1>------ Rebuild All started: Project: libjpeg, Configuration: Release Inferno SSE2 Win32 ------ 2>------ Rebuild All started: Project: zlib, Configuration: Release Inferno SSE2 Win32 ------ 1>Deleting intermediate and output files for project 'libjpeg', configuration 'Release Inferno SSE2|Win32' 2>Deleting intermediate and output files for project 'zlib', configuration 'Release Inferno SSE2|Win32' 2>Compiling... 1>Compiling... 2>adler32.c 1>jcapimin.c 1>jutils.c 2>zutil.c 1>jquant2.c 2>uncompr.c 1>jquant1.c 2>trees.c 1>jmemmgr.c 1>jmemansi.c 2>inftrees.c 1>jidctred.c 1>jidctint.c 2>inflate.c 2>inffast.c 1>jidctfst.c 1>jidctflt.c 1>jfdctint.c 2>infback.c 1>jfdctfst.c 2>gzio.c 1>jfdctflt.c 1>jerror.c 2>deflate.c 1>jdtrans.c 1>jdsample.c 2>crc32.c 1>jdpostct.c 1>jdphuff.c 2>compress.c 1>jdmerge.c 1>jdmaster.c 1>jdmarker.c 1>jdmainct.c 1>jdinput.c 1>jdhuff.c 1>jddctmgr.c 1>jdcolor.c 1>jdcoefct.c 1>jdatasrc.c 1>jdatadst.c 1>jdapistd.c 1>jdapimin.c 1>jctrans.c 1>jcsample.c 1>jcprepct.c 1>jcphuff.c 1>jcparam.c 1>jcomapi.c 1>jcmaster.c 1>jcmarker.c 1>jcmainct.c 1>jcinit.c 1>jchuff.c 1>jcdctmgr.c 1>jccolor.c 1>jccoefct.c 1>jcapistd.c 2>Compiling resources... 1>Creating library... 1>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\libjpeg\BuildLog.htm" 1>libjpeg - 0 error(s), 0 warning(s) 2>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1 2>Copyright (C) Microsoft Corporation. All rights reserved. 3>------ Rebuild All started: Project: libpng, Configuration: Release Inferno SSE2 Win32 ------ 3>Deleting intermediate and output files for project 'libpng', configuration 'Release Inferno SSE2|Win32' 2>Creating library... 3>Compiling... 2>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\zlib\BuildLog.htm" 2>zlib - 0 error(s), 0 warning(s) 3>png.c 4>------ Rebuild All started: Project: liblua, Configuration: Release Inferno SSE2 Win32 ------ 4>Deleting intermediate and output files for project 'liblua', configuration 'Release Inferno SSE2|Win32' 4>Compiling... 3>pngwutil.c 4>lapi.c 4>print.c 3>pngwtran.c 3>pngwrite.c 4>lzio.c 4>lvm.c 3>pngwio.c 4>lundump.c 4>luac.c 3>pngtrans.c 4>lua.c 4>ltm.c 3>pngset.c 4>ltests.c 4>ltablib.c 3>pngrutil.c 4>ltable.c 4>lstrlib.c 4>lstring.c 3>pngrtran.c 4>lstate.c 4>lparser.c 3>pngrio.c 4>loslib.c 4>lopcodes.c 3>pngread.c 4>lobject.c 4>loadlib.c 3>pngpread.c 4>lmem.c 3>pngmem.c 4>lmathlib.c 3>pngget.c 4>llex.c 3>pngerror.c 4>liolib.c 4>linit.c 4>lgc.c 4>lfunc.c 4>ldump.c 3>Creating library... 4>ldo.c 3>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\libpng\BuildLog.htm" 3>libpng - 0 error(s), 0 warning(s) 4>ldebug.c 4>ldblib.c 4>lcode.c 4>lbaselib.c 4>lauxlib.c 4>Creating library... 