -1537.673462, -3.557466, 1014.665833
 $Orientation:
-	-0.536445, -0.782859, 0.315211,
-	-0.782861, 0.601113, 0.160602,
-	-0.315207, -0.160613, -0.935334
+	-0.536444, -0.782860, 0.315213,
+	-0.782862, 0.601112, 0.160603,
+	-0.315208, -0.160614, -0.935333
 $IFF: IFF 1
 $AI Behavior: None
 $Cargo 1:  XSTR("Sensor Arrays", 683)
@@ -802,6 +809,7 @@
 $Docker Point: cargo dock01
 $Dockee Point: cargo dock01
 +Group: 0
++Score: 5
 
 $Name: Baraqel		;! Object #14
 $Class: SFr Dis
@@ -844,11 +852,11 @@
 $Name: SC 5 16		;! Object #15
 $Class: SAC 3
 $Team: Hostile
-$Location: -1629.201416, 29.175407, 1141.213623
+$Location: -1629.201416, 29.175304, 1141.213623
 $Orientation:
-	0.814655, -0.121987, -0.566973,
-	-0.185627, -0.981044, -0.055644,
-	-0.549437, 0.150576, -0.821854
+	0.814656, -0.121984, -0.566972,
+	-0.185624, -0.981044, -0.055645,
+	-0.549437, 0.150575, -0.821855
 $IFF: IFF 1
 $AI Behavior: None
 $Cargo 1:  XSTR("Missiles", 687)
@@ -867,6 +875,7 @@
 $Docker Point: cargo dock01
 $Dockee Point: cargo dockpoint
 +Group: 0
++Score: 5
 
 $Name: Virgo 1		;! Object #16
 $Class: SF Mara
@@ -881,7 +890,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Hornet#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Hornet#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -908,7 +917,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Hornet#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Hornet#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -935,7 +944,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Hornet#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Hornet#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -962,7 +971,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Hornet#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Hornet#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -989,7 +998,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Hornet#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Hornet#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -1016,7 +1025,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Hornet#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Hornet#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -1294,7 +1303,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Harpoon#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Harpoon#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -1320,7 +1329,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Harpoon#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Harpoon#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -1346,7 +1355,7 @@
 $Cargo 1:  XSTR("Nothing", 13)
 +Initial Hull: 100
 +Subsystem: Pilot
-+Secondary Banks: ( "Harpoon#Shivan" "Harpoon#Shivan" )
++Secondary Banks: ( "Harpoon#Shivan" "Harpoon#Weak#Shivan" )
 $Arrival Location: Hyperspace
 $Arrival Cue: ( false ) 
 $Departure Location: Hyperspace
@@ -1386,6 +1395,7 @@
 +Orders Accepted: 33023		;! note that this is a bitfield!!!
 +Group: 0
 +Score: 10
++Persona Index: 0
 
 $Name: Beta 2		;! Object #34
 $Class: GTF Hercules Mark II
@@ -1442,6 +1452,7 @@
 +Orders Accepted: 33023		;! note that this is a bitfield!!!
 +Group: 0
 +Score: 10
++Persona Index: 4
 
 $Name: Goliath		;! Object #36
 $Class: SC Cain
@@ -1876,7 +1887,7 @@
 	"Alpha 3"
 )
 +Hotkey: 0
-+Flags:( )
++Flags: ( )
 
 $Name: Virgo
 $Waves: 1
@@ -1893,7 +1904,7 @@
 	"Virgo 3"
 )
 $AI Goals: ( goals ( ai-guard "Behemoth" 89 ) ( ai-guard "Semyaza" 50 ) ( ai-guard "Maul" 50 ) ( ai-guard "Neqael" 50 ) ( ai-guard "Baraqel" 50 ) )
-+Flags:( )
++Flags: ( )
 
 $Name: Cancer
 $Waves: 1
@@ -1913,7 +1924,7 @@
 	"Cancer 3"
 )
 $AI Goals: ( goals ( ai-guard "Behemoth" 89 ) ( ai-guard "Semyaza" 50 ) ( ai-guard "Maul" 50 ) ( ai-guard "Neqael" 50 ) ( ai-guard "Baraqel" 50 ) )
-+Flags:( )
++Flags: ( )
 
 $Name: Libra
 $Waves: 1
@@ -1943,7 +1954,7 @@
 	"Libra 2"
 	"Libra 3"
 )
-+Flags:( "no-arrival-message" )
++Flags: ( "no-arrival-message" )
 