4>lua.obj : warning LNK4006: _main already defined in luac.obj; second definition ignored 4>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\liblua\BuildLog.htm" 4>liblua - 0 error(s), 1 warning(s) 5>------ Rebuild All started: Project: code, Configuration: Release Inferno SSE2 Win32 ------ 5>Deleting intermediate and output files for project 'code', configuration 'Release Inferno SSE2|Win32' 5>Performing Custom Build Step 5>Compilation successful! 5>Compilation successful! 5>Compiling... 5>ai.cpp 5>trackirglobal.cpp 5>codec1.cpp 5>iff_defs.cpp 5>autopilot.cpp 5>jpgutils.cpp 5>species_defs.cpp 5>tcp_socket.cpp 5>tcp_client.cpp 5>fs2netd_client.cpp 5>cmdline.cpp 5>pngutils.cpp 5>ddsutils.cpp 5>decals.cpp 5>stand_gui.cpp 5>psnet2.cpp 5>psnet.cpp 5>multiutil.cpp 5>multiui.cpp 5>multiteamselect.cpp 5>multimsgs.cpp 5>multilag.cpp 5>multi_xfer.cpp 5>multi_voice.cpp 5>multi_update.cpp 5>multi_team.cpp 5>multi_sexp.cpp 5>multi_respawn.cpp 5>multi_rate.cpp 5>multi_pxo.cpp 5>multi_pmsg.cpp 5>multi_ping.cpp 5>multi_pinfo.cpp 5>multi_pause.cpp 5>multi_options.cpp 5>multi_oo.cpp 5>multi_observer.cpp 5>multi_obj.cpp 5>multi_log.cpp 5>multi_kick.cpp 5>multi_ingame.cpp 5>multi_endgame.cpp 5>multi_dogfight.cpp 5>multi_data.cpp 5>multi_campaign.cpp 5>multi.cpp 5>chat_api.cpp 5>exceptionhandler.cpp 5>inetgetfile.cpp 5>chttpget.cpp 5>cftp.cpp 5>demo.cpp 5>tgautils.cpp 5>localize.cpp 5>fhash.cpp 5>neblightning.cpp 5>neb.cpp 5>weapons.cpp 5>trails.cpp 5>swarm.cpp 5>shockwave.cpp 5>muzzleflash.cpp 5>flak.cpp 5>emp.cpp 5>corkscrew.cpp 5>beam.cpp 5>window.cpp 5>uimouse.cpp 5>uidraw.cpp 5>slider2.cpp 5>slider.cpp 5>scroll.cpp 5>radio.cpp 5>listbox.cpp 5>keytrap.cpp 5>inputbox.cpp 5>icon.cpp 5>gadget.cpp 5>checkbox.cpp 5>button.cpp 5>stats.cpp 5>scoring.cpp 5>medals.cpp 5>supernova.cpp 5>starfield.cpp 5>nebula.cpp 5>ogg.cpp 5>voicerec.cpp 5>speech.cpp 5>WARNING: You have not compiled voice recognition into this build (use FS2_VOICER) 5>WARNING: You have not compiled speech into this build (use FS2_SPEECH) 5>sound.cpp 5>rtvoice.cpp 5>rbaudio.cpp 5>fsspeech.cpp 5>dscap.cpp 5>ds3d.cpp 5>ds.cpp 5>audiostr.cpp 5>audiostr-openal.cpp 5>acm-openal.cpp 5>shiphit.cpp 5>shipfx.cpp 5>shipcontrails.cpp 5>ship.cpp 5>shield.cpp 5>awacs.cpp 5>afterburner.cpp 5>3dsetup.cpp 5>3dmath.cpp 5>3dlaser.cpp 5>3ddraw.cpp 5>3dclipper.cpp 5>radarsetup.cpp 5>radarorb.cpp 5>radar.cpp 5>popupdead.cpp 5>popup.cpp 5>playercontrol.cpp 5>managepilot.cpp 5>physics.cpp 5>pcxutils.cpp 5>particle.cpp 5>sexp.cpp 5>scripting.cpp 5>parselo.cpp 5>lua.cpp 5>encrypt.cpp 5>palman.cpp 5>outwnd.cpp 5>osregistry_unix.cpp 5>osregistry.cpp 5>osapi_unix.cpp 5>osapi.cpp 5>observer.cpp 5>waypoint.cpp 5>parseobjectdock.cpp 5>objectsort.cpp 5>objectsnd.cpp 5>objectshield.cpp 5>objectdock.cpp 5>object.cpp 