 $Name: Leo
 $Waves: 1
@@ -1959,7 +1970,7 @@
 	"Leo 2"
 	"Leo 3"
 )
-+Flags:( "no-arrival-message" )
++Flags: ( "no-arrival-message" )
 
 $Name: Aries
 $Waves: 1
@@ -1975,7 +1986,7 @@
 	"Aries 2"
 	"Aries 3"
 )
-+Flags:( "no-arrival-message" )
++Flags: ( "no-arrival-message" )
 
 $Name: Beta
 $Waves: 1
@@ -1992,7 +2003,7 @@
 	"Beta 3"
 )
 +Hotkey: 1
-+Flags:( )
++Flags: ( )
 
 $Name: Aquarius
 $Waves: 1
@@ -2010,7 +2021,7 @@
 	"Aquarius 4"
 )
 $AI Goals: ( goals ( ai-guard "Goliath" 89 ) )
-+Flags:( "no-arrival-message" )
++Flags: ( "no-arrival-message" )
 
 $Name: Scorpio
 $Waves: 1
@@ -2027,7 +2038,7 @@
 	"Scorpio 3"
 )
 $AI Goals: ( goals ( ai-chase "Carthage" 89 ) )
-+Flags:( "no-arrival-message" )
++Flags: ( "no-arrival-message" )
 
 $Name: Delta
 $Waves: 1
@@ -2046,7 +2057,7 @@
 	"Delta 3"
 )
 $AI Goals: ( goals ( ai-guard "Carthage" 89 ) ( ai-guard "Dahshor" 50 ) )
-+Flags:( )
++Flags: ( )
 
 $Name: Epsilon
 $Waves: 1
@@ -2063,7 +2074,7 @@
 	"Epsilon 3"
 )
 $AI Goals: ( goals ( ai-guard "Dahshor" 89 ) ( ai-guard "Carthage" 50 ) )
-+Flags:( )
++Flags: ( )
 
 #Events		;! 57 total
 
@@ -2900,7 +2911,6 @@
 #Messages		;! 23 total
 
 $Name: Trouble
-
 $Team: -1
 $MessageNew:  XSTR("Command! We've got 4 or 5 hostile wings coming through the portal!", 697)
 $end_multi_text
@@ -2909,7 +2919,6 @@
 +Wave Name: SM104_W1_01.wav
 
 $Name: Orion Destroyed
-
 $Team: -1
 $MessageNew:  XSTR("We've lost the Carthage! All Allied ships return to base! Repeat. Return to base! Mission aborted!", 698)
 $end_multi_text
@@ -2918,7 +2927,6 @@
 +Wave Name: SM104_AC_01.wav
 
 $Name: Visual Portal
-
 $Team: -1
 $MessageNew:  XSTR("Command, this is Alpha 2. We're in. I've got a visual on the subspace portal.", 699)
 $end_multi_text
@@ -2927,7 +2935,6 @@
 +Wave Name: SM104_A2_01.wav
 
 $Name: Huge
-
 $Team: -1
 $MessageNew:  XSTR("How many hostiles in sensor range?", 700)
 $end_multi_text
@@ -2936,7 +2943,6 @@
 +Wave Name: SM104_B1_01.wav
 
 $Name: Debris Field
-
 $Team: -1
 $MessageNew:  XSTR("One wing of Maras closing in fast. The Behemoth is 2.5 clicks out. Two freighters and half a dozen cargo units are in the depot area.", 701)
 $end_multi_text
@@ -2945,7 +2951,6 @@
 +Wave Name: SM104_A2_02.wav
 
 $Name: Negative
-
 $Team: -1
 $MessageNew:  XSTR("Destroy those fighters. The Shivans will send reinforcements, so let's secure this area as quickly as possible.", 702)
 $end_multi_text
@@ -2954,7 +2959,6 @@
 +Wave Name: SM104_AC_02.wav
 
 $Name: Fast Maras
-
 $Team: -1
 $MessageNew:  XSTR("The Maras are too fast! I can't get a lock!", 703)
 $end_multi_text
@@ -2963,7 +2967,6 @@
 +Wave Name: SM104_W0_01.wav
 
 $Name: The Hell
-
 $Team: -1
 $MessageNew:  XSTR("I've never seen anything like it! These fighters are unbelievable!", 704)
 $end_multi_text
@@ -2972,7 +2975,6 @@
 +Wave Name: SM104_W1_02.wav
 