5>objcollide.cpp 5>deadobjectdock.cpp 5>collideweaponweapon.cpp 5>collideshipweapon.cpp 5>collideshipship.cpp 5>collidedebrisweapon.cpp 5>collidedebrisship.cpp 5>modelread.cpp 5>modeloctant.cpp 5>modelinterp.cpp 5>modelcollide.cpp 5>modelanim.cpp 5>redalert.cpp 5>missionweaponchoice.cpp 5>missionstats.cpp 5>missionshipchoice.cpp 5>missionscreencommon.cpp 5>missionrecommend.cpp 5>missionpause.cpp 5>missionloopbrief.cpp 5>missiondebrief.cpp 5>missioncmdbrief.cpp 5>missionbrief.cpp 5>fictionviewer.cpp 5>chatbox.cpp 5>missiontraining.cpp 5>missionparse.cpp 5>missionmessage.cpp 5>missionlog.cpp 5>missionload.cpp 5>missionhotkey.cpp 5>missiongrid.cpp 5>missiongoals.cpp 5>missioncampaign.cpp 5>missionbriefcommon.cpp 5>trainingmenu.cpp 5>techmenu.cpp 5>snazzyui.cpp 5>readyroom.cpp 5>playermenu.cpp 5>optionsmenumulti.cpp 5>optionsmenu.cpp 5>mainhalltemp.cpp 5>mainhallmenu.cpp 5>fishtank.cpp 5>credits.cpp 5>barracks.cpp 5>vecmat.cpp 5>staticrand.cpp 5>spline.cpp 5>fvi.cpp 5>floating.cpp 5>fix.cpp 5>lighting.cpp 5>wmcgui.cpp 5>lab.cpp 5>jumpnode.cpp 5>timer.cpp 5>swff_lib.cpp 5>mouse.cpp 5>keycontrol.cpp 5>key.cpp 5>joy_ff.cpp 5>joy.cpp 5>hudwingmanstatus.cpp 5>hudtargetbox.cpp 5>hudtarget.cpp 5>hudsquadmsg.cpp 5>hudshield.cpp 5>hudreticle.cpp 5>hudresource.cpp 5>hudparse.cpp 5>hudobserver.cpp 5>hudnavigation.cpp 5>hudmessage.cpp 5>hudlock.cpp 5>hudets.cpp 5>hudescort.cpp 5>hudconfig.cpp 5>hudbrackets.cpp 5>hudartillery.cpp 5>hud.cpp 5>gropengltnl.cpp 5>gropengltexture.cpp 5>gropenglstate.cpp 5>gropenglshader.cpp 5>gropenglpostprocessing.cpp 5>gropengllight.cpp 5>gropenglextension.cpp 5>gropengldraw.cpp 5>gropenglbmpman.cpp 5>gropengl.cpp 5>grstub.cpp 5>generic.cpp 5>font.cpp 5>grbatch.cpp 5>2d.cpp 5>windebug.cpp 5>version.cpp 5>systemvars.cpp 5>safe_strings_test.cpp 5>safe_strings.cpp 5>mspdb_callstack.cpp 5>def_files.cpp 5>crypt.cpp 5>alphacolors.cpp 5>gamesnd.cpp 5>eventmusic.cpp 5>gamesequence.cpp 5>gameplayhelp.cpp 5>contexthelp.cpp 5>warpineffect.cpp 5>fireballs.cpp 5>timerbar.cpp 5>dbugfile.cpp 5>console.cpp 5>debris.cpp 5>oggplayer.cpp 5>mveplayer.cpp 5>mvelib.cpp 5>mve_audio.cpp 5>movie.cpp 5>decoder8.cpp 5>decoder16.cpp 5>cutscenes.cpp 5>controlsconfigcommon.cpp 5>controlsconfig.cpp 5>cmeasure.cpp 5>cfilesystem.cpp 5>cfilelist.cpp 5>cfilearchive.cpp 5>cfile.cpp 5>camera.cpp 5>bmpman.cpp 5>asteroid.cpp 5>packunpack.cpp 5>animplay.cpp 5>aiturret.cpp 5>aigoals.cpp 5>aicode.cpp 5>aibig.cpp 5>ai_profiles.cpp 5>Creating library... 5>vdsound.lib(DSOUND.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in vdinput.lib(DINPUT.dll); second definition ignored 5>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\code\BuildLog.htm" 5>code - 0 error(s), 1 warning(s) 6>------ Rebuild All started: Project: Freespace2, Configuration: Release Inferno SSE2 Win32 ------ 6>Deleting intermediate and output files for project 'Freespace2', configuration 'Release Inferno SSE2|Win32' 7>------ Rebuild All started: Project: Fred2, Configuration: Release Inferno SSE2 Win32 ------ 7>Deleting intermediate and output files for project 'Fred2', configuration 'Release Inferno SSE2|Win32' 6>Compiling... 7>Compiling... 6>levelpaging.cpp 7>wing_editor.cpp 7>wing.cpp 6>freespace.cpp 7>weaponeditordlg.cpp 7>waypointpathdlg.cpp 7>voiceactingmanager.cpp 7>textviewdlg.cpp 6>Compiling resources... 6>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1 6>Copyright (C) Microsoft Corporation. All rights reserved. 6>Linking... 7>stdafx.cpp 7>starfieldeditor.cpp 7>shiptexturesdlg.cpp 6>Generating code 7>shipspecialhitpoints.cpp 7>shipspecialdamage.cpp 7>shipgoalsdlg.cpp 7>shipflagsdlg.cpp 7>shipeditordlg.cpp 7>shipclasseditordlg.cpp 7>shipchecklistbox.cpp 7>ship_select.cpp 7>shieldsysdlg.cpp 7>sexp_tree.cpp 7>setglobalshipflags.cpp 7>restrictpaths.cpp 7>reinforcementeditordlg.cpp 7>prefsdlg.cpp 7>playerstarteditor.cpp 7>orienteditor.cpp 7>operatorargtypeselect.cpp 7>modifyvariabledlg.cpp 7>missionsave.cpp 7>missionnotesdlg.cpp 7>missiongoalsdlg.cpp 7>messageeditordlg.cpp 7>management.cpp 7>mainfrm.cpp 7>initialstatus.cpp 6>Finished generating code 7>initialships.cpp 7>ignoreordersdlg.cpp 7>grid.cpp 7>fredview.cpp 6>Embedding manifest... 7>fredstubs.cpp 6>Copying build... 6> 1 file(s) copied. 7>fredrender.cpp 7>freddoc.cpp 6>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\Freespace2\BuildLog.htm" 6>Freespace2 - 0 error(s), 0 warning(s) 7>fred.cpp 7>folderdlg.cpp 7>eventeditor.cpp 7>dumpstats.cpp 7>dialog1.cpp 7>debriefingeditordlg.cpp 7>customwingnames.cpp 7>createwingdlg.cpp 7>cmdbrief.cpp 7>campaigntreewnd.cpp 7>campaigntreeview.cpp 7>campaignfilelistbox.cpp 7>campaigneditordlg.cpp 7>briefingeditordlg.cpp 7>bgbitmapdlg.cpp 7>backgroundchooser.cpp 7>asteroideditordlg.cpp 7>AltShipClassDlg.cpp 7>adjustgriddlg.cpp 7>addvariabledlg.cpp 7>Compiling resources... 7>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1 7>Copyright (C) Microsoft Corporation. All rights reserved. 7>Linking... 7>fredview.obj : error LNK2001: unresolved external symbol "public: __thiscall FictionViewerDlg::FictionViewerDlg(class CWnd *)" (??0FictionViewerDlg@@QAE@PAVCWnd@@@Z) 7>D:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\fred2_open_3_6_11r_INF_SSE2.exe : fatal error LNK1120: 1 unresolved externals 7>Build log was saved at "file://d:\SCP - clean\projects\MSVC_2008\Release Inferno SSE2\Fred2\BuildLog.htm" 7>Fred2 - 2 error(s), 0 warning(s) ========== Rebuild All: 6 succeeded, 1 failed, 0 skipped ==========