 $Name: Targeting Rakshasa
-
 $Team: -1
 $MessageNew:  XSTR("Command, all bandits are down. Now targeting the Behemoth.", 705)
 $end_multi_text
@@ -2981,7 +2983,6 @@
 +Wave Name: SM104_W0_02.wav
 
 $Name: Proceed
-
 $Team: -1
 $MessageNew:  XSTR("Proceed with caution, pilots! Stand clear of those anti-fighter beams. The capabilities of that warship have yet to be determined.", 706)
 $end_multi_text
@@ -2990,7 +2991,6 @@
 +Wave Name: SM104_AC_03.wav
 
 $Name: Excellent
-
 $Team: -1
 $MessageNew:  XSTR("Excellent work, pilots! Behemoth objective neutralized.", 707)
 $end_multi_text
@@ -2999,7 +2999,6 @@
 +Wave Name: SM104_AC_04.wav
 
 $Name: Area Secure
-
 $Team: -1
 $MessageNew:  XSTR("Area secure, Command. Standing by for further orders.", 708)
 $end_multi_text
@@ -3008,7 +3007,6 @@
 +Wave Name: SM104_W1_03.wav
 
 $Name: Hold
-
 $Team: -1
 $MessageNew:  XSTR("Hold your position, pilots. We are now deploying the Carthage and the Dahshor.", 709)
 $end_multi_text
@@ -3017,7 +3015,6 @@
 +Wave Name: SM104_AC_05.wav
 
 $Name: Database
-
 $Team: -1
 $MessageNew:  XSTR("We've got a new fighter class here! Designation Astaroth!", 710)
 $end_multi_text
@@ -3026,7 +3023,6 @@
 +Wave Name: SM104_W0_03.wav
 
 $Name: Need Reinforcements
-
 $Team: -1
 $MessageNew:  XSTR("Where's the Carthage? We need reinforcements ASAP, Command!", 711)
 $end_multi_text
@@ -3035,7 +3031,6 @@
 +Wave Name: SM104_W1_04.wav
 
 $Name: Evasive Action
-
 $Team: -1
 $MessageNew:  XSTR("Take evasive action, pilots! Help is on the way!", 712)
 $end_multi_text
@@ -3044,7 +3039,6 @@
 +Wave Name: SM104_AC_06.wav
 
 $Name: Too Many
-
 $Team: -1
 $MessageNew:  XSTR("There's too many of them! Send in the Carthage, or get us out of here!", 713)
 $end_multi_text
@@ -3053,7 +3047,6 @@
 +Wave Name: SM104_W1_05.wav
 
 $Name: Subspace
-
 $Team: -1
 $MessageNew:  XSTR("The Carthage and Dahshor will emerge from subspace momentarily. Stand by.", 714)
 $end_multi_text
@@ -3062,7 +3055,6 @@
 +Wave Name: SM104_AC_07.wav
 
 $Name: Status
-
 $Team: -1
 $MessageNew:  XSTR("This is the GTD Carthage. What's your status, pilots?", 715)
 $end_multi_text
@@ -3071,7 +3063,6 @@
 +Wave Name: SM104_CA_01.wav
 
 $Name: Broken Off
-
 $Team: -1
 $MessageNew:  XSTR("The Shivans have broken off their attack! They're heading for the Carthage!", 716)
 $end_multi_text
@@ -3080,7 +3071,6 @@
 +Wave Name: SM104_W0_04.wav
 
 $Name: Cain Cruiser
-
 $Team: -1
 $MessageNew:  XSTR("A Cain-class warship has entered the system!  SC Goliath!", 717)
 $end_multi_text
@@ -3089,7 +3079,6 @@
 +Wave Name: SM104_CA_04.wav
 
 $Name: Neutralized
-
 $Team: -1
 $MessageNew:  XSTR("All hostiles have been neutralized. Now deploying Delta and Epsilon wing. Alpha, you may return to base.", 718)
 $end_multi_text
@@ -3098,7 +3087,6 @@
 +Wave Name: SM104_CA_05.wav
 
 $Name: Incoming Jump
-
 $Team: -1
 $MessageNew:  XSTR("We are detecting incoming jump signatures through the subspace portal.", 719)
 $end_multi_text
@@ -3251,7 +3239,6 @@
 +DivX: 1
 +DivY: 1
 
-
 #Asteroid Fields
 
 
@@ -3261,4 +3248,3 @@
 $Briefing Music: Brief4
 
 #End
-
